Heart of the Swarm 3.0 Patch

Posted By: The GamerDating Team - October 07, 2015

Blizzard released three prologue missions that tie together StarCraft2’s expansion Heart of the Swarm to the newest installment (available November 10), Legacy of the Void - for free.  Patch 3.0 gives players access to “Whispers of Oblivion,” “the beginning of the end through the eyes of Zeratul as he searches the galaxy in an effort to prevent impending doom.” To play these, go to battle.net and install the

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Tips for Writing a Great 'About Me' Section

Posted By: Melissa - October 06, 2015

You’ve made the first step on your quest for love and joined GamerDating. You’ve uploaded a picture and added some of your favorite games to your library, now it is time to fill in your profile information. Your ‘About Me’ section is one of the most important, and sometimes intimidating, pieces of an online dating profile.   It is difficult to sum ourselves up in a hundred or so words. We’ve ga

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Grand Ages: Medieval Now Available Bundled With Gold Membership

Posted By: The GamerDating Team - October 06, 2015

We’ve added another Gold Membership Bundle! Gaming Minds Studios released Grand Ages: Medieval about a week ago and anyone who knows our team personally has been surprised that we are still working.  We sort of have a thing for strategy games - and by sort of I mean put one in front of any of us and watch as we put up blinders for hours while conquering. Gamers, we need your help.   We have a big update coming for GamerDa

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Super Mario Maker Hits 1M in Sales

Posted By: The GamerDating Team - September 30, 2015

Today, Nintendo announced via the Nintendo America Twitter account that Super Mario Maker has sold over one million units.   The game has been on sale for just under three weeks.  Already there are more than 2.2 million created and these combined have been played over 75 million times. Great timing as Super Smash Bros. added a Super Mario Maker stage to their DLC today (3DS: $2.49, Wii U: $2.49: 3DS/W

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WildStar is Now Free to Play

Posted By: The GamerDating Team - September 29, 2015

WildStar: Reloaded launched today making the MMORPG free to play.  There are also some changes and improvements made to the game; as described by Team WildStar on their site: WildStar: Reloaded includes BIG changes to core game systems; a new character creation and intro experience; improvements to dungeons, itemization, tradeskills, world bosses and group content; a class stat revamp; new quality of life features, bonus events, the Cos

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Total War: Attila Now Available With Gold Subscription

Posted By: The GamerDating Team - September 28, 2015

Although we haven’t been together for all of it, the GamerDating team has been playing the Total War series for the entire 15 years.  We love the combination of strategy and history, merged with ever evolving gameplay and increasingly great graphics. The Total War series has been one of our favorites. We are excited to be able to offer you the latest title, Total War: Attila, as a Gold Member package.   In 2016 we are gettin

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Announcements from TwitchCon Keynote

Posted By: The GamerDating Team - September 25, 2015

During today’s TwitchCon keynote, CEO Emmett Shear announced a major change to the platform: soon users will be able to upload pre-edited video to their channels.  We are looking forward to watching the war between them and YouTube. Also announced was a viewing app coming for PlayStation 4 next month and Playstation 3 and Vita soon to follow.  The app, which gives PlayStation users the ability to watch any stream

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Minecraft Coming to Oculus Rift

Posted By: The GamerDating Team - September 24, 2015

At today’s Oculus Connect 2, Palmer Luckey announced that the Windows 10 version of Minecraft will be compatible with the Oculus Rift headset.  There aren’t many details as yet - the deal was apparently only confirmed early this morning.  What we have been told is that the game will be available some time in spring 2016.  The consumer version of the Rift hits retail shelves at some point in 'Q1' but no official

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Horror Game Iron Fish Gets New Release Date

Posted By: The GamerDating Team - September 23, 2015

Iron Fish is a horror-action game for those of us who grew up with the vision of an angler fish swimming in their back of their minds whenever they approached an ocean.  The player takes on the roll of Cerys, a deep sea investigator for an elite British Naval group who has access to all sorts of great technology that was made for the exploration of the 5% of the ocean we have seen.  Iron Fish will be released for PC via Steam some

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Mega Man Legends Being Rereleased

Posted By: The GamerDating Team - September 23, 2015

Today Capcom announced that Mega Man Legends, the classic PS1 game, will be available in the PlayStation store next Tuesday, September 29th.  This rerelease will be playable on PlayStation 3 and Vita.

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Episode 5 Release Date Announced

Posted By: The GamerDating Team - September 21, 2015

In the spirit of Max’s birthday, Dontnod Entertainment decided to announce the projected release date for Life is Strange: Episode 5, Polarized.  They are “aiming to release” on October 20th.  This is a little longer than players have been waiting in between previous episodes - there is extra care being taken with the finale. Life is Strange follows Max, an 18 year old photography student who has gained the ability

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New Rocket League DLC Announced

Posted By: The GamerDating Team - September 18, 2015

Only a week after the first big patch for Rocket League, developer Psyonix has announced plans for the second DLC release.  Looking back fondly on their previous “football-game-without-feet,” Supersonic Actrobatic Rocket-Powered Battle Cars, the team put together the Revenge of the Battle-Cars DLC that will be available in October.  No exact date as yet. From their Steam announcement: Revenge of the Battle-Cars has a

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The Witness Finally Gets a Release Date

Posted By: The GamerDating Team - September 17, 2015

In 2009 after the success of his first game, Braid, Jonathan Blow announced that his next game, The Witness, would be released ‘Christmas 2011’. Blow told Polygon: "I thought it was going to be a much smaller game at the time, so when I announced it.  Of course, the reaction on the internet was, ‘Oh my god, that's so far in the future. Why are they even bothering announcing it two years ahead of time?' Now

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Meet the New League of Legends Champion: Kindred

Posted By: The GamerDating Team - September 15, 2015

Riot Games, makers of League of Legends, announced their newest champion today - Kindred, the Eternal Hunters.  These marksmen are are fragile but powerful and designed for life in the jungle.   From Riot Games:  Kindred prowls through camps, marking enemy champions for death and permanently growing in strength if they’re able to carry out the promised sentence. But just as Kindred brings death, so can they delay it.

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Legacy of the Void Release Date Announced

Posted By: The GamerDating Team - September 14, 2015

StarCraft II: Legacy of the Void, the standalone expansion pack that is the third and final part of the StarCraft II trilogy got a release date and cinematic trailer yesterday at the WCS Season 3 finals in Krakow.  Legacy of the Void will be available on November 10th. The StarCraft II trilogy revolves around three species: the Terrans, human exiles; the Zerg, a super-species of assimilated life forms; and the Protoss, an advanced spec

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No 9 Day Wait For Items

Posted By: The GamerDating Team - September 11, 2015

Super Mario Maker released today with a patch available to remove the item-unlock delay. There has been a lot of commentary on the nine day, five minutes a day regimen required to unlock all of the items and it seems that Nintendo listened.  There aren’t any details on exactly what the requirements are to unlock everything.  Players say the unlocked content becomes available if you wait between fifteen minutes and two hours.&nb

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80 Days is Coming to Desktop

Posted By: The GamerDating Team - September 10, 2015

Inkle Studios announced today that 80 Days, their award winning interactive fiction game previously only available on mobile devices, has been rebuilt “from the ground up” in collaboration with Cambridge-based studio Cape Guy.  The game will be available on September 29th on Steam, GoG and Humble. 80 Days is loosely based on Jules Verne’s novel Around the World in Eighty Days.  The player controls Phileas Fogg&rsquo

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Hearts of Stone Expansion Release Date Announced

Posted By: The GamerDating Team - September 09, 2015

Hearts of Stone, the first expansion to The Witcher 3: Wild Hunt will be released on October 13th.  This adds over 10 hours of gameplay, introduces new characters, monsters, “unique romance” and a new storyline shaped by your choices.  There is also a brand new system of Runewords that significantly affect different aspects of in-game mechanics.  These allow players to experiment with various tactics and strategies.

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New Expansion for Total War: Attila Announced

Posted By: The GamerDating Team - September 08, 2015

Sega announced a new expansion for Total War: Attila today titled The Empire of Sand Culture Pack.  This paid expansion adds three playable factions: Aksum, Himyar, and the Tanukhids.  From Matty on the Total War blog: Hailing from the harsh deserts of Africa and the Middle East, these factions are part of the new Desert Kingdoms cultural group, they bring new campaign and horde gameplay mechanics, events, enhanced religion feature

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Pikmin 4 "very close to completion"

Posted By: The GamerDating Team - September 07, 2015

In an interview with Eurogamer, Nintendo’s Shigeru Miyamoto confirmed that Pikmin 4 is in development and more than that, is “very close to completion.”  He didn’t give any details on when we can expect to see the game or what console it would be on. The last game in the series, Pikmin 3, was released for Wii U in 2013.  Previous titles were released for the GameCube in 2001 and 2004.  You play astronaut

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Mini Metro - Review

Posted By: Ricky - February 06, 2019

Game

Mini Metro is billed as a strategy game and while there might be some strategy involved it plays more like a sometimes frantic puzzle game.

With many game modes and a variety of maps this charmingly simple game will provide entertainment for your own train journeys.


Visuals
The first thing you’ll notice is that Mini Metro is graphically simple; a small pallet of flat colours and icons keep it crisp and clear. At times however the user experience is a little too simplistic and when you encounter new functions or items to play with its sometimes frustrating to figure out what that fancy new icon actually does.

Particularly irritating to me was trying to figure out where my passengers actually wanted to go and after a few minutes of head scratching the internet told me that they don’t really care where they go, just closest station with the same icon as them. Once you are over the limited instructions you are left with a charmingly simple and quite relaxing appearance, once you know what every icon does the gameplay just flows.

As a big fan of accessible gaming I need to point out that it includes nightmode and colourblind options which will help people with light and colour sensitivities get started, props to the developer; Dinosaur Polo Club for considering this.

The visuals and colour blind modes are a great consideration that are easily implemented.


Gameplay
Mini Metro has a simple and straight forward concept; connect the stations by clicking one and then joining it with another, a line pops up, a train starts running and passengers are transported. At the start you have limited maps, so just pick one, select your mode and off you go.

Stations are represented in shapes; circles, squares and triangles at first with additional ones added as the map gets bigger and your stations get busier. Passengers are also represented by shapes which indicate the station they want to go to, every completed journey adds up and is needed to unlock a new map. If a station gets overcrowded a timer ticks up, if you fail to get them a suitable train going to the right destination in time your entire metro will close – a worryingly authoritarian decision! As the in-game clock tracks your days and time the game gets increasingly difficult, more passengers and stations appear and things start to get a little frantic.

I frequently found myself shuffling my carriages and trains around to help an extremely busy line, but maybe that says more about my ability to manage a metro system than anything else. To help you deal with the progressively chaotic commute each in-game week also gives you new lines, trains, extra carriages or intersections.  Transport enough workers to where they need to go and you’ll unlock a new map.

My favourite feature of Mini Metro is that many maps have a “quirk” or “theme.”  For instance Sao Paulo has less stations but they’re busier, Melbourne has trams not trains and are slower. My personal favourite is; Osaka, which gives you Shinkansen – extremely quick trains that you should use on your busiest lines.


Maps our laid our beautifully and you soon identify your favourite maps or themes.


Longevity
Mini Metro has several modes that add extra layers of longevity and come with their own progression goals and unlocking methods, but more importantly this opens the game up to different play style preferences. Extreme mode is for those of you that like a hectic pace, Endless mode for those that just want to play and the recently added Creative mode for players that want to build and customise every aspect of their metro.

Unfortunately while I thought Creative mode would be the closest to a full transport/city management type game it was lacking many features for this and Osaka in Endless mode became my flavour of choice.

Mini Metro has more in common with short-burst play puzzle games like Lumines than city builders or transport management games which contradicts my initial impression. Not a bad thing, I just came in with different expectations.

 


Endless mode and creative mode mix up your playstyle and goals.


Stability and Control
So far in my 20+ hours played I have only encountered one issue, my cursor vanished and I found myself unable to click things, I had to close and open the game again. While I never encountered any game breaking bugs the controls were somewhat irritating and even now I have still not felt completely comfortable with them. I think this is the biggest problem and likely lies in the translation from a mobile game to the Nintendo Switch. The controls work, they are just a little fiddly, a bit more thought would have gone a long way.


Pros:
•    Simple mechanics simple joys
•    Finding a map you like and will repeatedly play has a heart-warming feeling
•    Great for on the go gameplay


Cons:
•    Confusion about who this game might actually appeal to
•    Almost no explanation on many UI icons is frustrating
•    Controls are a bit fiddly


Conclusion
For what is initially a mobile game Mini Metro is a fun little time killer, it has enough content and variation to appeal to a wide range of audiences and has found a home on my Nintendo Switch.

The lack of information and slightly awkward controls are annoying at first but once you’re over that hump the strength of the gameplay shines through.

If you like simple pick-up-and-play puzzle games you will enjoy this.

$9.99 is a bit of a stretch, it would benefit greatly positioned at $5 – definitely one to look out for in sales, and at the time of writing it's on sale on Steam!

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