Heart of the Swarm 3.0 Patch

Posted By: The GamerDating Team - October 07, 2015

Blizzard released three prologue missions that tie together StarCraft2’s expansion Heart of the Swarm to the newest installment (available November 10), Legacy of the Void - for free.  Patch 3.0 gives players access to “Whispers of Oblivion,” “the beginning of the end through the eyes of Zeratul as he searches the galaxy in an effort to prevent impending doom.” To play these, go to battle.net and install the

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Tips for Writing a Great 'About Me' Section

Posted By: Melissa - October 06, 2015

You’ve made the first step on your quest for love and joined GamerDating. You’ve uploaded a picture and added some of your favorite games to your library, now it is time to fill in your profile information. Your ‘About Me’ section is one of the most important, and sometimes intimidating, pieces of an online dating profile.   It is difficult to sum ourselves up in a hundred or so words. We’ve ga

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Grand Ages: Medieval Now Available Bundled With Gold Membership

Posted By: The GamerDating Team - October 06, 2015

We’ve added another Gold Membership Bundle! Gaming Minds Studios released Grand Ages: Medieval about a week ago and anyone who knows our team personally has been surprised that we are still working.  We sort of have a thing for strategy games - and by sort of I mean put one in front of any of us and watch as we put up blinders for hours while conquering. Gamers, we need your help.   We have a big update coming for GamerDa

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Super Mario Maker Hits 1M in Sales

Posted By: The GamerDating Team - September 30, 2015

Today, Nintendo announced via the Nintendo America Twitter account that Super Mario Maker has sold over one million units.   The game has been on sale for just under three weeks.  Already there are more than 2.2 million created and these combined have been played over 75 million times. Great timing as Super Smash Bros. added a Super Mario Maker stage to their DLC today (3DS: $2.49, Wii U: $2.49: 3DS/W

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WildStar is Now Free to Play

Posted By: The GamerDating Team - September 29, 2015

WildStar: Reloaded launched today making the MMORPG free to play.  There are also some changes and improvements made to the game; as described by Team WildStar on their site: WildStar: Reloaded includes BIG changes to core game systems; a new character creation and intro experience; improvements to dungeons, itemization, tradeskills, world bosses and group content; a class stat revamp; new quality of life features, bonus events, the Cos

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Total War: Attila Now Available With Gold Subscription

Posted By: The GamerDating Team - September 28, 2015

Although we haven’t been together for all of it, the GamerDating team has been playing the Total War series for the entire 15 years.  We love the combination of strategy and history, merged with ever evolving gameplay and increasingly great graphics. The Total War series has been one of our favorites. We are excited to be able to offer you the latest title, Total War: Attila, as a Gold Member package.   In 2016 we are gettin

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Announcements from TwitchCon Keynote

Posted By: The GamerDating Team - September 25, 2015

During today’s TwitchCon keynote, CEO Emmett Shear announced a major change to the platform: soon users will be able to upload pre-edited video to their channels.  We are looking forward to watching the war between them and YouTube. Also announced was a viewing app coming for PlayStation 4 next month and Playstation 3 and Vita soon to follow.  The app, which gives PlayStation users the ability to watch any stream

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Minecraft Coming to Oculus Rift

Posted By: The GamerDating Team - September 24, 2015

At today’s Oculus Connect 2, Palmer Luckey announced that the Windows 10 version of Minecraft will be compatible with the Oculus Rift headset.  There aren’t many details as yet - the deal was apparently only confirmed early this morning.  What we have been told is that the game will be available some time in spring 2016.  The consumer version of the Rift hits retail shelves at some point in 'Q1' but no official

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Horror Game Iron Fish Gets New Release Date

Posted By: The GamerDating Team - September 23, 2015

Iron Fish is a horror-action game for those of us who grew up with the vision of an angler fish swimming in their back of their minds whenever they approached an ocean.  The player takes on the roll of Cerys, a deep sea investigator for an elite British Naval group who has access to all sorts of great technology that was made for the exploration of the 5% of the ocean we have seen.  Iron Fish will be released for PC via Steam some

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Mega Man Legends Being Rereleased

Posted By: The GamerDating Team - September 23, 2015

Today Capcom announced that Mega Man Legends, the classic PS1 game, will be available in the PlayStation store next Tuesday, September 29th.  This rerelease will be playable on PlayStation 3 and Vita.

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Episode 5 Release Date Announced

Posted By: The GamerDating Team - September 21, 2015

In the spirit of Max’s birthday, Dontnod Entertainment decided to announce the projected release date for Life is Strange: Episode 5, Polarized.  They are “aiming to release” on October 20th.  This is a little longer than players have been waiting in between previous episodes - there is extra care being taken with the finale. Life is Strange follows Max, an 18 year old photography student who has gained the ability

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New Rocket League DLC Announced

Posted By: The GamerDating Team - September 18, 2015

Only a week after the first big patch for Rocket League, developer Psyonix has announced plans for the second DLC release.  Looking back fondly on their previous “football-game-without-feet,” Supersonic Actrobatic Rocket-Powered Battle Cars, the team put together the Revenge of the Battle-Cars DLC that will be available in October.  No exact date as yet. From their Steam announcement: Revenge of the Battle-Cars has a

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The Witness Finally Gets a Release Date

Posted By: The GamerDating Team - September 17, 2015

In 2009 after the success of his first game, Braid, Jonathan Blow announced that his next game, The Witness, would be released ‘Christmas 2011’. Blow told Polygon: "I thought it was going to be a much smaller game at the time, so when I announced it.  Of course, the reaction on the internet was, ‘Oh my god, that's so far in the future. Why are they even bothering announcing it two years ahead of time?' Now

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Meet the New League of Legends Champion: Kindred

Posted By: The GamerDating Team - September 15, 2015

Riot Games, makers of League of Legends, announced their newest champion today - Kindred, the Eternal Hunters.  These marksmen are are fragile but powerful and designed for life in the jungle.   From Riot Games:  Kindred prowls through camps, marking enemy champions for death and permanently growing in strength if they’re able to carry out the promised sentence. But just as Kindred brings death, so can they delay it.

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Legacy of the Void Release Date Announced

Posted By: The GamerDating Team - September 14, 2015

StarCraft II: Legacy of the Void, the standalone expansion pack that is the third and final part of the StarCraft II trilogy got a release date and cinematic trailer yesterday at the WCS Season 3 finals in Krakow.  Legacy of the Void will be available on November 10th. The StarCraft II trilogy revolves around three species: the Terrans, human exiles; the Zerg, a super-species of assimilated life forms; and the Protoss, an advanced spec

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No 9 Day Wait For Items

Posted By: The GamerDating Team - September 11, 2015

Super Mario Maker released today with a patch available to remove the item-unlock delay. There has been a lot of commentary on the nine day, five minutes a day regimen required to unlock all of the items and it seems that Nintendo listened.  There aren’t any details on exactly what the requirements are to unlock everything.  Players say the unlocked content becomes available if you wait between fifteen minutes and two hours.&nb

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80 Days is Coming to Desktop

Posted By: The GamerDating Team - September 10, 2015

Inkle Studios announced today that 80 Days, their award winning interactive fiction game previously only available on mobile devices, has been rebuilt “from the ground up” in collaboration with Cambridge-based studio Cape Guy.  The game will be available on September 29th on Steam, GoG and Humble. 80 Days is loosely based on Jules Verne’s novel Around the World in Eighty Days.  The player controls Phileas Fogg&rsquo

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Hearts of Stone Expansion Release Date Announced

Posted By: The GamerDating Team - September 09, 2015

Hearts of Stone, the first expansion to The Witcher 3: Wild Hunt will be released on October 13th.  This adds over 10 hours of gameplay, introduces new characters, monsters, “unique romance” and a new storyline shaped by your choices.  There is also a brand new system of Runewords that significantly affect different aspects of in-game mechanics.  These allow players to experiment with various tactics and strategies.

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New Expansion for Total War: Attila Announced

Posted By: The GamerDating Team - September 08, 2015

Sega announced a new expansion for Total War: Attila today titled The Empire of Sand Culture Pack.  This paid expansion adds three playable factions: Aksum, Himyar, and the Tanukhids.  From Matty on the Total War blog: Hailing from the harsh deserts of Africa and the Middle East, these factions are part of the new Desert Kingdoms cultural group, they bring new campaign and horde gameplay mechanics, events, enhanced religion feature

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Pikmin 4 "very close to completion"

Posted By: The GamerDating Team - September 07, 2015

In an interview with Eurogamer, Nintendo’s Shigeru Miyamoto confirmed that Pikmin 4 is in development and more than that, is “very close to completion.”  He didn’t give any details on when we can expect to see the game or what console it would be on. The last game in the series, Pikmin 3, was released for Wii U in 2013.  Previous titles were released for the GameCube in 2001 and 2004.  You play astronaut

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Moonlighter Loot and Sell - Review

Posted By: Alex - November 19, 2018

Game

Moonlighter is a nifty top-down rogue-like hack and slash with a twist. After each dungeon dive you return to the sleepy town of Rynoka and peddle your wares as Will, the shop owner of Moonlighter.

Will possesses a greatly sought-after pendant that allows you to go dungeon diving in one of the five randomly generated dungeons. As you explore each one, you are pitted against the need and greed of your own personal desires and profit. Dodging, rolling, stabbing, blocking and using a variety of weapons, your initial challenge is to find and collect dungeon loot and escape back to the village to sell it.

If you die, you are ported back to town and the majority of your stash is scattered across the dungeon floor, lost forever. As you go deeper into the dungeon and step into each room, you are sealed in with randomly generated enemies. You have to clear the room before you are able to continue. I often found myself full of stash wondering if I should gamble stepping into the next room – I might die and lose all my loot or I might find rare materials for advanced gear.

 

Battling monsters in your dungeon run.

 

The game has a subtle and pleasing challenge rating, with the first few tasks giving you a chance to understand the fundamental controls of combat, which don't alter much throughout the game. You can dodge and roll, which is used in combat and to traverse pits and holes; you can attack quickly or charge weapons up, as well as changing between two sets to allow you to tackle a variety of enemies.

At first you loot everything you see, collecting shards, seeds, branches and other junk loot. Moonlighter does not reward you with finished items, but reagents and ingredients to sell to the customers in the town. Over time you collect extra functions, like a hand mirror that allows you to break down items in your inventory for a severely reduced gold exchange rate.

The game also adds a unique inventory management challenge, where some items will warp and change into other items if placed in a certain pattern or adjacent to one another. This adds another element to the game and the way you manipulate your loot.

 

Inventory adds further challenges with loot that effects other loot, such as "delete to the right"

 

This dungeon diving rogue-like game is a rewarding experience, with the standard and expected enemies blasting in attack patterns and varied behaviours. Once you complete the dungeon you are teleported out for free. If you want to teleport out early (such as if you are full of loot), you can use your pendant to do so, which consumes a chunk of your gold.

When you return with your loot, you place it out on your table in the shop, set the prices and start selling. Each time a customer purchases or looks at an item, a speech bubble will appear with reactions ranging across four moods – from "outrage at a price" to "ha ha I have a bargain". That smiling, golden-eyed face is an infuriating one, as it highlights that you lost out on potential money. You can adjust and adapt the prices as each day goes by, and prices fluctuate with supply and demand.

 

Selling items in your shop requires careful monitoring of prices and reactions to make the most profit.

 

The shop management screen was surprisingly in-depth, with logs for each item, price records and descriptions. At first, I was fairly unimpressed by the shop mechanic, as I found it frustrating to start with no idea or expectation of prices, resulting in me setting prices blindly. When I started upgrading the town and investing in the re-opening of shops, the interaction with prices grew on me as I hustled my items and juggled what I'd use for myself and weapon and item upgrades, and what I'd sell to the customers of the town.

The shop is only open in the day, and after your first thief you watch all customers, judging prices, adjusting prices and looking at every customer with suspicion. As your gold stash grows you can upgrade your shop, making it hold more tables, making it wider and larger, and adding potted plants and decorations to improve its affluence. Eventually, you can hire a shopkeeper to stay in and run the shop while you constantly dungeon dive.

 

After investing in the town, I was able to get potion sellers and blacksmiths.

 

The game has a night and day cycle: sell your wares in the day and sleep or dungeon dive at night. The dungeons are empowered at night, offering a greater challenge for better loot, but you can opt to go dungeon diving in the day for an easier time. This was useful for me at the start, when I was still learning and needed a quick cash grab.

The game has a pleasing art style, which focuses on imparting an ambience and vibe with pleasant animations and smooth physics. The opening scenes and the town before and after upgrades do an incredible job of changing a sleepy, tired town into a bustling, live metropolitan city with subtle graphics and tone changes. In addition, the music is soft and enjoyable and I did not end up turning it down.

 

These are the dungeons that unlock as you progress, do you dare tackle the most deadly?

 

The controls of Moonlighter were a little challenging at first, as I struggled with the trigger buttons on my Switch, but after a few hours I had no problems. I often found myself taking the Switch out of the dock to continue playing, as I could fit in a quick dungeon or item management in quiet moments of my day. Moonlighter is the only game on the Switch so far that I have played until the battery died.

Moonlighter is continually being improved by the wizards of 11 bit studios (who are also the creators of This War of Mine, Beat Cop, Anomaly and FrostPunk): last month saw the introduction of the New Game + mode, pirate weapons, new amulets and a quick-sell mirror. The roadmap states that future developments will bring pet familiars, mini-bosses and expanded items.

Check out the trailer below for Moonlighter.

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