Minecraft Will Be The First Crossplay Game Between Xbox One And Ps4

Posted By: GamerDating - September 27, 2016

Minecraft has released a nice steady amount of information these last few days. Information about Minecon patch notes on the stream sharing new information on blocks, mobs, items and generation.  In addition the new Minecraft Realms for PC and Mac gives you even more control over your world and how you play and your friends up to 10 people. Start fresh on a brand-new world, upload an existing map, or get inspired by one of ou

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Rocket League Introduce Aquadome!

Posted By: GamerDating - September 22, 2016

Rocket League is at it again, and this October, they are releasing a brand new arena (for free of course) themed around the Ocean at the bottom of the sea. In addition Rocket League are introducing two premium aquatic-themed Battle-Cars, Triton and Proteus (USD $1.99 DLC) which will be available alongside the aquadome release.     Inspired by the seven seas, the creatures beneath the waves, and the machines we use to

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Star Wars Battlefront Death Star Launches Today

Posted By: GamerDating - September 20, 2016

The Death Star Expansion Pack takes the battle to space with a new game mode along with Chewbacca, Bossk and a collection of new weapons and powerups. Today those early DLC earns will have access, 2 weeks before everyone else, to the new DLC including space battles. “That’s no moon!” One of the deadliest weapons in the galaxy makes its debut in the Star Wars™ Battlefront™ Death Star digital expansion. Ta

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My First Date Was a Video Game - Relationship Stories

Posted By: Guest Writer - Emily Toye - September 15, 2016

You know that you’ve struck gold with someone when the first date they take you on is in a video game. I’ve been a gamer for most of my life, discovering new titles and series in the PC gaming area, as well as dabbling in a few console games here and there. Gaming is a big part of my life and it is a goal of mine to work in the gaming music industry. So I thought it would be perfect to have a Player 2 who also had a similar level o

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Battlefield 4 Opens All Expansions for Free - Road to Battlefield 1

Posted By: GamerDating - September 15, 2016

Battlefield™ 1 is coming next month, and DICE have decided to encourage some love by keeping the action going in Battlefield 4™ and Battlefield™ Hardline. For the past few months they've been giving away previously released expansion packs for both games to anyone playing on Xbox One, Xbox 360, Origin for PC, PlayStation 4, and PlayStation 3. There are also new Community Missions and a whole lot more to get ex

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FIFA 17 Demo Release Date

Posted By: GamerDating - September 12, 2016

The EA SPORTS™ FIFA 17 Demo will be released on September 13 on Xbox One, Playstation 4, and PC. This will be your first chance to experience The Journey and Own Every Moment with FIFA 17 Gameplay before the game launches on September 27.  You'll be able to experience a live story journey featuring Alex Hunter. The demo will limit your experience to Manchester United. While matches load the demo will feature 4 single

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Pokémon Sun and Pokémon Moon Will Take Place During Different Times of Day

Posted By: GamerDating - September 07, 2016

Pokémon revealed in the Japanese trailer and following English trailer that Sun and Moon will have towns progressing through the day, evening and night cycle. In addition the Moon and Sun versions of Pokémon will start with adjusted times of 12 hours: The two worlds of Pokémon Sun and Pokémon Moonare 12 hours apart and are tied to the actual time in real life. Pokémon Sun op

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Eve Online Introduces Free 2 Play Version

Posted By: GamerDating - September 02, 2016

CCP Developers, arguably the best developers of the best sandbox game, Eve Online, have announced a new type of gameplay experience. While not strictly Free 2 Play, the new clone system introduces a limited access game experience.  The full normal subscribed experience is still available and is known as the Omega Clone State. The new limited un-subscribed experience limits you to tech one Frigates, Destroyer and Cruisers allowing a

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Battlefield 1 Open Beta Kicks Off

Posted By: GamerDating - August 30, 2016

Battlefield 1 will be entering an open beta phase on August 31 for PS4, Xbox One, and PC. Dice has not yet confirmed when the beta will finish. Confirmed on the Battlefield Twitter account earlier today, players on the PS4 won't need a PS Plus subscription. Xbox One players will need to have Xbox Live Gold for multiplayer.  Those who signed up for the free Battlefield Insider program will receive codes to start playing a day e

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Titanfall 2 Developers Respond To Feedback

Posted By: GamerDating - August 25, 2016

Titanfall 2 hit the PS4 and Xbone last weekend as the mutliplayer tech test was released and the criticism just did not stop rolling in. Titans are harder to get, and they aren't as powerful or fun. Taking down Titans isn't as interesting or fun with the tier step approach. The AI soldiers have been removed from most game types, removing that elite feel. The mobility options feel more limited and feel slower due to the map design.&nb

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Rocket League Season 2 Kicking Off - Get In With GamerDating!

Posted By: GamerDating - August 22, 2016

A few weeks ago the first Rocket League Championship Series came to a close with over one million viewers tuning in to watch. The next season is ready to kick off but with new changes and we at GamerDating have you covered. A perfect time to grab Rocket League! Rocket League Season 2 will have a streamlined process. Gone will be the two-split system and the weighted points, and moving to something a little more standard. He

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World of Warcraft 7.1 Legion Patch: Return to Karazhan!

Posted By: GamerDating - August 18, 2016

Gamescon keeps on giving, as livestreamer Slootbag had a small interview with Ion Hazikostas about the first patch for Legion. Patch 7.1 will be titled Return to Karazhan and it will hit the PTR shortly after Legion releases featuring: Karazhan will be a large 5-man dungeon, almost a 5-player raid with 9+ bosses. The old raid will still remain, they do not want to remove that piece of history from the game. A small raid between

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High Bandwidth Servers Rollout In Progress

Posted By: GamerDating - August 15, 2016

Overwatch launched with a very low 21 updates per second, one of the lowest in the FPS competitive scene. Blizzard responded with introducing a custom mode game with 63 updates per second which was met with a fairly good response. Now this has now been announced as the standard for all and will be rolled out over the next few weeks..  In Overwatch, our high bandwidth option adjusts the game’s client update rate (the freq

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Witcher 3 Game of the Year Edition Release Date Announced

Posted By: GamerDating - August 11, 2016

CD Projekt Red has confirmed the release date for The Witcher 3: Wild Hunt - Game of the Year Edition as 30th August. The Witcher 3: Wild Hunt Game of the Year edition brings together the base game and all the additional content released to date. Hinting that the package comes with the expansions Hearts of Stone and Blood and Wine. Also reportedly included in the bundle are the 16 free DLC offerings that CD Projek

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Dota 2 - The International 2016 Starts With $20,000,000 Prize Pool

Posted By: GamerDating - August 09, 2016

Yesterday the main event day 1 kicked off, DOTA 2's main major tournament with daily matches till the 13th August. The International - Main Event is at the Key Arena in Seattle, with a HUGE $20,148,430 prize pool. Meaning the first prize will be taking just under $9.000.000 for the first place spot. Check out the prizepool here. The first BO3 matches yesterday kicked off with OG and MVP Phoneix. The matches are

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Evolve Stage 2 (F2P) Release: Quantum Caira

Posted By: GamerDating - August 04, 2016

Evolve Stage 2 Beta, Free 2 Play was launched and has had a spike of players return as Turtle Rock Studio announce 1 million players jumping on and hunter, or monstering their way to success. While only on PC, Turtle Rock have confirmed that once the beta period is over on the PC, they'll roll out the Free 2 Play version to consoles. A new patch was release today, announcing the patch "Shear Madness: Quantum Caira" T

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Olympic Themed Overwatch Skins

Posted By: GamerDating - August 02, 2016

Olympic themed Overwatch skins were leaked today on Reddit, with a line of text which has sparked questions from all. "There are more than 90 Summer Games items to collect -- they're not available to purchase with in-game credits...Loot Boxes are the only way to get them! The Olympic themed skins are available only for a short period of time, and you can only earn them by opening Loot Boxes, in which you have a random

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Albion Online - The Final Beta 1st August

Posted By: GamerDating - July 27, 2016

Albion Online is a player driven, PVP dominated MMO with crafting, gathering, and full loot based around guilds and territory. Some call it a spiritual successor to early Ulitma Online, and it does not pull any punches. You can read our early impressions from last year here. The Final Beta for Albion Online will start 1st August for those early backers and founder packs. The Final Beta introduces 2 new worlds, 4 new biomes, core system

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Starbound - Leaving Orbit with Version 1.0

Posted By: GamerDating - July 25, 2016

Starbound has been in the making for a long 5 years and we at GamerDating backed the early announcement and followed its early access releases in waves. Starbound is a 2D action, adventure, sandbox builder. Similar to Terarria and even named as it's spiritual sucessor. Starbound has come from an almost carbon copy to a self standing title.  The latest version, the launch, the big version 1.0 introduces, stories, improved planet genera

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GamerDating Update - Introducing Free Explore and Fix Mix.

Posted By: GamerDating - July 19, 2016

With our latest GamerDating update, we have resolved a few bugs related to the design and have fixed those mailing issues to ensure you get matches reliably. Free Explore Want a few days to explore GamerDating? As a free member you can fill in your profile entirely, complete with photos and even get sent a few matches to see if those player 2's tick your boxes. We know it can take a little while to build up the courage to

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Pupperazzi, cute game of dog photography

Posted By: Ryan - January 26, 2022

Game

A wholesome, casual video game for lovers of dogs and photography everywhere.

This review was written based on my experiences playing the Xbox Game Pass version on an Xbox One X.

Pupperazzi has a simple premise: take pictures of adorable dogs. That’s it. There’s no overarching story, there’s barely any lore to speak of, and that’s okay. The world has been a dark place in the past few years and sometimes it’s nice to sit down for a few hours, walk around a handful of small locations and take pictures of dogs.

Considering the game is built around a visual medium, it should be no surprise that how it looks is where a lot of the focus seems to have been spent. Colours and textures are smooth, almost cartoonish, the 3D models are simple but varied and the colour palette changes to suit the time of day (more on that later). Everything here is simple, basic, and, above all, clean. A lot of indie games find their own graphical niche and style, and Pupperazzi is no different. Most everything in the game world is easy to identify from a distance, many different breeds of dogs can be found in the humanless world the game takes place in and, perhaps most importantly, there is very little screen clutter to distract from the UI, such as it is.

Pupperazi is kinda like Pokemon Snap

The currency scattered around isn’t always so… obvious.

 

The UI itself is a treat (pun not intended). It would have been too easy for the developers, Sundae Month, to clutter the screen with the various different prompts, options, and variables available in a game entirely about photography. Instead, by burying those option in a menu, you are presented with only the details you need at any one time: how many more photographs you can take before the film runs out, what film you have selected, and whether or not you can interact with something. When you switch to camera mode, the screen also displays the control prompts you need to swap between portrait and landscape and how to zoom in and out, as well the zoom level itself.

The downside to this means that all of the many film and lens options, each of which allows you to alter the colour balance of your photographs or apply a variety of graphical filters, are kept in a menu interface designed for mouse and keyboard. On several occasions, I found the input from my controller was either dropped or duplicated. Whilst hardly a game-ruining experience, it was slightly annoying and spoke to an implied assumption about the platform Pupperazzi would be played on. The interface itself is serviceable and easy to understand, just clunky on the platform I was using.

‘Clunky’ can best sum up the UX as well. Due to the necessities of the control scheme on a controller, the B button cancels all the menus but not the camera mode. All too often I would habitually press B to lower the camera and crouch instead. The controls are fine, if a little floaty, and you have the basics here: a sprint, a jump, and a crouch. The game world is simple enough that I never got lost or trapped, although some surfaces function as bounce pads without the game telling you so, and you are never told you can walk on water although it is necessary to do so.

I present: the Visible Invisible Wall!

The lack of tutorial means you can spend more time petting dogs.

The best of the UX for me was how Pupperazzi presents its objectives. Each map has four different versions, based on different times of day, and each version has different objectives presented as requests from fans of your dogNET account—a social media site built around dog pictures, surprisingly. For some reason I cannot work out, the developers chose to make some of these objectives hidden until you select them without requiring any extra effort than pressing your platform’s select button, whilst others need to be picked up in the world. Most objectives, whilst clearly displayed in the request list, provide some context about why a certain character wants them which is displayed over two text boxes. If you navigate to the hidden request and press the select button to reveal it, it will proceed to the second text box; the first is readable as soon as you highlight the objective, even if the objective itself isn’t. It’s clunky and served as a minor irritant throughout my time with the game.

You can probably tell by the fact I haven’t yet mentioned it, but the music and sound design is fine. It’s nothing special, but it isn’t bad by any means. It’s a perfect accompaniment for the game, no more and no less.

But what about the game itself? By now, you’ve probably figured out the basics. The world map allows you to travel between different areas, each of which (bar one) has four different times of day to choose from. The time of day affects the weather, the dogs’ activity and the objectives you are required to complete. Each map also contains objects you can pick up to help you, and picking one up unlocks it for use in all the maps. Objectives require taking pictures of dogs in specific locations, certain outfits or doing particular things and none are terribly demanding. Fulfil enough objectives, and upload enough pictures to dogNET, and you unlock the next area of the game. As a gameplay loop, it is simple, it has great precedent, and it kept me engaged enough that I didn’t notice the time passing.

Casual game of taking pics of doggos has questionable controls at times

This is the entire game world. Selecting the space shuttle is far harder than it should be with a controller.

 

That was until the crash happened. Somewhere around the 75% complete mark, my game crashed and I lost a lot of progress. Pupperazzi relies on autosaves to keep track of your progress and, for whatever reason, it didn’t work. Luckily, the game is so short, around two to three hours depending on how distracted you get by the adorable dogs, that it took only fifteen minutes or so to get back to where I was, but it still irked me. Fortunately, this was the only time the game crashed during my play session. After finishing, I decided to go back and take a few more pictures to fill out the Puppypedia, a collection of specific photographs that are optional collectibles, and it crashed three times from the main menu. I still don’t have those photographs.

I should point out though, that crashing issue was my main problem and I was playing on the day of release. By the time you read this, it is likely the bug has been fixed, or may not even affect you. Such is the way of software. There were also a few instances of items falling through walls, but I was always able to recover them easily.

Moments before the autosave feature betrayed me.

There are, of course, some nuances to the gameplay beyond merely taking photographs. The dogs react to the items you can pick up: they’ll chase thrown bones or RC cars, sit for treats, and dance next to stereos, for example. You can even, on the Muttropolis map, push a dog in a swing. Perhaps best of all though, is the ability to pet the dogs. If you like a particular dog enough to want to feature it in your photographs, you can pet it and it will follow you around for a short period.

More of a sandbox than an open world, Pupperazzi is a delight to explore.

Writing, as you can probably figure out, isn’t terribly important here. The objectives are easy to understand and the characters providing you with them are all distinct, but that’s really it. That isn’t necessarily a bad thing though, as Sundae Month could just as easily have provided a list of objectives on the HUD and left it at that. There is some sense of progression provided by the barebones writing, although the amount of satisfaction you will get from it is largely down the type of person you are.

If you’re just looking to pet the dogs, this is probably going to work for you. If you want answers about where the humans are, who built the humanorphs (robots) or where the ghost dogs come from, you’re going to leave unsatisfied.

Wholesome options for wholesome games

Thoughtful gestures like this are finding their way into more and more indie games.

 

As mentioned above, the game itself is pretty short in terms of time to complete, but, much like New Pokémon Snap, which I almost got through the entire review without mentioning, the draw here is returning to take more pictures and to see what the random behaviour of the dogs results in. For those who care about such things, the achievements aren’t terribly difficult, mostly they boil down to getting a certain number of photographs at certain time of day or similar. You will likely make good progress towards them purely by playing the game casually.

Games as open-ended as this are always a little difficult to value but I feel the £15.49 price tag on Steam (at time of writing) is a little high if you’re only going to play it through until you finish the objectives and then never return. It is slightly cheaper in the Xbox store, where it is £12.99, but again, that might be a bit more than I would happily play for a single playthrough.

If you’re looking for a relaxing, wholesome experience that asks little of you and presents a bright, aesthetically pleasing world populated almost entirely by adorable dogs, Pupperazzi is for you. If you’re looking for something that tests your brain, is driven by a strong narrative or has large, complex environments to explore, I recommend you look elsewhere.

Pupperazzi knows what it wants to do and, for better or worse, does it pretty heckin’ well.

Petting dogs is the best thing to do :D

Sometimes you have to use your uncomfortably long arm to pet the dog skateboarding into a wall.

Are you barking up the wrong tree with this game?

Is it for you?

If you grab it or try it, share some pics with us on Twitter :D

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