Dragon Age Inquisition - The return of the Demo?

Posted By: Gamerdating Team - July 15, 2015

Has the demo returned!? Origin has popped up a trial mode for Dragon Age Inquisition allowing you to download the game, play unlimited multiplayer and have access to 6 hours playthrough of the single-player campaign. Oh I hope this will set a trend, we need demos, not pre-orders, but... that is for another deeper topic to talk about. So essentially the Dragonslayer DLC Multiplayer, with weekend events, for free? Six hours of the single-p

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Thank you, Mr. Iwata

Posted By: Melissa - July 14, 2015

Hey Gamers, This is a pretty personal post for me and I think a lot of us out there.  The world lost a huge influence the other day, Satoru Iwata, the CEO of Nintendo, and many of us are reeling from the news.  He believed in gaming together and that the joy of playing is what makes a great game.  All over the world, gamers are in mourning.  Including this one. When Iwata started as CEO, I was graduating high school.&nbs

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This Navi finally gets her Link - Gaming Couples Cosplay

Posted By: Melissa - July 13, 2015

Growing up, I thought to be or date a gamer girl was simply socially unacceptable.  In direct opposition to what the stereotype of the response to gamer girls claims, all I got was “friend-zoned”.  In high school, I wanted to date and specifically wanted to date a gamer so that I wouldn’t have to worry about all of the traditional date night rigamarole - the nails, the hair, the small talk, the stress of coming up with

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Witcher 3 The Wild Hunt Review

Posted By: Michael Zarwalski - July 10, 2015

I recently had the opportunity to experience the hype of The Witcher 3: The Wild Hunt firsthand, and take an in-depth look into its vast expanse of gameplay, its massive open world and its breath-taking story. The Witcher 3 once again follows Geralt, this time on his quest to destroy the Wild Hunt, a group of spectres that remind me of the four horsemen of the apocalypse (they are even referred to as the “Red Riders”). As well as t

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Darkest Dungeon Patch "The Hound and Corpse"

Posted By: GamerDating Team - July 09, 2015

Darkest Dungeon is an early access game which has made a splash in the dungeon crawlers. Darkest Dungeon is introducing its latest patch July 15th bringing a new class, the Houndmaster, new features, integrations and constant ongoing balances. After the July update, the next stop for us will be the Cove, a completely new dungeon with it’s own bosses, monsters, curios, traps, and obstacles! If things weren’t salty enough, get

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Games Are The Solution, Not the Problem

Posted By: Melissa - July 08, 2015

“Video games ruined my last relationship.” Working for a gamer dating site, gaming guilt comes up all the time.  It breaks my heart to hear the repeated stories of normal relationship challenges being misconstrued as the inevitable fault of video games when it is the games that can help us through those tough situations.  To date a gamer is the same as dating anyone who has a passion for something and there are even a few

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The Witcher 3 Patch 1.07 coming soon!

Posted By: Gamerdating Team - July 07, 2015

The Witcher 3 have released information on the next big patch. Patch 1.07 is bringing: A new, alternative (optional) movement response mode for Geralt. A player stash for storing items, available in various locations throughout the game. Stash locations are marked on the player's map. Crafting and alchemy components no longer add to the overall inventory weight. Books are now placed in a dedicat

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Update 2.3 - Optimisation and fixes!

Posted By: Gamerdating Team - July 01, 2015

GamerDating goes mobile with full optimisation in version 2.3. We are pleased to announce GamerDating version 2.3 which brings full mobile optimisation on both Android and IOS. We’ve resolved those annoying bugs with the cache for both Firefox and Chrome making the site faster and more reliable, as well as improved the UX in certain places. This patch has many improvements including: Game Library has improved system of searching, s

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Total War: Warhammer Information

Posted By: Gamerdating Team - June 30, 2015

Total War: Warhammer is coming, and the hype is growing. I personally (Alex) cannot wait for the release and I wait with hope, and fear I will be disappointed. Yet here I am watching videos, reading interviews and getting even more hyped. If you've yet to see the scripted battle of Total War: Warhammer check out the cinematic announcement trailer over on the Total War Youtube Channel which introduces the armies available.  I've

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Guild Wars 2 Review

Posted By: Joe "Xirta" - June 29, 2015

Guild Wars 2 is an immersive, fantasy-based MMORPG which allows the player to progress in their own story-based solo play in a persistent world whilst also allowing the addition of missions and events that can be played solo or with others (called “instances”). The story of Guild Wars 2 revolves around dragons, which are bad, corrupted beings that like to raise undead and corrupt the land. These dragons threaten the world of Tyria,

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XCom 2 Gameplay Trailer

Posted By: Gamerdating Team - June 26, 2015

Firaxis Games brought a demo of XCOM 2 to E3 and we saw a quick overview of the video with commentary. Now they have released the short gameplay video.  The single mission comes across as a great interactive cinematic where the story picks up from 10 years after the time humanity surrendered to the alien invasion. With full interaction of the previous Xcom games combined with more cutscenes and an ever evolving narrative it

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Drink Water, RedBull and get DLC

Posted By: Gamerdating Team - June 25, 2015

Recently RedBull and Destiny paired up in a marketing move which sent ripples across the web. In a move seen as a joke, the dark times and a good idea has set off varying responses and some are just brilliant. Destiny is a PS4 Exclusive FPSMMO and RedBull are offering cans which you can buy, get codes and redeem your in game products. RedBull is offering a "Focused Light" a one-time consumable Bonus XP buff which increases all

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Terraria 1.3 Official Trailer

Posted By: Gamerdating Team - June 24, 2015

Terraria is only a week away, and even though the development team did not have time to make a video, the community yet again stepped up and worked with the team to create the next official trailer. Terraria is a shining success in the sea of early access crowd funded games which can show that developers can succeed. With each patch comes new features, new improved functionality and at times feels like an entirely new improved game. Check o

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Albion Online New Trailer and Summer Alpha

Posted By: Gamerdating Team - June 23, 2015

The big Summer Alpha will finally start on the 29th June. The world of Albion will open its ports for both seasoned and first-time settlers to populate it and experience the vast amount of new features and improvements implemented since the last Winter Alpha in January/February. You can our experience when Pyran went an experienced the game fulltime in our early experiences. Monday, the 29th of June Albion Online is a Free-to-Play

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Call of Duty Black Ops III E3 Co-operative gameplay

Posted By: Gamerdating Team - June 22, 2015

Call of Duty: Black Ops 3 cooperative campaign has been shared online, the cooperative tutorial seen at the E3 Sony Playstation booth is now available for a gander. Call of Duty: Black Ops 3 seems to touch more into the dark side of the future with technology lending a serious hand to the full on combat. What is cool is the game seems to be designed for four-player online co-op or solo play.  Players will encounter epic cin

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E3 Thursday Recap and End!

Posted By: Gamerdating Team - June 19, 2015

This is the last recap of E3 and for more indepth E3 news check out the E3 Expo site. E3 has been an interesting array of announcements, rehashes, promises and full fledged marketing. However amongst all the announcements we've had some great news. Destiny's The Taken King expansion with a continued story. Interesting talk with GameSpot and the creator of the Oculus about the future of VR. To take some of the pret

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E3 Wednesday Recap

Posted By: Gamerdating Team - June 18, 2015

E3 brought us some interesting trailers, announcements, and confirmations about games yesterday, the features and DLC have continued to take E3 as a strong exciting year. We saw more information on Horizon: Zero Dawn, an APRG featuring a female protagonist. An AWESOME trailer for Kingdom Come: Deliverance something which you can tell is something I'm interested in personally! (Alex) A very nice gameplay demo of Metal Gear Solid

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E3 Tuesday Recap

Posted By: Gamerdating Team - June 17, 2015

E3 Officially kicked off today and released a torrent of great news from Nintendo, Square Enix and some cool bits of news about Star Wars Battlefront. Many news sites are now sharing their hands on experience with multiple games as the show floors have opened up. GameSpot has been reporting and these are few of the top bits of news: The Wii U Star Fox was officially named as Star Fox Zero, Super Mario Maker is coming in

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E3 Monday Recap

Posted By: Gamerdating Team - June 16, 2015

E3 continued on Monday, and after following the slam dunk of Bethesda it was a hard gig to headline. Collecting the information from E3 again we list the top news here: The next Gear of War was confirmed. Sony confirmed The Last Guardian will release next year. Call of Duty will have DLC debut on PlayStation. The next Mass Effect has a name and it's Andromeda. Dark Souls 3 will be the last one in the ser

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E3 Kick off and Sunday Recap

Posted By: Gamerdating Team - June 15, 2015

E3 kicked off yesterday and continues over the next few days to bring us new releases, announcements and games. Straight from E3's own mouth we have gathered the list of the top announcements, reveals and hot news straight from E3's Sunday. Dishonored 2 was officially revealed and it looks awesome, especially with the protagonist. Doom showed off plenty of gameplay. Fallout 4 announced to be coming a lot sooner than

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Frostpunked to my heart - Frostpunk Review

Posted By: James - May 28, 2018

Game

A Cold wind blows across the town.

 

80 stunted refugees stumble through the wind to the remains of what was their train that drove into the frosty winds God only knows where.

 

There before us, in a steampunkesque Dickensian world lies the world of FrostPunk. FrostPunk, where every small decision not a battle against your people, a battle to retain control, its against one thing, the cold, the ever pressing effervescent cold that surrounds you. The world has been destroyed in a post-apocalyptic wind that is colder than anything that has been seen before in the history of mankind, think the day after tomorrow but Victorian steampunk Day After Tomorrow.



In a nutshell, the game plays very similar to something like settlers crossed with The Banner Saga.

This makes for some very interesting decisions that the player must make.

The game that I couldn't put down (and that's saying something because games like this generally hold my attention for as long as me building my first Big Town) however I found myself staring at my screen for hours looking at the same thing. Looking at a ring, at the tower in the middle of my town, the tower that ensures that my people survive.

 

Just that tower the generator generates the heat from cold, and it must have fuel.

 

I say that again, it must have fuel, it must be fed, for without it everyone will die everyone you now know in this tiny encampment in a little crater somewhere in the North will die.

This leads to some extraordinary gameplay something that I didn't think I'd witness in a long time, I found myself looking at the same screen for 9 hours wanting and needing to know what the outcome of my people would be and how I could lead my people through the storm.

-40 degrees that's your flat temperature around you that you have to deal with. This, every single hour of every single day and that's where your generator comes in, for without it everybody's going to die. You won't be able to build shelter, you won't be able to forage for things, you won't be able to sleep, because it will be too cold, these are the challenges that this game places before you, this game places you in a situation where about 30 houses worth of space is all you have between one side of the crater you live in and the other side.

 

Whole civilizations have to live with in this crater, why? Because if you don't you won't be near the generator.

And without the generator you're going to die, because outside the generator it's -70 degrees now, and around the generator it's a comfortable temperature. But the generator must be fed. There are all kinds of other resources that you need to do this, you need to build better houses because as the game goes on what are you fighting? You're not fighting people, you're fighting the cold, you need to build new houses that are made out of stronger things, so your little encampment has to go from building houses out of wood to building houses out of wood and steel.

 

If you don't build your new houses out of steel, you'll have to find more coal for the generator.

 

Thus this game become a steady balance between the amount of coal you're digging out of the ground, sometimes finding in the crator, because you don't have time to dig it out of the ground in a mine, you don't have the resources to put a mine together.

So you have to temper what your people are doing and carefully, balance the feeding of the generator, the all-important generator, and the feeding of your people, who also need food.

This leads to some really interesting gameplay, this isn't just an economy game, this is an economy survival game, but this time it isn't like They Are Billions or another game of a similar vein, where you're building a big camp and having to keep aggresive people (or beings) out.

This isn't one of those economy micro games Warcraft 3 or Starcraft 2 where you have to build a little base and defend yourself against wave after wave of enemies.

No, there are no enemies in this game, the enemy in this game proves to be nothing more than the environment itself, which will kill you if you don't stay warm.

Which will kill you if you don't feed your people.



FrostPunk itself runs on a beautiful engine nicely made, there’s not really much to show, there about two screens you have to tab between the first screen is your crater which you will be looking at for hours at a time and be enthralled by the fact that you're looking at your crater for hours at a time, watching your little people go about their daily tasks watching the pleasant hum and clink of the generator while all the horrible cold is threatening to engulf you and kill everybody.

 

The graphics are pleasant and realistic they're not highly stylized but I would say there are they are a notch above the same sort of Steampunk theme that you could find in a game like Dishonored, in fact the Dishonored and steampunk universe in itself has really lent itself to this situation because rather than having High Technology, where perhaps now we would have electric generators and electricity where we would be able to constantly generate new sources of power, in this steampunk universe you have to burn coal, there's nothing else you can do but burn more coal, because there's no other way of generating heat than burning coal for your generator.

The game doesn't really go about explaining why there was a catastrophe or why the climate has dropped to Sub-Zero temperatures across the whole planet, and actually, it doesn't really need to, there are enough games that overly explain on indeed of films that overly explain the situation that people are placed in this game leaves it to your imagination, it leaves hints from time to time from scientists who you will find out in the frozen waste from the second screen which I referred to which is an overlay of your surrounding area,

 

Your surrounding area you won't be able to see because you don't have telescopic equipment good enough to see through the constant snow storms and blizzards.

 

The only thing you have connecting you to the outside world of your crater are two teams of scouts that you can train up and send to go away on little more or less event quests, the Scouts will take a period of time to reach the event and then the quest will be triggered, you will then have a series of options in which you can tell the Scouts to do,  some of the things might include the Scouts found an abandoned camp everyone, died but there's a bunch of wood coal and steel that the Scouts could take back with them if you want them to do.

 

Of course there are also other exotic things which this finds and of course the most important thing that you will need back to your camp, people.

 

Without people nothing happens, here nothing will survive, the people have to look after the town, the people feed the generator, and the generator has to keep the people alive.

 

There's almost a symbiosis with the generator in you and your people, it makes for a very interesting storyline which as I said in the first campaign, kept me enthralled for 9 hours.

I couldn't look away from my screen in fact I believe I took one break before I completed the campaign which at its conclusion was extremely stressful and difficult, and I can't believe I got through in a single playthrough, and I can't believe I got through without saving and loading the game at any point, all I did was I played it to its conclusion and my god do I feel like an economy game boss, being able to beat that campaign in one go, because by the end of it you feel like you've really accomplish something, after staring at your screen at the same warm little generator for 9 hours, that was a great campaign.

 

There's other content in the game other than the first campaign but, was the game worth the money just for that? Worth that just for those first nine hours? Absolutely, because I couldn't tear myself away from the screen it was an absolutely enthralling and well-built handcrafted and beautifully made game that was bug free and had little to be desired in additions.

The way you manage your economy is done simply and efficiently almost ruthlessly.

Infact the game does give you at one point the ability to choose whether to be a ruthless dictator or choose whether to go perhaps down the path of spirituality, I went down the part of order, perhaps thinking that an ordered Society would be better than a spiritual and superstitious society, or but I didn't know that the things you could do down the order path were basically public executions, and other things, unfortunately I ended up becoming near enough a ruthless dictator without clicking on the ruthless dictator button.

 

But within the context of the game it seems fine, these 100 people would not and could not survive without ruthless dictatorship of what they do every day, if you don't bring the 30 coal that we need to the generator today, the generator will go off, and then people will start getting ill, and when people get ill things get bad, because people stop working, and when people stop working because they're ill, nobody hunts for food and the generator doesn't get fed which means everyone goes cold and more people get ill.

There’s this wonderful symbiosis at the heart of this game which I haven't really felt in other games before, people feed the generator, the generator feeds the people all for the sake of just keeping everybody alive. There's nothing else really to it, there's no greater enemy that you have to overcome, there's no secondary faction that you have to interact with, there's no one outside of your little bubble that you need to deal with, and when others come along, invite them in, share your precious few resources, or tell them to go away, there’s no consequence, so letting people in becomes the welcoming of a challenge, not the forcing of a challenge. How are you going to feed them? You don't have to, but the challenge is inviting enough.

This is pure symbiosis in-game form as a strategy game, without having to overcome another player or another opponent it's deeply referred there is no one else, you just have to stay alive, you have economy or we are going to die, and in fact it's different in that regard to other strategy games where you just have to stay alive, for example another economy management game the environment reaches a certain level of challenge that doesn't really go above that and then it starts throwing enemies at you.

For example there might be a very cold winter which will have to deal with and if you don't set up enough robust systems in order to deal with a cold winter in a different economy game where you might get a summer where you might be able to grow food your people will just continue happily ticking over the little economy train that you've made for them. In FrostPunk you don't have that luxury new line, things will get harder, the environment will get tougher, it will be a bigger problem to collect coal, it will get colder, it will get colder, and then it will get colder, and the challenges that await to keep the cold out to stop people from dying are significant but deeply rewarding as a game experience.

This has been one of the most fun strategy games I've played this year and honestly I've only just picked up Crusader Kings 2 which is destroying my time, but this game was really a real gem amongst a lot of strategy games which I felt little to say about recently.

 

This is a real time strategy game with elements of The Banner Saga and a few other classics mixed in like some of the later Settlers games.

 

If managing an economy in slightly different ways while trying to survive in a steampunk universe in a world that's threatening to freeze everyone to death sound good to you, you should definitely pick this up I heartily recommend it.

 

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