Heart of the Swarm 3.0 Patch

Posted By: The GamerDating Team - October 07, 2015

Blizzard released three prologue missions that tie together StarCraft2’s expansion Heart of the Swarm to the newest installment (available November 10), Legacy of the Void - for free.  Patch 3.0 gives players access to “Whispers of Oblivion,” “the beginning of the end through the eyes of Zeratul as he searches the galaxy in an effort to prevent impending doom.” To play these, go to battle.net and install the

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Tips for Writing a Great 'About Me' Section

Posted By: Melissa - October 06, 2015

You’ve made the first step on your quest for love and joined GamerDating. You’ve uploaded a picture and added some of your favorite games to your library, now it is time to fill in your profile information. Your ‘About Me’ section is one of the most important, and sometimes intimidating, pieces of an online dating profile.   It is difficult to sum ourselves up in a hundred or so words. We’ve ga

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Grand Ages: Medieval Now Available Bundled With Gold Membership

Posted By: The GamerDating Team - October 06, 2015

We’ve added another Gold Membership Bundle! Gaming Minds Studios released Grand Ages: Medieval about a week ago and anyone who knows our team personally has been surprised that we are still working.  We sort of have a thing for strategy games - and by sort of I mean put one in front of any of us and watch as we put up blinders for hours while conquering. Gamers, we need your help.   We have a big update coming for GamerDa

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Super Mario Maker Hits 1M in Sales

Posted By: The GamerDating Team - September 30, 2015

Today, Nintendo announced via the Nintendo America Twitter account that Super Mario Maker has sold over one million units.   The game has been on sale for just under three weeks.  Already there are more than 2.2 million created and these combined have been played over 75 million times. Great timing as Super Smash Bros. added a Super Mario Maker stage to their DLC today (3DS: $2.49, Wii U: $2.49: 3DS/W

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WildStar is Now Free to Play

Posted By: The GamerDating Team - September 29, 2015

WildStar: Reloaded launched today making the MMORPG free to play.  There are also some changes and improvements made to the game; as described by Team WildStar on their site: WildStar: Reloaded includes BIG changes to core game systems; a new character creation and intro experience; improvements to dungeons, itemization, tradeskills, world bosses and group content; a class stat revamp; new quality of life features, bonus events, the Cos

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Total War: Attila Now Available With Gold Subscription

Posted By: The GamerDating Team - September 28, 2015

Although we haven’t been together for all of it, the GamerDating team has been playing the Total War series for the entire 15 years.  We love the combination of strategy and history, merged with ever evolving gameplay and increasingly great graphics. The Total War series has been one of our favorites. We are excited to be able to offer you the latest title, Total War: Attila, as a Gold Member package.   In 2016 we are gettin

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Announcements from TwitchCon Keynote

Posted By: The GamerDating Team - September 25, 2015

During today’s TwitchCon keynote, CEO Emmett Shear announced a major change to the platform: soon users will be able to upload pre-edited video to their channels.  We are looking forward to watching the war between them and YouTube. Also announced was a viewing app coming for PlayStation 4 next month and Playstation 3 and Vita soon to follow.  The app, which gives PlayStation users the ability to watch any stream

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Minecraft Coming to Oculus Rift

Posted By: The GamerDating Team - September 24, 2015

At today’s Oculus Connect 2, Palmer Luckey announced that the Windows 10 version of Minecraft will be compatible with the Oculus Rift headset.  There aren’t many details as yet - the deal was apparently only confirmed early this morning.  What we have been told is that the game will be available some time in spring 2016.  The consumer version of the Rift hits retail shelves at some point in 'Q1' but no official

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Horror Game Iron Fish Gets New Release Date

Posted By: The GamerDating Team - September 23, 2015

Iron Fish is a horror-action game for those of us who grew up with the vision of an angler fish swimming in their back of their minds whenever they approached an ocean.  The player takes on the roll of Cerys, a deep sea investigator for an elite British Naval group who has access to all sorts of great technology that was made for the exploration of the 5% of the ocean we have seen.  Iron Fish will be released for PC via Steam some

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Mega Man Legends Being Rereleased

Posted By: The GamerDating Team - September 23, 2015

Today Capcom announced that Mega Man Legends, the classic PS1 game, will be available in the PlayStation store next Tuesday, September 29th.  This rerelease will be playable on PlayStation 3 and Vita.

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Episode 5 Release Date Announced

Posted By: The GamerDating Team - September 21, 2015

In the spirit of Max’s birthday, Dontnod Entertainment decided to announce the projected release date for Life is Strange: Episode 5, Polarized.  They are “aiming to release” on October 20th.  This is a little longer than players have been waiting in between previous episodes - there is extra care being taken with the finale. Life is Strange follows Max, an 18 year old photography student who has gained the ability

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New Rocket League DLC Announced

Posted By: The GamerDating Team - September 18, 2015

Only a week after the first big patch for Rocket League, developer Psyonix has announced plans for the second DLC release.  Looking back fondly on their previous “football-game-without-feet,” Supersonic Actrobatic Rocket-Powered Battle Cars, the team put together the Revenge of the Battle-Cars DLC that will be available in October.  No exact date as yet. From their Steam announcement: Revenge of the Battle-Cars has a

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The Witness Finally Gets a Release Date

Posted By: The GamerDating Team - September 17, 2015

In 2009 after the success of his first game, Braid, Jonathan Blow announced that his next game, The Witness, would be released ‘Christmas 2011’. Blow told Polygon: "I thought it was going to be a much smaller game at the time, so when I announced it.  Of course, the reaction on the internet was, ‘Oh my god, that's so far in the future. Why are they even bothering announcing it two years ahead of time?' Now

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Meet the New League of Legends Champion: Kindred

Posted By: The GamerDating Team - September 15, 2015

Riot Games, makers of League of Legends, announced their newest champion today - Kindred, the Eternal Hunters.  These marksmen are are fragile but powerful and designed for life in the jungle.   From Riot Games:  Kindred prowls through camps, marking enemy champions for death and permanently growing in strength if they’re able to carry out the promised sentence. But just as Kindred brings death, so can they delay it.

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Legacy of the Void Release Date Announced

Posted By: The GamerDating Team - September 14, 2015

StarCraft II: Legacy of the Void, the standalone expansion pack that is the third and final part of the StarCraft II trilogy got a release date and cinematic trailer yesterday at the WCS Season 3 finals in Krakow.  Legacy of the Void will be available on November 10th. The StarCraft II trilogy revolves around three species: the Terrans, human exiles; the Zerg, a super-species of assimilated life forms; and the Protoss, an advanced spec

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No 9 Day Wait For Items

Posted By: The GamerDating Team - September 11, 2015

Super Mario Maker released today with a patch available to remove the item-unlock delay. There has been a lot of commentary on the nine day, five minutes a day regimen required to unlock all of the items and it seems that Nintendo listened.  There aren’t any details on exactly what the requirements are to unlock everything.  Players say the unlocked content becomes available if you wait between fifteen minutes and two hours.&nb

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80 Days is Coming to Desktop

Posted By: The GamerDating Team - September 10, 2015

Inkle Studios announced today that 80 Days, their award winning interactive fiction game previously only available on mobile devices, has been rebuilt “from the ground up” in collaboration with Cambridge-based studio Cape Guy.  The game will be available on September 29th on Steam, GoG and Humble. 80 Days is loosely based on Jules Verne’s novel Around the World in Eighty Days.  The player controls Phileas Fogg&rsquo

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Hearts of Stone Expansion Release Date Announced

Posted By: The GamerDating Team - September 09, 2015

Hearts of Stone, the first expansion to The Witcher 3: Wild Hunt will be released on October 13th.  This adds over 10 hours of gameplay, introduces new characters, monsters, “unique romance” and a new storyline shaped by your choices.  There is also a brand new system of Runewords that significantly affect different aspects of in-game mechanics.  These allow players to experiment with various tactics and strategies.

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New Expansion for Total War: Attila Announced

Posted By: The GamerDating Team - September 08, 2015

Sega announced a new expansion for Total War: Attila today titled The Empire of Sand Culture Pack.  This paid expansion adds three playable factions: Aksum, Himyar, and the Tanukhids.  From Matty on the Total War blog: Hailing from the harsh deserts of Africa and the Middle East, these factions are part of the new Desert Kingdoms cultural group, they bring new campaign and horde gameplay mechanics, events, enhanced religion feature

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Pikmin 4 "very close to completion"

Posted By: The GamerDating Team - September 07, 2015

In an interview with Eurogamer, Nintendo’s Shigeru Miyamoto confirmed that Pikmin 4 is in development and more than that, is “very close to completion.”  He didn’t give any details on when we can expect to see the game or what console it would be on. The last game in the series, Pikmin 3, was released for Wii U in 2013.  Previous titles were released for the GameCube in 2001 and 2004.  You play astronaut

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Witcher 3 The Wild Hunt Review

Posted By: Michael Zarwalski - July 10, 2015

I recently had the opportunity to experience the hype of The Witcher 3: The Wild Hunt firsthand, and take an in-depth look into its vast expanse of gameplay, its massive open world and its breath-taking story.

The Witcher 3 once again follows Geralt, this time on his quest to destroy the Wild Hunt, a group of spectres that remind me of the four horsemen of the apocalypse (they are even referred to as the “Red Riders”). As well as this overarching story you attempt to find and save your adopted daughter Ciri, (which, interestingly, you get to play as in some flashback scenes). On top of all of this, each village has a wealth of side quests and plotlines that have their own interesting quirks and decisions that either aid or hinder you later in the game.

The Witcher series has always done well to try and push the limit on graphics, and The Witcher 3 continues this trend. The graphics are stunning, and if your computer is able to handle Nvidia’s HairWorks, then it is even better. Unfortunately the graphics have not been optimized for AMD and can be quite disappointing at times, with frame rate drops and some graphical glitches. Recent patches have fixed some of the errors, however I have found myself turning down some settings, when on other games I could easily handle the gameplay.

The fighting mechanics of the game take a while to adjust to, but once mastered work really well for the PC (it took me about 10 minutes to climb a ladder at first!). The motion is responsive, and with the flexibility of the mouse 360-degree fighting works wonders. Sometimes selecting spells mid-combat can be frustrating, and I found myself often spinning the spell selection screen round several times, before highlighting the right spell, however with the vast wealth of mods already available for the game, custom key binds being one of them, the more useful spells can be allocated to mouse buttons, so I ended up using that selection rarely.

Enemies also feel unique when you fight them. Although your combat options are limited to dodging, parrying and a couple of different attacks, the tactics required to kill different foes felt distinctly different for each one.

The Witcher 3 certainly is immersive and although minor tweaks could improve some quality of life instances, the game as a whole flows really well.

There is lots of customization throughout the game, ranging from the skills you choose, to alchemy you imbibe and gear choices. All of these change the way you play the game, and how you choose your fights. Having different sets of armour and weapons feels almost essential, as without properly geared items, some fights can be almost impossible. This can be both a blessing and curse. It is nice that you can gear up for a particular challenge, rather than walking around in generic kit, however spending hours in a bank vault choosing gear, or carrying around five suits of armour for each scenario, can also be tedious at times. This becomes even more apparent when you become over burdened by carrying a lot of items, as finding out whicj items are heaviest involves checking every item individually for its weight. It would be nice to have a list-style inventory that displays attributes like that.

The skill tree feels less extraordinary. There for four sections based on different aspects of Geralt’s skillset: Combat, Signs (magic), Alchemy and General. Upon levelling you earn a skill point, though it doesn’t add anything special, just increases a stat here and there, be it extra health or more damage. It would be nice if there were more bonuses for specialism, such as a special sign or a different form of attack. Otherwise, levelling is not especially exciting.

The crafting system feels very generic unfortunately. I was excited when I heard that different effects depended on how much alchemy you used throughout the game, and possible inventions, but the majority of recipes come from scrolls and blueprints found in the game. Much of it felt quite grindy and time-consuming. I frequently discovered that the weapons and armour you can craft ended up being worse than weapon and armour that can be found, and ended up just plugging in some gaps, such as if you had been unlucky in finding something for a particular worn inventory slot. During the late game some of the best items can be crafted, but this has a lot of random chance which means even more grinding. This might be of interest to some peoples interest, but I found it to be quite infuriating.

The most striking feature of this game, however, is how huge it is. I spent almost three hours doing quests in a little village that had nothing to do with the main story, and a) it didn’t feel like wasted time, and b) most of the quests felt different enough to not be a grind. Interactions with NPCs are fresh and I am still finding new dialogues 40+ hrs into the game. Many of them have a huge backstory themselves that you discover as you help them, making the game really come to life.

There are still sections of the map I have yet to visit and adventure in. There are plenty of other interesting things in the game in which to invest your time , however. One of my favourites is a collectable card game called Gwent. Many merchants, innkeepers, peasants, nobles and others play this game, and it has become a bit of an obsession of mine to collect all the cards. In a similar vein to Final Fantasy VIII’s Triple Triad, the cards are all from people or monsters in the game, including Geralt himself. There are 150 currently in the game, however I would not be surprised to see this number expanding. The rules are simple, but require some strategy when playing, and I can see this coming out as a board game in the near future.

Throughout your travels you are faced with many decisions, some of which do not seem to affect much at first. However, as the game gets closer to its conclusion, you realize that the smallest decision may have affected you more profoundly than you first thought. This decision tree adds to the replayability factor of the game, as you could fight with one set of allies in one play-through, and in the next find yourself on the wrong end of one of their swords!

My greatest love of this game though is that you always feel challenged. You are always in danger. Even during your flower-picking adventures, monsters can come out of the river, the sky, and even the ground, and if you are not prepared they can pose a significant threat. This made the game exciting for me, and always had me full of adrenaline.

stands on the top level when it comes to PC game prices. APriced at £50, The Witcher 3 is one of the most expensive games currently available. However, with the amount of gameplay that is included, the outstanding graphics and the outstanding immersion, I think it is worth every penny. The game is far from polished, and still has numerous bugs and glitches that need to be fixed, but the team at CD Projekt RED have done incredibly well to tackle them quickly, and the worst issues were fixed within a week. The UI could do with some more tweaking, but with the modability of the game, there is something to correct most annoyances I found within the game.

All in all, this game deserves the hype it received at launch. There is plenty to do and if you are an RPG-aholic like myself, you will find connection with the game. It certainly rivals Skyrim and I would be surprised to see a better open world RPG out this year. We have already seen one patch coming and announced monthly DLC, as it still is a little rough around the edges, but if you enjoy fast-paced gameplay, unique enemies and a stunning storyline this game is for you.

Editor note: Alex has already turned The Witcher 3 into a co-op game date experience while playing with his girlfriend as he mans the combat and leaves the dialogue to a joint effort and the card game entirely to his girlfriend. Who said we can't have a nice evening in with the Wild Hunt? 

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