Heart of the Swarm 3.0 Patch

Posted By: The GamerDating Team - October 07, 2015

Blizzard released three prologue missions that tie together StarCraft2’s expansion Heart of the Swarm to the newest installment (available November 10), Legacy of the Void - for free.  Patch 3.0 gives players access to “Whispers of Oblivion,” “the beginning of the end through the eyes of Zeratul as he searches the galaxy in an effort to prevent impending doom.” To play these, go to battle.net and install the

read more

Tips for Writing a Great 'About Me' Section

Posted By: Melissa - October 06, 2015

You’ve made the first step on your quest for love and joined GamerDating. You’ve uploaded a picture and added some of your favorite games to your library, now it is time to fill in your profile information. Your ‘About Me’ section is one of the most important, and sometimes intimidating, pieces of an online dating profile.   It is difficult to sum ourselves up in a hundred or so words. We’ve ga

read more

Grand Ages: Medieval Now Available Bundled With Gold Membership

Posted By: The GamerDating Team - October 06, 2015

We’ve added another Gold Membership Bundle! Gaming Minds Studios released Grand Ages: Medieval about a week ago and anyone who knows our team personally has been surprised that we are still working.  We sort of have a thing for strategy games - and by sort of I mean put one in front of any of us and watch as we put up blinders for hours while conquering. Gamers, we need your help.   We have a big update coming for GamerDa

read more

Super Mario Maker Hits 1M in Sales

Posted By: The GamerDating Team - September 30, 2015

Today, Nintendo announced via the Nintendo America Twitter account that Super Mario Maker has sold over one million units.   The game has been on sale for just under three weeks.  Already there are more than 2.2 million created and these combined have been played over 75 million times. Great timing as Super Smash Bros. added a Super Mario Maker stage to their DLC today (3DS: $2.49, Wii U: $2.49: 3DS/W

read more

WildStar is Now Free to Play

Posted By: The GamerDating Team - September 29, 2015

WildStar: Reloaded launched today making the MMORPG free to play.  There are also some changes and improvements made to the game; as described by Team WildStar on their site: WildStar: Reloaded includes BIG changes to core game systems; a new character creation and intro experience; improvements to dungeons, itemization, tradeskills, world bosses and group content; a class stat revamp; new quality of life features, bonus events, the Cos

read more

Total War: Attila Now Available With Gold Subscription

Posted By: The GamerDating Team - September 28, 2015

Although we haven’t been together for all of it, the GamerDating team has been playing the Total War series for the entire 15 years.  We love the combination of strategy and history, merged with ever evolving gameplay and increasingly great graphics. The Total War series has been one of our favorites. We are excited to be able to offer you the latest title, Total War: Attila, as a Gold Member package.   In 2016 we are gettin

read more

Announcements from TwitchCon Keynote

Posted By: The GamerDating Team - September 25, 2015

During today’s TwitchCon keynote, CEO Emmett Shear announced a major change to the platform: soon users will be able to upload pre-edited video to their channels.  We are looking forward to watching the war between them and YouTube. Also announced was a viewing app coming for PlayStation 4 next month and Playstation 3 and Vita soon to follow.  The app, which gives PlayStation users the ability to watch any stream

read more

Minecraft Coming to Oculus Rift

Posted By: The GamerDating Team - September 24, 2015

At today’s Oculus Connect 2, Palmer Luckey announced that the Windows 10 version of Minecraft will be compatible with the Oculus Rift headset.  There aren’t many details as yet - the deal was apparently only confirmed early this morning.  What we have been told is that the game will be available some time in spring 2016.  The consumer version of the Rift hits retail shelves at some point in 'Q1' but no official

read more

Horror Game Iron Fish Gets New Release Date

Posted By: The GamerDating Team - September 23, 2015

Iron Fish is a horror-action game for those of us who grew up with the vision of an angler fish swimming in their back of their minds whenever they approached an ocean.  The player takes on the roll of Cerys, a deep sea investigator for an elite British Naval group who has access to all sorts of great technology that was made for the exploration of the 5% of the ocean we have seen.  Iron Fish will be released for PC via Steam some

read more

Mega Man Legends Being Rereleased

Posted By: The GamerDating Team - September 23, 2015

Today Capcom announced that Mega Man Legends, the classic PS1 game, will be available in the PlayStation store next Tuesday, September 29th.  This rerelease will be playable on PlayStation 3 and Vita.

read more

Episode 5 Release Date Announced

Posted By: The GamerDating Team - September 21, 2015

In the spirit of Max’s birthday, Dontnod Entertainment decided to announce the projected release date for Life is Strange: Episode 5, Polarized.  They are “aiming to release” on October 20th.  This is a little longer than players have been waiting in between previous episodes - there is extra care being taken with the finale. Life is Strange follows Max, an 18 year old photography student who has gained the ability

read more

New Rocket League DLC Announced

Posted By: The GamerDating Team - September 18, 2015

Only a week after the first big patch for Rocket League, developer Psyonix has announced plans for the second DLC release.  Looking back fondly on their previous “football-game-without-feet,” Supersonic Actrobatic Rocket-Powered Battle Cars, the team put together the Revenge of the Battle-Cars DLC that will be available in October.  No exact date as yet. From their Steam announcement: Revenge of the Battle-Cars has a

read more

The Witness Finally Gets a Release Date

Posted By: The GamerDating Team - September 17, 2015

In 2009 after the success of his first game, Braid, Jonathan Blow announced that his next game, The Witness, would be released ‘Christmas 2011’. Blow told Polygon: "I thought it was going to be a much smaller game at the time, so when I announced it.  Of course, the reaction on the internet was, ‘Oh my god, that's so far in the future. Why are they even bothering announcing it two years ahead of time?' Now

read more

Meet the New League of Legends Champion: Kindred

Posted By: The GamerDating Team - September 15, 2015

Riot Games, makers of League of Legends, announced their newest champion today - Kindred, the Eternal Hunters.  These marksmen are are fragile but powerful and designed for life in the jungle.   From Riot Games:  Kindred prowls through camps, marking enemy champions for death and permanently growing in strength if they’re able to carry out the promised sentence. But just as Kindred brings death, so can they delay it.

read more

Legacy of the Void Release Date Announced

Posted By: The GamerDating Team - September 14, 2015

StarCraft II: Legacy of the Void, the standalone expansion pack that is the third and final part of the StarCraft II trilogy got a release date and cinematic trailer yesterday at the WCS Season 3 finals in Krakow.  Legacy of the Void will be available on November 10th. The StarCraft II trilogy revolves around three species: the Terrans, human exiles; the Zerg, a super-species of assimilated life forms; and the Protoss, an advanced spec

read more

No 9 Day Wait For Items

Posted By: The GamerDating Team - September 11, 2015

Super Mario Maker released today with a patch available to remove the item-unlock delay. There has been a lot of commentary on the nine day, five minutes a day regimen required to unlock all of the items and it seems that Nintendo listened.  There aren’t any details on exactly what the requirements are to unlock everything.  Players say the unlocked content becomes available if you wait between fifteen minutes and two hours.&nb

read more

80 Days is Coming to Desktop

Posted By: The GamerDating Team - September 10, 2015

Inkle Studios announced today that 80 Days, their award winning interactive fiction game previously only available on mobile devices, has been rebuilt “from the ground up” in collaboration with Cambridge-based studio Cape Guy.  The game will be available on September 29th on Steam, GoG and Humble. 80 Days is loosely based on Jules Verne’s novel Around the World in Eighty Days.  The player controls Phileas Fogg&rsquo

read more

Hearts of Stone Expansion Release Date Announced

Posted By: The GamerDating Team - September 09, 2015

Hearts of Stone, the first expansion to The Witcher 3: Wild Hunt will be released on October 13th.  This adds over 10 hours of gameplay, introduces new characters, monsters, “unique romance” and a new storyline shaped by your choices.  There is also a brand new system of Runewords that significantly affect different aspects of in-game mechanics.  These allow players to experiment with various tactics and strategies.

read more

New Expansion for Total War: Attila Announced

Posted By: The GamerDating Team - September 08, 2015

Sega announced a new expansion for Total War: Attila today titled The Empire of Sand Culture Pack.  This paid expansion adds three playable factions: Aksum, Himyar, and the Tanukhids.  From Matty on the Total War blog: Hailing from the harsh deserts of Africa and the Middle East, these factions are part of the new Desert Kingdoms cultural group, they bring new campaign and horde gameplay mechanics, events, enhanced religion feature

read more

Pikmin 4 "very close to completion"

Posted By: The GamerDating Team - September 07, 2015

In an interview with Eurogamer, Nintendo’s Shigeru Miyamoto confirmed that Pikmin 4 is in development and more than that, is “very close to completion.”  He didn’t give any details on when we can expect to see the game or what console it would be on. The last game in the series, Pikmin 3, was released for Wii U in 2013.  Previous titles were released for the GameCube in 2001 and 2004.  You play astronaut

read more
1 2 ... 18 19 20 ... 25 26
GD
User
Password
Forgot your password?

Password Reset

We've sent you an email, please copy/paste the code we sent you to the password reset token box, then create a new password below it

Email
Help We'll send instructions to this email
Password
Help Enter code from email we sent you
Password
Help Enter your new password
Password
Help Confirm your new password

Too Much Salt is Bad for You - Relationship Advice from Emily Toye

Posted By: Emily Toye - January 30, 2017

If you’re part of the gaming community, you’ll probably be familiar with the idea of ‘being salty’. For those who are unsure of the term, it is a way to describe someone who is upset or angry about something. In the case of video games, someone might be salty that they lost a match of CS:GO or died to a boss in Dark Souls. Getting angry at a video game and being salty can be a common occurrence in many video games and, just like the mineral the phrase is named after, too much salt is certainly not good, especially in a relationship.

Over the few years I’ve been with my Player 2, we’ve run into a few incidents where one of us will start getting salty at a video game, either by yelling or cursing at a game or being so mad we stop playing the game for days or even weeks at a time. Those few times we got angry we would be talking over the internet or sat next to each other, the latter being a lot more intense. Sometimes only one of us would be salty, other times we would both be salty, but either way it left us both feeling exhausted, guilty and regretting the anger immediately regardless of game genre.

I noticed that the games most likely to trigger annoyance and anger were versus games, such as fighters, and competitive games where we could be on the same team. The fighter games would pitch us against each other – we’re both rather competitive people, so playing a game like this would cause us both to be salty and would result in controllers being thrown down and not touched for months. The competitive games were also a problem sometimes. We would get salty and blame each other for something not going the right way. Fortunately, none of these tiffs would lead to anything major, but I always had a fear that it could.

This is where problems can come in, when the lines between the video game and reality blur and the arguments leave the game and end up resulting in real arguments between partners. You die in a video game, get angry about it and blame your partner. They, in turn, start yelling at you for blaming them and the argument spirals out of control. The game is no longer part of the argument but you still shout at each other. I had that worry go through my mind a few times: I hated the idea that one death in a video game could result in an argument that could dent the relationship.

For a while, I found it hard to supress some of the things I said about a game or how my Player 2 acted in a certain situation, which could have hurt his feelings. After a long time of playing video games with him, I realised the best way to avoid arguments is to get to the source and not get too salty in the first place. Of course it’s fine to express your feelings about something that displeases you in a game – it shows your passion for a game and how much it can mean to you to win. But, when it goes too far, it can make you and your partner feel terrible in the short and/or long term.

Gaming LoL

So, how do you avoid getting too salty? I compiled a few questions to think about before saying anything bad towards your partner purposely or inadvertently and things you should remember when playing a video game to avoid you getting stressed and angry. These are just techniques I apply to myself and I hope they can also help you in reducing salt levels which, in turn, will reduce the risk of having arguments with your Player 2.

Remember: it’s just a game. Yes, I know this one is really obvious to remember and may come across as patronising but I find remembering this helpful when playing any game. I often get very immersed in a game world and I sometimes forget that what I am playing is just a game and I’m not losing territory or a war in real life. Because of this, I can get very agitated if people don’t take something seriously in the game. Reminding myself periodically that what I was doing was playing a game with my friends was enough for me to calm down and not raise my voice or say anything negative. I would face any death or bad situation with the phrase “Oh well, it’s just a game”, which has reduced my chances of getting salty. If you have problems with salt, just remembering what you’re doing, which is playing a PC or console game with a partner and/or friends.

Ask yourself: “How would my partner feel?” and “Would I say this to their face?” I’ve thought about this many times. Seeing your Player 2 make a mistake in the game may cause frustration. I found that my partner and I would sometimes say some hurtful terms to each other without thinking as a result of such frustration. For us, it never escalated further, but I always wonder what would be said if it did. As a result, I started to think about things and how they would affect my Player 2 before I said them. These questions require thinking before you speak and imagining you’re saying what you want to say directly to your partner’s face. I believe people are more likely to say harsh things to peers when not face-to-face, leading to arguments amongst friends or partners. Thinking about how my Player 2 would feel if I said anything spiteful towards him, by putting myself in his shoes, made me stop to consider what I should say instead. I also pictured how he would react if I said it to his face, which helped me empathise with him. He does the same and we manage to have a better gaming experience that way. So, instead of him yelling at me asking why the hell I didn’t kill a certain enemy, he’d ask me if I was alright and if I needed any help within the game.

Think about the other side of the screen. This is related more to multiplayer games with players who you don’t know. I’ve sometimes found that me and my companion get frustrated at actions that an enemy player does, like killing us three times in a row in a MOBA and making it look effortless. This leads to both of us getting salty and pointing the blame at the enemy team and our own team. All of this frustration would usually end up with us losing the game and rage quitting. The way I found to get around this was to imagine the human behind the screen who is playing that enemy character and think about how they felt they were doing really well in this game. Imagine yourself in the same situation, where you got three kills on someone and felt proud of yourself. That is how that person is feeling on the other side of the screen.

Once again, this is about empathy. I find being empathetic with those online players can reduce my saltiness and stop me yelling at my team. I’d look at the enemy team doing well and, instead of focusing on the negatives, think that they were playing really well and probably have a lot more experience with the characters. Combined with thinking “it’s just a game”, I look at the game with a more positive light and find I get less salty. This technique allows you to keep a more level head instead of tilting and throwing the game because of anger.

By combining a few of these ideas in any game type, you will see a reduction in anger and perhaps less stress between you and your Player 2. You will feel less agitated with a game and get a more positive experience out of a gaming session instead of frustration and no satisfaction. Furthermore, your gaming peers and your Player 2 will also leave games feeling more positive. Finding what works for you is the best way to reduce saltiness, whether it’s having a stress ball next to your keyboard or taking breaks. If it works for you, that’s what’s important.

Working out how to get around arguments and how to reduce them is an important part of any relationship and, with the added aspect of competitiveness associated with games, it can be hard to lower anger and stress whilst playing together. But, by communicating with each other and finding methods that work for both of you, you can keep the bond between you strong and still enjoy your shared hobby without fear of arguments. Remember, salt is bad for you, in both the mineral and gaming definition of the word, and reducing the amount you consume will always be beneficial to you and to those around you.

GamerDating

© 2024 Gamer Dating LLC

  • Articles
  • Contact Us
  • Press
  • Privacy Policy
  • Terms of Service
  • Affiliates
  • The Mission
  • Support
  • FAQ

Begin my quest

User
Help GamerDating.com is a community of adults looking for real relationships. We ask that you use your real name.
Email
Help Your email is safe with us - we won't spam you.
Password
Help Please input a secure password, we recommend Uppercase, lowercase, numbers, symbols, and at least 8 characters but it's not a requirement — be secure
Password
Help You've got this. Verify your password ;).
Your gender
Your Gender
  • Female
  • Male
  • Agender
  • Androgynous
  • Two-spirit
  • Gender Fluid
  • Gender Nonconforming
  • Gender Questioning
  • Genderqueer
  • Intersex
  • Pangender
  • Trans Man
  • Trans Woman
  • Transmasculine
  • Tranfeminine
  • Bisexual
  • Other
Help Select the gender that you would say you identify with
Their gender
Their Gender
  • Female
  • Male
  • Agender
  • Androgynous
  • Two-spirit
  • Gender Fluid
  • Gender Nonconforming
  • Gender Questioning
  • Genderqueer
  • Intersex
  • Pangender
  • Trans Man
  • Trans Woman
  • Transmasculine
  • Tranfeminine
  • Bisexual
  • Other
Help Who are you looking for?
Help Choose your date of birth. Members must be over 18. Or in some states over 21

By registering, you understand and agree to the terms of service