Leagues Coming to Guild Wars 2

Posted By: GamerDating Team - August 10, 2015

ArenaNet announced during the Guild Wars 2: World Tournament Series at Gamescom that seasonal PvP leagues are coming to Heart of Thorns.  Today, John Corpening of AreaNet released the official blog post with the details.  From the post: In Guild Wars 2: Heart of Thorns™, PvP will have regular league seasons. During a season, players begin in the starter division and earn their way up to the next by de

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Battleborn Release Date Announced

Posted By: GamerDating Team - August 07, 2015

2K announced that their new hero-shooter, Battleborn, will come to PlayStation 4, Xbox One, and Windows PC on February 9, 2016 at Gamescom today.  They also shared four new playable characters:  Ambra, Melka, Rayna and Benedict.  Check out the official trailer on YouTube. From the Battleborn website: Set in the distant future, Battleborn is a first-person shooter from the creators of Borderlands featuring 25 unique pla

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New WoW Expansion Announced

Posted By: GamerDating Team - August 06, 2015

Blizzard announced a new World of Warcraft expansion at GamesCom today.  For many, this expansion brings things they have been waiting for.  From battle.net: The Tomb of Sargeras has been reopened, and the demons of the Burning Legion pour into our world. Their full, terrifying might is fixed on summoning the Dark Titan to Azeroth—and they’ve already located the key to his return. With the Alliance and Horde devastat

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EA Trailers Released at Gamescom

Posted By: GamerDating Team - August 05, 2015

EA released gameplay footage from some of their most anticipated games at Gamescom today.   We got our first look at Mirror’s Edge Catalyst, the anticipated prequel to the franchise.  The environment looks amazing and the gameplay fast as Faith scales her way into a secret laboratory to find a pretty creepy looking guy has beaten her to her goal.  We will have to wait until the end of February to find out what he was doing

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Halo Wars 2 Coming in Fall of 2016

Posted By: GamerDating Team - August 04, 2015

Halo Wars 2, a sequel to the Ensemble Studios 2009 real time strategy game, will be released in fall of 2016 for Xbox One and Windows 10.   The Creative Assembly, best known for the Total War series (we are all STOKED for Total War: Warhammer), will be developing this new game which gives us confidence that it will be an awesome RTS.  Check out the release trailer on the Xbox YouTube channel. Interesting that it says Windows 10 sp

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Trailer Released for Everybody's Gone to the Rapture

Posted By: Melissa - August 03, 2015

The trailer for Everybody’s Gone to the Rapture was released by The Chinese Room today (check it out here) and I have been sucked into another reason to buy a PlayStation 4.  The story is set in a post-apocalypse nightmare that looks like it will have some twisted surprises.  This is a studio known for survival horror, so I’m expecting long nights of adrenaline after the August 11 release. The website for the game is fill

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New Battlefield Title Coming in 2016

Posted By: GamerDating Team - July 31, 2015

While in a call with investors, Blake Jorgensen, EA’s CFO confirmed a new Battlefield game coming next year. "What we've said is that our intention over the next couple of years is to have a first-person shooter as one of the core titles. This year, obviously, it's Star Wars Battlefront. Next year, it's another Battlefield title.” The last game in the franchise was Battlefield Hardline released in March of t

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Terraria coming to Wii U and 3DS

Posted By: GamerDating Team - July 30, 2015

505 Games and Re-Logic announced today that they will be releasing Terraria, the 2D action-adventure sandbox, for Wii U and 3DS in early 2016.  They promise more information as the release date draws closer, but have shared the artwork for the new boxes.  The post on their forum also teases the possibilities of the dual screen interface. Terraria was originally released for Windows in 2011 and has spread on to most platforms since.&n

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Big Update Coming for Super Smash Bros. July 31

Posted By: GamerDating Team - July 29, 2015

Nintendo confirmed today that there will be a massive update for Super Smash Bros. on Wii U coming at the end of the month.   Tourney mode will launch and along with it, YouTube replay uploads.  There are two categories to compete in:  Community Tourneys which have players compete for top scores in a certain amount of time and Regular Tourneys which have their own rules and only happen at certain times. There is also new DLC

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Square Enix Starts My Week Right - Announcements and Trailers

Posted By: Melissa - July 28, 2015

Life is Strange got a new installment, Episode 4: Darkroom.  I haven’t had a chance to play it yet  as it just came out today but have been giddily rewatching the trailer.  It isn’t often that I see a game like this, an episodic interactive graphic adventure, that I actually want to play through but the story has me intrigued.  Add time travel to about anything and I’m probably going to play or watch it. 

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Help the Heart of Gaming

Posted By: Melissa - July 24, 2015

Hey gamers, I saw this story on reddit and I’m asking you to join in helping. The Heart of Gaming started by rescuing arcade cabinets from closing venues in London.  Located in North Acton, the community lovingly calls it 'HoG’ and it is considered the last dedicated video game arcade in London.  This is a place bringing gamers together.  Fellow gamers, this gamer run business was broken into and burglari

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Life is Strange: Episode 4 - Darkroom

Posted By: GamerDating Team - July 23, 2015

The trailer for the fourth episode of Life is Strange was released today (view it here) and things are getting dark.  Not that bathroom murders and creepers drugging under age girls wasn’t dark, but as Max gets closer to finding out what happened to Rachel Amber, the storm from her nightmare nears.  Somehow, we don’t think this is your typical tornado.  Episode 4 - Dark Room will be available for download on July 2

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Leoric Being Added to HotS - Trailer

Posted By: GamerDating Team - July 21, 2015

Leoric, The Skeleton King, from the Diablo franchise will be the next hero added to Blizzard’s MOBA Heroes of the Storm.  The trailer they released is a little cheeky, check it out. From the Heroes of the Storm Wiki: Leoric is a slow moving front-line warrior that never truly dies, haunting the battlefield as a ghost before reforming on the field.    

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Odin Sphere gets an HD remake

Posted By: Melissa - July 20, 2015

Atlus and Vanillaware have announced Odin Sphere: Leiftrasir, an HD remake they claim will be very different from a typical remaster.  This new game will still be a 2d side scroller but there will be new bosses and evolved gameplay along with the usual graphics updates.  It also looks like there is a ‘Classic Mode’.  The trailer is in Japanese, but well worth the watch. Odin Sphere: Leiftrasir will be out next Januar

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Capcom makes big announcements about Street Fighter V

Posted By: Melissa - July 20, 2015

As rumored, Capcom made some big announcements at the EVO 2015 Street Fighter V panel.   Street Fighter V will feature a service-based approach with their post-launch content.  From  PlayStation.Blog:     1    The initial release is the only disc you will ever need to own     2    All balance and system adjustments will be available for free     

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GameCraft: Self Screen-Printed Pillows

Posted By: Melissa - July 18, 2015

Hi Gamers! Recently, Jordan and I moved into a new house without roommates.  It is kind of strange having a quiet house where the only messes are our own.  We are determined to make our house somewhere my parents will visit and lets be real, I want them to be impressed.  To me, it is about the little touches, details, that make all the difference.  Right out of college, when I was cardboard box furniture poor, I learned tha

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EVO 2015 is Underway - Twitch Stream Links

Posted By: Melissa - July 18, 2015

This weekend is ridiculously hot.  The kind of hot that I just don’t want to be a good Oregonian and go hiking or biking or anything that involves the outside.  We instead opt to lay in front of the air conditioning and play video games.  The Evolution Championship Series (Evo for short) in Las Vegas is happening this weekend and we are in the mood for some fighting games.  Maybe it is also the heat.  I might get a

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Luckslinger - New Indie Sidescroller Available on Steam

Posted By: Melissa - July 17, 2015

A new indie sidescoller was released on Steam yesterday and I am really feeling the heat to get my desktop working.  Anyone who has seen my game collection will tell you - I <3 sidescrollers.  Luckslinger touts itself as “one half [sic] inspired by the unrealistically fast gunslingers, the dark gritty humor and the greed driven anti-heroes of the spaghetti western classics. On the other half it’s inspired by vinyl digging

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New Warhammer 40,000 Action-RPG Announced

Posted By: GamerDating Team - July 16, 2015

NeocoreGames, the Budapest-based RPG developer best known for King Arthur:  The Role-playing Wargame series, has announced Warhammer 40,000: Inquisitor — Martyr in collaboration with Games Workshop.  They describe the new game as a “persistent sandbox action-RPG.”  From the NeocoreGames announcement: The single player campaign pitches players into a grim and secret war among the stars as the agents of the eve

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StarCraft II: Legacy of the Void Pre-Order Now Available

Posted By: Melissa - July 15, 2015

  There are some cool parts about this pre-order, it isn’t just a plushy toy or anything, you actually get access to the Legacy of the Void beta test realm.  Heads up, your achievements and progress won’t carry over to the live game.  From Battle.net: Those who pre-purchase digitally or lock in their pre-order at select retailers will also gain entry to the ongoing Legacy of the Void beta test. Pre-purchase digi

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Giants Uprising Review - Roghbar SMASH!

Posted By: Alex - November 24, 2021

Game

Giants Uprising throws me back to the feeling and vibe of the early PlayStation games back in 1995. The colours, the animations, the clunk, the edge of thrill. Does this make it bad?

Giants Uprising is a giant simulator and I am Roghbar.

Roghbbaaaaarrrrr!

Giants Uprising is a medieval fantasy action game. You play Rogbar the Giant in a world where the Imperial Human forces have managed to enslave giants and are slowly conquering the world. 

Your story starts enslaved in a gladiator arena where you break free and fight your way out of the town, facing hordes of tiny human armies and machines they have built to tackle the giant threat - cannon towers, ballista, ropes, massive traps and many many many tiny arrows.

The moment where you first charge through a shield line of tiny humans, or stomp on fleeing villagers is that moment where the simple, but effective 90’s era of game nostalgia hits.I can’t really explain it exactly, other than it was enjoyable, in its own right with no further expansion required.

Giants Uprising where you can charge through the humans.

Smashing through the town as revenge was a great feeling ngl!

The game’s premise and the thought of smashing through hordes of miniature humans, stomping along and feeling like a giant massively appealed, but the game missed the mark just ever so slightly as the playtime wracked up.

I played three hours, completed the story-line twice, unlocked a bunch of skill points and then realised the gameplay loop wasn't going to expand. You repeat the campaign, with slight boosts and challenges to your giant or missions, and.... That is when it falls down.. 

Giant vs Humans, who will win?

"I'm one day from retirement!" "Well... sorry sir."

The art design, the graphics, and the theme are standard. Not bad, nothing great, but what you’d expect for an indie style game. My Ryzen 5900 and GTX 1080 TI performed well at 1440p at around 90fps after the latest patch.

I mentioned the game threw me back to the PS1 gaming era. Let me expand on how and why.

Gameplay feel and the animation had the clank, shudder and slight delay of late 90’s games. The graphics weren’t exactly modern but not outdated. They have a nice gritty feel which sets a tone of a world of enslaved giants. The animations and the interaction between the player model and the world fell a little short. Such as when you issue commands and the giant starts to move a few moments after. Not exactly lag but almost a designed animation-delay which is highlighted when you are in frantic combat against hordes of armies and dodging cannon shots.

In addition the game felt short and the levels were compact. The gameplay had an optimal method to play which I picked up very quickly and is even promoted in the challenges that are offered once you have completed the story once. 

Rushing as a giant is naturally the best tactic

Roghbar.. more like Rushbar! - Charging through the enemy was the best tactic.

The optimal method was rushing, ignoring enemies, skipping sections and speed running through sections. If I stopped to fight a lot of humans, I would find myself slowly getting whittled down by the tiny mass of archers. This promoted a rush around play-style and naturally I started to miss out areas. When I did this and completed a second play through it was over in a remarkable time. Overall I played Giants Uprising in total for 3 hours and in that time, completed it twice and spent time just trying to murder everything on maps..

So the question remains: did I have fun? 

Yes, and no...  the game offered an enjoyable bit of fighting. Smashing miniature people and humans around, destroying villages, using different weapons to add more destruction and generally feeling like a giant. 

Sadly once I had completed the levels, which were very linear in design I was left with the desire for freedom. My only option was to repeat the linear missions. 

The giant vs giant fights were fairly simple with options boiling down to punching and blocking, repeat. Don't get hit. It left me wanting a little bit more and even after the fourth fight of a giant I was bored of those.

Gladiatoral Giant vs Giant combat, battle of the titans.

Your first fight, forced into gladiatorial combat against a fellow enslaved giant. Sadge feels.

The giant vs human combat boiled down to charging through them and stomping. It was cool for the first 10 minutes, but then slowly just became an obstacle. If I throw you back to a game called Walker which I played on the Amiga in 1993 that felt more rewarding stomping on the humans shooting them and battling them as a massive mechanical Walker vs tiny little pixelated people, and I think it comes down to level design.

Villages look good before SMASH

Nice town... shame it's about to get SMASHED.

I'm aware that Giants Uprising has a roadmap which includes further customisation, extra levels, extra quests and new enemy types. For now, at the current launch state I am still struggling to see how those additions will expand the game.

The graphics were nice, the theme was aesthetically pleasing and the plot and the world really did intrigue me and I wanted to learn more.  I feel the world, the game and the current foundation has a lot going for it. I really hope the developers can add those final touches and offer a better end game gameplay loop.

The UI/UX was “ok” for an indie game, but still had room for improvement. The menu was clunky which was largely controlled with the keyboard, including moving around a 2D map. 

Giants Uprising map, levels, missions and talents system.

Giants Uprising map, levels, missions and talents system was an interactable map that used WASD.

When completing a level, you’d hit the end game condition and it would instantly snap to the next transition, and at times was a simple pop up of “end”. Not exactly damning but definitely reinforcing the feel of an indie game slightly a few steps away from the standard expected finished game.

The sound was ok, the voice acting was good. I particularly liked the way your giant character grunted and groaned in a barely understandable slow speech and your human companion riding your shoulder translated. He talked and expanded on the story and it allowed that otherworldly feel of giants, further generating and enhancing the world design.

Giants uprising could offer a beautiful playground, an area where as a giant you could run around destroying towns, cities, and fields. Battling with armies,destroying bridges, throwing rocks, boomerangs, spears and accessing various weapons. Really experiencing everything that the single-player campaign offered but in a large sandbox area. A bit like those times you just boot up GTA for a quick rampage with no real reason.

Upclose the graphics look good.

Giants Uprising does look good up close, but your kinda zoomed out smashing most of the time.

When I finished the short story line campaign I did actually want more. The idea of facing the same campaign for the third time with slight boosters such as 10% attack speed, was not appealing.  

Overall I feel the game is priced accordingly for £15. I doubt I will pick this up to play again right now, but I will definitely check out what updates have been released late next year. 

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