Cities: Skylines Review

Posted By: Joe "Xirta" - June 11, 2015

Cities:Skylines is a game that is advertised as “A modern take on the classic city simulation”, and at first seems to be just that. After playing it, however, I would describe it more as an advanced and complex modern take on the classic city simulation, as it is so much more than a simple current-day version of this style of game. The roads, the services, the transportation... all these things make this game stand out from the others

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Mirrors Edge: Catalyst to be at E3

Posted By: Gamerdating Team - June 10, 2015

Over the last few weeks we've had further hints and teasers from the Mirrors Edge team, but now they've announced they will be giving us another teaser at E3. Two years ago we revealed that we were making a new Mirror’s Edge™. Last year, we gave you a behind the scenes look into some of the early progress we had made. And though we haven't said much else in all that time, we have been listenin

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Amazon is making a PC Game

Posted By: Gamerdating Team - June 09, 2015

Amazon Game Studios posted on Gamasutra advertising and looking for applicants who use Twitch, AWS and offer technical innovation to radically evolve gameplay. The team is made of former Portal, World of Warcraft and BioShock creators, and we’re building a team of top talent for an ambitious new PC game project using the latest technology. Our team in Seattle has worked on a lot of other great titles like Half Life 2, Left for Dead, Do

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Goliath - Mech survival game

Posted By: Gamerdating Team - June 08, 2015

Goliath is an upcoming survival/action game featuring massive constructs that you develop, build and hop in to combat the dangers of the world, focused on solo and co-operative play. In an exclusive reveal, gameinformer share the premise of this new survival game.  The concept is simple – after an unfortunate jaunt through a mysterious rift, you’re stranded in an unknown world. You have to survive against hordes of s

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Don't Starve Together, free multi-player update

Posted By: Gamerdating Team - June 04, 2015

Don't Starve, has announced their latest update, a multiplayer update, free to all those currently supporting; Don't Starve Together! If you didn't own it previous, you will not have been given the free update, yet the game is still in early access. Since the Early Access launch in December, new "DLC" and patches adding new creatures, new games modes, and added significant improvements to modding with general updates

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Fallout 4 announcement leaked?

Posted By: Gamerdating Team - June 03, 2015

The counter down timer site apparently bugged out and we got to see some early screenshots and the box art potentially confirming Fallout 4. There has a been a lot of hype, and tricks played on the Fallout community over the last few years surrounding Fallout 4, but all these leaks have come straight from Fallout 4 websites and people are stoked! Bethesda has officially revealed Fallout 4 for PC, Xbox One, and PlayStation 4. The game&#

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XCOM 2 Announced

Posted By: Gamerdating Team - June 02, 2015

Yesterday Firaxis announced via IGN the new XCOM 2 teaser trailer, and personally, we are stoked. XCom Enemy Unknown was one of the first games I played with my partner, almost like a game date. We'd play, plan, cheer over victories and lament over the losses. The trailer reveals that the aliens are in control of the Earth, and XCOM has gone underground to fight to overthrow their Advent government. This new guerrilla force

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Project Reality: BF2 v1.3 released (no more BF2!)

Posted By: Gamerdating Team - June 01, 2015

Project Reality was originally a BattleField 2 Modification. A game mode introducing serious teamwork, new play style and objective based missions. PR has gained a large crowd of fans and support over the last 10 years, and now the team have released update 35. For the first time, Project Reality is now standalone! With EA ceasing support of Battlefield 2 and removing it from online stores, the unavailability of the game has proven diffic

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WildStar is going Free-to-play

Posted By: Gamerdating Team - May 29, 2015

WildStar announced with a funky video that Free to Play is confirmed and set to land this fall. Offering people the usual free to play experience with varied limitations and in game purchases covering the cosmetic and convience options, WildStar will join the ranks of teetering on the edge of "Free-to-play or Pay-to-win" debates. Time will tell, but for a in-depth annoucement check out the news post covering all the comparsions be

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Terraria 1.3 announced in teaser video

Posted By: Gamerdating Team - May 28, 2015

Terraria have announced the arrival of a new patch coming June 30th and released this information in a cool little minecart adventure.  We took a bit of time aside to build a showcase for a little something that we knew the instant that we laid eyes on it was far too cool to not share. With this video  teaser we can see straight away that the Underworld has had a visual makeover, and the "Highway to Hell" certainly l

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Counter Strike Go launch Operation Bloodhound

Posted By: Gamerdating Team - May 27, 2015

Now available to all CounterStrike:GO players, Operation Bloodhound introduces 6 community maps to official matchmaking, as well as all-new XP-driven profile Ranks--rank up by scoring in your favorite game modes and get a decorated weapon as a reward for your first Rank each week. It is said some of the maps are repeats, back by popular demand. The Operation Bloodhound pass awards 62 new campaign maissions, new Falchion Weapons Case and o

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The Witcher 3: Wild Hunt biggest launch of 2015

Posted By: Gamerdating Team - May 26, 2015

Witcher 3: Wild Hunt, by CD Projekt RED hit the charts in week one making it the biggest launch of the year so far, 2015. In fact, the launch was so good it trumped Battlefield Hardline week one sales by 53%.  While the launch of Witcher has been met with varying degrees of cheer or sneer with the whole Nvidia and AMD debate. Witcher 3 has been widely met with great cheer. Cheer, which is not echoed in its dark, and sick

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60fps Live Streaming on YouTube in HTML5

Posted By: Gamerdating Team - May 22, 2015

Since Amazon purchased Twitch earlier this year, there has been rumours, speculation and questions who will next step up against the giant. It seems YouTube is finally edging into the arena. YouTube have announced their new 60fps live streaming. A few months ago, they release 60fps playback, and now the new HTML5 streaming allowing 720p60 and 1080p60, which means silky smooth playback for gaming and other fast-action videos. We know

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This War of Mine available in the silver package

Posted By: Gamerdating Team - May 21, 2015

This War Of Mine is not really a game which you can sit down with your game date and say, "hey lets play this together and be all fuzzy" But, who am I to judge? Maybe you'd enjoy playing together, as it is a dark, but perfectly legit experience of war seen from an entirely new angle. You don't play as a soldier, rather a group of civilians trying to survive in a besieged city. During the day snipers outside stop you from leaving y

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Dying Light now available in the gold package

Posted By: Gamerdating Team - May 20, 2015

Dying Light, announced today that its been one hundred days since the outbreak in Harran and already 4,5 million survivors trapped inside. That is 4.5 million unique players are in Harran. Do you want to join them? With our gold package you get 12 months subscription of full sitewide access enabling you to communicate with that special someone all on our gamer dating site. Plus it helps support GamerDating to bring you new features and as

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Cities: Skylines updates with the European Theme

Posted By: Gamerdating Team - May 19, 2015

Paradox Interactive have announced their latest patch for Cities: Skylines 1.1.0  named the  European Theme. This update is, as promised, totally free to all players - current and future.  The update includes: Over 50 European style buildings Wall-to-wall buildings enabling players to build those European streets and neighbourhoods Three new starter maps Tunnels, one of the community’s most requested

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Update 2.2.1 - Fixes and Optimisation

Posted By: Gamerdating Team - May 15, 2015

We are proud to announce the latest feedback has been processed, bugs have been reported, found and fixed and we wish to thank all of you for your support. Patch 2.2.1 has fixed a bunch of bugs and optimised the search engine and many more including: Landing Page reworked and seperated to pages. Added news and articles on Landing page. Improved the matches panel on the dashboard.     Click the mushroom to add the

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Divinity: Original Sin Enhanced Edition announced

Posted By: Gamerdating Team - May 15, 2015

Larian Studios have announced a FREE new version for PS4 and Xbox One as well as PC, Mac, SteamOS and Linux. Divinity: Original Sin Enhanced Edition they make an important distinction that this is not an update, but a new version! As Larian stated "As a gift for the fans" check out their Youtube announcement. Local co-op, split screen and controller support, the Enhanced Edition also features: All characters are now fully vo

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The Witcher 3: Wild Hunt Teaser Trailer

Posted By: Gamerdating Team - May 14, 2015

The Witcher 3: Wild Hunter Hype is Real as we have a mere 5 days to go. As a teaser they have release "A Night to Remember", The Witcher 3: Wild Hunt launch cinematic and it looks gorgeous. Feast your eyes on a gripping portrayal what The Witcher 3: Wild Hunt is all about and step into the shoes of professional monster hunter Geralt of Rivia in this gorgeous launch cinematic.

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GoG "Unchain" five titles DRM free on offer

Posted By: Gamerdating Team - May 11, 2015

GOG.com working with Deep Silver and Nordic Games have announced a batch of five major releases, completely DRM-free for the very first time. The releases get rolling with five celebratory discounts up to 75% off until May 18th The five titles unchained today are: Metro: Last Light Redux (-50%) - The 2014 remastered re-release of the blockbuster horror/FPS set in post-apocalyptic Moscow. Saints Row 2 (-60%) - The surprise cult hi

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Battlefleet Gothic: Armada 2 - Grim Dark Review

Posted By: Dan - January 26, 2019

Game

As a twenty year fan of the Warhammer 40k universe, It was with great pleasure and excitement that I was recently offered the chance to write a review on the upcoming release of Battlefleet Gothic: Armada 2. Whilst I never had the pleasure of playing the tabletop version of Battlefleet Gothic, the upcoming PC game is, as expected set in the same rich, gritty dark and terrifying universe as the parent tabletop miniature wargame from which it evolved.
 

Starting with the tutorial I was immediately struck by the sense of vastness to the field of play. You have a warship (or several, later on). In the 'immediate' area (is there such a thing in the vastness of space?) there is some sort of gargantuan structure surrounding the area of battle. I'm not sure what it is, even with my familiarity with the setting, but it wasn't necessary; the vastness of this structure dwarfing your warship, a huge vessel in itself gives you a firm idea of just how big the Warhammer 40k universe is and illustrates just how small and insignificant human life is in this setting. I won't spend too much time talking about this, but it is an important and subtle point being made about the setting the game is in. Life is cheap, war is everywhere and worse than Hell.
 

The campaign medu is tastefully organised into trading card like sections.

The game starts as you might expect by teaching you the basic manoeuvres and actions that can be performed by one of your ships. The ships have 4 basic modes of movement which are – standard speed, 'burn retros' (shut off the engines), perform a sharp turn and full speed ahead. The functions here appear simple, but I could tell there was a strategic nuance to them which would become apparent through tactical planning and timing when commanding your ships, especially when under fire and time is against you to either destroy the enemy ship or get your own to safety.

You might imagine that a battlefield in space would be relatively devoid of features, and whilst it's fair to say that the battleground is a little more bare than traditional land based war games, there are still interesting terrain features present in game that are both helpful and harmful such as asteroid fields that can hide your ship from the enemy, but cause damage to the ship's hull as you fly through, and gas clouds that conceal your ships from the enemy unless they perform a scan of the area.
 


A common theme in many strategy games old and new, strategy points must be seized to control areas of space on some battle maps.

The first enemy ship came into sight and as expected of a tutorial was something of a pushover. Another thought that struck me, was the similarity in the pace of gameplay and the tactical style between this and naval combat in games such as Empire: Total War and Napoleon: Total War. Ships move relatively slowly to the player's eye by comparison to land based troops in most conventional strategy games, and to render an enemy ship defenceless or destroyed using a single ship can take quite a bit of time. From this, I could tell this was a game that would require some patience from its players in order to win battle as cleanly as possible and with the fewest casualties possible.

I was playing the second mission of the game for quite some time. As I mentioned, combat moves at quite a slow pace, yet somehow maintains tension throughout the engagement. On completion of this I was presented with a long and beautiful cut scene, and I realised that I had only just completed the prologue!
 

This little guy just told Admiral Spire he would take his skull this day. Admiral Spire - lol nub

I was starting to realise there was far more complexity to controlling the ships in battle than I had first thought, and that far more ships would be present in battle than I had anticipated. This was both exciting and daunting. The tutorial had given me a good basic knowledge of moving and fighting with various Imperial warships, but I was left in the dark as to the finer points of certain special abilities, and where it was appropriate to use them. Further, I wondered how much these abilities would influence the outcome of battles as when I had used them in the prologue they had not seemed to have had an effect worth writing home about. For all my doubts about my ability to command more than a few ships at a time to any great effect, I was excited at the prospect of seeing huge space battles unfolding before me and pressed on into the main part of the first campaign : The Imperium.

Battlefleet Gothic: Armada 2 offers campaigns with the Imperium, Necrons and the Tyranids, and in Skirmish/Battle mode you can play anything right off the bat.

 


In space no-one can hear you scream

Leaping into the Imperium campaign the cut scene details a mighty invasion of the 'fortress world' Cadia. For those of you familiar with other games with the 40k setting, I will point out here that the storytelling does an excellent job of making the forces of Chaos seem terrifying without ever showing us a single daemon or suit of spiked power armour. There is a sense of the unknown about the invading navy, and the fact that nobody seems to know exactly what they're up to at any given time makes them seem so much more threatening than in other computer games set in the 40k universe(let's face it, Chaos have been the main antagonists in most of them). The scene follows a female commodore leading her 'small' fleet through the space just outside of Cadia. She launches what she soon comes to realise was a suicidal attack against the enemy forces. The ship's computer reads a damage report, the last part detailing that the crew has sustained an estimated 65,000 casualties across all decks. This drives home hard that the ships that appear small on screen are in fact enormous machines of war with screws equivalent to the population of a small city, and the lives of those aboard are like so many candles easily snuffed out with a few well-placed shells from the enemy vessels.
 

An enemy vessel detonates with cataclysmic forces The Phalanx rams it's gargantuan bulk home into it's black heart.

Whilst the defenders of Cadia struggle to stem the tide of Chaos pouring from the Eye of Terror (a portal to the 'Immaterium'; a Hell-like dimension where anything is possible, and the realm of daemons) the story shifts to the flagship of one Admiral Spire, an Imperial Navy commander who has been trapped in the Immaterium along with his crew for 800 years in pursuit of none other than the superhuman evil leading the invasion – Abaddon the Despoiler. As his ship emerges from this dimension he displays mild surprise that he is now almost a millennium out of his own time and resolves himself to continue his quest to destroy the 'Arch-Traitor' as though 800 years in Hell-Lite was a minor inconvenience. I liked him immediately.

Almost as soon as he exits the Immaterium Spire spots a small (by comparison, it's still a huge vessel) Chaos ship, the commander of which eagerly declares he will take Spire's Skull. Spire calmly identifies himself and his ship and says '...And today I will be your death.' probably whilst pouring himself a brandy or some 41st millennium equivalent. Upon the destruction of this impudent heretic three more Imperial ships join Spire's fledgling fleet and together they destroy several more patrolling Chaos cruisers securing the Belisar planetary system for the Imperium. Spire's crusade to cleanse Cadian space of the Chaos menace begins... (I can tell Dan was really getting into playing this game – Ed)

Upon completion of the first mission, I was taken to a turn based strategy map not dissimilar from that of Epic 40k : Final Liberation (for those of you who may remember it!) or a Total War title. I realised I'd just been introduced to an entire new layer of Battlefleet Gothic: Armada 2 that I hadn't even realised was present through the previous few hours of gameplay. From here you can manage the fleets you control, repair and upgrade ships and manage (and annex) other planetary systems. Your fleets have an upkeep per turn offset against planetary systems currently under your control. You can deploy minefields to defend systems, set up networks through which ships and resources move safely.
 

The Belisar system is liberated, and Admiral Spire's crusade begins.

There is a layer of complexity to the campaign map that will appeal to any connoisseur of grand strategy games. For me, the interface felt a little clunky. I can't quite put my finger on why. I found myself squinting at various values and options in the highly detailed menus wondering what I was supposed to be doing despite the numerous tutorial messages coming up at the right of the screen.
 

Experience is earned through combat, bringing an RPG element to the game.

Regarding bugs, the game even in beta is incredibly tight. There appear to be no noticeably hindering bugs during gameplay either in battle or in campaign. The only bug I noticed was the aforementioned save-game crash, but to be fair that's a biggy. In fairness, we were informed of a save-game bug in the beta notes (saving games with '!' in the file name will crash them) but considering how smooth and tight the game is overall I have no doubt that the developers will get that ironed out before release.
 

Fighters scramble to assault the enemy ship.

Hopefully the bugs won’t spoil too many new players experience.

The music was thematically appropriate. In particular when you hit the in game battle soundtrack. It's EPIC. Music, at least for me is a hugely important part of any computer game, be it a horror game, a strategy game or an action shooter.

As gamers, we all have memories of our favourite computer game soundtracks, from the police station main hall in Resident Evil 2, to the foreboding tune ('Destiny' by Jeff Van Dyk) that played before a battle in Medieval 2: Total War. Music is a critical part of any game aiming to be a masterpiece and Battlefleet Gothic: Armada 2 certainly steps up to the mark.
 

If you are a fan of the Warhammer 40k universe, a fan of the Battlefleet Gothic table top game, or a fan of grand strategy games, Battlefleet Gothic: Armada 2 is a must. If you're a fan of all three of these then to fail to buy it is a crime against the Imperium and you can expect a fleet of Inquisition warships knocking at the door! (Not really, just buy it if you love 40k, it's awesome.)

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