New Total War: Warhammer Trailer

Posted By: Melissa - September 04, 2015

Have you noticed how excited we are for Total War: Warhammer?   For the past 15 years, the Total War franchise has brought ancient and medieval war strategy into our homes, passing hours upon hours of my own awkward teen time and helping keep some of us out of too much trouble in college.  As if we weren’t already eagerly waiting for the next installment to come out - they combine with the prolific fantasy table top game t

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CoH2: The British Forces Released

Posted By: The GamerDating Team - September 03, 2015

The British Forces, the third expansion of RTS Company of Heroes 2, released today on Steam.  This adds 15 new units, 8 maps, 6 commanders and new abilities.  The British Army also has a radically different playing style than other forces as the gameplay was heavily influenced by the real life tactics employed by Churchill’s soldiers. As per normal with Relic’s releases, this is a standalone expansion.  Unlike o

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Want a Free Key to Mad Max?

Posted By: The GamerDating Team - September 02, 2015

In case you somehow missed it - Mad Max, the open-world action game based on the recent movie Mad Max: Fury Road was released yesterday.  We enjoyed the film and have been wondering how many days we might lose to Wasteland.  While our team has always loved the genre this game falls in, the addition of vehicular combat has had us eagerly waiting for our chance to drive through the desert looking for digital trouble. The reviews have b

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Star Wars Battlefront Beta Announced

Posted By: The GamerDating Team - September 01, 2015

Today on their blog, EA announced the Star Wars Battlefront Beta will be coming to PlayStation 4, Xbox One, and Origin for PC very soon.  From the Star Wars Battlefront news page:  Coming early October to PlayStation 4, Xbox One, and on Origin for PC, the Star Wars Battlefront Beta* is a technical test and will feature Walker Assault on Hoth, a 40-player multiplayer battle featuring Rebels and the Empire. Walker Assault will also g

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Uncharted 4 Gets a Release Date

Posted By: The GamerDating Team - August 31, 2015

According to the PlayStation Blog, Uncharted 4: A Thief’s End will be released March 18, 2016. There will be two physical versions of the game availabe:  The Special Edition          Uncharted 4: A Thief’s End Blu-ray disc         Collectible steelbook case designed by Alexander “That Kid Who Draws” Iaccarino       

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Games for a Good Cause

Posted By: Melissa - August 28, 2015

Today is the start of the HumbleBundle.com End of Summer Sale.  For anyone who has never heard of HumbleBundle, they put together a bundle every week that we can buy for whatever we are willing to donate to support charity. They have already donated millions of dollars to various nonprofits.  What is awesome about the end of summer sale is that there are over 1000 games on sale throughout the week for incredible discounts and ten p

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Witcher 3 Sells 6M Copies - Get It For Free With GamerDating

Posted By: The GamerDating Team - August 27, 2015

The Witcher 3, the open-world RPG by Polish developer CD Projekt RED, has sold over 6 million copies in their first six weeks of sales.  With scores of 10/10 from GameSpot and 9.3/10 from IGN, the game is sure to make it on most if not all of the lists of top games from 2015.  The developer released a financial statement covering the first six weeks of sales showing the company earned roughly 237 million PLN in profit for the first half

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YouTube Gaming Launched Today

Posted By: The GamerDating Team - August 26, 2015

Almost exactly a year after Google lost their bid to buy Twitch.tv they have launched Youtube Gaming.  The new app and website focus exclusively on gaming content with an emphasis on live streaming.  Until today, there were billions of hours of gaming focused material spread over hundreds of thousands of channels with only the search function and the recommendations of influencers and algorythms to help users find content,&nbs

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Pillars of Eternity: The White March Part 1 Released

Posted By: The GamerDating Team - August 25, 2015

The White March, an expansion for Pillars of Eternity was released today on Steam, GOG, and Origin.   Already there are positive reviews rolling in echoing the feelings of the original release reviews.  Developers Obsidian Entertainment, known best for their string of sequels such as Fallout: New Vegas and South Park: The Stick of Truth, added many new features and couple interesting characters.  From today’s obsidian.net for

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New Hearthstone Expansion Released

Posted By: The GamerDating Team - August 24, 2015

Hearthstone’s second expansion, The Grand Tournament, was released today.  This adds 132 new cards and a new keyword, Inspire, which rallies minions to your aid.  Check out the trailer - it is short and in true Blizzard fashion, doesn't take itself particularly seriously. This expansion brings a more lighthearted tone to the narrative of the game.  Previously, the tournaments were to find the best heroes to face t

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Splatoon Testfire Event Starts Today

Posted By: The GamerDating Team - August 21, 2015

Nintendo is doing another “Testfire” event which gives anyone with a WiiU a chance to try out Splatoon.  Starting today, August 21st, players in North America will be able to access Splatoon’s Turf War multiplayer mode for two hours at a specified time.  The European event is open for an hour at a time, with an additional hour of playtime spread over the week.  Here is the schedule: North America   

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L4D Heroes Land in Zombie Army Trilogy PC

Posted By: The GamerDating Team - August 20, 2015

The Left 4 Dead franchise’s eight survivors have been transported back to WWII to help out the heroes of Zombie Army Trilogy in a free PC version update now available on Steam.  This doubles the total of playable characters in Zombie Army Trilogy.  Jason Kingsley, CEO of Rebellion Developments, said in a press release: "We're delighted to be able to bring such iconic characters to Zombie Army Trilogy.  As t

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Planetary Annihilation: Titans Trailer

Posted By: The GamerDating Team - August 19, 2015

Uber Entertainment has released the next chapter in the Planetary Annihilation story, Planetary Annihilation: Titans as a free download for everyone who backed the original Kickstarter. Those who purchased the game will be able to buy Titals at a substantial discount. This stand alone expansion not only brings 5 huge Titan-class super units, it adds several new features that make Planetary Annihilation a better RTS. From the Uber Entertainment bl

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The Witcher 3: Wild Hunt Game Plus Out Today

Posted By: The GamerDating Team - August 18, 2015

The new Game Plus mode for The Witcher 3: Wild Hunt is now available for download on Xbox One and Playstation 4 in Europe and the US. This expansion, the last of the free DLC, lets players start a new play through after finishing the main plot of the game. Those starting their second round at level 30 or higher will retain their level, those below will be bumped up to 30. Players also receive a Clearing Potion to allow you to reset your skills. Y

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Tales from the Borderlands Episode 4 Starts Releasing Tomorrow

Posted By: GamerDating Team - August 17, 2015

Tales from the Borderlands Episode 4: Escape Plan Bravo will be released this week.  Telltale Games uploaded a trailer for it this morning. From the Telltell Games blog (Caution! Spoilers!): In this penultimate episode of the season, captured by Vallory and her goons, Rhys and Fiona are forced to continue the search for the Vault beacon - at gunpoint. The beacon is on the Hyperion moon base - Helios - while our heroes are on P

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Star Citizen Free-Fly Event Extended: Instructions

Posted By: GamerDating Team - August 14, 2015

Looking for an opportunity to see what Star Citizen is all about but not wanting to pledge?  They have extended their Free-Fly event until the 24th, giving users the chance to fight and race any of the playable ships in the Arena Commander module by following these directions (source): 1) Go to https://robertsspaceindustries.com/promotions/gamescomflyfree2015. 2) Choose 'Enlist Now' to create a new account. 3) Once the

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Super Mario Maker Official 'Let's Watch' Video

Posted By: Melissa - August 13, 2015

The official Nintendo YouTube channel released a 'Let's Play' video for Super Mario Maker and I feel like a little girl who has been handed the keys to her digital dream castle. Set for world wide release on September 11, 2015, Super Mario Maker gives players a blank canvas and all the familiar tools of the franchise.  Everything from goombas to koopa clown cars can be used to create levels that are playable by others all over

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Capcom Officially Announces Resident Evil 2 Remake

Posted By: GamerDating Team - August 12, 2015

Capcom announced that their classic survival horror game, Resident Evil 2, is being remade via their official YouTube channel.  The remake is being produced by Yoshiaki Hirabayashi, the producer behind this year's Resident Evil HD Remake and host to the announcement video.  There is no word on when it will release.  Formats for the game have not been announced, but we are expecting it to come to PlayStation 4, Xbox One and PC.

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70% OFF GamerDating Gold Membership with MadOrc!

Posted By: Gamerdating Team - August 12, 2015

Hey gamers! Have you been waiting for a “perfect time” to get 12 months membership? Love can be hard to find and there really isn’t a “right” time to start the search. We understand that the quest can be daunting in many ways so we’ve teamed up with the hoard at MadOrc to offer a special deal: For one week, only through MadOrc, you can get a 12 month membership on GamerDating for $19.95.  The

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CoD:Black Ops III Multiplayer Beta Access

Posted By: GamerDating Team - August 11, 2015

Anyone who has a PlayStation 4 and just can’t wait for the November 6th release of Call of Duty: Black Ops III needs to mark August 19th in their calendar.  The official Call of Duty YouTube channel released a trailer today revealing that those who preorder the game will begin to get access to the multiplayer beta in just a little over a week.  Beta access for Xbox One and PC players will open on August 26th.  

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Mothergunshipped off - Core gameplay cycles

Posted By: James - September 17, 2018

Game

It’s fair to say that Mothergunship was not what I was expecting. So what went wrong?

 

I wanted to start this review off with something really simple; An analysis of gameplay cycles. That's probably the least simple thing that you can do when it comes to a video game, but I'm gonna try my best because I think that when it comes to modern gaming a lot of games regardless of the amount of effort that's been put in, really fall down when it comes to keeping a player engaged within what should be the most important part of any game: your core gameplay cycle

Let's take something really simple, lets take something like Super Mario, in Super Mario you've got a really simple gameplay cycle; Avoid all the obstacles and enemies, find one ups to get more lives to enable you to have more chances of completing the game, get to the end of the level, run up the steps and jump on the flag.

 

Endgame rescue the princess, end.

Now the bit that keeps you engaged is distractingly simple, it's the bit in the middle where you have to avoid all the obstacles. Now why is that important? Multiple reasons really, but there's a really simple explanation behind why the “in the middle where all the detail is” part which is avoiding the obstacles to get to the end, is the most important part; because it's the part you spend most of your time, and in a video game the part where you spend most of your time has to be the part where you have all the fun. And if not all the fun, then 95% of the fun!

 

So we can boil core gameplay cycles down to this: If I have to keep doing something repetitively, is the action I'm completing fun?

 

If the action isn't fun, you don't have a good core gameplay cycle.

So let's move on to Mothergunship let's start with a really simple example, the first thing Mothergunship wants you to do is build a gun, it's part of their core gameplay mechanics – this is different from the cycle of course but it’s a cool mechanic, it’s worth mentioning. You build a great big gun and you shoot a lot of stuff. The action ramps up quickly and the difficulty ramps up in turn so there is more stuff to shoot but you will have larger guns therefore the difficulty should be relatively linear as it increases. Shoot all the stuff, moveon to next area - mainly.

 

And for sure the first two levels I played of Mothergunship were fun. But an area in a level on Mothergunship is about 60 seconds sometimes which will you get onto a new area. The exploration which is another core gameplay mechanic in many FPS therefore is also extremely boring. Because levels look pretty much the same, pretty nut and bolt standard, pretty damn boring to put it in plain old English.

 

However, the difficulty on Mothergunship is not a linear experience at all, while this may be fun in games with core gameplay cycles that are really fun to play like Super Mario, in a game where the linear suddenly jumps up to nonlinear levels of cliff like proportions it makes progressing in the game absolutely grinding.

 

So you've got your great big gun that you've made and enter an area that you walk into through a very brief piece of story exposition with your typical characters, and I call them typical first because they don't have names, they have names like "The General" for example, who to be fair to the voice actor behind him is giving his best Cave Johnson impression ever. But there's just something a little soulless about the whole experience, while it does it's best to regale you with in jokes with your computers sometimes getting infected by “space spam” which is for the moment quite amusing from time to time, there’s just something about this game I can't put my finger on .

I think in reality there are a lot of games where I have allowed story elements to slide because the gameplay has just been stellar; those experiences stay with you for a long time. This game isn't one of them, because quite frankly the core gameplay cycle is really really boring.

 

Build a gun bigger than any gun you've ever built before which is a fun mechanic in a first person shooter and I did enjoy that - for about 5 minutes - until it became overwhelmingly obvious that building a gun that I want to build on every level won't be possible, because you're not given the full range of mechanics, weapons attachments and connectors that you were given in the previous level in every new level.

 

This leads to some really boring levels, where you're given really crappy guns that you have to bolt together into really crappy ways, but sometimes you can't even bolt them together because you're not given enough connectors which means firing at the stupid enemies in level before where you had let's say 4 blasters that fire in nice linear paths towards your targets, and do extreme amounts of damage.

 

However, there were some levels where you're given basically enemies floating en masse around the screen, filling your fucking screen with enemies, absolutely swarming with things to kill, flying around in the air coming at you, from underneath and above with Super Mario Bullet Bills (which is the only way I can describe them) shoving your screen with crap, while at the same time having to avoid all of this stuff, shoot your underwhelming underpowered slow performing guns that have an energy bar (by the way) and sometimes without particular energy-efficiency attachments you're not given automatically, you will be waiting half the time for your weapons to recharge and shooting the other half of the time.

This leads to a feeling of absolute frustration when all you want to be doing is returning in kind the clusterfuck of bullets that are coming towards you at any one time but instead you are left with a wilting excuse for a weapon which sometimes you're not even given in your other hand, the hand which can also shoot and build weapons from but is 90% of the time empty because you need to have your main hand weapon as overpowered as you can possibly get it get through a simple level without dying from the cacophony of crap being fired at you.

 

Suffice to say in a nutshell the lack of credible storyline that I find interesting, the exposition of constant jokes are in themselves amusing but taken as a whole can just be read as filler, this leads to a sense of complete detachment from the whole game.

 

Mothergunship’s only interesting feature is the fact that you're building a motherfucker of a gun, and perhaps if they'd had some larger environments for example like Serious Sam, this would work amazingly. Serious Sam gets this very very right, Painkiller is another great example, large open form massive environments with large numbers of, to begin with, low challenging enemies for you to deal with and then steadily ranking up the difficulty as you're introduced to larger and larger weapons and as your skill level increases and you become familiar with the game. The last great example of an indie game that you should definitely pick up instead of this one if you want an interesting linearly progressive first person shooter loaded full of enemies on screen for you to kill and high paced action is Dusk. I played this badboy through on 1 shot 1 kill mode, and it was still just possible, but damn it was fun, even if I did die 100 times per level in the process, you just instantly started again, which made dying part of the learning process rather than a hassle + a loading screen.



Dying in Mothergunship and being booted out to the menu screen every single time you die – Which is the worse indignity of it all to be honest, is one of the most frustrating experiences I’ve had in an FPS in a long time.


"You will die, and you will suffer the loading screen, I have foreseen it - EuhuhHAHAHAAH" - Palpatine no doubt

What happens if I died in Dusk? The level restarts, try again. 0 loading involved. No clicking, no stupid score screen telling me how I died with some snarky comment like:

 

“Never mind recruit, we didn’t think we’d see you dying so often, but then again we had high hopes for you when you joined! Not really, your IQ is lower than the average bison’s after all, but try again!” (I wrote that one lol) ad infinitum.

 

So I have to leave this review with one thing, I applaud the developers for a really interesting mechanic around building great big guns, bolting them all together and making guns that feel genuinely interesting to fire and play with - when you've got the pieces to make them, which is basically never - however the feeling of randomness connected with the pieces of guns that you collect, and the overwhelmingly boring environments and enemies that you have to slog through in order to progress (Honestly levels out of the 1990s were better), simply leaves this game feeling in a really simple term, boring.

 

 

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