Dragon Age Inquisition - The return of the Demo?

Posted By: Gamerdating Team - July 15, 2015

Has the demo returned!? Origin has popped up a trial mode for Dragon Age Inquisition allowing you to download the game, play unlimited multiplayer and have access to 6 hours playthrough of the single-player campaign. Oh I hope this will set a trend, we need demos, not pre-orders, but... that is for another deeper topic to talk about. So essentially the Dragonslayer DLC Multiplayer, with weekend events, for free? Six hours of the single-p

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Thank you, Mr. Iwata

Posted By: Melissa - July 14, 2015

Hey Gamers, This is a pretty personal post for me and I think a lot of us out there.  The world lost a huge influence the other day, Satoru Iwata, the CEO of Nintendo, and many of us are reeling from the news.  He believed in gaming together and that the joy of playing is what makes a great game.  All over the world, gamers are in mourning.  Including this one. When Iwata started as CEO, I was graduating high school.&nbs

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This Navi finally gets her Link - Gaming Couples Cosplay

Posted By: Melissa - July 13, 2015

Growing up, I thought to be or date a gamer girl was simply socially unacceptable.  In direct opposition to what the stereotype of the response to gamer girls claims, all I got was “friend-zoned”.  In high school, I wanted to date and specifically wanted to date a gamer so that I wouldn’t have to worry about all of the traditional date night rigamarole - the nails, the hair, the small talk, the stress of coming up with

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Witcher 3 The Wild Hunt Review

Posted By: Michael Zarwalski - July 10, 2015

I recently had the opportunity to experience the hype of The Witcher 3: The Wild Hunt firsthand, and take an in-depth look into its vast expanse of gameplay, its massive open world and its breath-taking story. The Witcher 3 once again follows Geralt, this time on his quest to destroy the Wild Hunt, a group of spectres that remind me of the four horsemen of the apocalypse (they are even referred to as the “Red Riders”). As well as t

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Darkest Dungeon Patch "The Hound and Corpse"

Posted By: GamerDating Team - July 09, 2015

Darkest Dungeon is an early access game which has made a splash in the dungeon crawlers. Darkest Dungeon is introducing its latest patch July 15th bringing a new class, the Houndmaster, new features, integrations and constant ongoing balances. After the July update, the next stop for us will be the Cove, a completely new dungeon with it’s own bosses, monsters, curios, traps, and obstacles! If things weren’t salty enough, get

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Games Are The Solution, Not the Problem

Posted By: Melissa - July 08, 2015

“Video games ruined my last relationship.” Working for a gamer dating site, gaming guilt comes up all the time.  It breaks my heart to hear the repeated stories of normal relationship challenges being misconstrued as the inevitable fault of video games when it is the games that can help us through those tough situations.  To date a gamer is the same as dating anyone who has a passion for something and there are even a few

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The Witcher 3 Patch 1.07 coming soon!

Posted By: Gamerdating Team - July 07, 2015

The Witcher 3 have released information on the next big patch. Patch 1.07 is bringing: A new, alternative (optional) movement response mode for Geralt. A player stash for storing items, available in various locations throughout the game. Stash locations are marked on the player's map. Crafting and alchemy components no longer add to the overall inventory weight. Books are now placed in a dedicat

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Update 2.3 - Optimisation and fixes!

Posted By: Gamerdating Team - July 01, 2015

GamerDating goes mobile with full optimisation in version 2.3. We are pleased to announce GamerDating version 2.3 which brings full mobile optimisation on both Android and IOS. We’ve resolved those annoying bugs with the cache for both Firefox and Chrome making the site faster and more reliable, as well as improved the UX in certain places. This patch has many improvements including: Game Library has improved system of searching, s

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Total War: Warhammer Information

Posted By: Gamerdating Team - June 30, 2015

Total War: Warhammer is coming, and the hype is growing. I personally (Alex) cannot wait for the release and I wait with hope, and fear I will be disappointed. Yet here I am watching videos, reading interviews and getting even more hyped. If you've yet to see the scripted battle of Total War: Warhammer check out the cinematic announcement trailer over on the Total War Youtube Channel which introduces the armies available.  I've

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Guild Wars 2 Review

Posted By: Joe "Xirta" - June 29, 2015

Guild Wars 2 is an immersive, fantasy-based MMORPG which allows the player to progress in their own story-based solo play in a persistent world whilst also allowing the addition of missions and events that can be played solo or with others (called “instances”). The story of Guild Wars 2 revolves around dragons, which are bad, corrupted beings that like to raise undead and corrupt the land. These dragons threaten the world of Tyria,

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XCom 2 Gameplay Trailer

Posted By: Gamerdating Team - June 26, 2015

Firaxis Games brought a demo of XCOM 2 to E3 and we saw a quick overview of the video with commentary. Now they have released the short gameplay video.  The single mission comes across as a great interactive cinematic where the story picks up from 10 years after the time humanity surrendered to the alien invasion. With full interaction of the previous Xcom games combined with more cutscenes and an ever evolving narrative it

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Drink Water, RedBull and get DLC

Posted By: Gamerdating Team - June 25, 2015

Recently RedBull and Destiny paired up in a marketing move which sent ripples across the web. In a move seen as a joke, the dark times and a good idea has set off varying responses and some are just brilliant. Destiny is a PS4 Exclusive FPSMMO and RedBull are offering cans which you can buy, get codes and redeem your in game products. RedBull is offering a "Focused Light" a one-time consumable Bonus XP buff which increases all

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Terraria 1.3 Official Trailer

Posted By: Gamerdating Team - June 24, 2015

Terraria is only a week away, and even though the development team did not have time to make a video, the community yet again stepped up and worked with the team to create the next official trailer. Terraria is a shining success in the sea of early access crowd funded games which can show that developers can succeed. With each patch comes new features, new improved functionality and at times feels like an entirely new improved game. Check o

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Albion Online New Trailer and Summer Alpha

Posted By: Gamerdating Team - June 23, 2015

The big Summer Alpha will finally start on the 29th June. The world of Albion will open its ports for both seasoned and first-time settlers to populate it and experience the vast amount of new features and improvements implemented since the last Winter Alpha in January/February. You can our experience when Pyran went an experienced the game fulltime in our early experiences. Monday, the 29th of June Albion Online is a Free-to-Play

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Call of Duty Black Ops III E3 Co-operative gameplay

Posted By: Gamerdating Team - June 22, 2015

Call of Duty: Black Ops 3 cooperative campaign has been shared online, the cooperative tutorial seen at the E3 Sony Playstation booth is now available for a gander. Call of Duty: Black Ops 3 seems to touch more into the dark side of the future with technology lending a serious hand to the full on combat. What is cool is the game seems to be designed for four-player online co-op or solo play.  Players will encounter epic cin

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E3 Thursday Recap and End!

Posted By: Gamerdating Team - June 19, 2015

This is the last recap of E3 and for more indepth E3 news check out the E3 Expo site. E3 has been an interesting array of announcements, rehashes, promises and full fledged marketing. However amongst all the announcements we've had some great news. Destiny's The Taken King expansion with a continued story. Interesting talk with GameSpot and the creator of the Oculus about the future of VR. To take some of the pret

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E3 Wednesday Recap

Posted By: Gamerdating Team - June 18, 2015

E3 brought us some interesting trailers, announcements, and confirmations about games yesterday, the features and DLC have continued to take E3 as a strong exciting year. We saw more information on Horizon: Zero Dawn, an APRG featuring a female protagonist. An AWESOME trailer for Kingdom Come: Deliverance something which you can tell is something I'm interested in personally! (Alex) A very nice gameplay demo of Metal Gear Solid

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E3 Tuesday Recap

Posted By: Gamerdating Team - June 17, 2015

E3 Officially kicked off today and released a torrent of great news from Nintendo, Square Enix and some cool bits of news about Star Wars Battlefront. Many news sites are now sharing their hands on experience with multiple games as the show floors have opened up. GameSpot has been reporting and these are few of the top bits of news: The Wii U Star Fox was officially named as Star Fox Zero, Super Mario Maker is coming in

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E3 Monday Recap

Posted By: Gamerdating Team - June 16, 2015

E3 continued on Monday, and after following the slam dunk of Bethesda it was a hard gig to headline. Collecting the information from E3 again we list the top news here: The next Gear of War was confirmed. Sony confirmed The Last Guardian will release next year. Call of Duty will have DLC debut on PlayStation. The next Mass Effect has a name and it's Andromeda. Dark Souls 3 will be the last one in the ser

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E3 Kick off and Sunday Recap

Posted By: Gamerdating Team - June 15, 2015

E3 kicked off yesterday and continues over the next few days to bring us new releases, announcements and games. Straight from E3's own mouth we have gathered the list of the top announcements, reveals and hot news straight from E3's Sunday. Dishonored 2 was officially revealed and it looks awesome, especially with the protagonist. Doom showed off plenty of gameplay. Fallout 4 announced to be coming a lot sooner than

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Giants Uprising Review - Roghbar SMASH!

Posted By: Alex - November 24, 2021

Game

Giants Uprising throws me back to the feeling and vibe of the early PlayStation games back in 1995. The colours, the animations, the clunk, the edge of thrill. Does this make it bad?

Giants Uprising is a giant simulator and I am Roghbar.

Roghbbaaaaarrrrr!

Giants Uprising is a medieval fantasy action game. You play Rogbar the Giant in a world where the Imperial Human forces have managed to enslave giants and are slowly conquering the world. 

Your story starts enslaved in a gladiator arena where you break free and fight your way out of the town, facing hordes of tiny human armies and machines they have built to tackle the giant threat - cannon towers, ballista, ropes, massive traps and many many many tiny arrows.

The moment where you first charge through a shield line of tiny humans, or stomp on fleeing villagers is that moment where the simple, but effective 90’s era of game nostalgia hits.I can’t really explain it exactly, other than it was enjoyable, in its own right with no further expansion required.

Giants Uprising where you can charge through the humans.

Smashing through the town as revenge was a great feeling ngl!

The game’s premise and the thought of smashing through hordes of miniature humans, stomping along and feeling like a giant massively appealed, but the game missed the mark just ever so slightly as the playtime wracked up.

I played three hours, completed the story-line twice, unlocked a bunch of skill points and then realised the gameplay loop wasn't going to expand. You repeat the campaign, with slight boosts and challenges to your giant or missions, and.... That is when it falls down.. 

Giant vs Humans, who will win?

"I'm one day from retirement!" "Well... sorry sir."

The art design, the graphics, and the theme are standard. Not bad, nothing great, but what you’d expect for an indie style game. My Ryzen 5900 and GTX 1080 TI performed well at 1440p at around 90fps after the latest patch.

I mentioned the game threw me back to the PS1 gaming era. Let me expand on how and why.

Gameplay feel and the animation had the clank, shudder and slight delay of late 90’s games. The graphics weren’t exactly modern but not outdated. They have a nice gritty feel which sets a tone of a world of enslaved giants. The animations and the interaction between the player model and the world fell a little short. Such as when you issue commands and the giant starts to move a few moments after. Not exactly lag but almost a designed animation-delay which is highlighted when you are in frantic combat against hordes of armies and dodging cannon shots.

In addition the game felt short and the levels were compact. The gameplay had an optimal method to play which I picked up very quickly and is even promoted in the challenges that are offered once you have completed the story once. 

Rushing as a giant is naturally the best tactic

Roghbar.. more like Rushbar! - Charging through the enemy was the best tactic.

The optimal method was rushing, ignoring enemies, skipping sections and speed running through sections. If I stopped to fight a lot of humans, I would find myself slowly getting whittled down by the tiny mass of archers. This promoted a rush around play-style and naturally I started to miss out areas. When I did this and completed a second play through it was over in a remarkable time. Overall I played Giants Uprising in total for 3 hours and in that time, completed it twice and spent time just trying to murder everything on maps..

So the question remains: did I have fun? 

Yes, and no...  the game offered an enjoyable bit of fighting. Smashing miniature people and humans around, destroying villages, using different weapons to add more destruction and generally feeling like a giant. 

Sadly once I had completed the levels, which were very linear in design I was left with the desire for freedom. My only option was to repeat the linear missions. 

The giant vs giant fights were fairly simple with options boiling down to punching and blocking, repeat. Don't get hit. It left me wanting a little bit more and even after the fourth fight of a giant I was bored of those.

Gladiatoral Giant vs Giant combat, battle of the titans.

Your first fight, forced into gladiatorial combat against a fellow enslaved giant. Sadge feels.

The giant vs human combat boiled down to charging through them and stomping. It was cool for the first 10 minutes, but then slowly just became an obstacle. If I throw you back to a game called Walker which I played on the Amiga in 1993 that felt more rewarding stomping on the humans shooting them and battling them as a massive mechanical Walker vs tiny little pixelated people, and I think it comes down to level design.

Villages look good before SMASH

Nice town... shame it's about to get SMASHED.

I'm aware that Giants Uprising has a roadmap which includes further customisation, extra levels, extra quests and new enemy types. For now, at the current launch state I am still struggling to see how those additions will expand the game.

The graphics were nice, the theme was aesthetically pleasing and the plot and the world really did intrigue me and I wanted to learn more.  I feel the world, the game and the current foundation has a lot going for it. I really hope the developers can add those final touches and offer a better end game gameplay loop.

The UI/UX was “ok” for an indie game, but still had room for improvement. The menu was clunky which was largely controlled with the keyboard, including moving around a 2D map. 

Giants Uprising map, levels, missions and talents system.

Giants Uprising map, levels, missions and talents system was an interactable map that used WASD.

When completing a level, you’d hit the end game condition and it would instantly snap to the next transition, and at times was a simple pop up of “end”. Not exactly damning but definitely reinforcing the feel of an indie game slightly a few steps away from the standard expected finished game.

The sound was ok, the voice acting was good. I particularly liked the way your giant character grunted and groaned in a barely understandable slow speech and your human companion riding your shoulder translated. He talked and expanded on the story and it allowed that otherworldly feel of giants, further generating and enhancing the world design.

Giants uprising could offer a beautiful playground, an area where as a giant you could run around destroying towns, cities, and fields. Battling with armies,destroying bridges, throwing rocks, boomerangs, spears and accessing various weapons. Really experiencing everything that the single-player campaign offered but in a large sandbox area. A bit like those times you just boot up GTA for a quick rampage with no real reason.

Upclose the graphics look good.

Giants Uprising does look good up close, but your kinda zoomed out smashing most of the time.

When I finished the short story line campaign I did actually want more. The idea of facing the same campaign for the third time with slight boosters such as 10% attack speed, was not appealing.  

Overall I feel the game is priced accordingly for £15. I doubt I will pick this up to play again right now, but I will definitely check out what updates have been released late next year. 

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