Cities: Skylines Review

Posted By: Joe "Xirta" - June 11, 2015

Cities:Skylines is a game that is advertised as “A modern take on the classic city simulation”, and at first seems to be just that. After playing it, however, I would describe it more as an advanced and complex modern take on the classic city simulation, as it is so much more than a simple current-day version of this style of game. The roads, the services, the transportation... all these things make this game stand out from the others

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Mirrors Edge: Catalyst to be at E3

Posted By: Gamerdating Team - June 10, 2015

Over the last few weeks we've had further hints and teasers from the Mirrors Edge team, but now they've announced they will be giving us another teaser at E3. Two years ago we revealed that we were making a new Mirror’s Edge™. Last year, we gave you a behind the scenes look into some of the early progress we had made. And though we haven't said much else in all that time, we have been listenin

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Amazon is making a PC Game

Posted By: Gamerdating Team - June 09, 2015

Amazon Game Studios posted on Gamasutra advertising and looking for applicants who use Twitch, AWS and offer technical innovation to radically evolve gameplay. The team is made of former Portal, World of Warcraft and BioShock creators, and we’re building a team of top talent for an ambitious new PC game project using the latest technology. Our team in Seattle has worked on a lot of other great titles like Half Life 2, Left for Dead, Do

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Goliath - Mech survival game

Posted By: Gamerdating Team - June 08, 2015

Goliath is an upcoming survival/action game featuring massive constructs that you develop, build and hop in to combat the dangers of the world, focused on solo and co-operative play. In an exclusive reveal, gameinformer share the premise of this new survival game.  The concept is simple – after an unfortunate jaunt through a mysterious rift, you’re stranded in an unknown world. You have to survive against hordes of s

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Don't Starve Together, free multi-player update

Posted By: Gamerdating Team - June 04, 2015

Don't Starve, has announced their latest update, a multiplayer update, free to all those currently supporting; Don't Starve Together! If you didn't own it previous, you will not have been given the free update, yet the game is still in early access. Since the Early Access launch in December, new "DLC" and patches adding new creatures, new games modes, and added significant improvements to modding with general updates

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Fallout 4 announcement leaked?

Posted By: Gamerdating Team - June 03, 2015

The counter down timer site apparently bugged out and we got to see some early screenshots and the box art potentially confirming Fallout 4. There has a been a lot of hype, and tricks played on the Fallout community over the last few years surrounding Fallout 4, but all these leaks have come straight from Fallout 4 websites and people are stoked! Bethesda has officially revealed Fallout 4 for PC, Xbox One, and PlayStation 4. The game&#

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XCOM 2 Announced

Posted By: Gamerdating Team - June 02, 2015

Yesterday Firaxis announced via IGN the new XCOM 2 teaser trailer, and personally, we are stoked. XCom Enemy Unknown was one of the first games I played with my partner, almost like a game date. We'd play, plan, cheer over victories and lament over the losses. The trailer reveals that the aliens are in control of the Earth, and XCOM has gone underground to fight to overthrow their Advent government. This new guerrilla force

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Project Reality: BF2 v1.3 released (no more BF2!)

Posted By: Gamerdating Team - June 01, 2015

Project Reality was originally a BattleField 2 Modification. A game mode introducing serious teamwork, new play style and objective based missions. PR has gained a large crowd of fans and support over the last 10 years, and now the team have released update 35. For the first time, Project Reality is now standalone! With EA ceasing support of Battlefield 2 and removing it from online stores, the unavailability of the game has proven diffic

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WildStar is going Free-to-play

Posted By: Gamerdating Team - May 29, 2015

WildStar announced with a funky video that Free to Play is confirmed and set to land this fall. Offering people the usual free to play experience with varied limitations and in game purchases covering the cosmetic and convience options, WildStar will join the ranks of teetering on the edge of "Free-to-play or Pay-to-win" debates. Time will tell, but for a in-depth annoucement check out the news post covering all the comparsions be

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Terraria 1.3 announced in teaser video

Posted By: Gamerdating Team - May 28, 2015

Terraria have announced the arrival of a new patch coming June 30th and released this information in a cool little minecart adventure.  We took a bit of time aside to build a showcase for a little something that we knew the instant that we laid eyes on it was far too cool to not share. With this video  teaser we can see straight away that the Underworld has had a visual makeover, and the "Highway to Hell" certainly l

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Counter Strike Go launch Operation Bloodhound

Posted By: Gamerdating Team - May 27, 2015

Now available to all CounterStrike:GO players, Operation Bloodhound introduces 6 community maps to official matchmaking, as well as all-new XP-driven profile Ranks--rank up by scoring in your favorite game modes and get a decorated weapon as a reward for your first Rank each week. It is said some of the maps are repeats, back by popular demand. The Operation Bloodhound pass awards 62 new campaign maissions, new Falchion Weapons Case and o

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The Witcher 3: Wild Hunt biggest launch of 2015

Posted By: Gamerdating Team - May 26, 2015

Witcher 3: Wild Hunt, by CD Projekt RED hit the charts in week one making it the biggest launch of the year so far, 2015. In fact, the launch was so good it trumped Battlefield Hardline week one sales by 53%.  While the launch of Witcher has been met with varying degrees of cheer or sneer with the whole Nvidia and AMD debate. Witcher 3 has been widely met with great cheer. Cheer, which is not echoed in its dark, and sick

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60fps Live Streaming on YouTube in HTML5

Posted By: Gamerdating Team - May 22, 2015

Since Amazon purchased Twitch earlier this year, there has been rumours, speculation and questions who will next step up against the giant. It seems YouTube is finally edging into the arena. YouTube have announced their new 60fps live streaming. A few months ago, they release 60fps playback, and now the new HTML5 streaming allowing 720p60 and 1080p60, which means silky smooth playback for gaming and other fast-action videos. We know

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This War of Mine available in the silver package

Posted By: Gamerdating Team - May 21, 2015

This War Of Mine is not really a game which you can sit down with your game date and say, "hey lets play this together and be all fuzzy" But, who am I to judge? Maybe you'd enjoy playing together, as it is a dark, but perfectly legit experience of war seen from an entirely new angle. You don't play as a soldier, rather a group of civilians trying to survive in a besieged city. During the day snipers outside stop you from leaving y

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Dying Light now available in the gold package

Posted By: Gamerdating Team - May 20, 2015

Dying Light, announced today that its been one hundred days since the outbreak in Harran and already 4,5 million survivors trapped inside. That is 4.5 million unique players are in Harran. Do you want to join them? With our gold package you get 12 months subscription of full sitewide access enabling you to communicate with that special someone all on our gamer dating site. Plus it helps support GamerDating to bring you new features and as

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Cities: Skylines updates with the European Theme

Posted By: Gamerdating Team - May 19, 2015

Paradox Interactive have announced their latest patch for Cities: Skylines 1.1.0  named the  European Theme. This update is, as promised, totally free to all players - current and future.  The update includes: Over 50 European style buildings Wall-to-wall buildings enabling players to build those European streets and neighbourhoods Three new starter maps Tunnels, one of the community’s most requested

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Update 2.2.1 - Fixes and Optimisation

Posted By: Gamerdating Team - May 15, 2015

We are proud to announce the latest feedback has been processed, bugs have been reported, found and fixed and we wish to thank all of you for your support. Patch 2.2.1 has fixed a bunch of bugs and optimised the search engine and many more including: Landing Page reworked and seperated to pages. Added news and articles on Landing page. Improved the matches panel on the dashboard.     Click the mushroom to add the

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Divinity: Original Sin Enhanced Edition announced

Posted By: Gamerdating Team - May 15, 2015

Larian Studios have announced a FREE new version for PS4 and Xbox One as well as PC, Mac, SteamOS and Linux. Divinity: Original Sin Enhanced Edition they make an important distinction that this is not an update, but a new version! As Larian stated "As a gift for the fans" check out their Youtube announcement. Local co-op, split screen and controller support, the Enhanced Edition also features: All characters are now fully vo

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The Witcher 3: Wild Hunt Teaser Trailer

Posted By: Gamerdating Team - May 14, 2015

The Witcher 3: Wild Hunter Hype is Real as we have a mere 5 days to go. As a teaser they have release "A Night to Remember", The Witcher 3: Wild Hunt launch cinematic and it looks gorgeous. Feast your eyes on a gripping portrayal what The Witcher 3: Wild Hunt is all about and step into the shoes of professional monster hunter Geralt of Rivia in this gorgeous launch cinematic.

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GoG "Unchain" five titles DRM free on offer

Posted By: Gamerdating Team - May 11, 2015

GOG.com working with Deep Silver and Nordic Games have announced a batch of five major releases, completely DRM-free for the very first time. The releases get rolling with five celebratory discounts up to 75% off until May 18th The five titles unchained today are: Metro: Last Light Redux (-50%) - The 2014 remastered re-release of the blockbuster horror/FPS set in post-apocalyptic Moscow. Saints Row 2 (-60%) - The surprise cult hi

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Guild Wars 2 Review

Posted By: Joe "Xirta" - June 29, 2015

Guild Wars 2 is an immersive, fantasy-based MMORPG which allows the player to progress in their own story-based solo play in a persistent world whilst also allowing the addition of missions and events that can be played solo or with others (called “instances”).

The story of Guild Wars 2 revolves around dragons, which are bad, corrupted beings that like to raise undead and corrupt the land. These dragons threaten the world of Tyria, requiring heroes to arise and different races to overcome their difference in order to work to defeat them. Whilst the dragons are general enemy, the storyline they create also offers a lot of interesting story missions focusing on diplomatic relations. For example, as part of my character’s personal story I had to protect two diplomats because a rogue group wanted to stop these two races from uniting and working against the dragons.

When I first entered the world the graphics completely surprised me: they were crystal-clear and had so much detail. This wasn’t just still artwork in the environment but the whole environment and all its moving parts (in my case, the plantlife, as I choose to play a Sylvari, a being of plantlike nature). In-game sounds are unique, yet they retain a similarity to the sounds of other games in this genre, and there are a lot of them. I quite enjoyed the variety of sound effects, which were far better than hearing the same sounds on a standard rotation that some games have (I will go into this more later with weapon changes). The soundtrack is also beautiful, so much so that I’ve found myself listening to it outside the game. There are a vast number of soundtracks and they add a really nice touch to the gameplay.

The UI in this game is simple, yet effective. I feel as though I am able to play my game with fewer clicks, yet still enjoy it as I have so much free space to see the game around me. Your action bar is only made up of your health and energy values, buffs, the minimap, five possible combat actions, a healing ability, three skills of your choosing and one elite skill. Other things, like the chat window, can be toggled on or off.

Combat in this game is pretty straightforward. There is a difference for your character based on whether you are in or out of combat, for instance health with not naturally regenerate during combat, instead only being regained through a healing action or potion. If a pet that you have reaches 0HP it will die, but will then follow you around as a non-combat pet until you leave combat, whereupon it regenerates health. One interesting thing about combat in this game is if you use a ranged attack like firing a bow or using a ranged spell, it will actually hit the first target on the line between you and the original target. I quite liked this as it let me set up many abilities to finish off a target in front and use the rest of the move on the target behind.

Each class can actually use a number of weapons effectively, so your character can be quite different each time, even if you created the same class repeatedly. Let’s use the example of a Mage: Mages can use staffs, but they can also use a dagger and an offhand weapon, but the spells that appear on their UI bar will change based on the style of weapon they are using. I found this really great, as it meant that I wasn’t stuck to a weapon choice; it also means that a simple weapon change can completely transform your gameplay, and might even feel like you are playing the game afresh. This is also true when you are underwater: your abilities change to reflect items and abilities usable underwater . Using the example of the Ranger: to be able to fight underwater a Ranger must have equipped a spear gun or a spear. As soon as you the Ranger goes underwater their new aquatic abilities will be on their action bar. As a spear gun user you can shoot enemies as normal, or use a special move, such as creating a cloud of piranha that deal damage to all enemies in an area. As a spear user your attacks cleave to nearby enemies and can even summon a large jellyfish to shock enemies in an area. 

This game does have a crafting feature and the different branches of this are:

Armorsmith, which can make heavy armour and runes
Artificer, which makes magical weapons (foci, staves, scepters, and tridents) as well as sigils, potions, tonics and tuning crystals
Chef, which allows you to create foods that give you buffs, as well as clothing dyes
Huntsman, which makes shortbows, longbows, pistols, rifles, harpoon guns, torches, and warhorns, as well as sigils and maintenance oils
Weaponsmith, which makes melee weapons(axes, daggers, swords and spears) and shields, as well as sigils
Tailoring, which makes all things cloth-related for light armour, but can also make runes and inventory bags
Leatherworking, which makes all medium armour, as well as inventory bags and runes
Jeweler, which makes the equipment slots of trinkets, rings and amulets as well as making gems you can place within your gear to increase stats.

Like most games you can only have two active crafting professions at a time. The skills require levelling up and materials which can be found and collected yourself in the open world, bought from some NPCs or the trading post (more to come about that later).

Unlike other games, crafting in Guild Wars 2 has two features which I really, really, enjoy. The first is that when you are crafting a large batch of items the crafting picks up the speed after a few until eventually you are just speeding through the crafting. The second is that when you craft you gain character experience from it as well as crafting experience, meaning that if you want to level up this can be one and the same objective, allowing you to experience more of the game as a whole. Further, when you collect materials from the open world such as chopping down trees or mining ores, you also gain experience. This makes it very much worth taking the detour and getting the materials.

A big feature of this game is “events”. These can be things such as killing a particular monster, collecting armour parts, or escorting a person/cart to a particular location. They are all open world and anyone that manages to participate in some way will get a reward which can be achieved at three different levels: bronze, silver or gold. Each level of award rewards a different amount of XP, money or karma (another kind of currency in the game that can be used to purchase racial items and special items). Events can fail, some have time limits, some require that something does not get killed at all. One issue with events that I have found is that when there are a huge amount of people in the event it can actually stop you getting any reward because they could kill enemies before you even manage to get one attack off, meaning that you get no participation. The map you are on typically has several types of event, so the number of other players who might be involved in an event may vary depending on that map, as well as the time of day.

In this game there exists no end-game “raiding” which I was partially sad about because I enjoy the style of combat in this game. However, there are still many things to do, because in this game your level only means so much. The zones are all level restricted, meaning that if you enter a level 1–15 zone your level will be scaled down to be within a similar level (for example, I am currently stood about one third of the way into the zone and I’ve been scaled down to level 9). You get to keep any extra abilities you have gained from levels and passives from traits, so you are a little stronger in a way than one would be at this level. Dungeons are level-restricted also, so at 80 you will gain level-80 items in the dungeon but you are still performing near the level standards of the dungeon you are in, which means that it’s a challenge and you cannot truly out-level a dungeon, giving you a reason to still play in all the dungeons.

There are also a numerous amount of guild activities which are classed as guild missions, such as either killing a world boss or even a guild puzzle, which can only be entered as a guild. This game also features “Mist war”, which is a location purely set aside for PvP. Anyone who enters this area will be scaled up to level 80, so this is a way to compete and show the results of level, gear and any other combat-changing move.

An example of a world boss, which will spawn every two hours and requires a lot of people to take down. Defeating it will reward you with an event completion and loot, and is sometimes required to complete a set of daily tasks for extra rewards.

The travel in this game is either on foot (luckily, many movement speed increases exist) or instant teleportation between waypoints. These waypoints need to be found first, but once you have discovered them you can pay a sum of money which increases the further you are away from the your destination waypoint.

There are features of Guild Wars 2 that allow you to pay real money for some things, but unlike many other paying games I haven’t experienced anything that makes me feel a non-paying gets less out of the game than one who pays. You cannot buy weapons and other item slots, and most things that you can buy are simply for convenience or character appearances. Note, however, that you can exchange in-game gold for gems to use at the shop as well, and the ratio is not all that bad. As such, I found that the ability to pay real money for things just slightly decreases the time it might take a player to progress, but also gives the non-paying players a chance to earn the money and buy the shiny outfit they desire for their character.

The only bug I have come across is bugged events: sometimes the enemies are dead and yet they still appear on the map, or an escort will no longer move along the path, but these bugs are not that game-breaking, as you can just move on and the problem will go away at some point.

The game is currently valued at £34.99, which now includes the core game and the upcoming expansion. I think that it’s worth the money: I’ve managed to get 40 hours out of it so far over two characters, for which 30 hours were spent on my current Ranger character. who is only level 48. I’ve also only managed to complete one dungeon out of eight, meaning that I have a lot of content still waiting for me.

In addition you can get Guild Wars Heroic Edition with our Gold Package bundled with subscription to GamerDating.

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