Minecraft Will Be The First Crossplay Game Between Xbox One And Ps4

Posted By: GamerDating - September 27, 2016

Minecraft has released a nice steady amount of information these last few days. Information about Minecon patch notes on the stream sharing new information on blocks, mobs, items and generation.  In addition the new Minecraft Realms for PC and Mac gives you even more control over your world and how you play and your friends up to 10 people. Start fresh on a brand-new world, upload an existing map, or get inspired by one of ou

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Rocket League Introduce Aquadome!

Posted By: GamerDating - September 22, 2016

Rocket League is at it again, and this October, they are releasing a brand new arena (for free of course) themed around the Ocean at the bottom of the sea. In addition Rocket League are introducing two premium aquatic-themed Battle-Cars, Triton and Proteus (USD $1.99 DLC) which will be available alongside the aquadome release.     Inspired by the seven seas, the creatures beneath the waves, and the machines we use to

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Star Wars Battlefront Death Star Launches Today

Posted By: GamerDating - September 20, 2016

The Death Star Expansion Pack takes the battle to space with a new game mode along with Chewbacca, Bossk and a collection of new weapons and powerups. Today those early DLC earns will have access, 2 weeks before everyone else, to the new DLC including space battles. “That’s no moon!” One of the deadliest weapons in the galaxy makes its debut in the Star Wars™ Battlefront™ Death Star digital expansion. Ta

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My First Date Was a Video Game - Relationship Stories

Posted By: Guest Writer - Emily Toye - September 15, 2016

You know that you’ve struck gold with someone when the first date they take you on is in a video game. I’ve been a gamer for most of my life, discovering new titles and series in the PC gaming area, as well as dabbling in a few console games here and there. Gaming is a big part of my life and it is a goal of mine to work in the gaming music industry. So I thought it would be perfect to have a Player 2 who also had a similar level o

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Battlefield 4 Opens All Expansions for Free - Road to Battlefield 1

Posted By: GamerDating - September 15, 2016

Battlefield™ 1 is coming next month, and DICE have decided to encourage some love by keeping the action going in Battlefield 4™ and Battlefield™ Hardline. For the past few months they've been giving away previously released expansion packs for both games to anyone playing on Xbox One, Xbox 360, Origin for PC, PlayStation 4, and PlayStation 3. There are also new Community Missions and a whole lot more to get ex

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FIFA 17 Demo Release Date

Posted By: GamerDating - September 12, 2016

The EA SPORTS™ FIFA 17 Demo will be released on September 13 on Xbox One, Playstation 4, and PC. This will be your first chance to experience The Journey and Own Every Moment with FIFA 17 Gameplay before the game launches on September 27.  You'll be able to experience a live story journey featuring Alex Hunter. The demo will limit your experience to Manchester United. While matches load the demo will feature 4 single

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Pokémon Sun and Pokémon Moon Will Take Place During Different Times of Day

Posted By: GamerDating - September 07, 2016

Pokémon revealed in the Japanese trailer and following English trailer that Sun and Moon will have towns progressing through the day, evening and night cycle. In addition the Moon and Sun versions of Pokémon will start with adjusted times of 12 hours: The two worlds of Pokémon Sun and Pokémon Moonare 12 hours apart and are tied to the actual time in real life. Pokémon Sun op

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Eve Online Introduces Free 2 Play Version

Posted By: GamerDating - September 02, 2016

CCP Developers, arguably the best developers of the best sandbox game, Eve Online, have announced a new type of gameplay experience. While not strictly Free 2 Play, the new clone system introduces a limited access game experience.  The full normal subscribed experience is still available and is known as the Omega Clone State. The new limited un-subscribed experience limits you to tech one Frigates, Destroyer and Cruisers allowing a

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Battlefield 1 Open Beta Kicks Off

Posted By: GamerDating - August 30, 2016

Battlefield 1 will be entering an open beta phase on August 31 for PS4, Xbox One, and PC. Dice has not yet confirmed when the beta will finish. Confirmed on the Battlefield Twitter account earlier today, players on the PS4 won't need a PS Plus subscription. Xbox One players will need to have Xbox Live Gold for multiplayer.  Those who signed up for the free Battlefield Insider program will receive codes to start playing a day e

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Titanfall 2 Developers Respond To Feedback

Posted By: GamerDating - August 25, 2016

Titanfall 2 hit the PS4 and Xbone last weekend as the mutliplayer tech test was released and the criticism just did not stop rolling in. Titans are harder to get, and they aren't as powerful or fun. Taking down Titans isn't as interesting or fun with the tier step approach. The AI soldiers have been removed from most game types, removing that elite feel. The mobility options feel more limited and feel slower due to the map design.&nb

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Rocket League Season 2 Kicking Off - Get In With GamerDating!

Posted By: GamerDating - August 22, 2016

A few weeks ago the first Rocket League Championship Series came to a close with over one million viewers tuning in to watch. The next season is ready to kick off but with new changes and we at GamerDating have you covered. A perfect time to grab Rocket League! Rocket League Season 2 will have a streamlined process. Gone will be the two-split system and the weighted points, and moving to something a little more standard. He

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World of Warcraft 7.1 Legion Patch: Return to Karazhan!

Posted By: GamerDating - August 18, 2016

Gamescon keeps on giving, as livestreamer Slootbag had a small interview with Ion Hazikostas about the first patch for Legion. Patch 7.1 will be titled Return to Karazhan and it will hit the PTR shortly after Legion releases featuring: Karazhan will be a large 5-man dungeon, almost a 5-player raid with 9+ bosses. The old raid will still remain, they do not want to remove that piece of history from the game. A small raid between

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High Bandwidth Servers Rollout In Progress

Posted By: GamerDating - August 15, 2016

Overwatch launched with a very low 21 updates per second, one of the lowest in the FPS competitive scene. Blizzard responded with introducing a custom mode game with 63 updates per second which was met with a fairly good response. Now this has now been announced as the standard for all and will be rolled out over the next few weeks..  In Overwatch, our high bandwidth option adjusts the game’s client update rate (the freq

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Witcher 3 Game of the Year Edition Release Date Announced

Posted By: GamerDating - August 11, 2016

CD Projekt Red has confirmed the release date for The Witcher 3: Wild Hunt - Game of the Year Edition as 30th August. The Witcher 3: Wild Hunt Game of the Year edition brings together the base game and all the additional content released to date. Hinting that the package comes with the expansions Hearts of Stone and Blood and Wine. Also reportedly included in the bundle are the 16 free DLC offerings that CD Projek

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Dota 2 - The International 2016 Starts With $20,000,000 Prize Pool

Posted By: GamerDating - August 09, 2016

Yesterday the main event day 1 kicked off, DOTA 2's main major tournament with daily matches till the 13th August. The International - Main Event is at the Key Arena in Seattle, with a HUGE $20,148,430 prize pool. Meaning the first prize will be taking just under $9.000.000 for the first place spot. Check out the prizepool here. The first BO3 matches yesterday kicked off with OG and MVP Phoneix. The matches are

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Evolve Stage 2 (F2P) Release: Quantum Caira

Posted By: GamerDating - August 04, 2016

Evolve Stage 2 Beta, Free 2 Play was launched and has had a spike of players return as Turtle Rock Studio announce 1 million players jumping on and hunter, or monstering their way to success. While only on PC, Turtle Rock have confirmed that once the beta period is over on the PC, they'll roll out the Free 2 Play version to consoles. A new patch was release today, announcing the patch "Shear Madness: Quantum Caira" T

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Olympic Themed Overwatch Skins

Posted By: GamerDating - August 02, 2016

Olympic themed Overwatch skins were leaked today on Reddit, with a line of text which has sparked questions from all. "There are more than 90 Summer Games items to collect -- they're not available to purchase with in-game credits...Loot Boxes are the only way to get them! The Olympic themed skins are available only for a short period of time, and you can only earn them by opening Loot Boxes, in which you have a random

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Albion Online - The Final Beta 1st August

Posted By: GamerDating - July 27, 2016

Albion Online is a player driven, PVP dominated MMO with crafting, gathering, and full loot based around guilds and territory. Some call it a spiritual successor to early Ulitma Online, and it does not pull any punches. You can read our early impressions from last year here. The Final Beta for Albion Online will start 1st August for those early backers and founder packs. The Final Beta introduces 2 new worlds, 4 new biomes, core system

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Starbound - Leaving Orbit with Version 1.0

Posted By: GamerDating - July 25, 2016

Starbound has been in the making for a long 5 years and we at GamerDating backed the early announcement and followed its early access releases in waves. Starbound is a 2D action, adventure, sandbox builder. Similar to Terarria and even named as it's spiritual sucessor. Starbound has come from an almost carbon copy to a self standing title.  The latest version, the launch, the big version 1.0 introduces, stories, improved planet genera

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GamerDating Update - Introducing Free Explore and Fix Mix.

Posted By: GamerDating - July 19, 2016

With our latest GamerDating update, we have resolved a few bugs related to the design and have fixed those mailing issues to ensure you get matches reliably. Free Explore Want a few days to explore GamerDating? As a free member you can fill in your profile entirely, complete with photos and even get sent a few matches to see if those player 2's tick your boxes. We know it can take a little while to build up the courage to

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Mages of Mystralia - Review

Posted By: Jennifer - February 01, 2019

Game

Sassy spell books, grumpy mentors, and goblins galore. Welcome to Mystralia!

Mages of Mystralia is a bright, colourful single-player adventure, with an engaging story, memorable characters and tricky puzzles that challenge the player to think creatively. Join Zia, a novice mage in a world where magic is outlawed, as she sets out on an epic quest to learn more about her gift and save Mystralia from the forces of evil.  

Combining the talented team at Borealys Games with Ed Greenwood’s brilliant fantasy narrative, this game will definitely have you hooked from the very first spell!

The world of Mystralia is full of bright colours with a wonderful art style. The cutscenes and loading screens are filled with brilliant illustrations, and the menus are well designed with attractive flourishes that are entirely in keeping with the fantasy feel of the game. However, when the game is first loaded, the player may need to adjust the brightness settings in order to more easily see Zia against the background. The lack of contrast in some areas can make it difficult to see which direction Zia is facing, which can make a huge difference to the accuracy of the puzzle solving and combat in the game.

 


Learning your first spell can be tricky. Luckily, this unfortunate plant seems to be blocking Zia’s path.

 

The sound quality of the voiceover for the opening cutscene is excellent and quickly draws you in to the mythology of Mystralia. Currently, there are some difficulties with the sound differentiation during the main game, however there is a patch coming soon to fix this.

The game map is beautifully rendered and includes snippets of lore about each of the areas you can visit, however the text is quite small even in docked mode, which can make it difficult to read. The user interface makes it easy to find your current location and the use of exclamation marks lets you know exactly where you need to go next. This can be particularly useful if you’ve been on a side quest or puzzle hunting for a while as a tool to get you back on track with the main story.

 


Location, objective and lore all surrounded by gorgeous graphics. If only navigating the real world looked this good!

 

The attention to detail and commitment to the fantasy aesthetic in the game is fantastic. Each of the in-game items has been well crafted, and the spell effects feel realistic and weighty. The game does suffer a little in terms of frame-rate later in the game as you use more powerful spells against larger waves of enemies, but the overall gameplay doesn’t suffer too much, and it doesn’t take away from the combat experience. In fact, using your most powerful spells to test the limits of the game can be really satisfying.  

Mages of Mystralia has three difficulty settings which alter the difficulty of enemies in the game and provide a permadeath option. However, none of them impact the difficulty of the puzzles, limiting how different each of the settings will make the game.

 


This choice separates the novice from the archmage.

 

The tutorial and save feature is well woven into the narrative of the game so that these necessary functions don’t disrupt your immersion in the story. Combat is both challenging and interesting, with each boss in an area providing varied mechanics that require out of the box thinking and use of environmental features found within the arena. Each area also includes its own kind of minion enemy, with resistances and attacks that suit the environment that surrounds them. Figuring out which combination of spells will work best in combat with each kind of enemy adds an element of strategy that keeps the areas fresh, even when revisiting them multiple times. Story beats also unlock new enemies, which can force the player to adapt an established strategy, keeping the gameplay challenging throughout.

Even though combat is a large part of progressing in the game, no area of the map can be completed without some element of puzzle solving. While many of the puzzles offer some variation on a similar theme using common mechanics, each one requires some level of critical thinking and utilizing combinations of the skills that you learn on your journey. The hint system available during these puzzles is helpful without handing out the answers, as it provides the combination of skills that will make up the solution and relying on the player to put the pieces together.

 


How on Earth do you send a spell in a circle?

 

Each area of the game has a distinct aesthetic and musical score, giving each its own unique feel. Although the colourful design gives the game a deceptively happy atmosphere on the surface, the story deals with some serious issues that add weight and depth to the experience. The story itself may seem simplistic at first, but includes a wealth of world-building lore, along with some twists and turns that are artfully foreshadowed through design and sound choices.

The end game offered a different take on the combat system set up throughout the rest of the game by including a range of enemies from each of the areas on the map, requiring the player to think tactically about the approach to each level. The final boss also includes the use of timed puzzles, something that none of the other bosses require and something that added to the pressure and gravitas of the experience.

 

One of the best features of Mages of Mystralia is the ability to create and enhance the spells that Zia can use. Zia begins with four basic spells based on the four elements, with each one tailored for defence, utility, close combat and long-range combat. As you move through the game, you collect more runes that can be added to your existing spells or used to create new spells that can generate a specific effect. This means that you are able to fully customise Zia’s attacks based on your preferred play style and the mechanics of the area, enemy or puzzle that you are facing at any given time. Having the ability to rename your spells enables you to use the L button to quickly change from one spell to another at any time, allowing you the flexibility to adapt your approach in response to any obstacle.

Adding runes to spells includes its own element of problem-solving, as each spell has a unique combination and number of connectors, so working out how to lay out the runes to generate your intended effect can become more difficult as you collect more runes. The order that the runes are connected in can also affect the spell, which is critical when solving some of the puzzles in the game, so it’s a good idea to keep at least one of each kind of spell in your spell book available for easy editing.

 


From humble beginnings…

 

There are certain runes that will allow you to chain spells together, which adds an element of Mana management to the game. The more runes that you add to a spell, and the more spells you chain together, the more Mana that spell will cost. If you really want to be able to play with the rune combinations to find what works best for you, upgrading your Mana is a must, especially in the later sections of the game.

The UI for the spell-book is well designed and entirely in keeping with the fantasy theme of the game. The selection elements have been carried through from the Main Menu screen and the spell-book design and sound cue really give the impression of quickly flipping through an old spell-book to find the spell you need.

The overall interface can be a bit small in handheld mode, making selecting the right spell quickly difficult. Placing runes using a thumb-stick also presents some challenges as it can be hard to see where on the grid you are currently selecting, meaning that you may struggle to place runes correctly on the first try.

The fixed camera angles can, at times, make gameplay difficult, especially in areas with high walls or multiple levels where the camera is positioned directly above, or at an angle to Zia. This did mean that discovering smaller areas of the maps or solving problems that require contextual clues could be problematic, especially when in handheld mode.

The movement and directional controls for Zia don’t always translate well from the PC to the Joy-Con. When in tight spaces or solving puzzles that require facing in a certain direction, ensuring that Zia is facing the right way without also moving her is almost impossible, and can lead to having to repeat the area multiple times.

Cut scenes are well executed, but it is important not to move Zia out of the established context area until the cut scenes have completely finished to avoid crashing the game or getting stuck in a corner. However, quickly resetting the game by returning to the main menu solves the problem.

New areas of the map can take a while to load. Each loading screen includes snippets of lore to give you more information about Zia’s world, but in handheld mode, the text is very small. Some areas do change the loading screen art and lore to reflect events in the story as it progresses, which is a nice touch that keeps you immersed in the world.


Loading screens, brought to you by the travel association of Mystralia.

 

Mages of Mystralia offers around 20 hours of engaging gameplay, which will scale up with the harder difficulties. There is no multiplayer option, but there is a Trials area with waves of enemies to beat for rewards. This area is required if you want to 100% the game and can provide a challenge, with a mix of enemies from each of the game areas. However, by tackling this section late-game with the right combination of spells, all of the challenges are easily completed.

The biggest enticement to replay the game is the spell creation mechanic, which encourages you to replay the game to discover the optimum combinations of runes and spells to beat the various bosses at the different difficulty levels.

With a captivating story, stunning visuals, and creative gameplay, Mages of Mystralia is definitely worth its £17.99 price tag. The unlimited number of spells you can create will capture the imagination and keep you coming back again and again to revisit Zia and her companions and to save Mystralia in new and innovative ways. 

 

Pros: Brilliant story, captivating puzzle gameplay, creative spell mechanic, beautiful art style and visuals, atmospheric sound design. 

Cons: Some framerate lag late game, minor directional issues, long load times, fixed camera angle, small elements in handheld mode.

On balance, Mages of Mystralia is a fun, engaging adventure through a vibrant fantasy setting that incorporates a story that touches on deeper issues of discovering who you are in a world that can seem ever more hostile. Combining spell creation, varied combat, and creative puzzles, the game challenges you to think outside the box and forge your own path through this magical world.

I would absolutely recommend this game to anyone who wants something that will encourage them to think critically and still have hours of fun! Now, if you’ll excuse me, there are more spell combinations waiting to be tried.

See you in Mystralia!

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