Multiplayer Gaming: The First Date Idea You Didn’t Know You Needed

Posted By: GamerDating Team - November 22, 2024

Multiplayer Gaming: The First Date Idea You Didn’t Know You Needed First dates are often a balancing act of excitement and nerves. You want to make a good impression, avoid awkward silences, and most importantly, have fun. But let’s face it—dinner and drinks, while classic, can sometimes feel more like a job interview than a romantic spark. Enter multiplayer gaming, and if you are here, you know its good. Picture this: ins

read more

Level Up Your Love Life: How Gaming Can Strengthen Your Relationship

Posted By: GamerDating Team - July 30, 2024

Level Up Your Love Life: How Gaming Can Strengthen Your Relationship Gaming isn't just about high scores and epic quests; it's also a fantastic way to bond with your partner. In this article, we explore how playing games together can improve communication, teamwork, and intimacy in your relationship. Whether you're battling enemies side-by-side or solving puzzles as a duo, discover how gaming can bring you closer together and make

read more

Digital Romance: 18 Tips for a Mind-Blowing Connection

Posted By: Aliena - October 31, 2023

Romance in the Digital Age: 18 Tips for Establishing an Emotional Connection through the Screen In days when romance chimes like a smartphone notification and glows like a laptop screen, digital communication is the new normal in maintaining online relationships. Choose to welcome it or curse it; what really matters is that an emotional connection in a romantic setting has never been purely physical in the first place. So, think 'brain' and 'ima

read more

Top 5 Tips for Crafting the Perfect Profile

Posted By: GamerDating Team - June 13, 2023

Finding your Player 2 in the gaming love-verse can seem like a daunting task, but fear not! Your friends at GamerDating.com are here to help you create an engaging and authentic dating profile that showcases your unique personality, gaming preferences, and interests to attract like-minded partners. Follow our top five tips to craft the perfect gamer dating profile and embark on your quest for love: Choose a memorable profile picture.

read more

Resident Evil 4: Remake Review

Posted By: Ryan - April 19, 2023

The best video game of a generation remade for modern audiences. Resident Evil 4 is commonly agreed to be one of the best survival horror games of all time. Originally launching in 2005, this classic action horror experience has been remastered many times, and ported to more consoles than I care to list, but it has taken until now for Capcom to fully remake it. I’ve never played the original beyond its opening few hours, so I approached

read more

Our games for March are classics

Posted By: GamerDating Team - March 06, 2023

March, the month of might warriors, fantastic games, and bunnies? As we move into spring, embrace new chances, reach out to those 1up'd matches and arrange some game dates. To help, this month we are topping up the most popular games we have available for you as well as highlighting some new ones. We offer games every month with our 2 and 4-month subscriptions. Our list of games is available to view, with updates each month. A subs

read more

Love is in the Air - February Game Rewards

Posted By: GamerDating Team - February 01, 2023

Love is in the Air, its Gaming Time xoxo Valentines day is coming, but what to get your loved ones? Game dates, valentines day gifts or simply that beautiful gift to yourself. This month, we are offering even more games with your subscription so you can game, whilst we find you a match. We offer games every month with our 2 and 4-month subscriptions. Our list of games is available to view, with updates each month. A subscription

read more

December Rewards and its Holiday time! So we've restocked!

Posted By: GamerDating Team - December 19, 2022

GamerDating's December Rewards! It's the holiday season, a time for relaxation, spending time with loved ones, and gift-giving. For many of us, it's also a time to get back into our favorite hobbies, like gaming. This year, we've restocked and added some exciting new titles to our collection. Whether you're looking for the latest releases or classic hits, we have something for every gamer to enjo This month, we are offering even more games

read more

Frozen Flame – a Survival RPG that needs a little thawing out

Posted By: Elena Walker - December 12, 2022

Frozen Flame is a multiplayer survival fantasy RPG, in a world once governed by Dragons and is now in the aftermath of what appears to be a post-apocalyptic world. It was released in its Early Access form on the 25th of November by fresh-faced developers Dreamside Interactive. I’ll be honest – my first impression was that the game looked generic. The style was immediately reminiscent of the many aesthetic copycats of cartoony an

read more

November includes Core Keeper, Golf with your Friends and Moving with your subs

Posted By: GamerDating Team - November 01, 2022

GamerDating's November Rewards! It's November! Christmas is coming, games are flowing, and its time to plan your gifts! We aim to keep the subscription cost down, while we can offer indie games or popular titles so that you can game, whilst we find you a match. We offer games every month with our 2 and 4-month subscriptions. Our list of games is available to view, with updates each month. Subscription grants you the ability to read

read more

Fueled up a chaotic couch co-op reviewed

Posted By: Ryan - October 28, 2022

Space-borne chaos or a shiny re-tread of old ground? Couch co-op party games are a small, but still popular, genre. As evidenced by games like Overcooked and Moving Out, there’s a need for one-to-four-player games that rely on communication, a willingness to make mistakes, and an almost sadistic urge to test the strength of friendships. Make no mistake, much like its chaotic forebears, Fueled Up will also put your relationships to the

read more

Warhammer 40,000: Darktide Closed Beta Preview

Posted By: Dan and Team - October 19, 2022

This weekend October 14th to 16th our team had the privilege to try Fatshark's closed BETA of Warhammer 40,000: Darktide. We gathered together, jumped into Discord in varied group sizes and chugged through the delights of Darktide. You can play with any variation of your custom characters, a refreshing step away from Vermintide.   The Poundshop Paladin, WoodTier, Farske and Zahur gathered together to dip their toes i

read more

Games while you date! Imp of the Sun, Potioncraft, Spirit of the Island now available

Posted By: GamerDating Team - October 06, 2022

GamerDating's October Rewards! It's October, autumn is here, winter is coming and the new games are flowing! It's the time of year where curled up on the sofa, with hot chocolate and gaming all evening is ideal. We aim to keep the subscription cost down, while we can offer indie games or popular titles so that you can game, whilst we find you a match. Our list of games is available to view, with updates each month. We offer 2 or 4-

read more

Pokemon Killer Temtem? Ryan Reviews

Posted By: Ryan - September 26, 2022

TemTem - Pokemon killer? An indie, monster-taming MMO with PvP built into its foundation, and a full PvE story, was always going to be a sure bet for fans of the Pokémon franchise. Temtem goes out of its way to emphasise how much of its gameplay experience is focused around competitive play, so much so that it’s nigh impossible to escape, but, if PvP isn’t your thing, all is not lost! I’m not a huge fan of PvP in m

read more

Smooth Summer Update to make your experience better.

Posted By: GamerDating Team - August 22, 2022

Say hello to our summer fresh update!  In this update, we focused on some quality of life updates, better email interactions, improved performance and bugfixes. Our last big update was earlier this year when we updated messaging with the use of emojis, gif support, improved updates and optimisation. Now we have introduced a new notifications sidebar, improved email notifications and new anti spammer/bot measures to make your experie

read more

South of the Circle Preview

Posted By: Ryan - August 15, 2022

A narrative experience about the power of regret. Emotional, story-driven games like South of the Circle (SotC) are not, for better or worse, everyone’s cup of tea. Originally released in 2021 for Apple Arcade, it was developed by State of Play, published by 11 Bit Studios, and is a compelling story of ambition and love set around the Cold War. I played SotC on the Nintendo Switch to write this review and was pleasantly surprised by w

read more

Overcooked! Our sous-chef reviews a top coop.

Posted By: Will Smith-Parsons - August 01, 2022

Overcooked: All the fun of watching your kitchen burn down, none of the messy clean-up. Overcooked! is a top-down, high-pressure cook-em-up that pits aspiring chefs against the clock and a series of strange circumstances to prepare ingredients and cook dishes to the satisfaction of hungry customers. After each level, players receive a score and a number of stars based on how many orders were completed, how many were missed, and how many wer

read more

Tails of Iron, House Flipper, Foxhole and Overcooked! 2 added for August subscriptions

Posted By: Alex - July 29, 2022

GamerDating's August Rewards! It's August! The perfect time for some game dates, followed by nice walks in the evening. Our goal is to keep subscription at a low cost, offer unusual indie games or popular titles so that you can game, whilst we find you a match. Our list of games is available to view, with updates each month. We offer 2 or 4-month subscriptions which allow you to read and send messages to any user, your messages allow

read more

Gloomhaven, Kitaria Fables, Farm Together, and Tavern Master now available with subscription

Posted By: Alex - July 01, 2022

GamerDating's July Rewards! As we roll into July, the peak of the summer season, and we have new games for our subscriptions. Our mission is to keep subscription at a cost low, offer popular or unusual games so that you can start gaming whilst we find you a match! Our list of games is available to view, with updates each month. We offer 2 or 4-month subscriptions which allow you to read and send messages to any user, your messages all

read more

Wingspan, Cuphead, Children of Morta and Outriders available in our June subscription.

Posted By: Alex - June 02, 2022

GamerDating's June Rewards! It's June, new game time! Available for new subscriptions, we have limited stock, so first come, first served. Our goal is to keep subscription cost low, and always offer new games so you can find a match, start chatting and play a game with your date, preferably one of those new ones you've just got! Our full list of games is now available on our static page which we'll update each month. We offer 2 or 4-

read more
1 2 ... 25 26
GD
User
Password
Forgot your password?

Password Reset

We've sent you an email, please copy/paste the code we sent you to the password reset token box, then create a new password below it

Email
Help We'll send instructions to this email
Password
Help Enter code from email we sent you
Password
Help Enter your new password
Password
Help Confirm your new password

Sparklite Review: Roguelike

Posted By: Ryan - January 10, 2020

Game

A fun, casual roguelike with a few things to be hammered out.

Where does Sparklite fit within the roguelike genre? The press release I was given described it as ‘a unique blend of approachable roguelike elements’, and I’d agree with that. This is definitely at the easier end of the roguelike spectrum, thanks to its short length and forgiving design, and that’s no bad thing.

Sparklite has the casual roguelike feel

Everything is there to see, but nothing seems more important than anything else.

ver the nine or so hours it took me to finish the PC version, I was treated to a story which didn’t wear out its welcome, and did a decent job of creating an interesting, if shallow, world. There were no mind-blowing revelations (by which I mean anyone paying attention to the lore as it unfolds will stand a good chance of seeing the twist before it happens) but the story served its purpose and got me from area to area on a coherent path. That’s all well and good you might be thinking, but we’re not here for a discussion about the game’s story, what about the actual gameplay?

Sparklite is a good casual rogue-like

Let’s tackle the obvious first. This is a roguelike, so what does that actually mean for the game? Every time you die, the world changes. The game does a pretty good job of giving this an in-world explanation, but in its purest form this means that the labyrinth you’ve explored is re-arranged; some geo-tiles are swapped out, others are moved around and any progress you’ve made in terms of exploration is reset. So far, so roguelike.

That unique blend though? Whenever you die, you are brought back to the Refuge, a floating city, where you can spend the sparklite (both a currency and a fuel source) that you collected during your previous life. Sparklite can be spent on upgrading a handful of buildings, to purchase a series of upgrades for your character, Ada, and to construct the items you find scattered throughout the game-world in a metroidvania-esque series of dungeons. Some items are ranged weapons and serve as a limited-resource-based alternative to the wrench that Ada carries as her main weapon, whilst others allow you to overcome environmental obstacles and progress to new areas.

From such small beginnings….

 

The upgrades themselves cover the standard array (damage, defence, health, map, etc.) and are slotted into an expandable grid meaning you have to pick and choose which you want. Get two of the same level and you can fuse them together to free up space (for a fee, of course). The amount of patches available means you are free to tailor your playstyle to your preferences and desired difficulty. I opted for damage, defence and health over anything else, but there were other options tied to consumable items, extra attack options and the like.

You’re also free to join another player in local ‘assistive co-op’, although this feature is only unlocked after beating the first boss, in which the second player takes control of Ada’s robotic companion, Wingnut, to solve puzzles and dig up treasures. Whilst useful, it’s not critical to the game. With the press of a button, or key (the game can be played with a controller or the keyboard, although the devs recommend a controller), a solo player assumes control of Wingnut, leaving Ada in an idle animation.

Yes, its an Indie Roguelike game but it is no Binding of Issac.

The core gameplay loop, though simple like most roguelikes, served its purpose. It kept me coming back for just one more run, tempting me to challenge the next boss before shutting the game down. The bosses are varied, if few. With one per biome (plus the final boss), the devs weren’t forced to stretch to any odd attack patterns and none of them have any cheap attacks. Each felt distinct and I was happy with the number of attacks each possessed, meaning I couldn’t just recycle the strategy I’d used on the previous one.

Due to the way the system generates the map though, I did encounter a few problems. On one occasion, I entered a small cave and found an enemy trapped in a wall where I couldn’t get to it, and on a few others one of the hidden chests with a damage increase inside kept respawning, allowing me to collect the upgrade at will (which I didn’t). The biggest issue I had though was one memorable occasion when, in an area where everything must be killed to progress, an enemy jumped out of bounds and slid away, forcing me to restart the game and lose all progress up until that point.

 

I don’t think they’re supposed to be there.

 

With each biome came a new palette and new enemies (recorded in a late-game building you can construct to gain a small damage buff). I was pleased to see few instances of palette-swapping; for the most part, creatures of the same type resemble each other but are visually distinct. This was a good way of tying enemies to the area of the world they belonged in (virulent green creatures in the Acid Bog, for example) whilst giving a rough idea of what they would do.

You can certainly add this to the roguelike games list of switch must plays

The vibrant, pixel-based art style was complemented by a soothing, almost lo-fi soundtrack that was almost completely at odds with the tension inherent in the roguelike genre. Don’t get me wrong, the music picked up during the boss fights but there was no one track which grabbed me as a standout. I haven’t found myself humming anything from the game since I completed it although I might boot it up every now and then to get lost in the relaxing music for a short while.

This is my main niggle with the game’s presentation generally: it works but there are no real standout features. The UI is minimal and conveys precisely the information you need and nothing more. It does everything it has to, and it does it with style and charm, but is largely lost among the bright colours of the game itself.

 

Buzz, buzz buzz

Those colours are bold, vivid and, on several occasions, lead to my death. I considered putting this with the discussion of gameplay, but I think it fits here better and works as a segue into the other niggles I have about Sparklite. For a genre relying on easy-to-read and clearly-defined attacks and enemy movement, there were a few stumbling blocks.

The enemy sprites, as gorgeous as they are, possess collision after death, leading to me getting caught on them a few times which, in turn, resulted in my own demise. More annoyingly however, is that the attack sprites (weapon swings, lightning bolts etc.) themselves had a hitbox. Whilst fighting the final boss, I found myself taking damage from the top of the lightning bolt where it extended outside of the clearly-defined attack circle on far too many occasions, and don’t get me started on those instances when the trail of a hammer swing hit me, rather than the hammer itself.

But if you can get over these problems (map generation bugs, sprite/hitbox issues and the lack of standout presentation) how long is the game? As I said, I beat it in around nine hours (three of which were attempts on the final boss spread between grinding for and purchasing upgrading) and I felt that I’d seen everything the game had to offer. There were a few side-quests I could have done before the final boss to improve my chances, and these would have added a large amount of time to my gameplay, but I didn’t feel the need to.

Sparklite can be picked up on Steam, Switch and PS4

For those who like collecting things though, there is at least one NPC in each biome to find, each of which gives you something for rescuing them. Two explorers will give you map patches to reveal parts of the map (although I only found I needed the first patch, as the first biome was the one I found myself navigating most often), a scientist who unlocks the previously mentioned lab and a couple of other NPCs give you options for quick sparklite generation (including a pirate-themed gameshow). The most useful NPC though was one I didn’t have to find. Hidden throughout the world are small creatures that need returning to the Refuge in order to play a complete song. Every so often, the NPC in charge of them rewarded me with a rare patch for finding a certain number, making my gameplay experience far easier than it might otherwise have been.

That’s it though. Outside of the roguelike loop of earn money, die, buy upgrades (and repeat) there is no real re-playability here other than attempting different character builds, which makes the £19.99 (on Steam) price tag the most I would be happy paying for it. There is a slightly more expensive option which includes the OST and if you do a lot of walking or working for home, you might find it worth the extra cost, but I wouldn’t advise paying more.

Sparklite or Sparklike :D ?

So, if you’re looking for a pleasingly (if vaguely) presented casual roguelike with a surprising variety in boss and enemy design and a story which does a decent job at providing stakes and an explanation for the gameplay systems, Sparklite might be for you. Just be warned that as of the time of writing, enemies can get out of bounds, some chests respawn unintentionally and there is no standout feature.

 

 

This is a unique blend of approachable roguelike elements, but unfortunately they’ve blended too well.

GamerDating

© 2024 Gamer Dating LLC

  • Articles
  • Contact Us
  • Press
  • Privacy Policy
  • Terms of Service
  • Affiliates
  • The Mission
  • Support
  • FAQ

Begin my quest

User
Help GamerDating.com is a community of adults looking for real relationships. We ask that you use your real name.
Email
Help Your email is safe with us - we won't spam you.
Password
Help Please input a secure password, we recommend Uppercase, lowercase, numbers, symbols, and at least 8 characters but it's not a requirement — be secure
Password
Help You've got this. Verify your password ;).
Your gender
Your Gender
  • Female
  • Male
  • Agender
  • Androgynous
  • Two-spirit
  • Gender Fluid
  • Gender Nonconforming
  • Gender Questioning
  • Genderqueer
  • Intersex
  • Pangender
  • Trans Man
  • Trans Woman
  • Transmasculine
  • Tranfeminine
  • Bisexual
  • Other
Help Select the gender that you would say you identify with
Their gender
Their Gender
  • Female
  • Male
  • Agender
  • Androgynous
  • Two-spirit
  • Gender Fluid
  • Gender Nonconforming
  • Gender Questioning
  • Genderqueer
  • Intersex
  • Pangender
  • Trans Man
  • Trans Woman
  • Transmasculine
  • Tranfeminine
  • Bisexual
  • Other
Help Who are you looking for?
Help Choose your date of birth. Members must be over 18. Or in some states over 21

By registering, you understand and agree to the terms of service