Come get some! 3D Realms on Steam

Posted By: Gamerdating Team - May 06, 2015

The 3D Realms Anthology is now available on Steam offering all the classic games available on PC.  The collection contains 32 revolutionary games to blast back your memories and nostalgia. Here's the list: Alien Carnage / Halloween Harry Arctic Adventure Balls of Steel Bio Menace Blake Stone: Aliens of Gold Blake Stone: Planet Strike Cosmo's Cosmic Adventure Crystal Caves Dark Ages Death Rally Duke Nuk

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Valve remove paid Mods after backlash

Posted By: Gamerdating Team - April 28, 2015

Over the last few days Steam, Valve, Gabe and the PCMR (PC MasterRace) has had a huge cultural overhaul due to the introduction to paid mods for Skyrim.  Valve have turned around and released a statement and reversed their release. We're going to remove the payment feature from the Skyrim workshop. For anyone who spent money on a mod, we'll be refunding you the complete amount. We talked to the team at Bethesda and they agree

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Elite: Dangerous Powerplay Factions announced

Posted By: Gamerdating Team - April 27, 2015

With the third bing content update, Elite: Dangerous is introducing Powerplay. In Powerplay, you can participate in an ongoing battle for interstellar conquest, you'll be able to ally yourself with any one of a number of galactic Powers, earning valuable perks, reputation bonuses and credits for your allegiance.  As a trusted ally of your chosen Power, you will be able to guide their strategy, take on special objectives t

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Total War: WARHAMMER announce trailer

Posted By: Gamerdating Team - April 23, 2015

Total War: WARHAMMER is official! Taking the series to a realm of brutal, high fantasy for the first time in its history,  After Creative Assembly who brought you the Total War Series obtained rights to the IP of warhammer last year, it was rumoured and speculated that they could turn around and release a Warhammer themed game. BOOM they've announced it in an awesome CGI. View the CGI over on Youtube here.

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Heroes of the Storm Launch Date Announced

Posted By: Gamerdating Team - April 20, 2015

Heroes of the Storm, Blizzards MOBA has just announced that Heroes officially launches on June 2, following an open beta testing period that begins on May 19. Blizzard have announced the launch with a video viewed here. Heroes of the Storm will launch with more than 30 playable Heroes, over 130 Skins, 14 steadfast mounts, and 7 dynamic Battlegrounds, each with unique challenges to overcome. Rest assured that we’ll have even more

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Hearthstone hits mobiles

Posted By: Gamerdating Team - April 16, 2015

In a recent announcement Blizzard revealed that Hearthstone® is now playable on iOS® and Android™ phones. With a new intuitive interface hand-crafted for the mobile, the experience is designed for the small screen gaming experience.  Now I can play while on the bus I guess ;) The game shares the servers of all Hearthstone as expected, so your existing tablet and PC players, and anyone who signs into thei

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Post-Apoc RPG: The Technomancer announced

Posted By: Gamerdating Team - April 13, 2015

Bound by Flame studio Spiders have announced The Technomancer a post apocalyptic rpg based on Mars during the War of Water. Developers Spiders released Mars: Wart Logs. The game boasts your usual RPG tropes including techtrees, dynamic conversation dialogue that can alter in-game events and multiple endings. There are also three different fighting styles and a dynamic weapon and armour crafting system. The Technomancer is out

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GamerDating Update Rolled out

Posted By: Gamerdating Team - April 08, 2015

GamerDating version 2.2 has been rolled out. Please don't forget to clear your cache and your pages. The main bulk of this update was clearing up all bugs you reported and bugs we found through constant trials.  Bug fixes include: Improved search Bug fixes to search which caused a crash Bug fixes to game library Bug fixes to photo cropping and upload Bug fixes to game box art Added platform icon to game keys Updat

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Launch of the WoW Token

Posted By: Gamerdating Team - April 07, 2015

The WoW Token, is a new in-game item that allows players to simply and securely exchange gold and game time between each other. You can purchase a WoW Token through the in-game Shop for real money, and then sell it on the Auction House for gold at the current market price. When a player buys a WoW Token from the Auction House for gold, the Token becomes Soulbound, and the player can then redeem it for 30 days of game time. The WoW Token wil

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Happy Easter!

Posted By: Gamerdating Team - April 05, 2015

Happy Easter from everyone at GamerDating. We having a plethora of bug fixes and updates coming and aim to get the website working quickly, with no issues and delays by the end of the month. We will be awarding free time to those who have reported our bugs, helped support the community and also announcing a period of beta testing to all members. More details to come next week. Happy Easter all, and I hope you've all found your easter

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GTA V 60fps PC Trailer released

Posted By: Gamerdating Team - April 02, 2015

Rockstars Grand Theft Auto V 60 Frames-Per-Second PC trailer has been launched today, and can be found over at Rockstar. It looks smooth, slick and is set to launch 14th April. The PC version of GTA V will also launch with more music than the console versions. Grand Theft Auto V was scheduled to release on PC in January, but was put back to March, then again pushed back to April. It's coming, and we can't be more excited.

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Spotify available on Playstation

Posted By: Gamerdating Team - March 30, 2015

Spotify and Playstation sitting in a tree, sharing music easily. The new service will launch initially on PS4 and PS3, as well as Xperia smartphones and tablets. You’ll of course be able to listen to your favorite playlists – including existing playlists from current Spotify users as well as Spotify curated playlists – and enjoy the service on all of Spotify’s supported devices. With the added bonus of being able to

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Pillars of Eternity

Posted By: Gamerdating Team - March 26, 2015

Pillars of Eternity releases in less than an hour! Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™, together with Paradox Interactive is proud to present Pillars of Eternity. Capturing a sense of nostalgia, Pillars of Eternity is your oldschool top down RPG. Play as Dwarf, Elf, Orlan or more, as your typical character classes, with a rich and in depth story. Paradox Interactive

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Dyscourse launched on Steam

Posted By: Gamerdating Team - March 25, 2015

Dyscourse is an interactive choose-your-own adventure where you journey through a stylized world of choice and consequence. You play as Rita, an unfortunate art school grad turned barista who is now stuck on a desert island with a crew of misfit travelers. With a "multiple choice" style prompts, that last choice you just made? It may end up being integral to your rescue or you might have just incited a riot leading to a delightfu

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Batman Arkham Knight release delayed

Posted By: Gamerdating Team - March 24, 2015

This year we've seen some top highly anticipated games delayed a few times, such as GTA V and now Batman Arkham Knight who have now both had two delays each. Maybe the publishers have learnt not to release half finished games? We can only hope! Batman: Arkham Knight, which is to be published by Warner Bros, has been moved from release on PS4, Xbox One and PC on June 2nd to June 23rd. “We're a developer that hates to make

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Star Wars™ Battlefront™ to Debut at Star Wars™ Celebration

Posted By: Gamerdating Team - March 20, 2015

Last year EA announced they were working on Star Wars Battlefront. A year later we've got a confirmation. In an announcement EA  have shared that Star Wars Battlefront will be taking part in Star Wars™ Celebration next month in Anaheim, CA from April 16-19.   

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Elder Scrolls Online is officially B2P.

Posted By: Gamerdating Team - March 20, 2015

Bethesda announced earlier this week that Elder Scrolls Online's mandatory subscription fee has been dropped. Now ESO will no longer require a subscription to play, with "Tamriel Unlimited" expansion you can buy once, play forever. To counter a loss of subscription revenue ESO now has an in game shop offering cosmetics and convience items. In addition to this release, new missions, pvp and pve objectives have be

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Nintendo announces its next system the Nintendo NX

Posted By: Gamerdating Team - March 17, 2015

During a press conference in Japan Nintendo boss Satoru Iwata mentioned new hardware, codenamed NX. Later they confirmed their announcement: As proof that Nintendo maintains strong enthusiasm for the dedicated game system business, let me confirm that Nintendo is currently developing a dedicated game platform with a brand-new concept under the development codename "NX". It is too early to elaborate on the details of this project

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Counter-Strike cracks 1 million concurrent viewers at IEM

Posted By: Gamerdating Team - March 16, 2015

In 2014, 250,000 concurrent viewers tuned in to the Intel Extreme Masters and people we hyped. 250,00 was no small number. This weekend over 1 million concurrent viewers watched Fnatic take this year’s IEM Katowice title over Ninjas in Pyjamas. Over 700,000 people tuned in on Twitch, while many more watched on the in-game client.  For Counter Strike such a record is something to hold proud. eSports and&nb

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Age of Wonders III: Eternal Lords

Posted By: Gamerdating Team - March 12, 2015

Age of Wonders III has announced its second expansion coming April 14th, introducing a brand new campaign with new player class; the Necromancer, new specialisations, new races, maps, conditions and so on. In addition Age of Wonders II Eternal Lords will be released with new Mac and Linux ports of the game. Want to check out the reveal trailer over at Youtube? What is interesting is to see a producer releasing chunky expan

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Frostpunked to my heart - Frostpunk Review

Posted By: James - May 28, 2018

Game

A Cold wind blows across the town.

 

80 stunted refugees stumble through the wind to the remains of what was their train that drove into the frosty winds God only knows where.

 

There before us, in a steampunkesque Dickensian world lies the world of FrostPunk. FrostPunk, where every small decision not a battle against your people, a battle to retain control, its against one thing, the cold, the ever pressing effervescent cold that surrounds you. The world has been destroyed in a post-apocalyptic wind that is colder than anything that has been seen before in the history of mankind, think the day after tomorrow but Victorian steampunk Day After Tomorrow.



In a nutshell, the game plays very similar to something like settlers crossed with The Banner Saga.

This makes for some very interesting decisions that the player must make.

The game that I couldn't put down (and that's saying something because games like this generally hold my attention for as long as me building my first Big Town) however I found myself staring at my screen for hours looking at the same thing. Looking at a ring, at the tower in the middle of my town, the tower that ensures that my people survive.

 

Just that tower the generator generates the heat from cold, and it must have fuel.

 

I say that again, it must have fuel, it must be fed, for without it everyone will die everyone you now know in this tiny encampment in a little crater somewhere in the North will die.

This leads to some extraordinary gameplay something that I didn't think I'd witness in a long time, I found myself looking at the same screen for 9 hours wanting and needing to know what the outcome of my people would be and how I could lead my people through the storm.

-40 degrees that's your flat temperature around you that you have to deal with. This, every single hour of every single day and that's where your generator comes in, for without it everybody's going to die. You won't be able to build shelter, you won't be able to forage for things, you won't be able to sleep, because it will be too cold, these are the challenges that this game places before you, this game places you in a situation where about 30 houses worth of space is all you have between one side of the crater you live in and the other side.

 

Whole civilizations have to live with in this crater, why? Because if you don't you won't be near the generator.

And without the generator you're going to die, because outside the generator it's -70 degrees now, and around the generator it's a comfortable temperature. But the generator must be fed. There are all kinds of other resources that you need to do this, you need to build better houses because as the game goes on what are you fighting? You're not fighting people, you're fighting the cold, you need to build new houses that are made out of stronger things, so your little encampment has to go from building houses out of wood to building houses out of wood and steel.

 

If you don't build your new houses out of steel, you'll have to find more coal for the generator.

 

Thus this game become a steady balance between the amount of coal you're digging out of the ground, sometimes finding in the crator, because you don't have time to dig it out of the ground in a mine, you don't have the resources to put a mine together.

So you have to temper what your people are doing and carefully, balance the feeding of the generator, the all-important generator, and the feeding of your people, who also need food.

This leads to some really interesting gameplay, this isn't just an economy game, this is an economy survival game, but this time it isn't like They Are Billions or another game of a similar vein, where you're building a big camp and having to keep aggresive people (or beings) out.

This isn't one of those economy micro games Warcraft 3 or Starcraft 2 where you have to build a little base and defend yourself against wave after wave of enemies.

No, there are no enemies in this game, the enemy in this game proves to be nothing more than the environment itself, which will kill you if you don't stay warm.

Which will kill you if you don't feed your people.



FrostPunk itself runs on a beautiful engine nicely made, there’s not really much to show, there about two screens you have to tab between the first screen is your crater which you will be looking at for hours at a time and be enthralled by the fact that you're looking at your crater for hours at a time, watching your little people go about their daily tasks watching the pleasant hum and clink of the generator while all the horrible cold is threatening to engulf you and kill everybody.

 

The graphics are pleasant and realistic they're not highly stylized but I would say there are they are a notch above the same sort of Steampunk theme that you could find in a game like Dishonored, in fact the Dishonored and steampunk universe in itself has really lent itself to this situation because rather than having High Technology, where perhaps now we would have electric generators and electricity where we would be able to constantly generate new sources of power, in this steampunk universe you have to burn coal, there's nothing else you can do but burn more coal, because there's no other way of generating heat than burning coal for your generator.

The game doesn't really go about explaining why there was a catastrophe or why the climate has dropped to Sub-Zero temperatures across the whole planet, and actually, it doesn't really need to, there are enough games that overly explain on indeed of films that overly explain the situation that people are placed in this game leaves it to your imagination, it leaves hints from time to time from scientists who you will find out in the frozen waste from the second screen which I referred to which is an overlay of your surrounding area,

 

Your surrounding area you won't be able to see because you don't have telescopic equipment good enough to see through the constant snow storms and blizzards.

 

The only thing you have connecting you to the outside world of your crater are two teams of scouts that you can train up and send to go away on little more or less event quests, the Scouts will take a period of time to reach the event and then the quest will be triggered, you will then have a series of options in which you can tell the Scouts to do,  some of the things might include the Scouts found an abandoned camp everyone, died but there's a bunch of wood coal and steel that the Scouts could take back with them if you want them to do.

 

Of course there are also other exotic things which this finds and of course the most important thing that you will need back to your camp, people.

 

Without people nothing happens, here nothing will survive, the people have to look after the town, the people feed the generator, and the generator has to keep the people alive.

 

There's almost a symbiosis with the generator in you and your people, it makes for a very interesting storyline which as I said in the first campaign, kept me enthralled for 9 hours.

I couldn't look away from my screen in fact I believe I took one break before I completed the campaign which at its conclusion was extremely stressful and difficult, and I can't believe I got through in a single playthrough, and I can't believe I got through without saving and loading the game at any point, all I did was I played it to its conclusion and my god do I feel like an economy game boss, being able to beat that campaign in one go, because by the end of it you feel like you've really accomplish something, after staring at your screen at the same warm little generator for 9 hours, that was a great campaign.

 

There's other content in the game other than the first campaign but, was the game worth the money just for that? Worth that just for those first nine hours? Absolutely, because I couldn't tear myself away from the screen it was an absolutely enthralling and well-built handcrafted and beautifully made game that was bug free and had little to be desired in additions.

The way you manage your economy is done simply and efficiently almost ruthlessly.

Infact the game does give you at one point the ability to choose whether to be a ruthless dictator or choose whether to go perhaps down the path of spirituality, I went down the part of order, perhaps thinking that an ordered Society would be better than a spiritual and superstitious society, or but I didn't know that the things you could do down the order path were basically public executions, and other things, unfortunately I ended up becoming near enough a ruthless dictator without clicking on the ruthless dictator button.

 

But within the context of the game it seems fine, these 100 people would not and could not survive without ruthless dictatorship of what they do every day, if you don't bring the 30 coal that we need to the generator today, the generator will go off, and then people will start getting ill, and when people get ill things get bad, because people stop working, and when people stop working because they're ill, nobody hunts for food and the generator doesn't get fed which means everyone goes cold and more people get ill.

There’s this wonderful symbiosis at the heart of this game which I haven't really felt in other games before, people feed the generator, the generator feeds the people all for the sake of just keeping everybody alive. There's nothing else really to it, there's no greater enemy that you have to overcome, there's no secondary faction that you have to interact with, there's no one outside of your little bubble that you need to deal with, and when others come along, invite them in, share your precious few resources, or tell them to go away, there’s no consequence, so letting people in becomes the welcoming of a challenge, not the forcing of a challenge. How are you going to feed them? You don't have to, but the challenge is inviting enough.

This is pure symbiosis in-game form as a strategy game, without having to overcome another player or another opponent it's deeply referred there is no one else, you just have to stay alive, you have economy or we are going to die, and in fact it's different in that regard to other strategy games where you just have to stay alive, for example another economy management game the environment reaches a certain level of challenge that doesn't really go above that and then it starts throwing enemies at you.

For example there might be a very cold winter which will have to deal with and if you don't set up enough robust systems in order to deal with a cold winter in a different economy game where you might get a summer where you might be able to grow food your people will just continue happily ticking over the little economy train that you've made for them. In FrostPunk you don't have that luxury new line, things will get harder, the environment will get tougher, it will be a bigger problem to collect coal, it will get colder, it will get colder, and then it will get colder, and the challenges that await to keep the cold out to stop people from dying are significant but deeply rewarding as a game experience.

This has been one of the most fun strategy games I've played this year and honestly I've only just picked up Crusader Kings 2 which is destroying my time, but this game was really a real gem amongst a lot of strategy games which I felt little to say about recently.

 

This is a real time strategy game with elements of The Banner Saga and a few other classics mixed in like some of the later Settlers games.

 

If managing an economy in slightly different ways while trying to survive in a steampunk universe in a world that's threatening to freeze everyone to death sound good to you, you should definitely pick this up I heartily recommend it.

 

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