Warhammer Age of Sigmar: Tempestfall - Swing and a Miss

Posted By: Alex - February 16, 2022

Swing and a miss, but literally. Warhammer Age of Sigmar: Tempestfall is a VR-exclusive action-adventure game. A game that I was super excited about, because who doesn't enjoy being a Stormcast Eternal! When the combat worked, it felt great, but the game didn't support that! I was super stoked for this, as a fan of all things Warhammer I leapt into the game with excitement, looking forward to playing a skilled Lord-Arcanum of

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Pupperazzi, cute game of dog photography

Posted By: Ryan - January 26, 2022

A wholesome, casual video game for lovers of dogs and photography everywhere. This review was written based on my experiences playing the Xbox Game Pass version on an Xbox One X. Pupperazzi has a simple premise: take pictures of adorable dogs. That’s it. There’s no overarching story, there’s barely any lore to speak of, and that’s okay. The world has been a dark place in the past few years and sometimes it’s ni

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Unleash your creativity with updated messaging.

Posted By: GamerDating Team - January 18, 2022

Back in December, we began testing our new GamerDating update that overhauled nearly every bit of the site. We began testing out our new messaging, emoji support and GIF integration (is it GIF or is it JIF?). Our goal is to bring more ways to communicate, to express yourself, and to add a bit more style and personality to your messages. We have a load of new updates, which includes, pretty much everything. No joke. The new update has imp

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January Gaming Rewards - The latest rewards to welcome 2022.

Posted By: GamerDating Team - January 11, 2022

GamerDating's January Game Rewards 2022 Happy New Year! 2022 and we have new Subscriber Rewards features a great collection of games: SCARF, Ready or Not, This is the President, Unsouled, and Gunfire Reborn. More offers, more games, more options for dates. Each week we add more new games that are available with your subscription, and each month we update the selection. We've restocked some of the popular choices from last year and added so

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December Gaming Rewards - Latest Rewards to round out the Year!

Posted By: GamerDating Team - December 02, 2021

GamerDating's December Game Rewards 2021 The final month of 2021, and our new Subscriber Rewards features a great collection of indie games, such as: The Last Stand Aftermath, Kainga: Seeds of Civilzation, Epic Chef, Surviving the Aftermath and Starsand. More offers, more games, more options for dates. Each week we add more new games that are available with your subscription, and each month we update the selection. This final month of the

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Giants Uprising Review - Roghbar SMASH!

Posted By: Alex - November 24, 2021

Giants Uprising throws me back to the feeling and vibe of the early PlayStation games back in 1995. The colours, the animations, the clunk, the edge of thrill. Does this make it bad? Roghbbaaaaarrrrr! Giants Uprising is a medieval fantasy action game. You play Rogbar the Giant in a world where the Imperial Human forces have managed to enslave giants and are slowly conquering the world.  Your story starts enslaved in a gladiator

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November Rewards - Latest games for you!

Posted By: GamerDating Team - November 03, 2021

GamerDating's November Game Rewards 2021 This months new Subscriber Rewards features a great collection of indie games, such as: Defend the Rook, Forgive Me Father, Sphere - Flying Cities, The Last Campfire and Disciples: Liberation. More offers, more games, more options for dates. Each week we add more new games that are available with your subscription, and each month we update the selection. Check out the summaries or skip to the list:

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We're Back4Blood - Review

Posted By: James - October 11, 2021

Is Back 4 Blood good? I played a lot of Left 4 Dead. I mean, a lot, back in 2008, and you're 21 years old, and this game comes out that blows everything dead including the pun. That game was stellar, and the thing over all these years that still makes it playable is - guess what - the PVP. The PVP in that L4D was and is some of the best PVP you'll ever play, and long in the tooth has the industry been to not take that incredible 4v4

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October Rewards - Latest games for you!

Posted By: GamerDating Team - October 04, 2021

GamerDating's October Game Rewards 2021 This months new Subscriber Rewards are: Potion Craft: Alchemist Simulator, Aragami 2, Tails of Iron, Arboria, Hoa and more. More offers, more games, more options for dates. Each week we add more new games that are available with your subscription, and each month we update the selection. Check out the summaries or skip to the list: Gamer Dating Rewards Rewards Game List We offer 2 or 4-

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September Rewards - Latest new games for you!

Posted By: GamerDating Team - August 31, 2021

GamerDating's September Game Rewards 2021 This months new Subscriber Rewards are: Tormented Souls, Road 96, City of Gangsters and Jupiter Hell. More offers, more games, more options for dates. Each week we add more new games that are available with your subscription, and each month we update the selection. Check out the summaries or skip to the list: Gamer Dating Rewards Rewards Game List We offer 2 or 4-month subscriptions

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Deiland: Pocket Planet - Review

Posted By: Jennifer - August 19, 2021

A beautiful update to a big adventure in a tiny world. Earlier in 2021, one of my favourite game studios, Chibig Games, released an updated version of their game ‘Deiland’ for the Nintendo Switch. A relaxed, quest-based farming adventure game that takes you on a journey from your own tiny planet across the galaxy as you try to solve the sinister mystery that endangers your world. You play as Arco, the sole inhabitant of the tiny pl

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August Rewards - New Releases for your Subscription

Posted By: GamerDating Team - August 03, 2021

GamerDating's August Game Rewards 2021 This months new Subscriber Rewards are: GRIME, Skydrift Infinity, Tribes of Midgard, Orcs Must Die! 3, Sims 4: Cottage Living DLC and Black Skylands! More offers, more games, more options for dates. Each week we add more new games that are available with your subscription, and each month we update the selection. Check out the summaries or skip to the list: Gamer Dating Rewards Rewards Game L

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No Longer Home - Review

Posted By: Ryan - July 30, 2021

Bittersweet, creative and all too human No Longer Home is one of the best LGBTQIA+ games I have ever played. Really, I could just leave the review there, but where’s the fun that? Before going any further, I should say two things: much like the developers of No Longer Home, I am non-binary (my pronouns are they/them, thank you for asking), and I will try my hardest to avoid being overly poetical. As an aside, it made my heart happy to

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Dungeons and Dragons: Dark Alliance Review

Posted By: Ryan - July 20, 2021

Dungeons and Dragons: Dark Alliance could have been one of the best games on Game Pass, if it were finished. With Game Pass’ wide customer base, the global success of Dungeons and Dragons, and the simplicity of the hack and slash genre, it really wouldn’t have taken much to produce a competent and successful entry into the Dark Alliance franchise and yet, somehow, Tuque Games didn’t. Drizzt is an iconic and brilliant c

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July Rewards - Latest new games for you!

Posted By: GamerDating Team - July 02, 2021

It's July, summer is heating up, curtains are getting closed to game, so its time for a new wave of Subscriber Rewards - We have Roguebook, Scarlet Nexus, Going Medieval and a classic revisisted - Ghosts 'n' Goblins. It's that time again! Each week we add more new games that are available with your subscription, and each month we update the selection. With every first subscription, you get to select a game, gift cards or games to bundle w

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June Rewards - The latest new games for you!

Posted By: GamerDating Team - June 11, 2021

It's June, so its time for a new wave of Subscriber Rewards - We have Chivalry 2, Necromunda: Hired Gun, GRAVEN, King of Seas, Grand Casino Tycoon and More. It's that time again! Each week we add more new games that are available with your subscription, and each month we update the selection. With every first subscription, you get to select a game, gift cards or games to bundle with your premium access. This month we've added even more

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Dating a Gamer: If You Can’t Beat Them, Join Them!

Posted By: Jennifer - June 01, 2021

Dating a Gamer: If You Can’t Beat Them, Join Them! How many times have you heard the phrase “my boyfriend is attached to his Xbox!” or “all my partner wants to do is play online with their friends!”? I am Jenny, and here is my story and my experience dating a Gamer. Both complaints are very familiar to me as someone who works with a lot of people in their mid-20s. While I completely understand the frustratio

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Our May Rewards for you 2021

Posted By: GamerDating Team - May 06, 2021

It's May, summer is right around the corner, so its time for a new wave of Subscriber Rewards - MotoGP 21, Evil Genius 2: World Domination, Turnip Boy Commits Tax Evasion and Orbital Bullet. It's that time again! Each week we add more new games that are available with your subscription, and each month we update the selection. With every first subscription, you get to select a game, gift cards or games to bundle with your premium access. Th

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April Game Rewards with your first Subscription

Posted By: GamerDating Team - April 07, 2021

It's April, Spring is here, so its time for a new wave of Subscriber Rewards - We have Paradise Lost, Can't Drive This, Cartel Tycoon, Ranch Simulator and Star Dynasties. It's that time again! Each week we add more new games that are available with your subscription, and each month we update the selection. With every first subscription, you get to select a game, gift cards or games to bundle with your premium access. This month we'

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Our March Rewards for you 2021!

Posted By: GamerDating Team - March 05, 2021

    It's March, Spring it around the corner and, so its time for a new wave of Subscriber Rewards - We have Volta-X, Superliminal, Sword of the Necromancer, Elite Dangerous and More.   It's that time again! Each week we add more new games that are available with your subscription, and each month we update the selection. With every first subscription, you get to select a game, gift cards or games to bundle with y

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>Observer_ Review

Posted By: Ryan - March 21, 2019

Game

>observer_ is a cyberpunk marvel built on the little stories of its all too human cast. Told through the eyes of KPD officer Daniel Lazarski (voiced by none other than Rutger Hauer himself), >observer_ is a short horror game drenched in the atmosphere one would expect from the minds behind Layers of Fear.

The 8 or so hours it took me to complete the main story (as well as some side cases) raised many questions concerning the nature of humanity, the lengths to which people will go to be happy in their own skin and the effects that our choices have on others.

As with Bloober Team’s well-known Layers of Fear, >observer_ is told entirely through first person exploration gameplay. Gone are the wood panelled halls haunted by memories of a family now lost, in their place are grime drenched, neon lit corridors. Holes are torn into the walls to make doorways, cables snake along the floor, powering the video intercoms attached to each door and the many advertisements hanging from the walls.

This is definitely a game to play docked. Whilst the handheld mode holds up, Unreal Engine 4 makes mincemeat of the Switch’s battery life (around 2 and a half hours) and many of the prompts presented in the near invisible UI are very difficult to see on the tiny screen. Docked, however, dust motes hang in the air of every cramped, concrete hallway illuminated by the bright teal glow that serves as the main accent for most of the game. Playing in docked mode also gives your screen the real estate to properly display the lavish visual effects, strobing and digital artefacting (the latter a sign that Daniel’s medication is running low) that are deployed to keep you on the edge of your seat.

 

Enjoy the view, you won’t be seeing it much


 On top of the visual treat, heavily inspired by films such as Blade Runner, a stellar soundtrack accompanies Daniel’s investigation into a series of murders perpetrated in a single apartment block in the late 21st century. Footsteps echo from the cracked concrete, or splash through the thick mud of the basement. NPCs, with the exception of a few characters, are spoken to through the doors of their sealed apartments and are a joy to talk with via >observer_’s simple dialogue trees. Even though no NPC (with the exception of two) is spoken to more than once, the handful of minutes the game devotes to each is more than enough to convey a compelling narrative. Many times, I found myself wanting to find out more about each character (especially the self-aware sexbot), only to get caught up in the next mini-drama played out in dialogue only.

Now, it’s probably worth stating that this isn’t a game for everybody. If you aren’t overly enamoured with “walking simulators” or games which use environmental hints to contribute to the narrative, this probably isn’t for you. As previously mentioned, Daniel’s solo jaunt through the building is broken only by the occasional conversation through a door (or face to face in a handful of cases), or a handful of stealth segments, leaving the main bulk of the story to be told through protracted memory sequences, Daniel’s inner monologue, or items scattered throughout the environment.

Exploration for said items is rewarded with extra objectives, interactions with NPCs who would otherwise brush you off or one of the sixty-nine collectibles to be found (on one memorable occasion, my exploration yielded a code to a locked door which I opened to reveal a P.T. easter egg complete with bleeding walls, looping hallway and freaky posters). That’s not to say the entire game is a permanent treasure hunt (although there are a handful of crime scenes you are encouraged to investigate to their fullest).

 

The Lost Woods this isn’t, but there are clues for those who seek to leave the maze


Daniel is a special member of the Krakow Police Department known as an Observer. He is equipped with an augmentation (the usual cyberpunk questions surrounding what is humanity, are augmentations a boon or a bane etc. are definitely being explored by the game) which allows him to plug into the neural jacks of the victims he encounters. Without wishing to delve too deeply into each one, suffice it to say Layers of Fear’s influence is felt strongly during these sequences, played out to a riot of disturbing visual effects, discordant ambience and pulse-pounding soundtrack. The game shows a warning about photo-sensitive seizures every time it is started and it’s warranted. A couple of times I found the visual effects to be too much for me to make any conscious progress and stumbled into the correct level triggers more through intuition and luck than by correctly interpreting the clues seeded throughout the environment (although the developers deserve much credit for the inventiveness of the clues they provide).

 

Everyone needs a Journal

 

This speaks to a lot of the problems I found during my playthrough. Solid ideas were implemented largely successfully, but with just enough niggles to be a problem. Messy visuals, somewhat unclear stealth segments (aided massively by a generous checkpoint system) and a tiny prompt when able to interact with an object caused my progress to stumble a few times (this is all in addition to a minor bug where I couldn’t select a certain object and a few periods of noticeable frame rate loss followed by the game crashing). In the vast majority of cases, I resolved the problem by exploring the same room over and over for a few minutes before finally looking directly at the right spot, or moving through rooms I could barely distinguish through the textures being used to amp up the tension, or, on one memorable occasion, realising I had just completed a stealth section without first noticing it was a stealth section. I largely enjoyed my time with the game, but it meant that when a problem like this came up, I really noticed it.


It’s a shame too, because the stuff Bloober Team experimented with worked really well. As I’ve mentioned, Daniel is reliant on medication to continue functioning and without it his vision starts distorting in a distinctly unhelpful manner (although there doesn’t appear to be any downside, apart from this and an irritating audio prompt, to not taking the meds), which helps build the illusion of a man whose body is fighting against the augmentations which allow him to do his job. Similarly, when his medication is running out, or in times of stress, the Joy-Con’s HD rumble is used to great effect, beating in time with his heart, grounding what in other games would be merely a sound effect, with a tactile, visceral sensation. As the game progresses, this small touch becomes very important, serving as a prominent tool during the stealth sections as a sort of proximity alarm.


I’ve mentioned augmentations a few times now and that’s with good cause. Possibly my favourite feature of the game (aside from the titular observations) are Daniel’s forensic vision modes. Using a combination EM-vision to find electronic clues, Bio-vision to find biological clues and good old-fashioned night-vision (because boy howdy does the game get dark in places), Daniel is perhaps at his best when searching crime scenes for evidence. Few games go into this level of detail and I found myself wishing more would. A clever combination of colour palette changing and the ability to swap with the press of a button really helped nail the feeling of a cybernetic detective doing their job.

 

He’s dead, Jim

 

At £26.99/$29.99, you’re getting a decent amount game for the price.

Sure, it might be short, but I was invested in every minute of playtime, caught up in the atmosphere of a place so similar to our own, yet so alien. The game does boast two endings, and sixty-nine collectibles (of which I found about a quarter), but with no real way to reload the last checkpoint, you’re looking at around 15 hours (or less if you focus on the main story) to see both endings, plus however long it takes to find all the collectibles.

Whilst I feel like the endings will only have slight differences, the branching dialogue trees hold more of my interest and I’m curious to see if several of the conversations I had could have ended differently.

Whilst narrative driven games like this are subjective, I wholeheartedly recommend it. The sub-text ever present in the cyberpunk genre is present (along with no small amount of body horror) and I’m a sucker for any game that has an atmosphere crafted with so much care and attention.

It’s not perfect, but it’s an excellent way to spend a few hours and you might learn something about the human condition along the way.

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