The GamerDating 3.1 Wolf Patch is now live!

Posted By: GamerDating - March 31, 2016

We have been working hard at refining our search options and adding a new, improved matchmaking system. We have taken all your feedback, suggestions and support and plugged it straight into our latest update. Wolf Patch Updates: New user matching Improved profile fields for match  New Discovery Wall Updated user location Updated user search  Site optimisation The new Discovery Wall populates automatically with th

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The Devs Who go Above and Beyond - Stardust Galaxy Warriors

Posted By: GamerDating - March 17, 2016

I was browsing the internet when I came across a steam review, a review which had been crowned as the devs favourite review due to the high number of hours played. However the hours played were nothing to me, it was the message of the review, the story shared by the player which led to a huge wave of respect for the developers. See the review below: The devs read the players plight, who had issues with playing the game due to the lim

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Microsoft Wants PS4 and Xbox One to Connect Online

Posted By: GamerDating - March 14, 2016

Microsoft has announced it will natively support cross-platform play between Xbox One, Windows 10, and other "online multiplayer networks." The move effectively opens the Xbox Live platform so that it can accommodate players on Sony's PlayStation Network, among others.  So will we see finally the forbidden love between PS4 and XBone come together in perfect harmony, of well... Rocket League? Chris Charla, director of

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EVE Online Introduces Project Discovery, Real-World Science In Game

Posted By: GamerDating - March 10, 2016

EVE Online have announced their latest amazing feature. In EVE Online, you can now easily take part in Project Discovery, a unique mini-game that's quick, easy, and rewarding to play which helps contribute to real world science discovery. Project Discovery is run by the Sisters of EVE (SoE). Their project lead, Professor Lundberg, will recruit you and provide a basic tutorial on identifying patterns of protein distribution in h

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Overwatch Open Beta Coming to PC, PS4, and Xbox One

Posted By: GamerDating - March 08, 2016

Want a chance to check out Overwatch™ ahead of its May 24 launch? Form a team of friends and try out the team shooter in the Overwatch Open Beta. As a newly added bonus, if you pre-purchase or preorder Overwatch for any platform at www.buyoverwatch.com, you'll also get early access to the Open Beta for you and a friend from May 3–4. After that, everyone will have a chance to play free during an all-access Open Be

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Cities: Skylines Available with our 4 Month Subscription

Posted By: GamerDating - March 03, 2016

Have you played Cities: Skylines? Our team loves it and you can get a key for free, bundled with a gold subscription on GamerDating. Cities: Skylines is a modern take on the classic city simulation. The game introduces new game play elements to realize the thrill and hardships of creating and maintaining a real city whilst expanding on some well-established tropes of the city building experience. With a very positive score on Steam and 8.9 met

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The Division Had The Biggest Ever Beta For a New IP On PS4 And Xbox One

Posted By: GamerDating - February 23, 2016

Ubisoft has shared a final update for Tom Clancy’s The Division‘s open beta, as they tracked down the numbers for the final day. More than 6.4 million people took part in the open beta for The Division over the weekend, publisher Ubisoft has announced. The company adds that this makes it the largest beta for a new IP to date on PlayStation 4 and Xbox One. Agents successfully accomplished 17 million extra

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Ten Reasons Everyone Should Be and Date a Gamer

Posted By: Melissa - February 14, 2016

Happy Valentine's Day, gamers!  As per usual, there is a lot of talk going on about dating; why one is single, how to not be anymore, who should date who and why seem to be the topics most discussed. The entire thing can get a bit overwhelming when you’re just wanting to scroll through your social media without being reminded of your single-ness.  Before I found my Player 2, this “holiday” felt like it was fi

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Happy Valentine's Day! Five Days of Free Messaging For All

Posted By: The GamerDating Team - February 12, 2016

Hi Gamers! We are closing in on singles awareness day Valentine’s Day and the team was thinking this would be a perfect time for a free weekend. It is important to us that you find someone who will love you in game and out — we wouldn’t be here otherwise! With this weekend being so focused on romance, maybe it will be the perfect time for you to meet that perfect Player 2. Our community director, Melissa (add her to chat!)

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Just Announced Total War: Attila DLC Could Be Free

Posted By: The GamerDating Team - February 10, 2016

New DLC for Total War: Attila has been announced on Steam and there is a possibility it will be free. The Slavic Nations Culture pack adds three new playable factions to the game: The Anteans, Scavenians and Venedians. They will all be playable in Single or Multiplayer Campaign modes as well as Custom and Multiplayer battles. A hardy and mobile people, The Slavs range far and wide across the blasted Steppe to recolonise and bring new life

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Happy 25th Blizzard!

Posted By: The GamerDating Team - February 08, 2016

Today is the 25th anniversary of Blizzard Entertainment. On February 8th, 1991, Mike Morhaime, Frank Pearce, and Allen Adham, all recent graduates of UCLA, founded Silicon & Synapse - the precursor to our beloved Blizzard. Through extremely hard work and fantastic creativity, they grew a company that would change the currents of gaming and many of the players who enjoy them. It would be hard to miss how much we love Blizzard. We

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The Overwatch Closed Beta is Recruiting

Posted By: The GamerDating Team - February 05, 2016

This has been a great week for fans of first person shooters, and it looks like the energy is going to keep going for some. The Overwatch Closed Beta returns on February 9th after an extended break. If you were like us and didn’t get in to the first round of the beta, make sure you’ve opted in (you can do that here) as Blizzard says they are looking to recruit more players. They haven’t released full notes for this recent

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Doom Reboot Announces a Release Date and Collector's Edition

Posted By: The GamerDating Team - February 04, 2016

id Software and Bethesda announced via a gore and demon-packed YouTube video that the long awaited reboot of the Doom franchise will be released on May 13th.  It has been over twenty years since the first release ushered the FSP genre into the spotlight. Since then, community after community has popped up to share their stories of playing the game and mods of the original source code. There are a lot of game franchises that would like to

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Get Orcs Must Die! for Free With GamerDating

Posted By: The GamerDating Team - February 03, 2016

Have you played Orcs Must Die? Our team loves it and you can get a key for free, bundled with a silver subscription on GamerDating. For those of us who are avid followers of tower defense games, this was a breath of fresh air. Yes, there are fortresses to defend, and plenty of enemies to slay but the genre-atypical third person view gives the game a fast paced, action game feeling. While many in the genre have the player control entire armies,

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Time Warping FPS Superhot Release Date Announced

Posted By: The GamerDating Team - February 01, 2016

For all of you lovers of FPS, some great news today. Superhot, the IGF finalist shooter where “Time moves when you move,” will be released on Windows, Mac and Linux on February 25. There will also be an Xbox One version to follow “just a few weeks later.”  It isn’t often that we see real innovation in the FPS genre. Let’s face it, there is only so much a dev can do with the format. Characters, setting a

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Get In On Rocket League's Second Season, Free With GamerDating Subscription

Posted By: The GamerDating Team - January 29, 2016

Rocket League is starting a second season in February and if you haven’t given it a shot yet (pun intended), you can get the game with a Gold subscription bundle on GamerDating. We are all about games that you can play on a couch, next to your perfect Player 2, and this one has taken the sports game world by storm. In case you have been under a rock for the last seven months or so, Rocket League is the insane vehicle soccer (football, da

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GoG Launches Games In Development

Posted By: The GamerDating Team - January 28, 2016

GoG.com enters the early access market, promising “excellent hand-picked games, 14-day refund policy, always DRM-free.” The early access thing has been an interesting ride for gamers. Many of us are Steam users and have had more than a few intense conversations about the pros and cons of their services. Don’t get us wrong, we love Steam, however, their early access program has been marred by lack of careful curation and a few

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Evo 2016 Games Line Up Announced

Posted By: The GamerDating Team - January 27, 2016

Last night, in an announcement stream on the redbullesports Twitch channel, co-founder of Evo, Joey Cuellar announced the line up of this year’s event and discussed why each of the games was included.  The talk last night confirmed that Street Fighter 5 will be replacing Street Fighter IV - a move which has been hotly debated since the SF5’s release. Also joining the list for the first year is Pokken Tournament, the new Bandai

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Build Your XCOM Skills Before Sequel's Release - Free With Silver Bundle

Posted By: The GamerDating Team - January 26, 2016

With a sequel coming in less than two weeks, if you haven’t played XCOM: Enemy Unknown, now is a great time to brush up on your turn-based strategy skills. Better yet - you can get the game for free on GamerDating, bundled with a Silver subscription or a Gold subscription AND another silver game. (Might we suggest newly added BioShock Infinite?) Clearly, our team loves video games. We hail from all sectors of the gaming world; PC and con

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FNaF World Pulled From Steam

Posted By: The GamerDating Team - January 25, 2016

After a tumultuous five days, Scott Cawthon has removed Five Nights at Freddy’s World from Steam and GameJolt. The creator said in a message on Steam that while the overall response to the game is showing ‘very positive,’ gamers who regularly play RPGs were not particularly pleased and he “was not satisfied with the reviews and ratings it was getting.” For that reason, I've decided to remove the game fr

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Giants Uprising Review - Roghbar SMASH!

Posted By: Alex - November 24, 2021

Game

Giants Uprising throws me back to the feeling and vibe of the early PlayStation games back in 1995. The colours, the animations, the clunk, the edge of thrill. Does this make it bad?

Giants Uprising is a giant simulator and I am Roghbar.

Roghbbaaaaarrrrr!

Giants Uprising is a medieval fantasy action game. You play Rogbar the Giant in a world where the Imperial Human forces have managed to enslave giants and are slowly conquering the world. 

Your story starts enslaved in a gladiator arena where you break free and fight your way out of the town, facing hordes of tiny human armies and machines they have built to tackle the giant threat - cannon towers, ballista, ropes, massive traps and many many many tiny arrows.

The moment where you first charge through a shield line of tiny humans, or stomp on fleeing villagers is that moment where the simple, but effective 90’s era of game nostalgia hits.I can’t really explain it exactly, other than it was enjoyable, in its own right with no further expansion required.

Giants Uprising where you can charge through the humans.

Smashing through the town as revenge was a great feeling ngl!

The game’s premise and the thought of smashing through hordes of miniature humans, stomping along and feeling like a giant massively appealed, but the game missed the mark just ever so slightly as the playtime wracked up.

I played three hours, completed the story-line twice, unlocked a bunch of skill points and then realised the gameplay loop wasn't going to expand. You repeat the campaign, with slight boosts and challenges to your giant or missions, and.... That is when it falls down.. 

Giant vs Humans, who will win?

"I'm one day from retirement!" "Well... sorry sir."

The art design, the graphics, and the theme are standard. Not bad, nothing great, but what you’d expect for an indie style game. My Ryzen 5900 and GTX 1080 TI performed well at 1440p at around 90fps after the latest patch.

I mentioned the game threw me back to the PS1 gaming era. Let me expand on how and why.

Gameplay feel and the animation had the clank, shudder and slight delay of late 90’s games. The graphics weren’t exactly modern but not outdated. They have a nice gritty feel which sets a tone of a world of enslaved giants. The animations and the interaction between the player model and the world fell a little short. Such as when you issue commands and the giant starts to move a few moments after. Not exactly lag but almost a designed animation-delay which is highlighted when you are in frantic combat against hordes of armies and dodging cannon shots.

In addition the game felt short and the levels were compact. The gameplay had an optimal method to play which I picked up very quickly and is even promoted in the challenges that are offered once you have completed the story once. 

Rushing as a giant is naturally the best tactic

Roghbar.. more like Rushbar! - Charging through the enemy was the best tactic.

The optimal method was rushing, ignoring enemies, skipping sections and speed running through sections. If I stopped to fight a lot of humans, I would find myself slowly getting whittled down by the tiny mass of archers. This promoted a rush around play-style and naturally I started to miss out areas. When I did this and completed a second play through it was over in a remarkable time. Overall I played Giants Uprising in total for 3 hours and in that time, completed it twice and spent time just trying to murder everything on maps..

So the question remains: did I have fun? 

Yes, and no...  the game offered an enjoyable bit of fighting. Smashing miniature people and humans around, destroying villages, using different weapons to add more destruction and generally feeling like a giant. 

Sadly once I had completed the levels, which were very linear in design I was left with the desire for freedom. My only option was to repeat the linear missions. 

The giant vs giant fights were fairly simple with options boiling down to punching and blocking, repeat. Don't get hit. It left me wanting a little bit more and even after the fourth fight of a giant I was bored of those.

Gladiatoral Giant vs Giant combat, battle of the titans.

Your first fight, forced into gladiatorial combat against a fellow enslaved giant. Sadge feels.

The giant vs human combat boiled down to charging through them and stomping. It was cool for the first 10 minutes, but then slowly just became an obstacle. If I throw you back to a game called Walker which I played on the Amiga in 1993 that felt more rewarding stomping on the humans shooting them and battling them as a massive mechanical Walker vs tiny little pixelated people, and I think it comes down to level design.

Villages look good before SMASH

Nice town... shame it's about to get SMASHED.

I'm aware that Giants Uprising has a roadmap which includes further customisation, extra levels, extra quests and new enemy types. For now, at the current launch state I am still struggling to see how those additions will expand the game.

The graphics were nice, the theme was aesthetically pleasing and the plot and the world really did intrigue me and I wanted to learn more.  I feel the world, the game and the current foundation has a lot going for it. I really hope the developers can add those final touches and offer a better end game gameplay loop.

The UI/UX was “ok” for an indie game, but still had room for improvement. The menu was clunky which was largely controlled with the keyboard, including moving around a 2D map. 

Giants Uprising map, levels, missions and talents system.

Giants Uprising map, levels, missions and talents system was an interactable map that used WASD.

When completing a level, you’d hit the end game condition and it would instantly snap to the next transition, and at times was a simple pop up of “end”. Not exactly damning but definitely reinforcing the feel of an indie game slightly a few steps away from the standard expected finished game.

The sound was ok, the voice acting was good. I particularly liked the way your giant character grunted and groaned in a barely understandable slow speech and your human companion riding your shoulder translated. He talked and expanded on the story and it allowed that otherworldly feel of giants, further generating and enhancing the world design.

Giants uprising could offer a beautiful playground, an area where as a giant you could run around destroying towns, cities, and fields. Battling with armies,destroying bridges, throwing rocks, boomerangs, spears and accessing various weapons. Really experiencing everything that the single-player campaign offered but in a large sandbox area. A bit like those times you just boot up GTA for a quick rampage with no real reason.

Upclose the graphics look good.

Giants Uprising does look good up close, but your kinda zoomed out smashing most of the time.

When I finished the short story line campaign I did actually want more. The idea of facing the same campaign for the third time with slight boosters such as 10% attack speed, was not appealing.  

Overall I feel the game is priced accordingly for £15. I doubt I will pick this up to play again right now, but I will definitely check out what updates have been released late next year. 

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