New Total War: Warhammer Trailer

Posted By: Melissa - September 04, 2015

Have you noticed how excited we are for Total War: Warhammer?   For the past 15 years, the Total War franchise has brought ancient and medieval war strategy into our homes, passing hours upon hours of my own awkward teen time and helping keep some of us out of too much trouble in college.  As if we weren’t already eagerly waiting for the next installment to come out - they combine with the prolific fantasy table top game t

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CoH2: The British Forces Released

Posted By: The GamerDating Team - September 03, 2015

The British Forces, the third expansion of RTS Company of Heroes 2, released today on Steam.  This adds 15 new units, 8 maps, 6 commanders and new abilities.  The British Army also has a radically different playing style than other forces as the gameplay was heavily influenced by the real life tactics employed by Churchill’s soldiers. As per normal with Relic’s releases, this is a standalone expansion.  Unlike o

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Want a Free Key to Mad Max?

Posted By: The GamerDating Team - September 02, 2015

In case you somehow missed it - Mad Max, the open-world action game based on the recent movie Mad Max: Fury Road was released yesterday.  We enjoyed the film and have been wondering how many days we might lose to Wasteland.  While our team has always loved the genre this game falls in, the addition of vehicular combat has had us eagerly waiting for our chance to drive through the desert looking for digital trouble. The reviews have b

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Star Wars Battlefront Beta Announced

Posted By: The GamerDating Team - September 01, 2015

Today on their blog, EA announced the Star Wars Battlefront Beta will be coming to PlayStation 4, Xbox One, and Origin for PC very soon.  From the Star Wars Battlefront news page:  Coming early October to PlayStation 4, Xbox One, and on Origin for PC, the Star Wars Battlefront Beta* is a technical test and will feature Walker Assault on Hoth, a 40-player multiplayer battle featuring Rebels and the Empire. Walker Assault will also g

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Uncharted 4 Gets a Release Date

Posted By: The GamerDating Team - August 31, 2015

According to the PlayStation Blog, Uncharted 4: A Thief’s End will be released March 18, 2016. There will be two physical versions of the game availabe:  The Special Edition          Uncharted 4: A Thief’s End Blu-ray disc         Collectible steelbook case designed by Alexander “That Kid Who Draws” Iaccarino       

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Games for a Good Cause

Posted By: Melissa - August 28, 2015

Today is the start of the HumbleBundle.com End of Summer Sale.  For anyone who has never heard of HumbleBundle, they put together a bundle every week that we can buy for whatever we are willing to donate to support charity. They have already donated millions of dollars to various nonprofits.  What is awesome about the end of summer sale is that there are over 1000 games on sale throughout the week for incredible discounts and ten p

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Witcher 3 Sells 6M Copies - Get It For Free With GamerDating

Posted By: The GamerDating Team - August 27, 2015

The Witcher 3, the open-world RPG by Polish developer CD Projekt RED, has sold over 6 million copies in their first six weeks of sales.  With scores of 10/10 from GameSpot and 9.3/10 from IGN, the game is sure to make it on most if not all of the lists of top games from 2015.  The developer released a financial statement covering the first six weeks of sales showing the company earned roughly 237 million PLN in profit for the first half

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YouTube Gaming Launched Today

Posted By: The GamerDating Team - August 26, 2015

Almost exactly a year after Google lost their bid to buy Twitch.tv they have launched Youtube Gaming.  The new app and website focus exclusively on gaming content with an emphasis on live streaming.  Until today, there were billions of hours of gaming focused material spread over hundreds of thousands of channels with only the search function and the recommendations of influencers and algorythms to help users find content,&nbs

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Pillars of Eternity: The White March Part 1 Released

Posted By: The GamerDating Team - August 25, 2015

The White March, an expansion for Pillars of Eternity was released today on Steam, GOG, and Origin.   Already there are positive reviews rolling in echoing the feelings of the original release reviews.  Developers Obsidian Entertainment, known best for their string of sequels such as Fallout: New Vegas and South Park: The Stick of Truth, added many new features and couple interesting characters.  From today’s obsidian.net for

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New Hearthstone Expansion Released

Posted By: The GamerDating Team - August 24, 2015

Hearthstone’s second expansion, The Grand Tournament, was released today.  This adds 132 new cards and a new keyword, Inspire, which rallies minions to your aid.  Check out the trailer - it is short and in true Blizzard fashion, doesn't take itself particularly seriously. This expansion brings a more lighthearted tone to the narrative of the game.  Previously, the tournaments were to find the best heroes to face t

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Splatoon Testfire Event Starts Today

Posted By: The GamerDating Team - August 21, 2015

Nintendo is doing another “Testfire” event which gives anyone with a WiiU a chance to try out Splatoon.  Starting today, August 21st, players in North America will be able to access Splatoon’s Turf War multiplayer mode for two hours at a specified time.  The European event is open for an hour at a time, with an additional hour of playtime spread over the week.  Here is the schedule: North America   

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L4D Heroes Land in Zombie Army Trilogy PC

Posted By: The GamerDating Team - August 20, 2015

The Left 4 Dead franchise’s eight survivors have been transported back to WWII to help out the heroes of Zombie Army Trilogy in a free PC version update now available on Steam.  This doubles the total of playable characters in Zombie Army Trilogy.  Jason Kingsley, CEO of Rebellion Developments, said in a press release: "We're delighted to be able to bring such iconic characters to Zombie Army Trilogy.  As t

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Planetary Annihilation: Titans Trailer

Posted By: The GamerDating Team - August 19, 2015

Uber Entertainment has released the next chapter in the Planetary Annihilation story, Planetary Annihilation: Titans as a free download for everyone who backed the original Kickstarter. Those who purchased the game will be able to buy Titals at a substantial discount. This stand alone expansion not only brings 5 huge Titan-class super units, it adds several new features that make Planetary Annihilation a better RTS. From the Uber Entertainment bl

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The Witcher 3: Wild Hunt Game Plus Out Today

Posted By: The GamerDating Team - August 18, 2015

The new Game Plus mode for The Witcher 3: Wild Hunt is now available for download on Xbox One and Playstation 4 in Europe and the US. This expansion, the last of the free DLC, lets players start a new play through after finishing the main plot of the game. Those starting their second round at level 30 or higher will retain their level, those below will be bumped up to 30. Players also receive a Clearing Potion to allow you to reset your skills. Y

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Tales from the Borderlands Episode 4 Starts Releasing Tomorrow

Posted By: GamerDating Team - August 17, 2015

Tales from the Borderlands Episode 4: Escape Plan Bravo will be released this week.  Telltale Games uploaded a trailer for it this morning. From the Telltell Games blog (Caution! Spoilers!): In this penultimate episode of the season, captured by Vallory and her goons, Rhys and Fiona are forced to continue the search for the Vault beacon - at gunpoint. The beacon is on the Hyperion moon base - Helios - while our heroes are on P

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Star Citizen Free-Fly Event Extended: Instructions

Posted By: GamerDating Team - August 14, 2015

Looking for an opportunity to see what Star Citizen is all about but not wanting to pledge?  They have extended their Free-Fly event until the 24th, giving users the chance to fight and race any of the playable ships in the Arena Commander module by following these directions (source): 1) Go to https://robertsspaceindustries.com/promotions/gamescomflyfree2015. 2) Choose 'Enlist Now' to create a new account. 3) Once the

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Super Mario Maker Official 'Let's Watch' Video

Posted By: Melissa - August 13, 2015

The official Nintendo YouTube channel released a 'Let's Play' video for Super Mario Maker and I feel like a little girl who has been handed the keys to her digital dream castle. Set for world wide release on September 11, 2015, Super Mario Maker gives players a blank canvas and all the familiar tools of the franchise.  Everything from goombas to koopa clown cars can be used to create levels that are playable by others all over

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Capcom Officially Announces Resident Evil 2 Remake

Posted By: GamerDating Team - August 12, 2015

Capcom announced that their classic survival horror game, Resident Evil 2, is being remade via their official YouTube channel.  The remake is being produced by Yoshiaki Hirabayashi, the producer behind this year's Resident Evil HD Remake and host to the announcement video.  There is no word on when it will release.  Formats for the game have not been announced, but we are expecting it to come to PlayStation 4, Xbox One and PC.

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70% OFF GamerDating Gold Membership with MadOrc!

Posted By: Gamerdating Team - August 12, 2015

Hey gamers! Have you been waiting for a “perfect time” to get 12 months membership? Love can be hard to find and there really isn’t a “right” time to start the search. We understand that the quest can be daunting in many ways so we’ve teamed up with the hoard at MadOrc to offer a special deal: For one week, only through MadOrc, you can get a 12 month membership on GamerDating for $19.95.  The

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CoD:Black Ops III Multiplayer Beta Access

Posted By: GamerDating Team - August 11, 2015

Anyone who has a PlayStation 4 and just can’t wait for the November 6th release of Call of Duty: Black Ops III needs to mark August 19th in their calendar.  The official Call of Duty YouTube channel released a trailer today revealing that those who preorder the game will begin to get access to the multiplayer beta in just a little over a week.  Beta access for Xbox One and PC players will open on August 26th.  

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Vaporum: Lockdown Review - Steampunk Dungeon Crawler

Posted By: Ryan - October 26, 2020

Game

Dark, grimy and constricting, take a break from all of the problems of real life in this polished dungeon-crawler.

All joking aside, the rather well-timed, in the UK at least, release of Vaporum: Lockdown proves there is still life in the niche dungeon-crawling genre.

Eschewing the usual confines of the dungeons from which the genre gets its name, Vaporum: Lockdown is a prequel to 2017’s Vaporum and, as such, requires no previous knowledge of the series. Where other dungeon-crawlers may have you exploring dark stone tunnels or crypts full of undead monsters, Vaporum: Lockdown instead embraces the steampunk aesthetic and has you explore a warren of tiled, pipelined corridors where the bloom of electric lighting reflects from almost every surface to some degree. Visually, this game is a delight to look at and draws immediate comparisons with Bioshock.

Loading Screens of Vaporum

I think Hydroponics, with its white aesthetic, was my favourite area to explore.

Level elements are clearly distinguished (once upping the brightness on my monitor, at least) and the creature design is spot on; whether it is mutated rats, errant drones or twisted test-subjects, there is something to delight any fan of gorgeously-modelled NPCs. Everything that you are intended to see is distinct, eye-catching and well-rendered. The numerous hidden switches, puzzle hints and breakable walls on the other hand are not, and will require some careful exploration on your part if you want to a) progress at certain points or b) find everything Vaporum: Lockdown has to offer. The eye for detail presented here is impressive and each different level of the tower you are trapped in during the titular lockdown is visually distinct, whilst also retaining enough unifying elements to construct a believably connected ‘dungeon’.

It is a shame, therefore, that this attention to detail didn’t carry over to the sound design. At best, I would describe it as serviceable, at worst as headache-inducing or distracting. The music is atmospheric, full of danger and warning, whilst the ambient sounds are layered in such a way that you will generally be able to hear, and identify, any NPCs approaching you before they become a problem. With the exception of some sound effects, the audio is good but ultimately not memorable. Believe me when I say that those effects that have stayed with me, have stayed with me for the wrong reasons.

Something about the sound used for fire hits just the wrong pitch and lingers in the ear far longer than it ought, resulting in several puzzles that left me with a headache entirely from the audio effects alone. Several of the traps found throughout also made use of similar headache-inducing sounds that, admittedly, did encourage me to solve the puzzle/pass through the area as swiftly as I could. I should, however, point out that I do have sensitive ears and am prone to sound-related discomfort, and that the game does have a decent audio slider system for tweaking it to your preferences; I just couldn’t find a balance that prevented the headache.

Vaporum Review

This is the one exception to my enjoyment of this game’s visuals. It’s a nightmare to play through this section.

Fortunately, the sound design was the one low-point of the user experience for me. The UI itself is wonderfully minimalist, allowing me to fully immerse myself in the world and check things like health, ammunition or remaining energy only when I wanted to. It’s also easily readable, both in terms of glancing at it for the pertinent information as well as in terms of font size, something that is customisable via the in-game options. You can also turn things like headbob on and off and, for those hardcore veterans of the genre, the game even lets you play without the map, meaning you’ll have to make your own as you go, as in the days of yore. I… well, I didn’t do this and found myself using the in-game map a lot. Fortunately, it’s easy to read, lets you check things on other floors with a couple of clicks and, most importantly, allows you to add a note if you encounter a puzzle you want to return to later.

Believe me, you will be returning to places. If you don’t like backtracking in video games, you might want to stay away from this one as there is a liberal amount of it. I have mixed feelings about the backtracking on display here; on the one hand, the narrative has been constructed such that it feels organic and justified (in a vaguely metroidvania way) but on the other hand, the player character doesn’t move quickly, it’s easy to get lost if you aren’t checking the map after every room and, if you’ve passed through an area more times than the plot expects, there is an eerie emptiness to the dark chambers. Enemies will only reappear when the game requires you to backtrack and you can usually tell if you’ll encounter something on your way back through environmental clues.

Vaporum and the inventory

Look at all those numbers!

It is, of course, impossible to talk about enemies in a video game without talking about the combat in said game. Combat here is simple, if tactically challenging at higher difficulty levels. As this a grid-based dungeon-crawler, you can attack in, and be attacked from, four directions by enemies that follow the grid as you must. This produces a predictable movement pattern that, combined with easy to read animations, can be exploited when facing small numbers of enemies. The actual mechanics of fighting for survival are tied to weapon stats.

Each has a cooldown that affects all your weapons (so no switching out to refresh cooldowns), as well as a range (displayed in tiles), ammunition or energy cost (for ranged weapons) and, of course, a damage number. Throughout my exploration I found many weapons with additional abilities (typically these would apply an elemental effect for increased enemy cooldowns, decreased damage taken or damage over time, for example) and I would highly recommend taking the time to find these weapons and the armour pieces scattered throughout the world. This is definitely a game for people who like to tinker with stats; my build revolved around dealing extra damage based on missing health and lowering the damage output of enemies, for example.

Character progression is tied mostly to gathering fumium, a rare element being used in experiments taking place in the facility the game is set in. Fumium is generally gained from defeating enemies but I found a rifle that gave me a small amount of it whenever I hit an enemy and items are hidden throughout that permanently increase one of your base stats. Whenever you reach a certain amount of fumium, you gain a circuit with which to upgrade your exorig (your armour). The whole system is simple and clean, each rank you put into a skill gives you a bonus, until you max out that skill. Fortunately, I realised that the last rank is a choice of two options that you will only be able to make once (meaning you’ll only be able to gain the benefit of one of the two perks) before I clicked accept, but that should be something to bear in mind on your own playthrough.

Rig Choice

At the start of the game, you are required to choose your base armour. This will affect the rest of your gameplay in minor ways.

Story progression is tied, as far as I could tell, exclusively to map progression and not character level, and is pretty well done, if not terribly original. It won’t take long to realise that it’s based on experimenting with something that shouldn’t be experimented with, and is delivered through first person cutscenes (with some pretty good voice acting and camera direction), as well as through notes and audio diaries scattered around the environment (some of which you’ll have to hunt for if you want the full picture). Each is well written and brings the author to life, letting you get a feel for the disparate personalities trapped in the tower before things went south, and some provide clues about certain enemies or puzzle solutions. Even better, however, is the ability to re-read/listen to them at will, although you do need to know which in-game character wrote the entry to make sense of the game’s indexing. Overall, though, the writing brings this small slice of steampunk, morally-grey science to life pretty well.

Button Puzzle or puzzle choice?

You won’t find any overt solutions to the puzzles here, all I can recommend is pay close attention to the environment and read the notes you find carefully.

I’m happy to say that I didn’t encounter any bugs during my time with Vaporum: Lockdown, none that I noticed anyway. The main things that I felt could do with more polish were the puzzles, but this might be something that is a genre-staple, and not specific to this game. With the limitations, and simple mechanics, of the genre, the puzzles here are little more than push buttons in the right sequence, push blocks around, or time your dash between traps perfectly. Occasionally, pressure plates are involved (these come in two varieties: one you can weigh down with anything and on that you have stand on/weigh down with a block) but the complexity here largely comes down to the length of time it takes to solve a puzzle. Having figured out the solution to a puzzle in the latter half of the game (complete with note-taking), I reloaded a save to try it again and, even with the solution, it still took over five minutes for me to solve. This is also where the headache came from; one puzzle involves three flame turrets and the cacophony from all three was such that I decided to skip it after twenty minutes of both button pushing and block moving.

All that said, Vaporum: Lockdown is currently £14.99 on Steam and I feel that’s a good price. Depending on your desire to find everything the game has, it’ll likely take you around 10–15 hours (I’m not getting any more specific than that for my playtime), possibly more if you are intent on finding the myriad secrets yourself. The puzzles are, mostly, entertaining to think through and the world itself is a treat to explore and learn about through the environmental clues of hidden diaries and propaganda posters plastered everywhere.

Poster

Each area has its own spin on propaganda and they’re usually worth checking out.

Would I recommend this game? Sure, there is enough imaginative world-building, well-delivered lore and beautiful environments that I would, but with the caveat that it is slow-paced, requires a lot of backtracking and does feel a little padded towards the end. It is also probably not for you if you want puzzles that take only a few minutes to solve.

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