Nintendo Classic Mini: Nintendo Entertainment System

Posted By: GamerDating - July 19, 2016

We at GamerDating still have our NES consoles and we even have a N64 sitting in an office, so Classic Nintendo Systems are close to our hearts. Nintendo have announced a new console launching 11th November, aimed at bringing back the classics. Relive the 80s when the Nintendo Classic Mini: Nintendo Entertainment System launches in stores on 11th November. The classic NES is back in a familiar-yet-new form as a mini replica of Ninte

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Introducing Ana - New Overwatch Support Hero

Posted By: GamerDating - July 13, 2016

Overwatch's first new post-launch hero has officially been revealed after hints and teasers. Earlier this month we saw twitter hints of the weapon Ana Amari used, and now we've had the introduction video released and she looks awesome Ana Amari is a founding member of Overwatch and Pharah's mother, she takes the role of a support sniper who uses a Biotic Rifle to both heal teammates and deal ongoing damage to enemies from l

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Pokemon Go is Go!

Posted By: GamerDating - July 07, 2016

Pokemon Go has launched! Available to download on app stores in Australia and New Zealand and the US as it staggers its release across the rest of the World. Those not in released regions have been finding ways to get around the blocks, such as changing their account region to Australia on the IOS app store, and downloading the APK directly on Android. Pokémon GO Travel between the real world and the virtual world of Pok&eacu

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Xbox Play Anywhere Launches September 13th

Posted By: GamerDating - July 04, 2016

Microsoft announced its new feature at E3 bringing Windows 10 and Xbox together, a new initiative named the Xbox Play Anywhere. This means a single purchase will unlock the game across both platforms, and saves and achievements will be transferred across both versions. So no need to buy the game twice for both platforms anymore. It is planned to launch Xbox Play Anywhere on September 13th. Games listed in the Xbox Store wil

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System Shock Remake on Kickstarter

Posted By: GamerDating - June 30, 2016

System Shock was of the genre defining classic from 1994, System Shock was one of the first 3D games that took a methodical approach to exploration while revealing a story driven narrative through audio logs and messages scattered throughout the game world. It was a revolutionary step forward for the medium in a time when developers first began experimenting with interactive story telling. Personally.. I never beat the game but I did

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Star Citizen Alpha 2.4 Available - Persistent Universe

Posted By: GamerDating - June 27, 2016

Star Citizen Alpha 2.4 is now live which introduces the persistent universe, among other things. Star Citizen is from the mind of Chris Roberts, creator of Wing Commander and Freelancer, but the most interesting thing, the game has been 100% crowd funded to the amount of $116,763,216 at the time of this article. Star Citizen has promised to bring FPS, Persistent Universe, space fight, planet exploration, bases, a story mode and huge mm

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Destiny: Rise of Iron Announced

Posted By: GamerDating - June 23, 2016

Destiny: Rise of Iron is the next expansion to the Destiny universe. It features an all new cinematic story campaign set within The Plaguelands, a brand new location on Earth. Under the command of Lord Saladin you will face a new faction of Fallen Devils, the Splicers, while unravelling the mystery of the Iron Lords. Rise of Iron features new weapons, armor, and gear, as well as a new cooperative three-player Strike, a new mode and maps f

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Carrier Assault Update to Eve Valkyrie

Posted By: GamerDating - June 21, 2016

The first major free update for EVE: Valkyrie has landed with a new game mode, Carrier Assault, amongst the usual bug fixes, balance changes and a few new features. Eve Valkyrie is a VR Game where you battle various hardpoints, ships and assault the enemy. In addition to the awesome pve mode, it also boasts a competitive multiplayer and until now the enemy’s carrier has been off limits. An impenetrable flying fortress that could cut

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E3 Round Up 2016

Posted By: GamerDating - June 15, 2016

This year E3 has hit us with some top games, announcements, hype and pure gaming excitement. We've been watching and loving the trailers and we've done a round up of the top trailers this year.  As E3 has been packed with trailers and announcements we have plucked out some of the best and also provided a link below of a full list of all trailers. Battlefield 1 Gameplay  We Happy Few Dishonored 2 

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Homeworld Remastered Collection - V2.0

Posted By: GamerDating - June 08, 2016

Homeworld Remastered Collection, containing the legendary space RTSs turned instant classics, is now available (Steam and GoG) Homeworld brought real-time strategy into actual 3D, creating a truly free-form tactical experience across battlefields vast in every dimension. It did so in a way that's not just manageable, but overwhelmingly fun! This engrossing space opera chronicles the struggles of an alien race, the Kushan, locked in a vicio

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Blizzard Drop The Ban Hammer - Overwatch

Posted By: GamerDating - June 02, 2016

Overwatch has been received as one of the best FPS games of all time scoring multiple top marks and achieving 92 on metacritic. It is all over the internet, gamers are flocking to this fresh mutliplayer game and loving it. Overwatch just has that appeal, and I'm not sure why. With all good games come cheaters, those who have aimbots, wallhacks, autohits and various other programs to give the unfair advantage. Hacking can ruin online g

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PAYDAY 2: Update 100

Posted By: GamerDating - May 30, 2016

Update 100 is here and Overkill software have released a video where they talk about update 100 for PAYDAY 2 that is going live on Thursday.  In short... THEY OWN PAYDAY 2 AGAIN. The PAYDAY franchise is ours again and to celebrate it, we’re giving away a community grenade, the skills tree and we’re making the black market free for everyone going forward. Check out the video above for more details. 

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Overwatch: Next Big FPS

Posted By: GamerDating - May 17, 2016

Overwatch is the latest IP to come from Blizzard in 15 years. In Overwatch, you control one of several heroes in competitive 6-person team shooting matches. Battle over objectives, take down the other team, and achieve victory. Before you begin a game of Overwatch, you’ll need to choose a hero to play. Players choose out of 21 hero characters, each with their own unique abilities and role classes, Maybe controlling

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Batman: Arkham Knight Now Available With Our 4 Month Subscription!

Posted By: GamerDating - May 10, 2016

Batman™: Arkham Knight kicked off on PC with some serious backlash with complaints over performance and bugs, but now, just under a year later the updates and patches have completely blown that away and Batman: Arkham Knight plays like it should have on launch. But don't take our word from it, check out Steams new Review system, where they seperate overall reviews and recent, which demonstrates as recent it has achieved a very positive

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Grey Goo Now Available in Our 4 Month Package

Posted By: GamerDating - May 05, 2016

Grey Goo is a real-time strategy (RTS) game that sticks to the traditional RTS design. Grey Goo had an initial poor reception at launch but was quickly adjusted to deliver a solid and rewarding campaign. In Feburary this year the launch of the "Descent of Shroud" added another fourth race which you can pick up for free. Four unique factions deliver 4 styles of play: THE BETA fight for their home and place in the unive

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Blizzard Finally Responds to Vanilla WoW Demands

Posted By: GamerDating - April 26, 2016

On 10th April 2016, Nostalrius, a private WoW Legacy server went dark after Blizzard threatened legal action. Nostalrius Begins PvP, Nostalrius Begins PvE & Nostalrius TBC and all related servers will be definitively shutdown at 23:00 server time on the 10th of April 2016 Nostalrius was a server running the original version of World of Warcraft from 2004, free of charge, It’s was Vanilla WoW’s most popular private server

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Monaco: What's Yours Is Mine Available in 2 Month Subscription!

Posted By: GamerDating - April 26, 2016

Monaco: What's Yours Is Mine is a single player or co-op heist game. We love coop games, and a fun game like this would be the perfect game date. You get to play a heist expert:   The Locksmith: Blue-collar infiltration expert The Lookout: She can see and hear everything... a natural leader The Pickpocket: A hobo with a monkey and a penchant for crime The Cleaner: A silent psychopath... Jack The Ripper in pink Th

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FarCry 3 Blood Dragon available now with 2 month packages!

Posted By: GamerDating - April 20, 2016

Last year we offered FarCry 3 Blood Dragon with our membership which was met with positive shouts of from Sgt. Rex Power, the demand echoing the beauty which is the 80s styled, retro hilarity.  Sgt. Rex 'Power' Colt: Blah blah blah, kill, blah blah blah. FarCry 3 Blood Dragon was one of the best FPS games to come out a few years ago, the humour, gameplay and tongue in cheek cheesy brilliance kept the Far Cry style game

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5 Top Tips How To Avoid Being The Dreaded Catfish

Posted By: Silja Litvin - April 18, 2016

Do you know that feeling to meet someone really special online? When the first curiosity turns into a flutter of hope, a happy smile when your phone or computer blimps - followed by nightly facetime sessions. From there on all you do is planning a true, real-life meeting. Oh how wonderful will this person be who understands you so well, who makes you smile to yourself all day and had you develop carpal tunnel syndrome at your typing thumb. Surely

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Top 10 April Fools in Gaming 2016

Posted By: GamerDating - April 03, 2016

The 1st of April is one the most hilarious, most frustrating and most confusing holidays. It is inevitable that misinformation and jokes can lead to hilarity and the gaming world is one of the few media platforms which gets bombarded. And we love it! So here are our top 10 April Fools Team17 introduce Worms Dating Revolution a dating worm sim Hearthstone gets its own MMO, the youtube video introduces a world where you can play the

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Pupperazzi, cute game of dog photography

Posted By: Ryan - January 26, 2022

Game

A wholesome, casual video game for lovers of dogs and photography everywhere.

This review was written based on my experiences playing the Xbox Game Pass version on an Xbox One X.

Pupperazzi has a simple premise: take pictures of adorable dogs. That’s it. There’s no overarching story, there’s barely any lore to speak of, and that’s okay. The world has been a dark place in the past few years and sometimes it’s nice to sit down for a few hours, walk around a handful of small locations and take pictures of dogs.

Considering the game is built around a visual medium, it should be no surprise that how it looks is where a lot of the focus seems to have been spent. Colours and textures are smooth, almost cartoonish, the 3D models are simple but varied and the colour palette changes to suit the time of day (more on that later). Everything here is simple, basic, and, above all, clean. A lot of indie games find their own graphical niche and style, and Pupperazzi is no different. Most everything in the game world is easy to identify from a distance, many different breeds of dogs can be found in the humanless world the game takes place in and, perhaps most importantly, there is very little screen clutter to distract from the UI, such as it is.

Pupperazi is kinda like Pokemon Snap

The currency scattered around isn’t always so… obvious.

 

The UI itself is a treat (pun not intended). It would have been too easy for the developers, Sundae Month, to clutter the screen with the various different prompts, options, and variables available in a game entirely about photography. Instead, by burying those option in a menu, you are presented with only the details you need at any one time: how many more photographs you can take before the film runs out, what film you have selected, and whether or not you can interact with something. When you switch to camera mode, the screen also displays the control prompts you need to swap between portrait and landscape and how to zoom in and out, as well the zoom level itself.

The downside to this means that all of the many film and lens options, each of which allows you to alter the colour balance of your photographs or apply a variety of graphical filters, are kept in a menu interface designed for mouse and keyboard. On several occasions, I found the input from my controller was either dropped or duplicated. Whilst hardly a game-ruining experience, it was slightly annoying and spoke to an implied assumption about the platform Pupperazzi would be played on. The interface itself is serviceable and easy to understand, just clunky on the platform I was using.

‘Clunky’ can best sum up the UX as well. Due to the necessities of the control scheme on a controller, the B button cancels all the menus but not the camera mode. All too often I would habitually press B to lower the camera and crouch instead. The controls are fine, if a little floaty, and you have the basics here: a sprint, a jump, and a crouch. The game world is simple enough that I never got lost or trapped, although some surfaces function as bounce pads without the game telling you so, and you are never told you can walk on water although it is necessary to do so.

I present: the Visible Invisible Wall!

The lack of tutorial means you can spend more time petting dogs.

The best of the UX for me was how Pupperazzi presents its objectives. Each map has four different versions, based on different times of day, and each version has different objectives presented as requests from fans of your dogNET account—a social media site built around dog pictures, surprisingly. For some reason I cannot work out, the developers chose to make some of these objectives hidden until you select them without requiring any extra effort than pressing your platform’s select button, whilst others need to be picked up in the world. Most objectives, whilst clearly displayed in the request list, provide some context about why a certain character wants them which is displayed over two text boxes. If you navigate to the hidden request and press the select button to reveal it, it will proceed to the second text box; the first is readable as soon as you highlight the objective, even if the objective itself isn’t. It’s clunky and served as a minor irritant throughout my time with the game.

You can probably tell by the fact I haven’t yet mentioned it, but the music and sound design is fine. It’s nothing special, but it isn’t bad by any means. It’s a perfect accompaniment for the game, no more and no less.

But what about the game itself? By now, you’ve probably figured out the basics. The world map allows you to travel between different areas, each of which (bar one) has four different times of day to choose from. The time of day affects the weather, the dogs’ activity and the objectives you are required to complete. Each map also contains objects you can pick up to help you, and picking one up unlocks it for use in all the maps. Objectives require taking pictures of dogs in specific locations, certain outfits or doing particular things and none are terribly demanding. Fulfil enough objectives, and upload enough pictures to dogNET, and you unlock the next area of the game. As a gameplay loop, it is simple, it has great precedent, and it kept me engaged enough that I didn’t notice the time passing.

Casual game of taking pics of doggos has questionable controls at times

This is the entire game world. Selecting the space shuttle is far harder than it should be with a controller.

 

That was until the crash happened. Somewhere around the 75% complete mark, my game crashed and I lost a lot of progress. Pupperazzi relies on autosaves to keep track of your progress and, for whatever reason, it didn’t work. Luckily, the game is so short, around two to three hours depending on how distracted you get by the adorable dogs, that it took only fifteen minutes or so to get back to where I was, but it still irked me. Fortunately, this was the only time the game crashed during my play session. After finishing, I decided to go back and take a few more pictures to fill out the Puppypedia, a collection of specific photographs that are optional collectibles, and it crashed three times from the main menu. I still don’t have those photographs.

I should point out though, that crashing issue was my main problem and I was playing on the day of release. By the time you read this, it is likely the bug has been fixed, or may not even affect you. Such is the way of software. There were also a few instances of items falling through walls, but I was always able to recover them easily.

Moments before the autosave feature betrayed me.

There are, of course, some nuances to the gameplay beyond merely taking photographs. The dogs react to the items you can pick up: they’ll chase thrown bones or RC cars, sit for treats, and dance next to stereos, for example. You can even, on the Muttropolis map, push a dog in a swing. Perhaps best of all though, is the ability to pet the dogs. If you like a particular dog enough to want to feature it in your photographs, you can pet it and it will follow you around for a short period.

More of a sandbox than an open world, Pupperazzi is a delight to explore.

Writing, as you can probably figure out, isn’t terribly important here. The objectives are easy to understand and the characters providing you with them are all distinct, but that’s really it. That isn’t necessarily a bad thing though, as Sundae Month could just as easily have provided a list of objectives on the HUD and left it at that. There is some sense of progression provided by the barebones writing, although the amount of satisfaction you will get from it is largely down the type of person you are.

If you’re just looking to pet the dogs, this is probably going to work for you. If you want answers about where the humans are, who built the humanorphs (robots) or where the ghost dogs come from, you’re going to leave unsatisfied.

Wholesome options for wholesome games

Thoughtful gestures like this are finding their way into more and more indie games.

 

As mentioned above, the game itself is pretty short in terms of time to complete, but, much like New Pokémon Snap, which I almost got through the entire review without mentioning, the draw here is returning to take more pictures and to see what the random behaviour of the dogs results in. For those who care about such things, the achievements aren’t terribly difficult, mostly they boil down to getting a certain number of photographs at certain time of day or similar. You will likely make good progress towards them purely by playing the game casually.

Games as open-ended as this are always a little difficult to value but I feel the £15.49 price tag on Steam (at time of writing) is a little high if you’re only going to play it through until you finish the objectives and then never return. It is slightly cheaper in the Xbox store, where it is £12.99, but again, that might be a bit more than I would happily play for a single playthrough.

If you’re looking for a relaxing, wholesome experience that asks little of you and presents a bright, aesthetically pleasing world populated almost entirely by adorable dogs, Pupperazzi is for you. If you’re looking for something that tests your brain, is driven by a strong narrative or has large, complex environments to explore, I recommend you look elsewhere.

Pupperazzi knows what it wants to do and, for better or worse, does it pretty heckin’ well.

Petting dogs is the best thing to do :D

Sometimes you have to use your uncomfortably long arm to pet the dog skateboarding into a wall.

Are you barking up the wrong tree with this game?

Is it for you?

If you grab it or try it, share some pics with us on Twitter :D

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