The Witcher 3 Wins GameSpot GotY

Posted By: The GamerDating Team - December 22, 2015

Adding another accolade to the long list, CDProjekt Red’s The Witcher 3 was awarded Game of the Year by GameSpot today. The global team of editors take months to collate the tastes, experiences and preferences of the communities they represent. Their final list of the top 25 games of 2015 spans everything from big AAA titles to small but impactful indie games. We explored political turmoil, civil war, supernatural elements, and a vibra

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We Now Have Way More Sympathy for Game Devs

Posted By: Melissa - December 19, 2015

Welcome to all the new members pouring in! First off, thank you to everyone here. This site is the dream of three gamers and it is incredible to share it with all of you. What started as an off-hand idea has bloomed into the work of our every waking moment and we are so grateful you are here. Some of you may have noticed the challenges we have had with our current version. Several members were magically transported to far away lands last mo

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Changes Coming to WoW PvP

Posted By: The GamerDating Team - December 17, 2015

We WoW fans have been eagerly awaiting the details of the new Legion PvP changes that were teased at BlizzCon. Blizzard put up a massively detailed post on their blog yesterday and while we admit that we were skeptical to begin with (aaaarg, change!), the updates look like they will breathe new life in to what some think is a ailing game. Hopefully, these changes will make it easier for good players who haven’t spent the past decade gatheri

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Halo 5 Update Brings Forge To A New Level

Posted By: The GamerDating Team - December 16, 2015

Halo 5: Gaurdians players are getting a holiday gift a little early. Today, 343 Industries released a free update for the Xbox One shooter, called The Cartographer’s Gift. This is the second free expansion, it follows Battle of Shadow and Light which was released in November. The Cartographer's Gift adds more maps - both Area and Warzone, new assassinations, new REQs and what we are most excited about: a massive overhaul of Fo

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The Final Announcements for Super Smash Bros Wii U

Posted By: The GamerDating Team - December 16, 2015

Masahiro Sakurai, Director of the Super Smash Bros. series, hosted the final presentation for the game today, announcing the last two additions to the list of fighters. Once they release, hopefully in February of next year, there will be 58 playable characters and 84 stages.  Corrin, from Fire Emblem Fates was announced first. The tactical role-playing game is due to be released for the 3DS in the west on February 19th. As you can choose

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Unravel Release Date Announced

Posted By: Melissa - December 14, 2015

Swedish studio Coldwood Interactive and EA have finally answered the burning question of release date for Unravel. The game will be released on February 9th on PlayStation 4, Xbox One and Windows PCs. To celebrate the announcement, they have also released a beautiful story trailer; you can see it here. This is one of my most anticipated games of next year and I don't think I am going to be disappointed.  Unravel is a physic-based puzz

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Microsoft Adds More Support for Xbox Wireless Adapter

Posted By: The GamerDating Team - December 11, 2015

For those of you who prefer controllers to keyboards, today a is a great day. Finally, Microsoft officially introduced Windows 7 and Windows 8.1 support for the Xbox Wireless Adapter. When the dongle was released in October there was only support for Windows 10 - because loads of us were super keen on that update (and all of the auto ones that would come after), right?  Now that there is support for 7 and 8.1, we don’t mind the $25

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EVE: Valkyrie Announced as Oculus Rift PreOrder Bonus

Posted By: The GamerDating Team - December 10, 2015

It has been several years since the Oculus Rift was introduced as the next big gaming experience. With still frustratingly few real details about the some time in Q1 release date, new and actually exciting info has been announced. Those who pre-order the device will get EVE: Valkyrie and an Xbox One controller so they can dogfight their way through space without leaving the living room - or your bed, no judgements.  CCP Games, best k

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Elder Scrolls Online F2P Weekend and $1M Giveaway

Posted By: The GamerDating Team - December 10, 2015

Elder Scrolls Online is free to play this weekend for PC/Mac and Xbox One. Beginning at 8am GMT on Thursday and ending on Monday at 8am GMT, players will have full run of the game. Check out their announcement for details on downloading. PlayStation 4 wasn’t included, but ZeniMax is “working with Sony on a technical solution.” We hope that has something to do with the just announced free PlayStation Plus weekend that just happen

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System Shock 3 Leaked

Posted By: The GamerDating Team - December 08, 2015

Earlier, on their Facebook, OtherSide Entertainment posted a link to a site: https://othersidetease.com/b645gt.php . Following the link takes you to a mostly black page with only an ominous count down and a glitchy animated ’s’. Of course gamers weren’t going to leave it there and a user at RPGCodex dug into the source code and posted a confirmation of what we all were hoping for: System Shock 3. System Shock and its sequel a

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Minecraft Finally Confirmed for Wii U

Posted By: The GamerDating Team - December 07, 2015

In a live podcast on Saturday for Nintendo World Report, Damon Baker - Nintendo of America Senior Manager of Licensing and Marketing - teased an announcement coming on Monday. A big announcement. Fans spent the weekend speculating everything from new Super Smash Bros. news to details about the NX.  Today, Nintendo and Mojang announced that despite doubts, Minecraft will be coming to the Wii U as a digital release on the 17th of this month

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The Leaked List of Games Probably Coming to Steam

Posted By: The GamerDating Team - December 06, 2015

NeoGAF has leaked a list of games possibly coming to Steam. Some were added as potential topics in the Steam Help Desk while others were found through SteamDB. Both are relatively reliable ways of predicting what games are planning to release on the platform. There are some fantastic games on the list, previously only available on console:     •    Everybody's gone to the rapture     

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PlayStation Experience Kicks Off With Exciting Keynote

Posted By: The GamerDating Team - December 05, 2015

Sony’s second annual PlayStation Experience kicked off with a keynote filed with tons of announcements and trailers. It continues later today with panels from some of the largest franchises on PlayStation such as Uncharted and Call of Duty. Here are the parts of the keynote speech we are most excited about: The new Final Fantasy 7 remake gameplay trailer was shown and it looks fantastic. While we wait for that, the PC port of the

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Amplitude Soundtrack and PS4 Release Date Announced

Posted By: Melissa - December 02, 2015

Today, Sony and Harmonix announced the release date of an updated version of Amplitude. On January 5th, PlayStation 4 owners can get the game through the PlayStation Store for $20. No word yet on the PS3 version. The Kickstarter backed update was originally slated to come out in March of this year and continued to be pushed back as Harmonix added new features. The original is one of my all time favorite games and I can't wait to share this

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Bloodborne Servers Down For Emergency Maintenance

Posted By: The GamerDating Team - December 01, 2015

If you were planning on playing some Bloodborne this week, perhaps trying to climb the leaderboards with your friends in recently added patch: The League -- you are going to have to wait. Sony announced today that the servers are down for “emergency maintenance”. We are currently conducting emergency maintenance on the game servers. The maintenance should be complete within a few days. We will update you again once

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Interactive Loading Screen Patent Expires Friday

Posted By: The GamerDating Team - November 25, 2015

Something great is happening this week. Though, yes, our American team members are pretty stoked to eat their weight in turkey and stuffing, what we are all really excited about this week is the end of US patent 5718632.  While that may read as just a bunch of numbers, the patent they represent has had a profound impact on gamers. Filed on November 27th, 1995 by Namco - this patent stopped all other game devs from including interactive

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New Game From Makers of Retro City Rampage

Posted By: The GamerDating Team - November 25, 2015

PlayStation and Vblank Entertainment announced a sequel to Retro City Rampage today. The 16-bit follow up, called - Shakedown Hawaii - takes place 30 years after the previous game and follows The Player as he is forced out of retirement to save his "neglected corporate empire". There aren't a lot of details in either the blog post or the trailer, but we do know it will release for the PlayStation 4 and Vita and that the first g

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Mankind Divided Delayed

Posted By: The GamerDating Team - November 18, 2015

In a blog post titled “No compromise on quality”, Eidos-Montreal Head of Studio David Anfossi announced that Deus Ex: Mankind Divided is being delayed until August 23rd, 2016.  I know that expectations are extremely high, and we not only want to meet those expectations, but exceed them. We’re confident and proud of the game so far. However, as we are now playing through the game in full we can see that it will require

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Pillars of Eternity: The White March Part 2 Announced

Posted By: The GamerDating Team - November 16, 2015

Today, Obsidian and Paradox Interactive announced that the second expansion for Pillars of Eternity, The White March Part Two, will be out in late January 2016. If that title sounds oddly familiar, you aren’t experiencing deja vu - this DLC finishes the story started in the first expansion. There isn’t a lot to report on at this time, but we can tell you that level caps have been raised, there are new quests and abilities as well a

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Highlights From Today's Nintendo Direct

Posted By: The GamerDating Team - November 13, 2015

It has been months since the last Nintendo Direct and fans turned out by the thousands online. For any of you lifetime Nintendo fans out there who couldn’t watch the livestream of today’s Nintendo Direct, we have you covered. You can watch the entire 45 minute broadcast here. Legend of Zelda As suspected, Twilight Princess HD will be coming to the WiiU. The preorders start today and the release will be March 4th, 2016. Of c

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“Press F to Kick Door” - Door Kickers: Action Squad Review

Posted By: Craig - May 24, 2019

Game

Door Kickers: Action Squad is what I imagine life would be like as an actual SWAT officer, only with less respawns and not in 2D side scrolling pixel art.

 

I want to begin by prefacing that I adore 80s action movies, with the bullets flying, blood splattering and explosions…exploding. So you can understand why I relished the opportunity to review Door Kickers for the site. I watched the trailer and it ticked a lot of boxes for me and my gaming preferences; cheesy 80s nostalgia, check. Cool retro pixel art style, check. Simple interface and a pick up and play approach, check.

This seemed like a very “me” game.

So why don’t I love it?

Don’t get me wrong, I have enjoyed my time with this game, I do like it, but all the pieces should be there for it to go beyond just liking it.

 

“Die Hard is a Christmas movie. Door Kickers: Action Squad is a Christmas game”

 

Let’s start with the looks and sounds. I adore the renaissance of 2D pixel art games that we are seeing on the market these days. My first gaming experience was my brother’s hand-me-down ZX Spectrum + 2 complete with its own tape deck for the games and a whopping 128k of memory! Pixels are my jam.

Door Kickers is one of the latest in a long line of games to keep that soul of old school gaming alive, with its blocky sprites and its exaggerated blood splatters lovingly and liberally gushed across the walls and floors with each kill.

The music of this game is just ugh, *chef kiss*, splendid. It is straight out of the 80s movies that I love so much. Wailing guitar riffs, synthesised drums, and the voice and guns are crisp whilst still having just a muffle of softening on them to emulate that old school gaming vibe.

The HUD is a simple layout, your health, ammo, equipment etc. down at the bottom left, with a special action bar at the top left that gradually fills the more kills and hostage rescues you get, giving you access to power ups or your ultimate ability.

 

Gameplay-wise, again, very smooth and simple controls as the default, R for reload, S for shoot, E for equipment, F for...melee (ok so that starts with M), Left ALT for secondary fire (you’re just being silly now, Game. Left ALT isn’t even a letter!)

The premise is simple too, explore the level, kill the bad guys, rescue the hostages. Sometimes, the hostage are injured cops who will then stick around and shoot bad guys too, which is super useful.

 

“That room beneath is about to get painted red…”

 

However. This is also where the game let me down in some ways.

There is very little in the way of tutorials in this game, so it is very much a figure it out yourself sort of experience other than a quick “push this button to shoot”. It doesn’t even tell you what the jump button is. I had to go into the settings to look at the key bindings just to figure out how to jump. And even then, only through past experiences of games like this did I even think that pressing jump while crouching would get me to a lower platform. The game did not at any point tell me that.

Also, the difficulty doesn’t so much as spike, rather punch you in the face with a lead filled glove from the second level.

I like difficult games. I eat, sleep and breathe Dark Souls. So when I say this game gave me a hard time, that is no small statement.

 

I can’t comment on the co-op because, well, I have no friends to play Local co-op with and every time I tried to get into a game of the online co-op I was staring at this for 20 minutes:

 

 

I’m sure there are players out there playing this online, but apparently not when I was trying to. Though I’m sure a second player might make the difficulty of this game a little more manageable, two heads being better than one and all that, plus working out the interesting synergies between the different characters.

 

There is a mode in this game called the Infinity Tower which, as you might guess, is an infinite run to see how long you can last in a procedurally generated building climb.

One room. I died, repeatedly, in the first room.

Now, in my defence, I tried this mode at a very low level with my character (and we’ll get on to those in just a second) so I was horribly underpowered and came across bad guys with weapons I hadn’t even seen in the main game so far, so I’ll give that a pass, but even still, the main game itself ramps up horrifically. One false move and you’re either dead, or you’ve accidentally killed a hostage or two so kiss that perfect 3 star level rating goodbye (and you use these stars to buy better equipment, so you kinda want those perfect scores).

 

So, the characters. I went into this game knowing that there were multiple characters, each with their own unique weapons, skills and playstyles.

Does the game tell you how to change your character or equipment? No!

I spent hours going through the main mode with the basic Assaulter character, with his basic weapon and no upgrades or equipment until I accidentally figured out that I could use the arrow keys on the character select screen before a mission. Again, this could have been easily fixed with a simple text box in a corner or something.

Plus, there is a cover mechanic in this game. Does the game tell you this? No. How did I learn this? When I eventually figured out how to level up my skills and Assaulter has a skill that gives him lower recoil while in cover. Cover, it turns out, is the slightly glowing crates, barrels and furniture in the levels, which you need to be practically inside of before you crouch for it to register you’re in the cover.

 

By this point, some hours in, I was already levelled in the early teens with my Assaulter, so I begrudged going back and trying different characters but did so to give them a try and see if I preferred any of their abilities better than Assaulter’s Aimed Shot which, to be honest, I never used.

Two characters stood out to me in particular.

Shield is a lot of fun. As her name suggests, she has a massive shield and a pistol. She can take a metric ton of gunfire before her shield breaks, but is weak against melee attacks. She’s great. I love her. I’d have loved to have played her from the beginning!

Then there’s Breacher. Now. Breacher is a lot of fun. Breacher has a shotgun, which is great for clearing out rooms of bad guys. But, you know what’s not great for hostage situations? Spread weapons. Hoo boy did I accidentally kill a lot of hostages while playing as Breacher…

 

“A shotgun to make even George Ezra proud.”

 

Special mention to Agent Fergie who is a no nonsense FBI Agent who takes no crap. She has the ultimate ability of…another gun! That’s right. She pulls out a second pistol and goes all guns blazing, pistols akimbo for a while and it is adrenaline fuelled hilarity!

 

Door Kickers is a fun game. As I said at the start, I do want to stress that, please do not misunderstand me. But, I do think that there is a lot that the developers could include just bring that little bit of extra polish to it. While not a buggy game at all (in my entire play time, I have encountered zero bugs or errors) I feel it could just use a little bit more insight as to how things are done, to make the game that bit more accessible, more tooltips or heads up tutorials or something, because there is far too much in this game that you are left as a player to figure out for yourself.

 

Door Kickers: Action Squad is available on Steam at the moment for $13.99 and this feels like a good price for what you do get. It is an easy game to drop in and out of. It does have a large difficulty curve, but that is what I found brought me back after rage quitting a session; the urge to beat a level that was giving me trouble previously. This is how I approach hard games. I take breaks, I come back refreshed, I learn. It works with Dark Souls and it works here too… sometimes.

Overall, it is a solid game, it is a heartfelt head nod to 80s action nostalgia and it does get your blood pumping and it does satisfy that tactical itch.

Issues aside, I do like this game, a lot. But I just can’t love it.

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