Come get some! 3D Realms on Steam

Posted By: Gamerdating Team - May 06, 2015

The 3D Realms Anthology is now available on Steam offering all the classic games available on PC.  The collection contains 32 revolutionary games to blast back your memories and nostalgia. Here's the list: Alien Carnage / Halloween Harry Arctic Adventure Balls of Steel Bio Menace Blake Stone: Aliens of Gold Blake Stone: Planet Strike Cosmo's Cosmic Adventure Crystal Caves Dark Ages Death Rally Duke Nuk

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Valve remove paid Mods after backlash

Posted By: Gamerdating Team - April 28, 2015

Over the last few days Steam, Valve, Gabe and the PCMR (PC MasterRace) has had a huge cultural overhaul due to the introduction to paid mods for Skyrim.  Valve have turned around and released a statement and reversed their release. We're going to remove the payment feature from the Skyrim workshop. For anyone who spent money on a mod, we'll be refunding you the complete amount. We talked to the team at Bethesda and they agree

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Elite: Dangerous Powerplay Factions announced

Posted By: Gamerdating Team - April 27, 2015

With the third bing content update, Elite: Dangerous is introducing Powerplay. In Powerplay, you can participate in an ongoing battle for interstellar conquest, you'll be able to ally yourself with any one of a number of galactic Powers, earning valuable perks, reputation bonuses and credits for your allegiance.  As a trusted ally of your chosen Power, you will be able to guide their strategy, take on special objectives t

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Total War: WARHAMMER announce trailer

Posted By: Gamerdating Team - April 23, 2015

Total War: WARHAMMER is official! Taking the series to a realm of brutal, high fantasy for the first time in its history,  After Creative Assembly who brought you the Total War Series obtained rights to the IP of warhammer last year, it was rumoured and speculated that they could turn around and release a Warhammer themed game. BOOM they've announced it in an awesome CGI. View the CGI over on Youtube here.

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Heroes of the Storm Launch Date Announced

Posted By: Gamerdating Team - April 20, 2015

Heroes of the Storm, Blizzards MOBA has just announced that Heroes officially launches on June 2, following an open beta testing period that begins on May 19. Blizzard have announced the launch with a video viewed here. Heroes of the Storm will launch with more than 30 playable Heroes, over 130 Skins, 14 steadfast mounts, and 7 dynamic Battlegrounds, each with unique challenges to overcome. Rest assured that we’ll have even more

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Hearthstone hits mobiles

Posted By: Gamerdating Team - April 16, 2015

In a recent announcement Blizzard revealed that Hearthstone® is now playable on iOS® and Android™ phones. With a new intuitive interface hand-crafted for the mobile, the experience is designed for the small screen gaming experience.  Now I can play while on the bus I guess ;) The game shares the servers of all Hearthstone as expected, so your existing tablet and PC players, and anyone who signs into thei

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Post-Apoc RPG: The Technomancer announced

Posted By: Gamerdating Team - April 13, 2015

Bound by Flame studio Spiders have announced The Technomancer a post apocalyptic rpg based on Mars during the War of Water. Developers Spiders released Mars: Wart Logs. The game boasts your usual RPG tropes including techtrees, dynamic conversation dialogue that can alter in-game events and multiple endings. There are also three different fighting styles and a dynamic weapon and armour crafting system. The Technomancer is out

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GamerDating Update Rolled out

Posted By: Gamerdating Team - April 08, 2015

GamerDating version 2.2 has been rolled out. Please don't forget to clear your cache and your pages. The main bulk of this update was clearing up all bugs you reported and bugs we found through constant trials.  Bug fixes include: Improved search Bug fixes to search which caused a crash Bug fixes to game library Bug fixes to photo cropping and upload Bug fixes to game box art Added platform icon to game keys Updat

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Launch of the WoW Token

Posted By: Gamerdating Team - April 07, 2015

The WoW Token, is a new in-game item that allows players to simply and securely exchange gold and game time between each other. You can purchase a WoW Token through the in-game Shop for real money, and then sell it on the Auction House for gold at the current market price. When a player buys a WoW Token from the Auction House for gold, the Token becomes Soulbound, and the player can then redeem it for 30 days of game time. The WoW Token wil

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Happy Easter!

Posted By: Gamerdating Team - April 05, 2015

Happy Easter from everyone at GamerDating. We having a plethora of bug fixes and updates coming and aim to get the website working quickly, with no issues and delays by the end of the month. We will be awarding free time to those who have reported our bugs, helped support the community and also announcing a period of beta testing to all members. More details to come next week. Happy Easter all, and I hope you've all found your easter

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GTA V 60fps PC Trailer released

Posted By: Gamerdating Team - April 02, 2015

Rockstars Grand Theft Auto V 60 Frames-Per-Second PC trailer has been launched today, and can be found over at Rockstar. It looks smooth, slick and is set to launch 14th April. The PC version of GTA V will also launch with more music than the console versions. Grand Theft Auto V was scheduled to release on PC in January, but was put back to March, then again pushed back to April. It's coming, and we can't be more excited.

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Spotify available on Playstation

Posted By: Gamerdating Team - March 30, 2015

Spotify and Playstation sitting in a tree, sharing music easily. The new service will launch initially on PS4 and PS3, as well as Xperia smartphones and tablets. You’ll of course be able to listen to your favorite playlists – including existing playlists from current Spotify users as well as Spotify curated playlists – and enjoy the service on all of Spotify’s supported devices. With the added bonus of being able to

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Pillars of Eternity

Posted By: Gamerdating Team - March 26, 2015

Pillars of Eternity releases in less than an hour! Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™, together with Paradox Interactive is proud to present Pillars of Eternity. Capturing a sense of nostalgia, Pillars of Eternity is your oldschool top down RPG. Play as Dwarf, Elf, Orlan or more, as your typical character classes, with a rich and in depth story. Paradox Interactive

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Dyscourse launched on Steam

Posted By: Gamerdating Team - March 25, 2015

Dyscourse is an interactive choose-your-own adventure where you journey through a stylized world of choice and consequence. You play as Rita, an unfortunate art school grad turned barista who is now stuck on a desert island with a crew of misfit travelers. With a "multiple choice" style prompts, that last choice you just made? It may end up being integral to your rescue or you might have just incited a riot leading to a delightfu

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Batman Arkham Knight release delayed

Posted By: Gamerdating Team - March 24, 2015

This year we've seen some top highly anticipated games delayed a few times, such as GTA V and now Batman Arkham Knight who have now both had two delays each. Maybe the publishers have learnt not to release half finished games? We can only hope! Batman: Arkham Knight, which is to be published by Warner Bros, has been moved from release on PS4, Xbox One and PC on June 2nd to June 23rd. “We're a developer that hates to make

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Star Wars™ Battlefront™ to Debut at Star Wars™ Celebration

Posted By: Gamerdating Team - March 20, 2015

Last year EA announced they were working on Star Wars Battlefront. A year later we've got a confirmation. In an announcement EA  have shared that Star Wars Battlefront will be taking part in Star Wars™ Celebration next month in Anaheim, CA from April 16-19.   

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Elder Scrolls Online is officially B2P.

Posted By: Gamerdating Team - March 20, 2015

Bethesda announced earlier this week that Elder Scrolls Online's mandatory subscription fee has been dropped. Now ESO will no longer require a subscription to play, with "Tamriel Unlimited" expansion you can buy once, play forever. To counter a loss of subscription revenue ESO now has an in game shop offering cosmetics and convience items. In addition to this release, new missions, pvp and pve objectives have be

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Nintendo announces its next system the Nintendo NX

Posted By: Gamerdating Team - March 17, 2015

During a press conference in Japan Nintendo boss Satoru Iwata mentioned new hardware, codenamed NX. Later they confirmed their announcement: As proof that Nintendo maintains strong enthusiasm for the dedicated game system business, let me confirm that Nintendo is currently developing a dedicated game platform with a brand-new concept under the development codename "NX". It is too early to elaborate on the details of this project

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Counter-Strike cracks 1 million concurrent viewers at IEM

Posted By: Gamerdating Team - March 16, 2015

In 2014, 250,000 concurrent viewers tuned in to the Intel Extreme Masters and people we hyped. 250,00 was no small number. This weekend over 1 million concurrent viewers watched Fnatic take this year’s IEM Katowice title over Ninjas in Pyjamas. Over 700,000 people tuned in on Twitch, while many more watched on the in-game client.  For Counter Strike such a record is something to hold proud. eSports and&nb

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Age of Wonders III: Eternal Lords

Posted By: Gamerdating Team - March 12, 2015

Age of Wonders III has announced its second expansion coming April 14th, introducing a brand new campaign with new player class; the Necromancer, new specialisations, new races, maps, conditions and so on. In addition Age of Wonders II Eternal Lords will be released with new Mac and Linux ports of the game. Want to check out the reveal trailer over at Youtube? What is interesting is to see a producer releasing chunky expan

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Fueled up a chaotic couch co-op reviewed

Posted By: Ryan - October 28, 2022

Game

Space-borne chaos or a shiny re-tread of old ground?

Couch co-op party games are a small, but still popular, genre. As evidenced by games like Overcooked and Moving Out, there’s a need for one-to-four-player games that rely on communication, a willingness to make mistakes, and an almost sadistic urge to test the strength of friendships.

Make no mistake, much like its chaotic forebears, Fueled Up will also put your relationships to the test.

Huge thanks to my fellow reviewer, and multiplayer partner for the past 12 and a half years, Jenny.

Jenny joined me and helped me out with this review by playing the game alongside me and checking my impressions matched up with her own.

We played via local multiplayer on an Xbox One X hooked up to a television – this will be important later.

While it has no distinct visual style, Fueled Up is a pretty game where smooth textures, particle effects, and flashing lights all compete for your attention. I suspect this is mostly due to the camera being positioned such that you can see the entire map, and thus not have to worry about moving your viewpoint in addition to everything else clamouring for your attention.

The viewpoint does make certain things harder to see than others, although you may find these issues are solved by playing on a larger, or closer, display than we were using.

interactive Menu

Not only does the menu show your assigned colour, your character is added to the space station.

 

The player models are cute, and customisable, and each is colour-coded to player number. The player one position is a bright orange, the player two is a bright green and so on. The colour of the player character’s overalls is matched by a circle around their feet to make them easy to see when in game.

Aside from character models, both the player characters and the space squid and octopus that are an ever-present threat, the only other things you see in any great, and therefore cute, detail are the tutorials, which are text-based with images, and an NPC that is responsible for delivering the bare bones of a plot.

It is in the sound design that Fueled Up’s greatest strength and its greatest weakness lie.

The core concept here is that you are emergency engineers racing to repair ships and return them before one of any number of loss conditions triggers.

With the camera zoomed out to show the entire floorplan of the ship, you end up relying a lot on audio cues, rather than the visual triggers that were Overcooked’s main way of conveying information about the game state.

Accessibility is key, and audio cues are a vital part of that.

Fueled Up does a fantastic job of conveying what is happening through audio cues, and each one is distinct enough that you quickly learn to tell them apart and respond to each problem accordingly.

The problem is that there is so much going wrong that the cues overlap and, while each is still clear and easy to distinguish, if you suffer from audio processing issues, or simply dislike repetitive sounds, this is not the game for you.

Multiplayer Game for Couples

Pinball simulator, exposition, score prompts, AND the end of the Universe. What’s not to love?

 

The ambient soundtrack on the mission select screen is a music loop that borders on annoying, and each level is short enough that the alarms blaring nearly constantly don’t become infuriating, but both Jenny and I could only play in short bursts to avoid getting irritated by the constant assault on our hearing.

Just because the cues are clear and easy to distinguish, doesn’t mean they’re pleasant to hear.

On a more positive note, the gameplay loop is solid.

Each level has a variety of environmental problems that need overcoming to keep the spaceship moving, and ahead of the giant space octopus, and each is explained by a simple tutorial as it is introduced. Well, most are. Some of the problems are either entirely unexplained – wormholes, I’m looking at you – or the tutorial doesn’t explain enough.

That said, each is reasonably easy to figure out, so it’s not a big problem, just a niggling one.

Once you know what you’re doing, however, the game flows smoothly as you deal with problems when they occur, anticipate what is coming, and generally try to keep your communication calm and collected as alarms blare, airlocks vent, and smoke fills the room.

There were a few places where a difficulty spike made Jenny and I feel like we couldn’t continue playing the game without inviting a third player to join us, but by figuring out what we needed to focus on, instead of trying to keep on top of everything, we did manage to push through.

Multiplayer games on xbox and pc offer minimal differences when local

Some hazards are little too obstructive.

 

For game about a giant space octopus that likes to destroy spaceships, the difficulty is completely at odds with the tone of everything else. The character models are cute, the overworld is full of stuff to bounce off like a pinball, but when all of this is compared with the fact that each mission is just challenging enough to feel almost impossible as you head into the later game there is some dissonance;  without the light-hearted tone, however, I honestly don’t think Fueled Up would be as fun as it is.

As with many games in the genre, each level sees you completing a series of varied tasks to reach an end goal: in this case, making sure the ship isn’t destroyed before you get back home.

None of the tasks are little more than take item A to point A and repeat until the problem is solved, but the number, and diversity, of tasks – as well as the incredible variety of level design and environmental challenges – means that no two levels feel alike.

Local multiplayer will always be sovereign, but online is an option.

Jenny and I found ourselves splitting up the burdens on some levels – she would get the fuel while I dealt with generator fires, for example – while on others we’d move between duties as required, all the while repairing hull breaches to ensure the ship didn’t explode.

Communication is obviously key in games like this, and it does benefit from couch co-op play.

Online multiplayer is supported, but I think I’d rather the two players, one controller option purely because games like this hit differently when played in person.

Fueled Up alternatives such as overcooked vibe in a similar fashion

You always know what you’re going into, at least.

 

It's also far easier to apologise for a raised voice or poorly chosen word in person than it is over the internet when the other players may not be able to see you.

By this point of the review, you could be forgiven for thinking that there isn’t all that much innovative here and, truthfully, there isn’t. But it is, for the most part, polished and a nice refinement of the formula.

Ideal for people with neurodivergences

Being able to focus on discrete, unchanging tasks allows people with our neurodivergences to play the game without getting overwhelmed and the most annoying environmental effects – smoke and wormholes, in our opinion – were minor frustrations to be coped with at best, not game-ending difficulty spikes.

In fact, the only real problem we encountered was that some things are just too small to make out easily among the mass of visual information. Batteries and fuel crystals are illuminated but their receptacles are not, making figuring out where they go frustrating on occasion.

This may have been a consequence of playing on a television on the other side of the room, and the larger your display, the better you will likely find this aspect of the game.

Another thing to note is that on one level, a narrow metal bridge blends in a little too well with the purple goo it hangs above, making it difficult to tell at a glance if you’re about to walk off of it.

A game for Neurodivergent people

With hints like that, how can you fail?

 

It is worth noting that your score is reduced whenever the ship’s engines are offline. This is a conscious decision that does feel a little disheartening as you will likely be feeling overwhelmed by the point that happens, but the game does make you aware of it.

These are little problems and can be overcome, and there’s plenty of time to figure out ways to deal with them. A casual playthrough will likely take you no longer than ten hours at the outside, depending on experience and party size.

This is a very generous estimate, and most players will be able to complete the game a lot earlier. Replayability comes from each level having a score system – which is not used as a level gate, fortunately – and secondary objectives.

With two players, you will likely struggle to both reach the three-star threshold and complete the secondary objectives, but you can still have fun with the game.

Hours of cheap co-operative video game fun is yours for the taking.

Fueled Up sells for around £16 and, honestly, that’s a fair price. I would be reticent to pay more for it, but you’ll get hours of chaotic fun for a relatively low entry price, marred only by the odd quirk.

Affordable coop game offering heaps of fun

Cosmetics, score thresholds, bonus objectives. It seems like a lot, and it can be with only two players.

 

Ultimately, as with many games in this genre, you will either really like Fueled Up or hate it. We recommend this game and believe that many people out there will enjoy the cosy, chaotic sci-fi shenanigans that play out over the course of its missions

 

Look at the void isn't it gorgeous?

Sometimes you’ve just got to take in the view, you know?

 

With everything above in mind, we wholeheartedly give Fueled Up an 8/10. It’s not perfect, but it’s a lot of a fun, and it’s a great way to spend an hour or two with friends. Just make sure they’re still your friends after you get sucked out the airlock for the fifth time.

 

Fueled Up - 8/10

 

Check out the trailer below:

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