Cities: Skylines Review

Posted By: Joe "Xirta" - June 11, 2015

Cities:Skylines is a game that is advertised as “A modern take on the classic city simulation”, and at first seems to be just that. After playing it, however, I would describe it more as an advanced and complex modern take on the classic city simulation, as it is so much more than a simple current-day version of this style of game. The roads, the services, the transportation... all these things make this game stand out from the others

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Mirrors Edge: Catalyst to be at E3

Posted By: Gamerdating Team - June 10, 2015

Over the last few weeks we've had further hints and teasers from the Mirrors Edge team, but now they've announced they will be giving us another teaser at E3. Two years ago we revealed that we were making a new Mirror’s Edge™. Last year, we gave you a behind the scenes look into some of the early progress we had made. And though we haven't said much else in all that time, we have been listenin

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Amazon is making a PC Game

Posted By: Gamerdating Team - June 09, 2015

Amazon Game Studios posted on Gamasutra advertising and looking for applicants who use Twitch, AWS and offer technical innovation to radically evolve gameplay. The team is made of former Portal, World of Warcraft and BioShock creators, and we’re building a team of top talent for an ambitious new PC game project using the latest technology. Our team in Seattle has worked on a lot of other great titles like Half Life 2, Left for Dead, Do

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Goliath - Mech survival game

Posted By: Gamerdating Team - June 08, 2015

Goliath is an upcoming survival/action game featuring massive constructs that you develop, build and hop in to combat the dangers of the world, focused on solo and co-operative play. In an exclusive reveal, gameinformer share the premise of this new survival game.  The concept is simple – after an unfortunate jaunt through a mysterious rift, you’re stranded in an unknown world. You have to survive against hordes of s

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Don't Starve Together, free multi-player update

Posted By: Gamerdating Team - June 04, 2015

Don't Starve, has announced their latest update, a multiplayer update, free to all those currently supporting; Don't Starve Together! If you didn't own it previous, you will not have been given the free update, yet the game is still in early access. Since the Early Access launch in December, new "DLC" and patches adding new creatures, new games modes, and added significant improvements to modding with general updates

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Fallout 4 announcement leaked?

Posted By: Gamerdating Team - June 03, 2015

The counter down timer site apparently bugged out and we got to see some early screenshots and the box art potentially confirming Fallout 4. There has a been a lot of hype, and tricks played on the Fallout community over the last few years surrounding Fallout 4, but all these leaks have come straight from Fallout 4 websites and people are stoked! Bethesda has officially revealed Fallout 4 for PC, Xbox One, and PlayStation 4. The game&#

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XCOM 2 Announced

Posted By: Gamerdating Team - June 02, 2015

Yesterday Firaxis announced via IGN the new XCOM 2 teaser trailer, and personally, we are stoked. XCom Enemy Unknown was one of the first games I played with my partner, almost like a game date. We'd play, plan, cheer over victories and lament over the losses. The trailer reveals that the aliens are in control of the Earth, and XCOM has gone underground to fight to overthrow their Advent government. This new guerrilla force

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Project Reality: BF2 v1.3 released (no more BF2!)

Posted By: Gamerdating Team - June 01, 2015

Project Reality was originally a BattleField 2 Modification. A game mode introducing serious teamwork, new play style and objective based missions. PR has gained a large crowd of fans and support over the last 10 years, and now the team have released update 35. For the first time, Project Reality is now standalone! With EA ceasing support of Battlefield 2 and removing it from online stores, the unavailability of the game has proven diffic

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WildStar is going Free-to-play

Posted By: Gamerdating Team - May 29, 2015

WildStar announced with a funky video that Free to Play is confirmed and set to land this fall. Offering people the usual free to play experience with varied limitations and in game purchases covering the cosmetic and convience options, WildStar will join the ranks of teetering on the edge of "Free-to-play or Pay-to-win" debates. Time will tell, but for a in-depth annoucement check out the news post covering all the comparsions be

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Terraria 1.3 announced in teaser video

Posted By: Gamerdating Team - May 28, 2015

Terraria have announced the arrival of a new patch coming June 30th and released this information in a cool little minecart adventure.  We took a bit of time aside to build a showcase for a little something that we knew the instant that we laid eyes on it was far too cool to not share. With this video  teaser we can see straight away that the Underworld has had a visual makeover, and the "Highway to Hell" certainly l

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Counter Strike Go launch Operation Bloodhound

Posted By: Gamerdating Team - May 27, 2015

Now available to all CounterStrike:GO players, Operation Bloodhound introduces 6 community maps to official matchmaking, as well as all-new XP-driven profile Ranks--rank up by scoring in your favorite game modes and get a decorated weapon as a reward for your first Rank each week. It is said some of the maps are repeats, back by popular demand. The Operation Bloodhound pass awards 62 new campaign maissions, new Falchion Weapons Case and o

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The Witcher 3: Wild Hunt biggest launch of 2015

Posted By: Gamerdating Team - May 26, 2015

Witcher 3: Wild Hunt, by CD Projekt RED hit the charts in week one making it the biggest launch of the year so far, 2015. In fact, the launch was so good it trumped Battlefield Hardline week one sales by 53%.  While the launch of Witcher has been met with varying degrees of cheer or sneer with the whole Nvidia and AMD debate. Witcher 3 has been widely met with great cheer. Cheer, which is not echoed in its dark, and sick

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60fps Live Streaming on YouTube in HTML5

Posted By: Gamerdating Team - May 22, 2015

Since Amazon purchased Twitch earlier this year, there has been rumours, speculation and questions who will next step up against the giant. It seems YouTube is finally edging into the arena. YouTube have announced their new 60fps live streaming. A few months ago, they release 60fps playback, and now the new HTML5 streaming allowing 720p60 and 1080p60, which means silky smooth playback for gaming and other fast-action videos. We know

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This War of Mine available in the silver package

Posted By: Gamerdating Team - May 21, 2015

This War Of Mine is not really a game which you can sit down with your game date and say, "hey lets play this together and be all fuzzy" But, who am I to judge? Maybe you'd enjoy playing together, as it is a dark, but perfectly legit experience of war seen from an entirely new angle. You don't play as a soldier, rather a group of civilians trying to survive in a besieged city. During the day snipers outside stop you from leaving y

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Dying Light now available in the gold package

Posted By: Gamerdating Team - May 20, 2015

Dying Light, announced today that its been one hundred days since the outbreak in Harran and already 4,5 million survivors trapped inside. That is 4.5 million unique players are in Harran. Do you want to join them? With our gold package you get 12 months subscription of full sitewide access enabling you to communicate with that special someone all on our gamer dating site. Plus it helps support GamerDating to bring you new features and as

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Cities: Skylines updates with the European Theme

Posted By: Gamerdating Team - May 19, 2015

Paradox Interactive have announced their latest patch for Cities: Skylines 1.1.0  named the  European Theme. This update is, as promised, totally free to all players - current and future.  The update includes: Over 50 European style buildings Wall-to-wall buildings enabling players to build those European streets and neighbourhoods Three new starter maps Tunnels, one of the community’s most requested

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Update 2.2.1 - Fixes and Optimisation

Posted By: Gamerdating Team - May 15, 2015

We are proud to announce the latest feedback has been processed, bugs have been reported, found and fixed and we wish to thank all of you for your support. Patch 2.2.1 has fixed a bunch of bugs and optimised the search engine and many more including: Landing Page reworked and seperated to pages. Added news and articles on Landing page. Improved the matches panel on the dashboard.     Click the mushroom to add the

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Divinity: Original Sin Enhanced Edition announced

Posted By: Gamerdating Team - May 15, 2015

Larian Studios have announced a FREE new version for PS4 and Xbox One as well as PC, Mac, SteamOS and Linux. Divinity: Original Sin Enhanced Edition they make an important distinction that this is not an update, but a new version! As Larian stated "As a gift for the fans" check out their Youtube announcement. Local co-op, split screen and controller support, the Enhanced Edition also features: All characters are now fully vo

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The Witcher 3: Wild Hunt Teaser Trailer

Posted By: Gamerdating Team - May 14, 2015

The Witcher 3: Wild Hunter Hype is Real as we have a mere 5 days to go. As a teaser they have release "A Night to Remember", The Witcher 3: Wild Hunt launch cinematic and it looks gorgeous. Feast your eyes on a gripping portrayal what The Witcher 3: Wild Hunt is all about and step into the shoes of professional monster hunter Geralt of Rivia in this gorgeous launch cinematic.

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GoG "Unchain" five titles DRM free on offer

Posted By: Gamerdating Team - May 11, 2015

GOG.com working with Deep Silver and Nordic Games have announced a batch of five major releases, completely DRM-free for the very first time. The releases get rolling with five celebratory discounts up to 75% off until May 18th The five titles unchained today are: Metro: Last Light Redux (-50%) - The 2014 remastered re-release of the blockbuster horror/FPS set in post-apocalyptic Moscow. Saints Row 2 (-60%) - The surprise cult hi

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GTFO Review - Coop or Die

Posted By: James - February 04, 2021

Game

GTFO.. coordinate or die.

Sometimes people can mistake style for substance. It's a really simple mistake to make, you think that the shiny thing will equal some degree of approximation to what you were expecting to take away in value from the idea of the shiny thing in your head.

There's loads of examples of this, like when you rewatch that kids TV series you remember so fondly as an adult only to realise that if you watched anymore than about 20 minutes of Transformers the Movie that most likely you'll have a seizure. But I remember the style, it fitted, it made me want to watch it more and find out more. That's when style morphs into substance, because you can't help be see the value in the orchestrated story world.

GTFO beautiful graphical COOP

The absolutely beautiful lighting really sets the style

And that's the thing about style, Transformers the Movie was goddamn amazing, everything about it was a cacophony of pleasure for your child like senses to absorb. In fact as children's films go, it's a fucking masterpiece, and I've seen it too many times. How many times? That's a question you should ask yourself Megatron.

So why the fuck am I rambling about Transformers. Well, because like Transformers, GTFO has true style. It fits together. What the devs have done is create a story world that is deeply engrossing. And they've gone out of their way to prove this because from the start of this game, you know something is going to be different.

GTFO coop game showing equipment

Style from the get go with the intro screens, menus and lobby screen.

On hitting the menu screen, you're greeted with this delightful movement through the aesthetic of GTFO's expanded universe. Here is a console, and you're some fucking convict convicted for...Well who knows, but whatever version of Justice is in the future, you sure ended up on the worst side of someone. Crowded into what can only be described as a freight elevator to the abyss, you're hooked in with upto 3 other people, arrayed in a circle facing each other, and then propelled into a black hole of nebulous futuristic dystopian pergatory.

l4d or vermintide doesnt match this style

Crowded into what can only be described as a freight elevator to the abyss

How will you escape from this morass? Complete your objectives, because if you die - no one, it is quite apparent is going to care.

Following some very cool future-retro computers and consoles, certainly I was getting distinct Alien vibes, you must find your way around malfunctioning - newly generated per month it seems from the devs - levels, which form new together into new campaigns. These are called "run downs", and you always start from the beginning, and go downward.

G.T.F.O game reminds us of Alien

Awesome consoles and computers that gives that 80s feel.

And GTFO is very fucking hard, enemies will mess you up quickly, performing weird backbreakingly acrobatics around the screen in skittery movements quite unlike enemies I've seen on other sci-fi FPS titles. This is no easy Flood from Halo to be butchered en mass with a shotgun and a few grenades, waking a whole room of whatever these things are will bleed your ammo - and back up isn't coming.

You will have to find your own salvation in the dark misty corridors of GTFO, and that means - if you can sneak the whole thing, then aim for the sneak 1000 my friend, because 4-5 large fights will tear up your extremely limited ammo supply quickly. If you mess up, it's back to the start.

GTFO has intuitive UI

G.T.F.O displays the Co-op information easily and quickly.

And talking of mist, I have to say it, the use of true volumetric fog in this game is fucking gorgeous and is used stupendously well and I also have to say, is one of the first truly modern games to use actual darkness - pitch darkness - so incredibly well. Didn't see that creature because it was in the dark through a patch of fog? Too bad for you, the whole room is now awake, and lumbering shambling things have decided your presence has been tolerated for a few seconds too long. Don't mess up, you must co-ordinate with your team to overcome such odds, and that leads me to where the black fog and prickley sound design is leading to, the stealth.

Fog looks awesome

Volumetric fog in this game is fucking gorgeous

Stealth is a must in GTFO. Yes it's very fun to shoot stuff, and the gun play while a little janky at times can feel rewarding too, it feels as though it's been hammed a little to the point where you're not actually supposed to feel "use" to the guns you're using, because you're probably not an expert. Master Chief you aint, you're just some crim, in the far future, thrown into a hellnest and told to creep through in order to - well live most likely. Is this gun too big? Probably, but it feels like most of your equipment is second rate at best, and why wouldn't it be, you're expendable. Why bother giving them body armour? Someone probably calculated already with the last 50 crims they sent down here, it's an expense too far, in whatever dystopian account book you care to imagine that ledger being kept.

Co-op play looks great

All crowding around to hit all at once... or die.

So yes, co-ordinate with your team mates or die. Areas of the map aren't accessible without killing the sleeping monsters in your way, and you'll have to do it together, or they'll wake one another up. There's a reasonable kill zone around one "thing" you can kill and another one before alerting anymore, but my god the buggers don't like it if you move around too much, and you'll be greeted with a palpable - literally - pulsating alarm blob within a creatures body saying quite clearly "you're too close jack, i'm gonna wake up and murder you".

Atmosphere

Stealth is super important. Sneak everywhere... or die.

How do you get around? Well it's back to basics. Here's your company and your map, if you want to find stuff they can be pinged from a console by typing in something like "find item x", which will then reveal the item you're looking for within a radius, or "find objective ID Y" and objective Y will give a brief ping on your headsup display, likely in some faroff room, through infectious fog (Which will make you cough if you get infected and wake up monsters, as well as lower your health - great...) and past rooms of bloody horrors waiting to wakeup and shred your hapless team mates.

Is there alot to explore here? Probably is the answer I've reached, and that's because I would consider this game pretty damn hardcore, and by that I mean you need a level of commitment to playing this game in order to progress and most likely a regular team who are all on comms. This is something to explore and grow with, and you will need people you trust around you in order to complete those tasks. I remember being able to cheese some aspects of games like Left 4 Dead in the past for example, you aint doing that here, ever. There isn't enough ammo, stuff hits too hard and is too unpredictable, this is most likely the closest I can compare a game to the dark souls of co-op FPS as possible.

GTFO Vermintide L4D Back4Blood coop giants

Downed, dying and praying for your teammates to get you back up.

So so far what are my thought to leave you with on the most recent rundown beta? First of all, I will return when there is more content. Currently it is a playable joy but a bare bones ones. The core gameplay cycle is there and the new rundowns are really enjoyable as they're released - but most crucially, here be a backbone we can build on of what could be on release an exceptional game, I've had alot of fun with this in the beta, and I would recommend this if - and it's a big if - you've got 2-3 friends you can pick this up with and intend to run with it.

Seriously if you have a core team that you want to take out of perhaps Left 4 Dead or Vermintide runs, go ahead and port them over, pick it up now, try and get a good discount for all of you. But if you're planning on picking it up solo, I'd give it a miss for now, lets see if the guys on the devteam have plans for helping out solo quers a little more first, and then most likely they'll hit the sweet spot.

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