Updates to come

Posted By: Gamerdating Team - February 14, 2015

Hello, Welcome to our first version of GamerDating, we have loads of updates, changes and new features to add as we progress.  We will be fixing and updating any bugs, issues and features daily. During your time if you encounter any bugs, please provide as much information as possible with screenshots. Every bug you report which leads to a fix you can earn free membership and time on your account because we know communities grow

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Subscription Rewards

Posted By: Gamerdating Team - February 14, 2015

Online dating can often be a long, daunting quest and we want to reward you for your valor. We are gamers, we LOVE games so we figured we could offer games for free in our paid subscriptions. This can do two things: Share and offer our favorite games Support and promote indie games, devs and spread beta access Regrettably the majority of offered games are for the PC, due to the nature of online keys.  We are always looking fo

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Albion Online - We came, claimed and conquered.

Posted By: Alexander Brown - February 14, 2015

We came. We claimed. We conquered. Albion Online is a Free-to-Play game in its alpha-testing stage which offers a cross-platform sandbox MMO on Windows, Mac, Linux, Android and iOS. Think of it as a living world with no NPC vendors, no questlines and no NPCs to report to. Instead you, your guild and your friends decide who owns what: it is an entirely player-driven economy with full-loot hardcore PvP. Towns, buildings and regions can all be co

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Mortal Kombat X will take more realistic approach to female form

Posted By: Gamerdating Team - February 14, 2015

Female characters in Mortal Kombat X will be more realistically proportioned than in previous games.   "The mantra for this game has always been realism, heading towards a more realistic look," production manager Spiro Anagnostakos said, as reported by GameSpot. "So the same thing applies to the proportions where we try to bring things back in per se to where they should be." It is nice to see some positive actio

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Apple Promoting “Great Games with No In-App Purchases” on App Store Front Page

Posted By: Gamerdating Team - February 14, 2015

Apple has started promoting games that don't have any In-App Purchases on the front page of the App Store. Currently featured in the UK App Store, the section is called 'Pay Once & Play' and it showcases “great games” that don't require users to pay for extra content through IAPs.   It’s been a long time coming for Apps to provide the old fashion, and simple “here is a game, now play it&rdquo

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Caribbean RPG Release Date!

Posted By: Gamerdating Team - February 14, 2015

‘Caribbean!’ is going to be released on February 20th 2015.   Here’s what’s going into the release version: Naval battles — significantly changed based on players’ feedback. Boarding fights. Brand new economy and production system. New ranking system. Completely reworked quest model. Field artillery. Order and control system for armies in battl

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Paradox celebrates 3 years of Crusader Kings II, largest playtime on record is 10,500 hours.

Posted By: Gamerdating Team - February 14, 2015

The dedication to games is sometimes admirable, especially when it comes to Crusader Kings II.   While the average playtime of Crusader Kings II is 99 hours, with around 10,700 players scheming each month, someone has clocked an impressive 10,500 hours. The highest number of players in a month was 104,000.   Over 1.1 million units have sold since early 2012, with more than 2.5 million expansions bought. Check out the infogra

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CnC Tiberian Dawn - Community Power!

Posted By: Gamerdating Team - February 14, 2015

A small fan group has taken it upon themselves to gather over six hundred fan-created missions for CnC Tiberian Dawn. It's been a labor of love for the group and the mods run from 1996 all the way through this year's most current missions.   Once again we see the community and passion behind it driving forward to provide endless hours and support to one another. You just gotta love gamers! <3 Check out the massive Cn

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Crowfall MMO - Offer Crowdfunding For Equity.

Posted By: GamerDating - November 22, 2016

Crowfall is ArtCraft’s flagship title. It is a massively multiplayer online role-playing game (MMORPG) and is offering a unique approach as a “Throne War Simulator,” offering gamers a very different in-game experience compared to traditional MMO titles. Crowfall essentially gives your character the option to enter a world, play out the campaign which has an end date or objective, and then returns you back for another campaign. Its unique, offers a huge potential featuring a complex crafting system, player driven economy and takes from Eve Online in it's attempts to give you the scope of freedom.

 The worlds of Crowfall feature unique maps, rules, and victory conditions. Each world is a unique strategy game, and players join teams (Factions, Guilds, or Noble Houses) to vie for control of a virtual throne. The worlds are also time limited - they last until one team conquers the map and is declared the winner. These "Campaign Worlds" can last a few weeks, a few months, or even up to a year. 

Crowfall has raised $10 Million from its previous crowdfunding and pledge system, offering you acces to the various stages of development. It initially raised $1.8 million in its first crowd funding campaign on Kickstarter alone. But now, instead of soley offering pledge packs, they are offering equity too.

You can purchase equity of ArtCraft with Indie GoGo and Microventures.

Funds will be used to complete game development of Crowfall for PC, with a scheduled launch date of mid to late 2017

What is interesting to note, is all the information available for investors which reveals the business model in all it's glory.

Business Model
For Western markets, Crowfall plans to build out multiple revenue streams:

  • Buy-to-Play: Retail premium product. Buy once, play forever ($49.99)

  • Optional VIP Subscription: $15/month
               • Monthly VIP membership offers additional advantages and player perks.
               • 25% of current backers have opted for a package with a VIP subscription included
               • ~20-25% of players expected to use VIP post-launch

  • Micropayment Currency:
               • Virtual currency can be purchased to collect virtual (in-game) items
               • Players can purchase a "virtual kingdom" and settle it with Shops, Houses, and Castles, or collect virtual Pets and Mounts (prices range from $10 to $7,000)

Crowfall seems to offer a great game, but what do you think of the Equity Kickstarter? Is it just PR? Is it something we can expect to see across future crowd funded games?

Currently Crowfall is in pre-alpha. Once the campaign worlds and wider eternal kingdom are added "early next year" it can move into alpha.

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