Dragon Age Inquisition - The return of the Demo?

Posted By: Gamerdating Team - July 15, 2015

Has the demo returned!? Origin has popped up a trial mode for Dragon Age Inquisition allowing you to download the game, play unlimited multiplayer and have access to 6 hours playthrough of the single-player campaign. Oh I hope this will set a trend, we need demos, not pre-orders, but... that is for another deeper topic to talk about. So essentially the Dragonslayer DLC Multiplayer, with weekend events, for free? Six hours of the single-p

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Thank you, Mr. Iwata

Posted By: Melissa - July 14, 2015

Hey Gamers, This is a pretty personal post for me and I think a lot of us out there.  The world lost a huge influence the other day, Satoru Iwata, the CEO of Nintendo, and many of us are reeling from the news.  He believed in gaming together and that the joy of playing is what makes a great game.  All over the world, gamers are in mourning.  Including this one. When Iwata started as CEO, I was graduating high school.&nbs

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This Navi finally gets her Link - Gaming Couples Cosplay

Posted By: Melissa - July 13, 2015

Growing up, I thought to be or date a gamer girl was simply socially unacceptable.  In direct opposition to what the stereotype of the response to gamer girls claims, all I got was “friend-zoned”.  In high school, I wanted to date and specifically wanted to date a gamer so that I wouldn’t have to worry about all of the traditional date night rigamarole - the nails, the hair, the small talk, the stress of coming up with

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Witcher 3 The Wild Hunt Review

Posted By: Michael Zarwalski - July 10, 2015

I recently had the opportunity to experience the hype of The Witcher 3: The Wild Hunt firsthand, and take an in-depth look into its vast expanse of gameplay, its massive open world and its breath-taking story. The Witcher 3 once again follows Geralt, this time on his quest to destroy the Wild Hunt, a group of spectres that remind me of the four horsemen of the apocalypse (they are even referred to as the “Red Riders”). As well as t

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Darkest Dungeon Patch "The Hound and Corpse"

Posted By: GamerDating Team - July 09, 2015

Darkest Dungeon is an early access game which has made a splash in the dungeon crawlers. Darkest Dungeon is introducing its latest patch July 15th bringing a new class, the Houndmaster, new features, integrations and constant ongoing balances. After the July update, the next stop for us will be the Cove, a completely new dungeon with it’s own bosses, monsters, curios, traps, and obstacles! If things weren’t salty enough, get

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Games Are The Solution, Not the Problem

Posted By: Melissa - July 08, 2015

“Video games ruined my last relationship.” Working for a gamer dating site, gaming guilt comes up all the time.  It breaks my heart to hear the repeated stories of normal relationship challenges being misconstrued as the inevitable fault of video games when it is the games that can help us through those tough situations.  To date a gamer is the same as dating anyone who has a passion for something and there are even a few

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The Witcher 3 Patch 1.07 coming soon!

Posted By: Gamerdating Team - July 07, 2015

The Witcher 3 have released information on the next big patch. Patch 1.07 is bringing: A new, alternative (optional) movement response mode for Geralt. A player stash for storing items, available in various locations throughout the game. Stash locations are marked on the player's map. Crafting and alchemy components no longer add to the overall inventory weight. Books are now placed in a dedicat

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Update 2.3 - Optimisation and fixes!

Posted By: Gamerdating Team - July 01, 2015

GamerDating goes mobile with full optimisation in version 2.3. We are pleased to announce GamerDating version 2.3 which brings full mobile optimisation on both Android and IOS. We’ve resolved those annoying bugs with the cache for both Firefox and Chrome making the site faster and more reliable, as well as improved the UX in certain places. This patch has many improvements including: Game Library has improved system of searching, s

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Total War: Warhammer Information

Posted By: Gamerdating Team - June 30, 2015

Total War: Warhammer is coming, and the hype is growing. I personally (Alex) cannot wait for the release and I wait with hope, and fear I will be disappointed. Yet here I am watching videos, reading interviews and getting even more hyped. If you've yet to see the scripted battle of Total War: Warhammer check out the cinematic announcement trailer over on the Total War Youtube Channel which introduces the armies available.  I've

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Guild Wars 2 Review

Posted By: Joe "Xirta" - June 29, 2015

Guild Wars 2 is an immersive, fantasy-based MMORPG which allows the player to progress in their own story-based solo play in a persistent world whilst also allowing the addition of missions and events that can be played solo or with others (called “instances”). The story of Guild Wars 2 revolves around dragons, which are bad, corrupted beings that like to raise undead and corrupt the land. These dragons threaten the world of Tyria,

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XCom 2 Gameplay Trailer

Posted By: Gamerdating Team - June 26, 2015

Firaxis Games brought a demo of XCOM 2 to E3 and we saw a quick overview of the video with commentary. Now they have released the short gameplay video.  The single mission comes across as a great interactive cinematic where the story picks up from 10 years after the time humanity surrendered to the alien invasion. With full interaction of the previous Xcom games combined with more cutscenes and an ever evolving narrative it

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Drink Water, RedBull and get DLC

Posted By: Gamerdating Team - June 25, 2015

Recently RedBull and Destiny paired up in a marketing move which sent ripples across the web. In a move seen as a joke, the dark times and a good idea has set off varying responses and some are just brilliant. Destiny is a PS4 Exclusive FPSMMO and RedBull are offering cans which you can buy, get codes and redeem your in game products. RedBull is offering a "Focused Light" a one-time consumable Bonus XP buff which increases all

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Terraria 1.3 Official Trailer

Posted By: Gamerdating Team - June 24, 2015

Terraria is only a week away, and even though the development team did not have time to make a video, the community yet again stepped up and worked with the team to create the next official trailer. Terraria is a shining success in the sea of early access crowd funded games which can show that developers can succeed. With each patch comes new features, new improved functionality and at times feels like an entirely new improved game. Check o

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Albion Online New Trailer and Summer Alpha

Posted By: Gamerdating Team - June 23, 2015

The big Summer Alpha will finally start on the 29th June. The world of Albion will open its ports for both seasoned and first-time settlers to populate it and experience the vast amount of new features and improvements implemented since the last Winter Alpha in January/February. You can our experience when Pyran went an experienced the game fulltime in our early experiences. Monday, the 29th of June Albion Online is a Free-to-Play

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Call of Duty Black Ops III E3 Co-operative gameplay

Posted By: Gamerdating Team - June 22, 2015

Call of Duty: Black Ops 3 cooperative campaign has been shared online, the cooperative tutorial seen at the E3 Sony Playstation booth is now available for a gander. Call of Duty: Black Ops 3 seems to touch more into the dark side of the future with technology lending a serious hand to the full on combat. What is cool is the game seems to be designed for four-player online co-op or solo play.  Players will encounter epic cin

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E3 Thursday Recap and End!

Posted By: Gamerdating Team - June 19, 2015

This is the last recap of E3 and for more indepth E3 news check out the E3 Expo site. E3 has been an interesting array of announcements, rehashes, promises and full fledged marketing. However amongst all the announcements we've had some great news. Destiny's The Taken King expansion with a continued story. Interesting talk with GameSpot and the creator of the Oculus about the future of VR. To take some of the pret

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E3 Wednesday Recap

Posted By: Gamerdating Team - June 18, 2015

E3 brought us some interesting trailers, announcements, and confirmations about games yesterday, the features and DLC have continued to take E3 as a strong exciting year. We saw more information on Horizon: Zero Dawn, an APRG featuring a female protagonist. An AWESOME trailer for Kingdom Come: Deliverance something which you can tell is something I'm interested in personally! (Alex) A very nice gameplay demo of Metal Gear Solid

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E3 Tuesday Recap

Posted By: Gamerdating Team - June 17, 2015

E3 Officially kicked off today and released a torrent of great news from Nintendo, Square Enix and some cool bits of news about Star Wars Battlefront. Many news sites are now sharing their hands on experience with multiple games as the show floors have opened up. GameSpot has been reporting and these are few of the top bits of news: The Wii U Star Fox was officially named as Star Fox Zero, Super Mario Maker is coming in

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E3 Monday Recap

Posted By: Gamerdating Team - June 16, 2015

E3 continued on Monday, and after following the slam dunk of Bethesda it was a hard gig to headline. Collecting the information from E3 again we list the top news here: The next Gear of War was confirmed. Sony confirmed The Last Guardian will release next year. Call of Duty will have DLC debut on PlayStation. The next Mass Effect has a name and it's Andromeda. Dark Souls 3 will be the last one in the ser

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E3 Kick off and Sunday Recap

Posted By: Gamerdating Team - June 15, 2015

E3 kicked off yesterday and continues over the next few days to bring us new releases, announcements and games. Straight from E3's own mouth we have gathered the list of the top announcements, reveals and hot news straight from E3's Sunday. Dishonored 2 was officially revealed and it looks awesome, especially with the protagonist. Doom showed off plenty of gameplay. Fallout 4 announced to be coming a lot sooner than

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Book of Demons - Papercuts and Dungeon Runs - Review

Posted By: Lily - January 18, 2019

Game

Book of Demons, Smarter than the Average ARPG

Recently out of early access (December 13th). Book of demons is an interesting take on the hack and slash genre, where equipment, spells and abilities come in the form of upgradable cards that you find as treasure as you progress through the game. This mix of deck building, hack and slash and roguelike elements gives Book of Demons its unique selling point.

The story sees yourself, a veteran adventurer, returning home to see it practically empty, and a mysterious evil lurking in the town cathedral. With no one else around, you see it as your duty to purge the cathedral and go deeper and deeper unearthing its secrets and of course getting loot along the way.

What lies within the abandoned cathedral? With only a few townsfolk around, you must venture forth to find out!

Book of demons is set in a paper world and all the story and action is inside the book. The graphics reflect this, and although simple in nature, really suit the setting of the game. I find the sprites very visually appealing, even with basic animations, it is not jarring. The tilesets are fairly detailed and interesting and it is quite easy to feel immersed in the game. Currently there are 3 quest zones each with their own enemies and tilesets, but would expect to see this expanded later with DLC or the like.

Effects such as being stunned, or frozen are also visually appealing. The entire screen changes depending on different status ailments that are affecting your character. The frozen effect makes the UI icey, being stunned activates a mini-game of mousing over stars to pull yourself together. Poison turns your health orb green and clicking it reduces the amount of damage you take from it.

I feel like I am in an episode of Frozen! It is very pretty though.

Combat and movement is done entirely through the mouse and hotkeys, your character is essentially on a track and can’t be moved off it making movement sometimes feel restrictive and monsters have free movement, this isn’t necessarily a bad thing, and adds challenge to the game, as positioning becomes very important, as if you get surrounded on both sides you are unable to move and likely very much dead. Your character auto attacks very slowly which is helpful when moving. Assuming a monster is in range you character will do a basic attack, this is handy due to basic attacks also being bound to the mouse, and you aren’t completely defenseless.

Right clicking rapidly increases your attack rate and along with your socketed abilities and gear this brings an interesting dynamic of customization. Cards can be changed during encounters so you can personalize gear for different encounters and bosses depending on your situation. Mana is used both for spells and abilities as well as socketing equipment. Equipment reserves mana lowering your pool for use with other skills. This along with the different abilities of each class makes playing through on each individual class feel unique. Initially, you just start with the warrior, your traditional sword and board fighter. I often found myself equipping more gear and using my mana less, though some abilities were very useful situationally (one I used very often was a huge leap that allowed me to get away from packs). Later you unlock the ranger and mage classes, which again fit their traditional archetypes. In many ways, combat feels similar to ARPG combat such as Diablo or Path of Exile which I thoroughly enjoyed.

 

 

Going through the dungeon nets you experience which when you level gives you a slight damage increase and a choice of 2 options. Either gain a health point or gain a mana point. The one you don’t choose goes into a pot. The pot collects these points and other materials you gather on your journey and stores them. The more resources you have the greater the rewards in relation to the number of materials spent. Each time you empty the pot and collect the rewards the cost increases slightly making it more and more expensive each time, however dying whilst loot remains in the pot empties the pot completely. This adds a certain amount of risk/reward to your progression, do you collect the loot now or risk leaving it till later and dying.

Should I collect my prizes now, or risk greater rewards?

Dying on normal gameplay drops your currently held cards on the floor and if you wish to recover them you must reenter with different cards to reclaim what was once yours.

Something that I did find very interesting was its flexible dungeon length. A game designed around the concept of “play when you can” allows you to adjust dungeon size to a play length adjustable to your schedule. Flexiscope learns your play style over time and predicts how long a dungeon will take you. Want a 15 mins break whilst revising for university exams? Sure! Stick in a small dungeon and have a couple rooms whilst you let your brain recharge. Want a gaming binge and have several hours to play? Sure! Play one of the larger dungeons and have an hour long dungeon crawl. I have often found myself playing this between other games when looking for something to do and it fits perfectly in whatever time you have available.

Flexiscope in action, giving me the choice of a quick tea break game, or an epic gaming marathon!

The game also has an endless mode once you have killed the final boss allowing you to continue playing through the procedurally generated dungeons for better loot, and has options to enable roguelike elements such as essentially perm-death. Although I am not a fan of hardcore modes, I do feel this is a good addition for fans of that playstyle. It certainly has a lot of replayability so starting from scratch doesn’t feel like a chore.

The game is fully voice acted, which was something I wasn’t expecting from the game, however the 4 NPCS in town do lack life, and found myself not really caring about what they had to say, skipping most of the dialog. The story is not especially strong and definitely feels second to the gameplay. Beyond go into cathedral, kill bad stuff, there isn’t much story, and couldn’t really tell you much else about it. Definitely one of the weaker aspects of the game, however I do feel a lot of hack and slash games do fall foul at this hurdle, so isn’t just an issue with Book of Demons.

All in all I have enjoyed my time playing Book of Demons. Those familiar with ARPG’s will find most of the controls intuitive and those who aren’t should be able to pick them up fairly quickly. The game is challenging and adaptive to your own playstyle, giving you an enjoyable experience no matter your skill level. With plenty of room for new DLC, such as new cards, classes, bosses and more I hope to see development on this game for the next while at least as I feel it definitely has room to grow. Currently priced £19.99 I definitely think it is worth the price.

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