Heart of the Swarm 3.0 Patch

Posted By: The GamerDating Team - October 07, 2015

Blizzard released three prologue missions that tie together StarCraft2’s expansion Heart of the Swarm to the newest installment (available November 10), Legacy of the Void - for free.  Patch 3.0 gives players access to “Whispers of Oblivion,” “the beginning of the end through the eyes of Zeratul as he searches the galaxy in an effort to prevent impending doom.” To play these, go to battle.net and install the

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Tips for Writing a Great 'About Me' Section

Posted By: Melissa - October 06, 2015

You’ve made the first step on your quest for love and joined GamerDating. You’ve uploaded a picture and added some of your favorite games to your library, now it is time to fill in your profile information. Your ‘About Me’ section is one of the most important, and sometimes intimidating, pieces of an online dating profile.   It is difficult to sum ourselves up in a hundred or so words. We’ve ga

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Grand Ages: Medieval Now Available Bundled With Gold Membership

Posted By: The GamerDating Team - October 06, 2015

We’ve added another Gold Membership Bundle! Gaming Minds Studios released Grand Ages: Medieval about a week ago and anyone who knows our team personally has been surprised that we are still working.  We sort of have a thing for strategy games - and by sort of I mean put one in front of any of us and watch as we put up blinders for hours while conquering. Gamers, we need your help.   We have a big update coming for GamerDa

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Super Mario Maker Hits 1M in Sales

Posted By: The GamerDating Team - September 30, 2015

Today, Nintendo announced via the Nintendo America Twitter account that Super Mario Maker has sold over one million units.   The game has been on sale for just under three weeks.  Already there are more than 2.2 million created and these combined have been played over 75 million times. Great timing as Super Smash Bros. added a Super Mario Maker stage to their DLC today (3DS: $2.49, Wii U: $2.49: 3DS/W

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WildStar is Now Free to Play

Posted By: The GamerDating Team - September 29, 2015

WildStar: Reloaded launched today making the MMORPG free to play.  There are also some changes and improvements made to the game; as described by Team WildStar on their site: WildStar: Reloaded includes BIG changes to core game systems; a new character creation and intro experience; improvements to dungeons, itemization, tradeskills, world bosses and group content; a class stat revamp; new quality of life features, bonus events, the Cos

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Total War: Attila Now Available With Gold Subscription

Posted By: The GamerDating Team - September 28, 2015

Although we haven’t been together for all of it, the GamerDating team has been playing the Total War series for the entire 15 years.  We love the combination of strategy and history, merged with ever evolving gameplay and increasingly great graphics. The Total War series has been one of our favorites. We are excited to be able to offer you the latest title, Total War: Attila, as a Gold Member package.   In 2016 we are gettin

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Announcements from TwitchCon Keynote

Posted By: The GamerDating Team - September 25, 2015

During today’s TwitchCon keynote, CEO Emmett Shear announced a major change to the platform: soon users will be able to upload pre-edited video to their channels.  We are looking forward to watching the war between them and YouTube. Also announced was a viewing app coming for PlayStation 4 next month and Playstation 3 and Vita soon to follow.  The app, which gives PlayStation users the ability to watch any stream

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Minecraft Coming to Oculus Rift

Posted By: The GamerDating Team - September 24, 2015

At today’s Oculus Connect 2, Palmer Luckey announced that the Windows 10 version of Minecraft will be compatible with the Oculus Rift headset.  There aren’t many details as yet - the deal was apparently only confirmed early this morning.  What we have been told is that the game will be available some time in spring 2016.  The consumer version of the Rift hits retail shelves at some point in 'Q1' but no official

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Horror Game Iron Fish Gets New Release Date

Posted By: The GamerDating Team - September 23, 2015

Iron Fish is a horror-action game for those of us who grew up with the vision of an angler fish swimming in their back of their minds whenever they approached an ocean.  The player takes on the roll of Cerys, a deep sea investigator for an elite British Naval group who has access to all sorts of great technology that was made for the exploration of the 5% of the ocean we have seen.  Iron Fish will be released for PC via Steam some

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Mega Man Legends Being Rereleased

Posted By: The GamerDating Team - September 23, 2015

Today Capcom announced that Mega Man Legends, the classic PS1 game, will be available in the PlayStation store next Tuesday, September 29th.  This rerelease will be playable on PlayStation 3 and Vita.

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Episode 5 Release Date Announced

Posted By: The GamerDating Team - September 21, 2015

In the spirit of Max’s birthday, Dontnod Entertainment decided to announce the projected release date for Life is Strange: Episode 5, Polarized.  They are “aiming to release” on October 20th.  This is a little longer than players have been waiting in between previous episodes - there is extra care being taken with the finale. Life is Strange follows Max, an 18 year old photography student who has gained the ability

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New Rocket League DLC Announced

Posted By: The GamerDating Team - September 18, 2015

Only a week after the first big patch for Rocket League, developer Psyonix has announced plans for the second DLC release.  Looking back fondly on their previous “football-game-without-feet,” Supersonic Actrobatic Rocket-Powered Battle Cars, the team put together the Revenge of the Battle-Cars DLC that will be available in October.  No exact date as yet. From their Steam announcement: Revenge of the Battle-Cars has a

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The Witness Finally Gets a Release Date

Posted By: The GamerDating Team - September 17, 2015

In 2009 after the success of his first game, Braid, Jonathan Blow announced that his next game, The Witness, would be released ‘Christmas 2011’. Blow told Polygon: "I thought it was going to be a much smaller game at the time, so when I announced it.  Of course, the reaction on the internet was, ‘Oh my god, that's so far in the future. Why are they even bothering announcing it two years ahead of time?' Now

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Meet the New League of Legends Champion: Kindred

Posted By: The GamerDating Team - September 15, 2015

Riot Games, makers of League of Legends, announced their newest champion today - Kindred, the Eternal Hunters.  These marksmen are are fragile but powerful and designed for life in the jungle.   From Riot Games:  Kindred prowls through camps, marking enemy champions for death and permanently growing in strength if they’re able to carry out the promised sentence. But just as Kindred brings death, so can they delay it.

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Legacy of the Void Release Date Announced

Posted By: The GamerDating Team - September 14, 2015

StarCraft II: Legacy of the Void, the standalone expansion pack that is the third and final part of the StarCraft II trilogy got a release date and cinematic trailer yesterday at the WCS Season 3 finals in Krakow.  Legacy of the Void will be available on November 10th. The StarCraft II trilogy revolves around three species: the Terrans, human exiles; the Zerg, a super-species of assimilated life forms; and the Protoss, an advanced spec

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No 9 Day Wait For Items

Posted By: The GamerDating Team - September 11, 2015

Super Mario Maker released today with a patch available to remove the item-unlock delay. There has been a lot of commentary on the nine day, five minutes a day regimen required to unlock all of the items and it seems that Nintendo listened.  There aren’t any details on exactly what the requirements are to unlock everything.  Players say the unlocked content becomes available if you wait between fifteen minutes and two hours.&nb

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80 Days is Coming to Desktop

Posted By: The GamerDating Team - September 10, 2015

Inkle Studios announced today that 80 Days, their award winning interactive fiction game previously only available on mobile devices, has been rebuilt “from the ground up” in collaboration with Cambridge-based studio Cape Guy.  The game will be available on September 29th on Steam, GoG and Humble. 80 Days is loosely based on Jules Verne’s novel Around the World in Eighty Days.  The player controls Phileas Fogg&rsquo

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Hearts of Stone Expansion Release Date Announced

Posted By: The GamerDating Team - September 09, 2015

Hearts of Stone, the first expansion to The Witcher 3: Wild Hunt will be released on October 13th.  This adds over 10 hours of gameplay, introduces new characters, monsters, “unique romance” and a new storyline shaped by your choices.  There is also a brand new system of Runewords that significantly affect different aspects of in-game mechanics.  These allow players to experiment with various tactics and strategies.

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New Expansion for Total War: Attila Announced

Posted By: The GamerDating Team - September 08, 2015

Sega announced a new expansion for Total War: Attila today titled The Empire of Sand Culture Pack.  This paid expansion adds three playable factions: Aksum, Himyar, and the Tanukhids.  From Matty on the Total War blog: Hailing from the harsh deserts of Africa and the Middle East, these factions are part of the new Desert Kingdoms cultural group, they bring new campaign and horde gameplay mechanics, events, enhanced religion feature

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Pikmin 4 "very close to completion"

Posted By: The GamerDating Team - September 07, 2015

In an interview with Eurogamer, Nintendo’s Shigeru Miyamoto confirmed that Pikmin 4 is in development and more than that, is “very close to completion.”  He didn’t give any details on when we can expect to see the game or what console it would be on. The last game in the series, Pikmin 3, was released for Wii U in 2013.  Previous titles were released for the GameCube in 2001 and 2004.  You play astronaut

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Frozen Flame – a Survival RPG that needs a little thawing out

Posted By: Elena Walker - December 12, 2022

Game

Frozen Flame is a multiplayer survival fantasy RPG, in a world once governed by Dragons and is now in the aftermath of what appears to be a post-apocalyptic world.

It was released in its Early Access form on the 25th of November by fresh-faced developers Dreamside Interactive.

I’ll be honest – my first impression was that the game looked generic. The style was immediately reminiscent of the many aesthetic copycats of cartoony animation heralded by such games as Fortnite. But as I played there were elements I was pleasantly surprised by. And some… less so.

 

Frozen Flame Review and sillyness

As you can see, it’s a game that also takes itself very seriously.

 

Aesthetics

The initial previews of the game I spotted made me grimace. I’m not a huge fan of the overly bombastic colours and polygons that many video games produce, but here I was proven wrong.

 

While yes, it does clearly draw some inspiration from those areas it, most importantly, does them well. Many of the loading screens in the game show off the art designs of many of the various creatures and NPCs, and for good reason. They’re great. They’re unique, fit in with the rest of the environment that the world is meant to be in, and feel quite imposing when it comes to the larger enemies.

 

Unfortunately, there is currently little in the way of character creation or customisability in turns of cosmetics, but I have some hope that they *might* expand this in the future. I’d also argue on the female and male body options, especially with other video games increasingly giving more body-neutral options.

 

Coop online game Frozen Flame characters

For some reason, I decided to channel my inner Elsa in this game.

 

For the most part, the rest of the game was well designed; the actual interface and menus felt nice to use, and items and weapons also have a clean design. Overall, I’ve been pleasantly surprised by how nice it is - I’ve never felt like the world is trying to blind me, or that I can’t understand what I’m meant to be looking at.

 

Gameplay

Unfortunately, the tutorial feels long, to the point that I didn’t know there was more to the game until I pushed past the first major boss. I also didn’t find it particularly clear as to why I was meant to be saving the NPC from the end-of-prologue boss in the first place. And this is where the game largely drops the ball: the beginning of the game starts slow.

 

That being said, the more running around I did, the more caught up in the world and lore I found myself in - especially after forcing myself through the initial ‘tutorial’ island. Running into various NPCs with side quests gave insight into the lore and backstory of the world you’ve found yourself in. It unfortunately hasn’t so far given me much insight behind the actual character I’m playing apart from some basic clues, but that may well be the point being so early in the game.

 

Over time I came to appreciate the worldbuilding, the humour and its Easter Eggs, such as the ‘sword in the stone’ you can stumble across early in the first few hours. But as someone who is orientated on narrative and story, I found it a bit lacklustre and possibly wouldn’t have gotten through the first few hours if I was playing casually.

 

Sword in the stone humour in Frozen Flame

Another example of the game taking itself very seriously.

 

Innovation

The game does provide unique aspects, however. There were many moments during my playtime that reminded me of Valheim, another indie survival rpg that I’m very fond of - but despite the similarities in survival and crafting and multiplayer potential, Frozen Flame provides a unique high fantasy focus. And there’s an effort to provide lore, with just enough of a hook to make me a little curious about the world, which unfortunately I only felt like biting a few hours in.

Let me introduce you to one of my favourite mechanics in the game, and not one I’ve really seen implemented in games of this genre though: Flight.

 

Beautiful bird flight in the game.

Wee.

 

After the initial Tutorial Island™, the game mechanic of flight is given to you as a way to move through all the floating islands that you now have to explore. And it’s implemented well, and most importantly, it’s fun.

 

There’s a strange delight to jumping off cliff faces and turning into some ethereal bird in mid-air - or maybe that’s just me? It’s not completely perfect, as you run out of stamina fairly quickly, though there are air streams that rebuff this on particularly long stretches of travel. It’s a fun way to travel in an exploration game and certainly makes what can be a very dull part of any game actually fun.

 

Polish

As evidenced by the number of hotfixes done in the first two days, there is a lot of balancing that has to be done. Enemies, especially when playing solo, come across as very spongy. One optional boss on the tutorial island, is almost impossible to deal with as a solo player with constantly spawning mooks and a confined space. If this was meant to be a later-game enemy, it wasn’t obvious.

 

There are also a few grammar mistakes in the text – in which there is little voice acting, feels like an oversight. I appreciate that the developers are international, and the team may not have English as their primary language, but it is a simple task to bring in someone to proofread some of the text.

 

Coop game on steam action rpg

The sorcery of the sacred dragon can what now?

 

There’s still polishing to be done, but that’s expected for an Early Access game.

 

Longevity

Inevitably with it being a survival RPG, it’s easy to get lost. The game in its current state doesn’t have a lot of zones, but by the look of it, there’s a lot of content yet to be added. As it is, there is a significant amount already to explore, build, and grind; especially once you defeat the first major boss in the game, the game expands majorly.

 

You could argue that this longevity is primarily in its grinding for better equipment, but I found myself enjoying the challenge and the exploration aspect. The mechanic of flight in this game lessens the graft as well.

 

Relationship

I had the unfortunate instance of playing this game solo for the purposes of this review, but it’s clearly built with multiplayer in mind - so much so that there are certain areas I struggled as a solo player. That being said, with the cost in mind as well, I’d wait until more content is added, and the logistics for servers has been set up for more scope in mind before purchasing the game.

 

Pros/Cons

Pros

  • Fun exploration mechanic
  • Design of the game is pleasing to use
  • Lots more content upcoming, with plenty of exploration already in place

Cons

  • Combat is a little clunky and enemies are spongy
  • Game doesn’t hook you in well at the beginning
  • Early Access, with a lot more content still waiting to be added

 

Overall, if you enjoy some relaxed exploration, some interesting lore, and soft narrative quests, this game is worth getting into, especially with someone who may be a more casual player. It’s a decent survival RPG but will probably be worth waiting for a few content updates to fully enjoy the game.

 

Current Rating: 66/100

 

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