GDC 2015 hits record attendance with 26,000

Posted By: Gamerdating Team - March 10, 2015

Develop GDC announced that more than 26,000 games industry professionals were in San Francisco for last week's Game Developers Conference hitting an all time record high. GDC 2015 announced some big news with Epic Games and Unreal Engine 4 becoming free to all, and Unity 5 launching. In addition Vale announced their Source 2 engine. Valve hit the virtual reality scene with HTC Vive, and Project Morpheus release some updates, and AM

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Blizzards Overwatch address female diversity

Posted By: Gamerdating Team - March 09, 2015

Ever since Blizzards FPS: Overwatch was announced we've been on the edge of our seats watching the awesome cinematic and arguing over who looks coolest. One issue was raised where it was observed that female characters lacked coverage of all roles. Blizzard has answered with Zarya. Announced at PAX East 2015, Zarya, is a Russian soldier who is one of "world's strongest women.": We've been hearing a lot o

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Valve announce Steam Machine details

Posted By: Gamerdating Team - March 06, 2015

Valve's have announced their new Steam machines, designed in taking PC gaming into the living room and will cost as little as $460 (£302). The Steam Machines have been detailed on the Steam website, and shows multiple suppliers from Alienware, Asus, Gigabyte, Origin, Zotac and more (up to 15).  Does Steam and their design of living room boxes appeal to the average gamer? Will this re-introduce living ro

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Battlefield 4 - Mega patch improvements!

Posted By: Gamerdating Team - March 03, 2015

DICE has released a huge mega patch today, with updates to Battlefield 4 to make the multiplayer experience stellar. Improvements to the netcode have been a welcome bit of news with new game modes, improvements to spawning, combat, health, new graphic updates and ui changes. You can check out the full blog announcment in the battlelog, where you can read all about the PC, Xbox and PS updates.    

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3DRealms is back with Bombshell

Posted By: Gamerdating Team - March 03, 2015

From the creators of Rise of the Triads, Duke Nukem and Max Payne, comes Bombshell, an isometric action role-playing game for PC and consoles. Bomb disposal technician turned mercenary for hire, Shelly "Bombshell" Harrison must strong-arm her way across 4 planets in an Unreal Engine-powered galactic adventure to rescue the president from an apocalyptic alien threat.  The trailer (available on youtube) reminds me of Alien

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We Happy Few, new crazy indie title.

Posted By: Gamerdating Team - February 27, 2015

Compulsion games have announced their title: We Happy Few, a game they've been developing since early 2014. With a very special theme and artwork the game feels freaky and I'm eager to get more information! We Happy Few will be at PAX East 2015 with a playable "build" for anyone to have a go. Check out the trailer here, its crazy, awesome and I cannot wait to get my hands on it!

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Warhammer 40,000 announce their PC MOBA

Posted By: Gamerdating Team - February 26, 2015

Games Workshop’s Warhammer 40,000 is at it again, Whitebox Interactive announce their latest game devloping Warhammer 40k: Dark Nexus Arena. Stated to have the heroes such as Space Marines, Orks, and the Tau in an assortment of four vs four player battles. Other races such as the Sisters of Battle, Dark Eldar, Eldar, and Chaos Space Marines will be added in the fullness of time. It is interesting to note the four vs four bat

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GTAV Heists releasing March 10th

Posted By: Gamerdating Team - February 25, 2015

Rockstar Games announced two updates yesterday with a date of March 10th for Online Heists and another delay for the eagerly awaited PC version to be released April 14th. Online Heists We are excited to announce that the launch of Heists for GTA Online is scheduled for March 10th. We know it’s been a wait, and appreciate your patience. Heists will bring a brand new 4-player cooperative gameplay experience to GTA Online, giving pl

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Steam now has over 125 million active accounts

Posted By: Gamerdating Team - February 24, 2015

Steam released a press release with the Steam VR.  GDC 2015 will mark the 13th anniversary of Valve's first public announcement of Steam, which has since become the leading platform for PC, Mac, and Linux games and software.  In the last year, Steam added new services and features - including In-Home Streaming, Broadcasting, Music, and user created stores - as it grew to over 125 million active accounts worldwide.  S

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Updates and Fixes

Posted By: Gamerdating Team - February 23, 2015

Hello all, Thank you for your continued support, reports and emails about errors, bugs and features. We take everything on board and strive to build the best service for all.  We've been busy this last week fixing some glaring bugs involving: Landing page game art. Landing page graphical bugs fixed and load speed improved. Game Library now pulls games correctly. Footer layout bugs fixed. Subscription displaying incorr

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UK's first dedicated eSports arena: The Gfinity Arena revealed

Posted By: Gamerdating Team - February 20, 2015

Next month the UK gets its first dedicated eSports Arena at the Vue Cinema, Fulham Broadway London. Within the Vue Cinema, the Gfinity Arena hosts three custom-built stages with capacity to house over 600 gaming fanatics, offering the comfiest seats found in eSports. Get your tickets through the Vue website when they go on sale, and what a better place to take your special someone on a special date. eSports Arena to watch our f

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GamersGate celebrate 10th Anniversary

Posted By: Gamerdating Team - February 19, 2015

GamersGate are celebrating 10 years of trading with exclusive 48 hours deals. You can pick up Valkyria Chronicles, Company of Heroes 2, Defiance, and Tom Clancy's games for 50-75% off. We always like to see successful gaming ventures last a while, and we'd like to salute GamersGate for 10 years of -as they call it- awesomeness. Some cracking games ideal for co-op play, and some amazing rpgs.

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Grow Home patched

Posted By: Gamerdating Team - February 18, 2015

Grow Home has been one of those games that slips easily under your radar. You play as BUD (Botanical Utility Droid), a robot on a mission to save his home planet by harvesting the seeds of a giant alien plant. Sure, sounds a little... dry, but it's a great 3D platformer with charm, and taste. With the latest update: Some rare flora and fauna has been recently detected on the alien planet. M.O.M has a new side quest for B.U.D to inv

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New Colorblind Support in WoW Patch 6.1

Posted By: Gamerdating Team - February 17, 2015

World of Warcraft patch 6.1 has revealed that you’ll find a new user interface system that we’ve designed to assist players who have common visual issues related to colorblindness. In the new ‘Accessibility’ interface configuration section, you’ll be able to enable both text and color enhancements that may improve your visual experience while playing WoW. ‘Enable UI Colorblind Mode’ (which was pre

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ESL reveals biggest UK tournament for CS:GO and LoL

Posted By: Gamerdating Team - February 16, 2015

The ESL UK Premiership, the company's largest tournament since 2010, has been announced today for Counter-Strike: Global Offensive and League of Legends players to win £12,000. The tournaments will be spread over two months of online brackets to culminate in an offline finals at London MCM Comic Con over the 22-24 May weekend, in front of an expected 110,000 spectators. The first qualifiers are scheduled to begin on 23 February. Y

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Silly Stereotypes that Surround Gamers

Posted By: Melissa - February 15, 2015

When I opened my eyes the other morning to a pounding headache and an empty bed, I was instantly in a grumpy mood. Jordan had been out of bed for a couple hours, from what I could hear, his cough was getting worse. Now, I feared I was in the virus’ sights. Thoughts of having an excuse to make chicken soup would usually at least make me a little happy, but today would be a long day with no extra bandwidth. Sitting up, my fears were confirmed

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Why Super Mario 3D World might quite possibly saved my love life.

Posted By: Lacey - February 15, 2015

My husband doesn’t get me. I’ve known this… I’m a complicated stress ball of a woman and at times a bit demanding. Like any woman I appreciate romantic gestures or thoughtful gifts. Which is why last Christmas when my husband gifted me with a Wii U I was honestly a little confused. Please don’t get me wrong I knew how great of a gift it was! But I don’t game… I should have kept my confusion to myself

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GamerDating Launch

Posted By: Gamerdating Team - February 15, 2015

GamerDating has launched, congratulations and welcome to GamerDating.  To get started fill in your profile to reflect you, the person behind the screen. Hang up your gaming persona, because here we are all gaming fanatics, but we are people! Once you've finished filling in your profile (and remember the more detail, the more success), search the matching system for like minded people. If you like the look of someone, get in touc

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Why you need a picture

Posted By: Gamerdating Team - February 15, 2015

Yes, you will need to upload a picture of real-life you. Because you are awesome. Because you are beautiful. Because real people have real faces. Because relationships happen between people, not avatars. We created GamerDating.com with one goal in mind: to help gamers find other gamers to love them in game and out. To achieve this goal, we feel it is important that our community be made up not of anonymous avatars, but the amazing

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Ian's Story Part 1 - Success of Online Dating

Posted By: Ian - February 15, 2015

Hello, My name is Ian, and happily married to my wife Anne, whom I met through online dating. If you had of asked me some five or six years ago about online dating I may have scoffed at the idea and said it was for either sleazy men and desperate old women. However, times have changed and I now believe it to be one of the best ways to meat like minded individuals and some genuinely nice people. I've never been one for night clubs and

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Frostpunked to my heart - Frostpunk Review

Posted By: James - May 28, 2018

Game

A Cold wind blows across the town.

 

80 stunted refugees stumble through the wind to the remains of what was their train that drove into the frosty winds God only knows where.

 

There before us, in a steampunkesque Dickensian world lies the world of FrostPunk. FrostPunk, where every small decision not a battle against your people, a battle to retain control, its against one thing, the cold, the ever pressing effervescent cold that surrounds you. The world has been destroyed in a post-apocalyptic wind that is colder than anything that has been seen before in the history of mankind, think the day after tomorrow but Victorian steampunk Day After Tomorrow.



In a nutshell, the game plays very similar to something like settlers crossed with The Banner Saga.

This makes for some very interesting decisions that the player must make.

The game that I couldn't put down (and that's saying something because games like this generally hold my attention for as long as me building my first Big Town) however I found myself staring at my screen for hours looking at the same thing. Looking at a ring, at the tower in the middle of my town, the tower that ensures that my people survive.

 

Just that tower the generator generates the heat from cold, and it must have fuel.

 

I say that again, it must have fuel, it must be fed, for without it everyone will die everyone you now know in this tiny encampment in a little crater somewhere in the North will die.

This leads to some extraordinary gameplay something that I didn't think I'd witness in a long time, I found myself looking at the same screen for 9 hours wanting and needing to know what the outcome of my people would be and how I could lead my people through the storm.

-40 degrees that's your flat temperature around you that you have to deal with. This, every single hour of every single day and that's where your generator comes in, for without it everybody's going to die. You won't be able to build shelter, you won't be able to forage for things, you won't be able to sleep, because it will be too cold, these are the challenges that this game places before you, this game places you in a situation where about 30 houses worth of space is all you have between one side of the crater you live in and the other side.

 

Whole civilizations have to live with in this crater, why? Because if you don't you won't be near the generator.

And without the generator you're going to die, because outside the generator it's -70 degrees now, and around the generator it's a comfortable temperature. But the generator must be fed. There are all kinds of other resources that you need to do this, you need to build better houses because as the game goes on what are you fighting? You're not fighting people, you're fighting the cold, you need to build new houses that are made out of stronger things, so your little encampment has to go from building houses out of wood to building houses out of wood and steel.

 

If you don't build your new houses out of steel, you'll have to find more coal for the generator.

 

Thus this game become a steady balance between the amount of coal you're digging out of the ground, sometimes finding in the crator, because you don't have time to dig it out of the ground in a mine, you don't have the resources to put a mine together.

So you have to temper what your people are doing and carefully, balance the feeding of the generator, the all-important generator, and the feeding of your people, who also need food.

This leads to some really interesting gameplay, this isn't just an economy game, this is an economy survival game, but this time it isn't like They Are Billions or another game of a similar vein, where you're building a big camp and having to keep aggresive people (or beings) out.

This isn't one of those economy micro games Warcraft 3 or Starcraft 2 where you have to build a little base and defend yourself against wave after wave of enemies.

No, there are no enemies in this game, the enemy in this game proves to be nothing more than the environment itself, which will kill you if you don't stay warm.

Which will kill you if you don't feed your people.



FrostPunk itself runs on a beautiful engine nicely made, there’s not really much to show, there about two screens you have to tab between the first screen is your crater which you will be looking at for hours at a time and be enthralled by the fact that you're looking at your crater for hours at a time, watching your little people go about their daily tasks watching the pleasant hum and clink of the generator while all the horrible cold is threatening to engulf you and kill everybody.

 

The graphics are pleasant and realistic they're not highly stylized but I would say there are they are a notch above the same sort of Steampunk theme that you could find in a game like Dishonored, in fact the Dishonored and steampunk universe in itself has really lent itself to this situation because rather than having High Technology, where perhaps now we would have electric generators and electricity where we would be able to constantly generate new sources of power, in this steampunk universe you have to burn coal, there's nothing else you can do but burn more coal, because there's no other way of generating heat than burning coal for your generator.

The game doesn't really go about explaining why there was a catastrophe or why the climate has dropped to Sub-Zero temperatures across the whole planet, and actually, it doesn't really need to, there are enough games that overly explain on indeed of films that overly explain the situation that people are placed in this game leaves it to your imagination, it leaves hints from time to time from scientists who you will find out in the frozen waste from the second screen which I referred to which is an overlay of your surrounding area,

 

Your surrounding area you won't be able to see because you don't have telescopic equipment good enough to see through the constant snow storms and blizzards.

 

The only thing you have connecting you to the outside world of your crater are two teams of scouts that you can train up and send to go away on little more or less event quests, the Scouts will take a period of time to reach the event and then the quest will be triggered, you will then have a series of options in which you can tell the Scouts to do,  some of the things might include the Scouts found an abandoned camp everyone, died but there's a bunch of wood coal and steel that the Scouts could take back with them if you want them to do.

 

Of course there are also other exotic things which this finds and of course the most important thing that you will need back to your camp, people.

 

Without people nothing happens, here nothing will survive, the people have to look after the town, the people feed the generator, and the generator has to keep the people alive.

 

There's almost a symbiosis with the generator in you and your people, it makes for a very interesting storyline which as I said in the first campaign, kept me enthralled for 9 hours.

I couldn't look away from my screen in fact I believe I took one break before I completed the campaign which at its conclusion was extremely stressful and difficult, and I can't believe I got through in a single playthrough, and I can't believe I got through without saving and loading the game at any point, all I did was I played it to its conclusion and my god do I feel like an economy game boss, being able to beat that campaign in one go, because by the end of it you feel like you've really accomplish something, after staring at your screen at the same warm little generator for 9 hours, that was a great campaign.

 

There's other content in the game other than the first campaign but, was the game worth the money just for that? Worth that just for those first nine hours? Absolutely, because I couldn't tear myself away from the screen it was an absolutely enthralling and well-built handcrafted and beautifully made game that was bug free and had little to be desired in additions.

The way you manage your economy is done simply and efficiently almost ruthlessly.

Infact the game does give you at one point the ability to choose whether to be a ruthless dictator or choose whether to go perhaps down the path of spirituality, I went down the part of order, perhaps thinking that an ordered Society would be better than a spiritual and superstitious society, or but I didn't know that the things you could do down the order path were basically public executions, and other things, unfortunately I ended up becoming near enough a ruthless dictator without clicking on the ruthless dictator button.

 

But within the context of the game it seems fine, these 100 people would not and could not survive without ruthless dictatorship of what they do every day, if you don't bring the 30 coal that we need to the generator today, the generator will go off, and then people will start getting ill, and when people get ill things get bad, because people stop working, and when people stop working because they're ill, nobody hunts for food and the generator doesn't get fed which means everyone goes cold and more people get ill.

There’s this wonderful symbiosis at the heart of this game which I haven't really felt in other games before, people feed the generator, the generator feeds the people all for the sake of just keeping everybody alive. There's nothing else really to it, there's no greater enemy that you have to overcome, there's no secondary faction that you have to interact with, there's no one outside of your little bubble that you need to deal with, and when others come along, invite them in, share your precious few resources, or tell them to go away, there’s no consequence, so letting people in becomes the welcoming of a challenge, not the forcing of a challenge. How are you going to feed them? You don't have to, but the challenge is inviting enough.

This is pure symbiosis in-game form as a strategy game, without having to overcome another player or another opponent it's deeply referred there is no one else, you just have to stay alive, you have economy or we are going to die, and in fact it's different in that regard to other strategy games where you just have to stay alive, for example another economy management game the environment reaches a certain level of challenge that doesn't really go above that and then it starts throwing enemies at you.

For example there might be a very cold winter which will have to deal with and if you don't set up enough robust systems in order to deal with a cold winter in a different economy game where you might get a summer where you might be able to grow food your people will just continue happily ticking over the little economy train that you've made for them. In FrostPunk you don't have that luxury new line, things will get harder, the environment will get tougher, it will be a bigger problem to collect coal, it will get colder, it will get colder, and then it will get colder, and the challenges that await to keep the cold out to stop people from dying are significant but deeply rewarding as a game experience.

This has been one of the most fun strategy games I've played this year and honestly I've only just picked up Crusader Kings 2 which is destroying my time, but this game was really a real gem amongst a lot of strategy games which I felt little to say about recently.

 

This is a real time strategy game with elements of The Banner Saga and a few other classics mixed in like some of the later Settlers games.

 

If managing an economy in slightly different ways while trying to survive in a steampunk universe in a world that's threatening to freeze everyone to death sound good to you, you should definitely pick this up I heartily recommend it.

 

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