PUBG Has Banned 25,000 Cheaters and SURPRISE Given Us Destructible Shacks

Posted By: GamerDating - June 28, 2017

Player Unknown's Battlegrounds has grown since launch to 4million copies sold, a staggering 257,335 all-time peak players at one time and taking the top spot on Twitch in viewers. PUBG continues to take the gaming world by storm offering the best of all games in this battle royale. It is a game tagged as Survival, Multiplayer, Open World, FPS, complete with the Early Access tag, but for once.. the Early Access tag is not an excuse for shod

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Steam Sale Incoming!

Posted By: GamerDating - June 21, 2017

The Steam Sale is predicted to launch this week and if it's anything like the weather so far, it's gonna be a hot one. A few pieces of evidence has predicted the Steam Sale will launch June 22, based on Steam already awarding Summer Sale cards (in games and sales) and if we look at the history we can see that Steam sales return every year in a relatively stable frequency. Based on data from the last few years, the upcoming sale da

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Take-Two shuts down GTA's OpenIV Mod

Posted By: GamerDating - June 16, 2017

This week it was reported that GTA OpenIV, a modding tool and community that has supported GTA for from back when GTA III kicked off, nearly 10 years ago, has been issued with a cease and desist from Take-Two. Since GTA III, people have created lots of different mods: from simple texture replacements to impressive full conversions. And the modding always was a “gray zone” — a battlefield between lawyers and PR… Fo

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E3 2017 Round Up

Posted By: GamerDating - June 12, 2017

Over the weekend we saw the kick-off of E3 and there is more to come! We have already seen EA, Microsoft and Bethesda reveal their E3 goodies, next to come is the PC Gaming Show, Ubisoft, Sony and Nintendo. On Saturday we saw: Madden 18 Need for Speed Payback A Way Out Anthem FIFA 18 Star Wars: Battlefront 2 Battlefield 1: In the name of the Tsar NBA Live 18 On Sunday we saw: XBox One X Forza Motorsport 7

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Rocket League 2nd Anniversary Update

Posted By: GamerDating - June 05, 2017

Rocket League are rolling out a mega update for its 2nd anniversary with a new season, a free new pitch, new cars, large amount of effects as new rewards and more battle cars. The new arena the "Champions Field" has taken a traditional sports look, giving it a stadium feel to fit with the theme of Rocket Leagues 2nd birthday.  In addition, the new crate brings you various rewards and cars: The new Overdrive Crate is all

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Battlefield 1 May Update + Giveaway

Posted By: GamerDating - May 31, 2017

Battlefield 1 continues to deliver that cinematic fps experience and it is great to see constant updates with DICE rolling out fixes and amendments. The May Update has hit and while it has brought along a few UI bugs (Hanks!) it has been widely received as a welcome patch. The monthly update has hit rolling out updates to the Operations mode, allowing operations to loop back to start again instead of exiting. With this change, a c

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Mario + Rabbids Kingdom Battle Leak

Posted By: GamerDating - May 24, 2017

The first image was leaked on twitter of a rabbid doing a selfie, some weird creature with a phone. It created a stir but led to further leaks from NintendoWorld. It is rumoured that Ubisoft and Nintendo are merging a Mario and Rabbid game, to run on the Nintendo Switch due out later this year. The announcement was supposed to be a surprise at E3. The leaks share multiple images of a presentation which reveals the game as an RPG w

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Overwatch Anniversary - Free Weekend 26th-29th May

Posted By: GamerDating - May 18, 2017

Blizzard has been super excited to share their Overwatch Anniversary video which shares some of the highlights and favourite moments and its finally here, with one happy announcement to those players who have yet to try Overwatch. Starting May 23rd will be kicking off the Overwatch Anniversary celebration leading to a free weekend from 26th-29th. For this free weekend, Overwatch's full roster of 24 heroes and 14 maps will be available f

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Crusader Kings II Adds Tibet and Himalayas!

Posted By: GamerDating - May 16, 2017

Paradox Interactives, Crusader Kings 2 has been continually updated and patched, adding more and more DLC, and free content. The game released back in 2012 is now 17 patches in, with 13 expansion packs. Some people see the updates as new versions of Crusader Kings.  One thing we can say about the developers is that they just keep giving. They have announced that they are updating the latest grey ugly wastelands of the Himalayas and the

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STRAFE - Hilarious Trailer, Simple Game

Posted By: GamerDating - May 10, 2017

STRAFE blasted into our attention with the release of the hilarious and simply brilliant 80's style game. The trailer features some VHS film style all about STRAFE. Similar to Kung Fury the video has 80's graphics with cheesy lines and awful props. All intentionally. All brilliant. While the game, cited to be from 1997 was released this week and appeals to the early generation of gaming. It has met with criticism how the gameplay, atte

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Steam Updates its Gifting <3

Posted By: GamerDating - May 04, 2017

Steam, today has announced changes to the gifting system on Steam.  The change has removed the old Gift to E-mail and Gift to Inventory options for the better, allowing a direct gift sending, refunding and schedules: Scheduling Gifts Is Even More Straightforward Go ahead and buy a gift months in advance and have it delivered to a friend on time, every time.   Declined Gifts Resolve The Way They Should In the old system

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Diablo II Remake Interview with David Brevik

Posted By: GamerDating - April 27, 2017

Since the announcement of official StarCraft remastering the community has asked "Will Diablo 2 get an official remaster?". Top fansite (I'm sure you guys will remember) Diabloii.net's Xanth interviewed David Brevik and talked about Diablo 2 and the challenges of making a remastered Diablo 2. The pair discuss my favourite mode Hardcore mode and how it was originally designed to be the default mode in Diablo, but decided to

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Get Civilization VI with GamerDating 4 Months Subscription Today!

Posted By: GamerDating - April 24, 2017

The latest spring update for Civilization VI is now available for PC, Mac and Linux players bringing one of the best Civilization games that extra polish we all expect. Included in this huge patch is the harbor balance change, new Persia and Macedon scenario pack, a huge amount of gameplay and balance changes, much needed AI tweaks and research trees amended for an easier gameplay. You can check out the Spring Update details here. If you

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StarCraft and Brood War Patch 1.18 makes it Completely Free!

Posted By: GamerDating - April 19, 2017

Blizzard has hit us with a surprise Patch, Patch 1.18. The new patch has made Starcraft and Brood War now completely free complete with some compatibility fixes for Windows 8, 10, and full screen modes. Last year, Blizzard released a sneaky patch via named 1.17 which would have been the first released patch since 2009, but it never went live, nor public. Instead now, patch 1.18 has come out, the first in 8 years which makes the entire game fre

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DropZone Now Free to Play on Steam

Posted By: GamerDating - April 13, 2017

Dropzone is an action strategy game where you control up to 3 customised giant robots in 15 minute matches. Equip your robots (we call them Rigs) with different weapons, body types, and specialised gear that determine what abilities you bring into a match. The goal of the game is to fight against your opponents in a race to destroy neutral AI-controlled aliens called the Kavash, and deposit the resources they drop into a capture point at the c

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Frostpunk - New City Management Game from This War Is Mine Devs

Posted By: GamerDating - April 11, 2017

Frostpunk is the next heart wrenching game by 11 bit studios, creators of This War of Mine. In Frostpunk you govern the cold last city on earth against the cold frost. A city builder where you use the only resource around, ice, to turn into steam to power your city. Typically of the devs, the gameplay is more about the choices, hardships and horrors you'll have to face in order to ensure humanity survives. Just as This War of Mine teste

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Mount and Blade II: Bannerlord PC Gamer Article Online

Posted By: GamerDating - April 07, 2017

Mount and Blade Warbands is one of the best games available out there, still today. The founders of GamerDating give Warbands the big stamp of approval. We have both sunk endless hours into Mount and Blade: Warbands and we have been super excited for Bannerlords, the eagerly awaited sequel. We saw it last year at GamesCom and it looked amazing, I still walk about with the freebie canvas shoulder bag!  When PC Gamer went over to mee

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Mass Effect: Andromeda New Patch to Fix Facial Animations

Posted By: GamerDating - April 05, 2017

In the new patch (1.05) for Mass Effect: Andromeda, EA have focused on fixes to address the main complaints. While they've introduced standard balance changes to single player and multiplayer, and fixed some of the save game issues the main fix is here. We’ve also improved lip-sync and facial acting during some conversations, and have implemented a much-requested change that allows players to skip the autopilot sequences in

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Facebook Authentication Bug!

Posted By: GamerDating - March 28, 2017

We are aware there's a bug with our Facebook users who are attempting to authenticate at the moment, we're working on the problem and will have it resolved soon, in the meantime Standard login is still available for everyone to use. If you need any further assistance reach out to us at support.

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StarCraft: Remastered - Brood War is Back Baby!

Posted By: Alexander Brown - March 28, 2017

StarCraft® Remastered has been announced, complete with video, landing page and oooh the memories came flooding back. Brood War has a special place in the hearts of the founders at GamerDating. In fact I (Alex) can remember playing hours and hours of Starcraft. It even progressed my real world knowledge as I learnt about hubs, switches and crossover cables just so I could use the Spawn installation and play some multiplayer LAN w

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Vaporum: Lockdown Review - Steampunk Dungeon Crawler

Posted By: Ryan - October 26, 2020

Game

Dark, grimy and constricting, take a break from all of the problems of real life in this polished dungeon-crawler.

All joking aside, the rather well-timed, in the UK at least, release of Vaporum: Lockdown proves there is still life in the niche dungeon-crawling genre.

Eschewing the usual confines of the dungeons from which the genre gets its name, Vaporum: Lockdown is a prequel to 2017’s Vaporum and, as such, requires no previous knowledge of the series. Where other dungeon-crawlers may have you exploring dark stone tunnels or crypts full of undead monsters, Vaporum: Lockdown instead embraces the steampunk aesthetic and has you explore a warren of tiled, pipelined corridors where the bloom of electric lighting reflects from almost every surface to some degree. Visually, this game is a delight to look at and draws immediate comparisons with Bioshock.

Loading Screens of Vaporum

I think Hydroponics, with its white aesthetic, was my favourite area to explore.

Level elements are clearly distinguished (once upping the brightness on my monitor, at least) and the creature design is spot on; whether it is mutated rats, errant drones or twisted test-subjects, there is something to delight any fan of gorgeously-modelled NPCs. Everything that you are intended to see is distinct, eye-catching and well-rendered. The numerous hidden switches, puzzle hints and breakable walls on the other hand are not, and will require some careful exploration on your part if you want to a) progress at certain points or b) find everything Vaporum: Lockdown has to offer. The eye for detail presented here is impressive and each different level of the tower you are trapped in during the titular lockdown is visually distinct, whilst also retaining enough unifying elements to construct a believably connected ‘dungeon’.

It is a shame, therefore, that this attention to detail didn’t carry over to the sound design. At best, I would describe it as serviceable, at worst as headache-inducing or distracting. The music is atmospheric, full of danger and warning, whilst the ambient sounds are layered in such a way that you will generally be able to hear, and identify, any NPCs approaching you before they become a problem. With the exception of some sound effects, the audio is good but ultimately not memorable. Believe me when I say that those effects that have stayed with me, have stayed with me for the wrong reasons.

Something about the sound used for fire hits just the wrong pitch and lingers in the ear far longer than it ought, resulting in several puzzles that left me with a headache entirely from the audio effects alone. Several of the traps found throughout also made use of similar headache-inducing sounds that, admittedly, did encourage me to solve the puzzle/pass through the area as swiftly as I could. I should, however, point out that I do have sensitive ears and am prone to sound-related discomfort, and that the game does have a decent audio slider system for tweaking it to your preferences; I just couldn’t find a balance that prevented the headache.

Vaporum Review

This is the one exception to my enjoyment of this game’s visuals. It’s a nightmare to play through this section.

Fortunately, the sound design was the one low-point of the user experience for me. The UI itself is wonderfully minimalist, allowing me to fully immerse myself in the world and check things like health, ammunition or remaining energy only when I wanted to. It’s also easily readable, both in terms of glancing at it for the pertinent information as well as in terms of font size, something that is customisable via the in-game options. You can also turn things like headbob on and off and, for those hardcore veterans of the genre, the game even lets you play without the map, meaning you’ll have to make your own as you go, as in the days of yore. I… well, I didn’t do this and found myself using the in-game map a lot. Fortunately, it’s easy to read, lets you check things on other floors with a couple of clicks and, most importantly, allows you to add a note if you encounter a puzzle you want to return to later.

Believe me, you will be returning to places. If you don’t like backtracking in video games, you might want to stay away from this one as there is a liberal amount of it. I have mixed feelings about the backtracking on display here; on the one hand, the narrative has been constructed such that it feels organic and justified (in a vaguely metroidvania way) but on the other hand, the player character doesn’t move quickly, it’s easy to get lost if you aren’t checking the map after every room and, if you’ve passed through an area more times than the plot expects, there is an eerie emptiness to the dark chambers. Enemies will only reappear when the game requires you to backtrack and you can usually tell if you’ll encounter something on your way back through environmental clues.

Vaporum and the inventory

Look at all those numbers!

It is, of course, impossible to talk about enemies in a video game without talking about the combat in said game. Combat here is simple, if tactically challenging at higher difficulty levels. As this a grid-based dungeon-crawler, you can attack in, and be attacked from, four directions by enemies that follow the grid as you must. This produces a predictable movement pattern that, combined with easy to read animations, can be exploited when facing small numbers of enemies. The actual mechanics of fighting for survival are tied to weapon stats.

Each has a cooldown that affects all your weapons (so no switching out to refresh cooldowns), as well as a range (displayed in tiles), ammunition or energy cost (for ranged weapons) and, of course, a damage number. Throughout my exploration I found many weapons with additional abilities (typically these would apply an elemental effect for increased enemy cooldowns, decreased damage taken or damage over time, for example) and I would highly recommend taking the time to find these weapons and the armour pieces scattered throughout the world. This is definitely a game for people who like to tinker with stats; my build revolved around dealing extra damage based on missing health and lowering the damage output of enemies, for example.

Character progression is tied mostly to gathering fumium, a rare element being used in experiments taking place in the facility the game is set in. Fumium is generally gained from defeating enemies but I found a rifle that gave me a small amount of it whenever I hit an enemy and items are hidden throughout that permanently increase one of your base stats. Whenever you reach a certain amount of fumium, you gain a circuit with which to upgrade your exorig (your armour). The whole system is simple and clean, each rank you put into a skill gives you a bonus, until you max out that skill. Fortunately, I realised that the last rank is a choice of two options that you will only be able to make once (meaning you’ll only be able to gain the benefit of one of the two perks) before I clicked accept, but that should be something to bear in mind on your own playthrough.

Rig Choice

At the start of the game, you are required to choose your base armour. This will affect the rest of your gameplay in minor ways.

Story progression is tied, as far as I could tell, exclusively to map progression and not character level, and is pretty well done, if not terribly original. It won’t take long to realise that it’s based on experimenting with something that shouldn’t be experimented with, and is delivered through first person cutscenes (with some pretty good voice acting and camera direction), as well as through notes and audio diaries scattered around the environment (some of which you’ll have to hunt for if you want the full picture). Each is well written and brings the author to life, letting you get a feel for the disparate personalities trapped in the tower before things went south, and some provide clues about certain enemies or puzzle solutions. Even better, however, is the ability to re-read/listen to them at will, although you do need to know which in-game character wrote the entry to make sense of the game’s indexing. Overall, though, the writing brings this small slice of steampunk, morally-grey science to life pretty well.

Button Puzzle or puzzle choice?

You won’t find any overt solutions to the puzzles here, all I can recommend is pay close attention to the environment and read the notes you find carefully.

I’m happy to say that I didn’t encounter any bugs during my time with Vaporum: Lockdown, none that I noticed anyway. The main things that I felt could do with more polish were the puzzles, but this might be something that is a genre-staple, and not specific to this game. With the limitations, and simple mechanics, of the genre, the puzzles here are little more than push buttons in the right sequence, push blocks around, or time your dash between traps perfectly. Occasionally, pressure plates are involved (these come in two varieties: one you can weigh down with anything and on that you have stand on/weigh down with a block) but the complexity here largely comes down to the length of time it takes to solve a puzzle. Having figured out the solution to a puzzle in the latter half of the game (complete with note-taking), I reloaded a save to try it again and, even with the solution, it still took over five minutes for me to solve. This is also where the headache came from; one puzzle involves three flame turrets and the cacophony from all three was such that I decided to skip it after twenty minutes of both button pushing and block moving.

All that said, Vaporum: Lockdown is currently £14.99 on Steam and I feel that’s a good price. Depending on your desire to find everything the game has, it’ll likely take you around 10–15 hours (I’m not getting any more specific than that for my playtime), possibly more if you are intent on finding the myriad secrets yourself. The puzzles are, mostly, entertaining to think through and the world itself is a treat to explore and learn about through the environmental clues of hidden diaries and propaganda posters plastered everywhere.

Poster

Each area has its own spin on propaganda and they’re usually worth checking out.

Would I recommend this game? Sure, there is enough imaginative world-building, well-delivered lore and beautiful environments that I would, but with the caveat that it is slow-paced, requires a lot of backtracking and does feel a little padded towards the end. It is also probably not for you if you want puzzles that take only a few minutes to solve.

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