Minecraft Will Be The First Crossplay Game Between Xbox One And Ps4

Posted By: GamerDating - September 27, 2016

Minecraft has released a nice steady amount of information these last few days. Information about Minecon patch notes on the stream sharing new information on blocks, mobs, items and generation.  In addition the new Minecraft Realms for PC and Mac gives you even more control over your world and how you play and your friends up to 10 people. Start fresh on a brand-new world, upload an existing map, or get inspired by one of ou

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Rocket League Introduce Aquadome!

Posted By: GamerDating - September 22, 2016

Rocket League is at it again, and this October, they are releasing a brand new arena (for free of course) themed around the Ocean at the bottom of the sea. In addition Rocket League are introducing two premium aquatic-themed Battle-Cars, Triton and Proteus (USD $1.99 DLC) which will be available alongside the aquadome release.     Inspired by the seven seas, the creatures beneath the waves, and the machines we use to

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Star Wars Battlefront Death Star Launches Today

Posted By: GamerDating - September 20, 2016

The Death Star Expansion Pack takes the battle to space with a new game mode along with Chewbacca, Bossk and a collection of new weapons and powerups. Today those early DLC earns will have access, 2 weeks before everyone else, to the new DLC including space battles. “That’s no moon!” One of the deadliest weapons in the galaxy makes its debut in the Star Wars™ Battlefront™ Death Star digital expansion. Ta

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My First Date Was a Video Game - Relationship Stories

Posted By: Guest Writer - Emily Toye - September 15, 2016

You know that you’ve struck gold with someone when the first date they take you on is in a video game. I’ve been a gamer for most of my life, discovering new titles and series in the PC gaming area, as well as dabbling in a few console games here and there. Gaming is a big part of my life and it is a goal of mine to work in the gaming music industry. So I thought it would be perfect to have a Player 2 who also had a similar level o

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Battlefield 4 Opens All Expansions for Free - Road to Battlefield 1

Posted By: GamerDating - September 15, 2016

Battlefield™ 1 is coming next month, and DICE have decided to encourage some love by keeping the action going in Battlefield 4™ and Battlefield™ Hardline. For the past few months they've been giving away previously released expansion packs for both games to anyone playing on Xbox One, Xbox 360, Origin for PC, PlayStation 4, and PlayStation 3. There are also new Community Missions and a whole lot more to get ex

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FIFA 17 Demo Release Date

Posted By: GamerDating - September 12, 2016

The EA SPORTS™ FIFA 17 Demo will be released on September 13 on Xbox One, Playstation 4, and PC. This will be your first chance to experience The Journey and Own Every Moment with FIFA 17 Gameplay before the game launches on September 27.  You'll be able to experience a live story journey featuring Alex Hunter. The demo will limit your experience to Manchester United. While matches load the demo will feature 4 single

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Pokémon Sun and Pokémon Moon Will Take Place During Different Times of Day

Posted By: GamerDating - September 07, 2016

Pokémon revealed in the Japanese trailer and following English trailer that Sun and Moon will have towns progressing through the day, evening and night cycle. In addition the Moon and Sun versions of Pokémon will start with adjusted times of 12 hours: The two worlds of Pokémon Sun and Pokémon Moonare 12 hours apart and are tied to the actual time in real life. Pokémon Sun op

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Eve Online Introduces Free 2 Play Version

Posted By: GamerDating - September 02, 2016

CCP Developers, arguably the best developers of the best sandbox game, Eve Online, have announced a new type of gameplay experience. While not strictly Free 2 Play, the new clone system introduces a limited access game experience.  The full normal subscribed experience is still available and is known as the Omega Clone State. The new limited un-subscribed experience limits you to tech one Frigates, Destroyer and Cruisers allowing a

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Battlefield 1 Open Beta Kicks Off

Posted By: GamerDating - August 30, 2016

Battlefield 1 will be entering an open beta phase on August 31 for PS4, Xbox One, and PC. Dice has not yet confirmed when the beta will finish. Confirmed on the Battlefield Twitter account earlier today, players on the PS4 won't need a PS Plus subscription. Xbox One players will need to have Xbox Live Gold for multiplayer.  Those who signed up for the free Battlefield Insider program will receive codes to start playing a day e

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Titanfall 2 Developers Respond To Feedback

Posted By: GamerDating - August 25, 2016

Titanfall 2 hit the PS4 and Xbone last weekend as the mutliplayer tech test was released and the criticism just did not stop rolling in. Titans are harder to get, and they aren't as powerful or fun. Taking down Titans isn't as interesting or fun with the tier step approach. The AI soldiers have been removed from most game types, removing that elite feel. The mobility options feel more limited and feel slower due to the map design.&nb

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Rocket League Season 2 Kicking Off - Get In With GamerDating!

Posted By: GamerDating - August 22, 2016

A few weeks ago the first Rocket League Championship Series came to a close with over one million viewers tuning in to watch. The next season is ready to kick off but with new changes and we at GamerDating have you covered. A perfect time to grab Rocket League! Rocket League Season 2 will have a streamlined process. Gone will be the two-split system and the weighted points, and moving to something a little more standard. He

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World of Warcraft 7.1 Legion Patch: Return to Karazhan!

Posted By: GamerDating - August 18, 2016

Gamescon keeps on giving, as livestreamer Slootbag had a small interview with Ion Hazikostas about the first patch for Legion. Patch 7.1 will be titled Return to Karazhan and it will hit the PTR shortly after Legion releases featuring: Karazhan will be a large 5-man dungeon, almost a 5-player raid with 9+ bosses. The old raid will still remain, they do not want to remove that piece of history from the game. A small raid between

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High Bandwidth Servers Rollout In Progress

Posted By: GamerDating - August 15, 2016

Overwatch launched with a very low 21 updates per second, one of the lowest in the FPS competitive scene. Blizzard responded with introducing a custom mode game with 63 updates per second which was met with a fairly good response. Now this has now been announced as the standard for all and will be rolled out over the next few weeks..  In Overwatch, our high bandwidth option adjusts the game’s client update rate (the freq

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Witcher 3 Game of the Year Edition Release Date Announced

Posted By: GamerDating - August 11, 2016

CD Projekt Red has confirmed the release date for The Witcher 3: Wild Hunt - Game of the Year Edition as 30th August. The Witcher 3: Wild Hunt Game of the Year edition brings together the base game and all the additional content released to date. Hinting that the package comes with the expansions Hearts of Stone and Blood and Wine. Also reportedly included in the bundle are the 16 free DLC offerings that CD Projek

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Dota 2 - The International 2016 Starts With $20,000,000 Prize Pool

Posted By: GamerDating - August 09, 2016

Yesterday the main event day 1 kicked off, DOTA 2's main major tournament with daily matches till the 13th August. The International - Main Event is at the Key Arena in Seattle, with a HUGE $20,148,430 prize pool. Meaning the first prize will be taking just under $9.000.000 for the first place spot. Check out the prizepool here. The first BO3 matches yesterday kicked off with OG and MVP Phoneix. The matches are

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Evolve Stage 2 (F2P) Release: Quantum Caira

Posted By: GamerDating - August 04, 2016

Evolve Stage 2 Beta, Free 2 Play was launched and has had a spike of players return as Turtle Rock Studio announce 1 million players jumping on and hunter, or monstering their way to success. While only on PC, Turtle Rock have confirmed that once the beta period is over on the PC, they'll roll out the Free 2 Play version to consoles. A new patch was release today, announcing the patch "Shear Madness: Quantum Caira" T

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Olympic Themed Overwatch Skins

Posted By: GamerDating - August 02, 2016

Olympic themed Overwatch skins were leaked today on Reddit, with a line of text which has sparked questions from all. "There are more than 90 Summer Games items to collect -- they're not available to purchase with in-game credits...Loot Boxes are the only way to get them! The Olympic themed skins are available only for a short period of time, and you can only earn them by opening Loot Boxes, in which you have a random

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Albion Online - The Final Beta 1st August

Posted By: GamerDating - July 27, 2016

Albion Online is a player driven, PVP dominated MMO with crafting, gathering, and full loot based around guilds and territory. Some call it a spiritual successor to early Ulitma Online, and it does not pull any punches. You can read our early impressions from last year here. The Final Beta for Albion Online will start 1st August for those early backers and founder packs. The Final Beta introduces 2 new worlds, 4 new biomes, core system

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Starbound - Leaving Orbit with Version 1.0

Posted By: GamerDating - July 25, 2016

Starbound has been in the making for a long 5 years and we at GamerDating backed the early announcement and followed its early access releases in waves. Starbound is a 2D action, adventure, sandbox builder. Similar to Terarria and even named as it's spiritual sucessor. Starbound has come from an almost carbon copy to a self standing title.  The latest version, the launch, the big version 1.0 introduces, stories, improved planet genera

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GamerDating Update - Introducing Free Explore and Fix Mix.

Posted By: GamerDating - July 19, 2016

With our latest GamerDating update, we have resolved a few bugs related to the design and have fixed those mailing issues to ensure you get matches reliably. Free Explore Want a few days to explore GamerDating? As a free member you can fill in your profile entirely, complete with photos and even get sent a few matches to see if those player 2's tick your boxes. We know it can take a little while to build up the courage to

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Settlers in Space! The Colonists - Review

Posted By: Dan - October 24, 2018

Game

Excuse the title, but as an old fan of The Settlers series, right back to The Settlers 2, I was excited for the opportunity to review The Colonists.

As the name suggests, the game focuses around a group of colonists and building up their settlement from scratch, but with a twist; The "Colonists" themselves are all tiny robots with their own names, unique functions and adorable little computer screen faces, created to simulate human needs and behaviours, however they grow tired of their human creators and blast off into space to make a life for themselves on a distant planet. That's where you come in (as usual - ed) as their omnipresent guiding hand.



Curses_They_built_a_watchtower_along_an_undefended_border_capturing_my_mothership._Game_over

Curses They built a watchtower along an undefended border capturing my mothership. Game over


When you start the game the colony ship lands on the planet with the door opening to reveal a curious bot looking outside. They will then perform a short dance of joy (AI are a funny lot... - ed), the steps of the ship descend and you're ready to go. The game eases you in with a step by step tutorial in order to get the most basic functions of your colony up and running. You start by building a lumberjack hut, followed by a residence, a well and some form of food production from which the industrious little bots will create batteries to power themselves. The batteries are apparently created from combining food and water.

 

A_new_colony_begins_to_take_shape_as_the_basic_essentials_are_put_in_place

A new colony begins to take shape as the basic essentials are put in place


It soon becomes apparent that the bots want more from life than simple sustenance and you press on to your next location for colonisation with the bots deciding to build a monument to celebrate. The responsibility of gathering the natural resources to build such a monument of course falls to you. The bots will need iron. But first they will need stone, they will need workshops to research the technology required for the construction of the monument and a number of other basics that would normally be an essential to human civilization.



A_watchtower_opens_fire_on_the_enemy_with_freshly_manufactured_arrows

A watchtower opens fire on the enemy with freshly manufactured arrows


The interface is simple to use. In some case perhaps even a little too simple (I've taken myself back to the main menu several times by accidentally clicking the 'main menu' as there is no 'are you sure?' message). The icons and menus are all relatively clearly marked, though there has been a little head scratching in some cases as to what exactly each menu symbol is, and I have simply memorised them due to the requirement to keep going back and checking things, such as production and colony requirements as well as help and advice. For a beginner, the game does offer an abundance of advice early on, telling you exactly what you should be doing with your colony to meet the mission objectives. The game seems to utilise several graphs and percentages to keep the player updated as to the overall productivity and requirements of the colony. Personally I have never been very good at reading graphs so these are of little help to me, though I can fully appreciate their utility.



Workshops_are_essential_to_researching_technological_advances_for_your_colony_but_make_sure_the_techbot_has_batteries_and_resources_or_she_ll_fall_asleep

Workshops are essential to researching technological advances for your colony but make sure the techbot has batteries and resources or she ll fall asleep


The game is aesthetically pleasing in a clean, smooth way, and the screen at no point feels crowded even when the colony starts increasing in size. Nor does it feel sparse, and overly simplified The graphics are smooth and should be easily accommodated even by  ageing or lower end PCs. The soundtrack as well as the graphical style I find to be very reminiscent of something you might play on a Nintendo Wii. The music certainly bears a resemblance to the Wii menu screen in the tones you can hear. Overall, this gives the game a relaxing feel. If you've been hammering away at a fast paced action shooter recently, and you want to kick back with something far more chilled, then I don't think games come much more chilled than The Colonists. On the other hand, I couldn't help notice that there are inventory slots in your colony ship's(warehouse) hold for arrows and cannon balls. And I get the feeling there's a good reason that the guard towers you use to expand your borders (A la early settlers titles) have hit points. I pressed on to find out what could possibly want to threaten these adorable little robots simply looking for a peaceful new life.



best_steps_to_take_towards_making_your_colony_a_success

Advisor menus clearly indicate the best steps to take towards making your colony a success


In the third mission, I was told 'There are familiar faces around and we should expand quickly'. The mission brief had stated there would be some combat. Moving to build my colony quickly and get things flowing as fast as possible I quickly built watchtowers to expand my territorial borders. It wasn't long before I discovered another colony to the north of fairly identical robots with the exception they had red trimmings as opposed to the blue trimmings of my own colonists. I was a little disappointed. I had hoped for perhaps indigenous creatures or possibly humans looking to reclaim their 'property' to fight.



Turns_out_we_re_not_alone_on_this_planet. The_expansion_of_territory_from_a_friendly_watchtower_forces_the_enemy_s_borders_back_destroying_buildings_on_the_way

Turns out we re not alone on this planet. The expansion of territory from a friendly watchtower forces the enemy s borders back destroying buildings on the way


I had noticed in the previous mission in the research panel that it was possible to upgrade your watchtowers to shoot arrows, or cannon balls. This can take a while in game and as such neither your won or your enemy's watch towers can take any form of offensive action. Early game combat becomes a game of territorial push and shove. Since you can only build watchtowers at the edge of your territory, the trick seems to be to build as many watch towers close to the edge of your territory closest to the enemy as possible, filling any gaps in the sides and surrounding them. If they have no watch tower close to their border at the point you build your own, then the expansion of your territory caused by your  watch tower will destroy any enemy buildings in the vicinity. This can lead to a... faintly interesting game of push and shove and resource denial but the interest stops there. After you and your enemy have built so many watchtowers that you cannot push each other's borders back any further, it then seems to be an arms race to see who can get their towers to a level where they can fire arrows or cannon balls at each other.



A_fisherbot_provides_fish_to_be_converted_to_batteries_for_your_industrious_worker_bots

A fisherbot provides fish to be converted to batteries for your industrious worker bots


There is a depth and nuance to this style of combat I can tell, and it matches the relatively sedate feel of the game itself yet there is an underlying urgency. Not the same sort of urgency one might feel playing say Total War: Warhammer where you might be rushing an army to intercept an enemy force about to sack one of your towns. This boils down to positioning your watchtowers and running your economy more efficiently than your opponent, it's a simple as that and it does work. It's not a particularly exciting combat system, but  I don't think that was the intention, and a faster, more adrenaline fuelled style of combat would seem incongruous in this otherwise chilled, pleasing game.



https://res.cloudinary.com/gamerdating-ltd/image/upload/v1540384881/article-images/reviews/thecolonists/The_happy_bots_celebrate_their_success_on_Terra_Firma_with_a_monument._To_themselves_of_course..jpg
The happy bots celebrate their success on Terra Firma with a monument. To themselves of course
 

If, like me you're old enough to remember the early entries in The Settlers series then you will instantly notice in The Colonists the striking similarities to The Settlers. Notably The Settlers 2. The mothership acting as a headquarters that is the beating heart of the settlement, the system of connecting buildings via roads, which are then used by workers to carry goods and produce around the colony, the system of using military buildings to expand territory whilst denying it to opponents and most of all the relaxed, comfy atmosphere the game exudes.  I wouldn't insult the developers by saying that The Colonists is The Settlers 2 reskinned, but I will say that they have taken the core mechanics of what many may consider to be an obsolete system of real time strategy and given it a thorough dusting off with ample application of spit and polish and brought it forward into a game that can quite comfortably considered a 2018 game. If you loved The Settlers 2 then you will love The Colonists. In a gaming world of high octane shoot 'em ups, gore splattered medieval battlefields, and highly competitive multiplayer games, The Colonists is a breath of warm, fuzzy life into modern strategy gaming.


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