Dragon Age Inquisition - The return of the Demo?

Posted By: Gamerdating Team - July 15, 2015

Has the demo returned!? Origin has popped up a trial mode for Dragon Age Inquisition allowing you to download the game, play unlimited multiplayer and have access to 6 hours playthrough of the single-player campaign. Oh I hope this will set a trend, we need demos, not pre-orders, but... that is for another deeper topic to talk about. So essentially the Dragonslayer DLC Multiplayer, with weekend events, for free? Six hours of the single-p

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Thank you, Mr. Iwata

Posted By: Melissa - July 14, 2015

Hey Gamers, This is a pretty personal post for me and I think a lot of us out there.  The world lost a huge influence the other day, Satoru Iwata, the CEO of Nintendo, and many of us are reeling from the news.  He believed in gaming together and that the joy of playing is what makes a great game.  All over the world, gamers are in mourning.  Including this one. When Iwata started as CEO, I was graduating high school.&nbs

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This Navi finally gets her Link - Gaming Couples Cosplay

Posted By: Melissa - July 13, 2015

Growing up, I thought to be or date a gamer girl was simply socially unacceptable.  In direct opposition to what the stereotype of the response to gamer girls claims, all I got was “friend-zoned”.  In high school, I wanted to date and specifically wanted to date a gamer so that I wouldn’t have to worry about all of the traditional date night rigamarole - the nails, the hair, the small talk, the stress of coming up with

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Witcher 3 The Wild Hunt Review

Posted By: Michael Zarwalski - July 10, 2015

I recently had the opportunity to experience the hype of The Witcher 3: The Wild Hunt firsthand, and take an in-depth look into its vast expanse of gameplay, its massive open world and its breath-taking story. The Witcher 3 once again follows Geralt, this time on his quest to destroy the Wild Hunt, a group of spectres that remind me of the four horsemen of the apocalypse (they are even referred to as the “Red Riders”). As well as t

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Darkest Dungeon Patch "The Hound and Corpse"

Posted By: GamerDating Team - July 09, 2015

Darkest Dungeon is an early access game which has made a splash in the dungeon crawlers. Darkest Dungeon is introducing its latest patch July 15th bringing a new class, the Houndmaster, new features, integrations and constant ongoing balances. After the July update, the next stop for us will be the Cove, a completely new dungeon with it’s own bosses, monsters, curios, traps, and obstacles! If things weren’t salty enough, get

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Games Are The Solution, Not the Problem

Posted By: Melissa - July 08, 2015

“Video games ruined my last relationship.” Working for a gamer dating site, gaming guilt comes up all the time.  It breaks my heart to hear the repeated stories of normal relationship challenges being misconstrued as the inevitable fault of video games when it is the games that can help us through those tough situations.  To date a gamer is the same as dating anyone who has a passion for something and there are even a few

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The Witcher 3 Patch 1.07 coming soon!

Posted By: Gamerdating Team - July 07, 2015

The Witcher 3 have released information on the next big patch. Patch 1.07 is bringing: A new, alternative (optional) movement response mode for Geralt. A player stash for storing items, available in various locations throughout the game. Stash locations are marked on the player's map. Crafting and alchemy components no longer add to the overall inventory weight. Books are now placed in a dedicat

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Update 2.3 - Optimisation and fixes!

Posted By: Gamerdating Team - July 01, 2015

GamerDating goes mobile with full optimisation in version 2.3. We are pleased to announce GamerDating version 2.3 which brings full mobile optimisation on both Android and IOS. We’ve resolved those annoying bugs with the cache for both Firefox and Chrome making the site faster and more reliable, as well as improved the UX in certain places. This patch has many improvements including: Game Library has improved system of searching, s

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Total War: Warhammer Information

Posted By: Gamerdating Team - June 30, 2015

Total War: Warhammer is coming, and the hype is growing. I personally (Alex) cannot wait for the release and I wait with hope, and fear I will be disappointed. Yet here I am watching videos, reading interviews and getting even more hyped. If you've yet to see the scripted battle of Total War: Warhammer check out the cinematic announcement trailer over on the Total War Youtube Channel which introduces the armies available.  I've

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Guild Wars 2 Review

Posted By: Joe "Xirta" - June 29, 2015

Guild Wars 2 is an immersive, fantasy-based MMORPG which allows the player to progress in their own story-based solo play in a persistent world whilst also allowing the addition of missions and events that can be played solo or with others (called “instances”). The story of Guild Wars 2 revolves around dragons, which are bad, corrupted beings that like to raise undead and corrupt the land. These dragons threaten the world of Tyria,

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XCom 2 Gameplay Trailer

Posted By: Gamerdating Team - June 26, 2015

Firaxis Games brought a demo of XCOM 2 to E3 and we saw a quick overview of the video with commentary. Now they have released the short gameplay video.  The single mission comes across as a great interactive cinematic where the story picks up from 10 years after the time humanity surrendered to the alien invasion. With full interaction of the previous Xcom games combined with more cutscenes and an ever evolving narrative it

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Drink Water, RedBull and get DLC

Posted By: Gamerdating Team - June 25, 2015

Recently RedBull and Destiny paired up in a marketing move which sent ripples across the web. In a move seen as a joke, the dark times and a good idea has set off varying responses and some are just brilliant. Destiny is a PS4 Exclusive FPSMMO and RedBull are offering cans which you can buy, get codes and redeem your in game products. RedBull is offering a "Focused Light" a one-time consumable Bonus XP buff which increases all

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Terraria 1.3 Official Trailer

Posted By: Gamerdating Team - June 24, 2015

Terraria is only a week away, and even though the development team did not have time to make a video, the community yet again stepped up and worked with the team to create the next official trailer. Terraria is a shining success in the sea of early access crowd funded games which can show that developers can succeed. With each patch comes new features, new improved functionality and at times feels like an entirely new improved game. Check o

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Albion Online New Trailer and Summer Alpha

Posted By: Gamerdating Team - June 23, 2015

The big Summer Alpha will finally start on the 29th June. The world of Albion will open its ports for both seasoned and first-time settlers to populate it and experience the vast amount of new features and improvements implemented since the last Winter Alpha in January/February. You can our experience when Pyran went an experienced the game fulltime in our early experiences. Monday, the 29th of June Albion Online is a Free-to-Play

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Call of Duty Black Ops III E3 Co-operative gameplay

Posted By: Gamerdating Team - June 22, 2015

Call of Duty: Black Ops 3 cooperative campaign has been shared online, the cooperative tutorial seen at the E3 Sony Playstation booth is now available for a gander. Call of Duty: Black Ops 3 seems to touch more into the dark side of the future with technology lending a serious hand to the full on combat. What is cool is the game seems to be designed for four-player online co-op or solo play.  Players will encounter epic cin

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E3 Thursday Recap and End!

Posted By: Gamerdating Team - June 19, 2015

This is the last recap of E3 and for more indepth E3 news check out the E3 Expo site. E3 has been an interesting array of announcements, rehashes, promises and full fledged marketing. However amongst all the announcements we've had some great news. Destiny's The Taken King expansion with a continued story. Interesting talk with GameSpot and the creator of the Oculus about the future of VR. To take some of the pret

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E3 Wednesday Recap

Posted By: Gamerdating Team - June 18, 2015

E3 brought us some interesting trailers, announcements, and confirmations about games yesterday, the features and DLC have continued to take E3 as a strong exciting year. We saw more information on Horizon: Zero Dawn, an APRG featuring a female protagonist. An AWESOME trailer for Kingdom Come: Deliverance something which you can tell is something I'm interested in personally! (Alex) A very nice gameplay demo of Metal Gear Solid

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E3 Tuesday Recap

Posted By: Gamerdating Team - June 17, 2015

E3 Officially kicked off today and released a torrent of great news from Nintendo, Square Enix and some cool bits of news about Star Wars Battlefront. Many news sites are now sharing their hands on experience with multiple games as the show floors have opened up. GameSpot has been reporting and these are few of the top bits of news: The Wii U Star Fox was officially named as Star Fox Zero, Super Mario Maker is coming in

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E3 Monday Recap

Posted By: Gamerdating Team - June 16, 2015

E3 continued on Monday, and after following the slam dunk of Bethesda it was a hard gig to headline. Collecting the information from E3 again we list the top news here: The next Gear of War was confirmed. Sony confirmed The Last Guardian will release next year. Call of Duty will have DLC debut on PlayStation. The next Mass Effect has a name and it's Andromeda. Dark Souls 3 will be the last one in the ser

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E3 Kick off and Sunday Recap

Posted By: Gamerdating Team - June 15, 2015

E3 kicked off yesterday and continues over the next few days to bring us new releases, announcements and games. Straight from E3's own mouth we have gathered the list of the top announcements, reveals and hot news straight from E3's Sunday. Dishonored 2 was officially revealed and it looks awesome, especially with the protagonist. Doom showed off plenty of gameplay. Fallout 4 announced to be coming a lot sooner than

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Albion Online - We came, claimed and conquered.

Posted By: Alexander Brown - February 14, 2015

We came. We claimed. We conquered. Albion Online is a Free-to-Play game in its alpha-testing stage which offers a cross-platform sandbox MMO on Windows, Mac, Linux, Android and iOS. Think of it as a living world with no NPC vendors, no questlines and no NPCs to report to. Instead you, your guild and your friends decide who owns what: it is an entirely player-driven economy with full-loot hardcore PvP.

Towns, buildings and regions can all be conquered and owned by a guild. Each region owned by a guild can set the tax rate for loot, and the rising entrepreneurs who build the venues can set various taxes for friends, public and guilds when the building is used. The game is a blank canvas and the players are its painters.

World Map

The world is one large server, with multiple zones which are split into three rulesets: “safe”, where PvP cannot occur, “one skull”, where the defender gets a slight bonus against anyone attacking, and finally “three skulls”, where everyone is fair game with no bonuses to either attacker or defender. Albion Online is a game that encourages PvP, with the best resources for crafting your gear located in the full PvP (“three skulls”) zones. The game is full-loot which means if you die you lose everything you are carrying. This obviously carries huge risk but just as huge a reward, and was something my guild took advantage of many times... (thanks for the founder’s horse Hammer and Sickle!)

Kill Mail

(they got revenge)

At the launch of the winter alpha I entered the world of Albion Online with Pyran, a gaming community born from the love and passion of PvP. At the start we gathered in Kings Market, which offered cheap starter buildings, allowing us to construct gear up to tier 3. These are the only buildings owned by the “system” and tax you a flat 10% usage fee, a dev decision to help new players get into the game easier. Our goal was to gear up, earn money and conquer the land. Hundreds of other players swarmed the surrounding countryside so mobs and resources respawned slowly. The system offers limited resources with varied respawns which reflect rarity. In addition, the longer the resource of a mob is unharvested the more resources or silver it awards. Sadly, due to the heaving population, as soon as a node appeared it was harvested. This led to a few days of solid grinding to get enough resources to build gear to tackle higher tiered mobs.

seamouth

With the lust to get better resources we ventured into the PvP areas in Seamouth and found untouched resources and mobs, and we became rich. We were gods: we soon realised in the early days that people were afraid of dying and losing everything, so we capitalised and earned a pretty penny. In addition, because we were in the PvP zone we had access to higher tiered resources which gave us a small head start to the next tiers of gear.

There are no classes in the game, as the developers’  slogan reads "You are what you wear!" All the skills you learn are tied into the gear you are wearing: wear a plate metal chest piece and get a high resistance to physical damage and a taunt. Wear a cloth robe and get a resistance to magic and a mana recharge ability. Gear offers multiple spells or skills when you craft it, and the more you craft the more you unlock as you progress up the tiers. I opted to play a mage and ran about in cloth with a staff.

Going on the Hunt

Buildings come in tiers and each tier allows the user to build better and higher gear. Each time you craft something you gain fate points, which leads to unlocking the next tier.

So it goes like this. You harvest tier 2 logs from a tier 2 tree, you then process those logs into tier 2 planks, you can then use those tier 2 planks to create a tier 2 magical staff. Each step of the process awards you fame which progresses towards unlocking the next tier. You can achieve up to tier 5 in the safe zones (even though it would take an age) where 6-8 are achievable only in full PvP zones. This is due to both resources being limited and building level caps in safe zone regions.

Everything you do in the game awards you fame which links to the Destiny Board, a huge daunting grid, which tracks your character’s progression. For example: each time you use a druidic staff you are awarded points to the staff section of the grid, and eventually you unlock it which leads to more specialised requirements. Now, each time you use the druidic staff you earn fate points towards unlocking the next tier, which then unlocks the next, and so on. On the opposite side of the board you have the corresponding crafting. So each time you craft a druidic staff you are awarded fate points towards the next tier. It is quick to understand, but daunting as it is the first visual representation of the sandbox experience.


Destiny Board

Guilds, PvP and group play is important in Albion Online, as you require a guild to claim a region. Claiming a region allows you to set tax to anyone farming in the area, and it also secures you high-tier resources to allow you to craft gear. It allows a nice range of sandbox interaction between guilds, players and politics. Even though you could play Albion Online with no PvP, you’d be missing out. You would need to find your niche and develop it in a true sandbox sense.

We had one guild member focus entirely on becoming a major food supplier to a certain city with a goal to have a monopoly on farming in that area. The banks are local, the auction house is local, the trade is in person. You cannot mail items, you cannot teleport across the land, and if you die  you lose everything. The game promotes a local feel, and requires trade of goods. While playing we saw trade oxen moving up and down the roads and I even purchased goods for the cheap from one area, to sell for with a 250% mark up in another. And it worked!

What we did encounter as a small guild on our rise to power was the zerg mentality. We were wiped out by two different large alliances who steamrolled us outnumbering us 3 to 1. The devs have stated they are tackling zergs for the open world by making AOE attacks do more damage the more people they hit, and other nerfs/buffs in the same manner. While the open world can suffer from zergs, the actual claiming, conquering and battles for regions are instanced 5v5 guild versus guild arenas.

GvG

The GvG offers a fairly clever and complex system. When you claim a region you can set four times in the day for a guild to schedule an attack. It can come in either raids or conquers. The raid can reduce your defensive bonus (which recharges up to 40% in increments of 10% over time) where a conquer can remove one of your tokens. If you lose three tokens you lose the region. This system would allow a small guild like Pyran with 20–30 people to keep and hold a region against a 150-person guild. In addition any guild can have a “battle bank” in which the guild can place items that can be retrieved for the battles.

We did have complaints which may just be due to the fact that the game is still in Alpha, but it would be remiss of me to ignore them. We had no party chat (but once our guild was set up we could use guild chat). When we did die we would be respawned at the nearest city, naked and alone, forcing us to run through full PvP zones (and get ganked again) to get back to my stash. It was annoying and soul crushing to have to run so far just to get back.

Naked Respaw

The game is set to be Free-to-Play with a buy-in Alpha via founders packs which offer you gear, horses and premium currency which can speed up your initial start. The premium currency is not final, but currently you can use it to build vanity items like banners or trophies with your guild emblem upon it. It can also help pay for the upkeep of buildings and crafting fees. The cries of “pay2win” have been uttered, but Albion Online is quickly compared to games like Eve Online where you have plex: it’s a quickener, having gold can save you the time you would otherwise spend farming mobs for cash. You could have all the gold in the world but you still need to put in the time to earn fame to unlock the tiers, and as I’ve experienced on both sides, you can lose everything in one bad fight, or gain everything in one good fight!

Overall Albion Online is a unique take on the MMO genre and is slightly reminiscent of other games like early Ulitma Online, but the concept of the entire game being driven by players sets it apart from traditional MMOs. The game is in Alpha and the developers interact with the community in a friendly fashion. We had a dev join our teamspeak for 15 minutes to answer questions; the devs constantly chat in the global chat and forums; reddit and online communities feature threads where the devs answer questions, discussing decisions and interacting with the players. The game has a huge potential, and a passionate set of devs supporting it.

Dead!

The developers have given us the means to create our own world, we, the players, get to choose our fate.

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