“Press F to Kick Door” - Door Kickers: Action Squad Review

Posted By: Craig - May 24, 2019

Door Kickers: Action Squad is what I imagine life would be like as an actual SWAT officer, only with less respawns and not in 2D side scrolling pixel art.   I want to begin by prefacing that I adore 80s action movies, with the bullets flying, blood splattering and explosions…exploding. So you can understand why I relished the opportunity to review Door Kickers for the site. I watched the trailer and it ticked a lot of boxes for

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Be Grateful, Biatch! How gratitude will reprogram your brain.

Posted By: Silja - May 15, 2019

This morning when I lifted my feet out of my bed I immediately cringed at the cold seeping through the window that was cracked open. Raised in Southern California, I’m no friend of the cold, and instantly my mood went from neutral to Minus 2. Grumbling, I headed to the bathroom to discover my partner had used up the toothpaste and not replaced it. Mood drop to Minus 4. In the kitchen I was confronted with the fact that my smoothie ba

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GamerDating will be your Shield!

Posted By: Alex - May 10, 2019

GamerDating's launch is here and above all, we want you to be safe!   We will be your tank class while you take the role of hero, dps and healer as we take the blows from spam/fakes and bots.   When we made GamerDating one of our core missions was to ensure we had a safe, secure and real place for our users.   We didn't want to create a place for avatars to find other avatars, but real people, real gamers.  

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GamerDating LAUNCH and $50K Giveaway!

Posted By: Alex - May 02, 2019

GamerDating is OUT of BETA! After seven years in beta GamerDating.com, the world’s first dating site dedicated to gamers, finally and formally launches on desktop and mobile web! But the development doesn't stop here. We have matchmaking queues, new email systems, game matches, profile updates and, of course, all improvements based from feedback you all sent in <3 Just as we bundle games into our subscription sig

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GamerDating Launch update is live!

Posted By: Alex - April 29, 2019

Introducing GamerDating.com We're so happy you joined us for Beta and finally we're stepping into the light of release land, and wow there were A LOT OF YOU! Here's to our 130thousanth active user on release!   It's been a-long-time, and no one at GamerDating is going to pretend there hasn't been ups and downs with our project to change the nature of relationships in gaming, but this stuff doesn't happen o

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GamerDating Updates Preview - Advanced Matchmaking, emails & activity labels.

Posted By: GamerDating Team - April 22, 2019

Coming Soon - Advanced Matchmaking, Matchmaking emails and new activity labels. This month we intend to roll out our advanced matching making system. After feedback and user suggestions we are pleased to announce that we have nearly finished our improved system to bring you more opportunities to find your special Player 2. Each week we take your feedback, bug reports and suggestions and plug them into our roadmap.   FINDING YOU M

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Warcraft: Orcs and Humans & Warcraft 2 available on GOG

Posted By: Alex - March 29, 2019

Warcraft: Orcs and Humans & Warcraft 2 Battle.net Edition is now available as a bundle on GOG.com (an its DRM-free). As the upcoming 25th anniversary of Warcraft looms, the community murmurs and we see the real-time strategy classics that started it all, Warcraft: Orcs and Humans and Warcraft II Battle.net Edition, including both the original Tides of Darkness and the Beyond the Dark Portal expansion is now available, DRM-free over at GOG.

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>Observer_ Review

Posted By: Ryan - March 21, 2019

>observer_ is a cyberpunk marvel built on the little stories of its all too human cast. Told through the eyes of KPD officer Daniel Lazarski (voiced by none other than Rutger Hauer himself), >observer_ is a short horror game drenched in the atmosphere one would expect from the minds behind Layers of Fear. The 8 or so hours it took me to complete the main story (as well as some side cases) raised many questions concerning the nature of hu

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Back 4 Blood: Left 4 Dead Devs return with this spiritual successor

Posted By: GamerDating Team - March 18, 2019

Warner Bros. Interactive Entertainment and Turtle Rock Studios today announced Back 4 Blood, from the creators and development team behind Left 4 Dead. Back 4 Blood is designed from the ground-up as an original, premium title and marries the best of what made the co-op zombie shooter so successful with new features and state-of-the-art technology. And yes.... it has PVP! While actual juicy news is limited about Back 4 Blood with no images,

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Popularity killed our email server - Fixed!

Posted By: GamerDating Team - March 14, 2019

Sorry, we had to add this beautiful image from Halo, but we're just so excited about the MCC coming to Steam too! Consider this server report our tribute. Hopefully, we will have our revenge on the covenant for blowing the damn thing up (It wasn't them, we're just a little popular right now - this is great lol). Earlier today our email server clogged up and stopped sending out emails, confirmation emails, notifications and message

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Our March rewards for you

Posted By: GamerDating Team - March 13, 2019

BattleTech, Jurassic World Evolution, War for the Overworld and Company of Heroes 2  to name just a few. It's that time again gamers! Each week we add new games that are available with your subscription. With every first subscription you get to select a game, gift card or games to bundle with your premium access. This month we've added even more games, restocked some popular choices and added a collection of new games across b

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GamerDating Patch 25th February - Anti-Spam and Bot Tools and General Improvements

Posted By: GamerDating Team - February 25, 2019

Spammers, Bots lose with our new anti-spam system. Huge bug fixes roll out for QoL. So far in 2019 we have rolled out a few stealth bug fixes to address reported bugs, but overall we have been working on fighting the spammers and botters. Each week we take your feedback, bug reports and suggestions and plug them into our roadmap. In the last few months we've been in a full war with spammers, and you can read more about our spam war h

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Our February rewards for you

Posted By: GamerDating Team - February 20, 2019

Fallout 4, Post Scriptum, The Bard's Tale: Remastered and Resnarkled, >observer_ (OBSV) and Vampyr to name just a few. It's that time again gamers! Each week we add new games that are available with your subscription. With every first subscription you get to select a game, gift card or games to bundle with your premium access. This month we've added even more games, restocked some popular choices and added a collection of ne

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Mini Metro - Review

Posted By: Ricky - February 06, 2019

Mini Metro is billed as a strategy game and while there might be some strategy involved it plays more like a sometimes frantic puzzle game. With many game modes and a variety of maps this charmingly simple game will provide entertainment for your own train journeys. Visuals The first thing you’ll notice is that Mini Metro is graphically simple; a small pallet of flat colours and icons keep it crisp and clear. At times however the u

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Mages of Mystralia - Review

Posted By: Jennifer - February 01, 2019

Sassy spell books, grumpy mentors, and goblins galore. Welcome to Mystralia! Mages of Mystralia is a bright, colourful single-player adventure, with an engaging story, memorable characters and tricky puzzles that challenge the player to think creatively. Join Zia, a novice mage in a world where magic is outlawed, as she sets out on an epic quest to learn more about her gift and save Mystralia from the forces of evil.   Combining the ta

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Battlefleet Gothic: Armada 2 - Grim Dark Review

Posted By: Dan - January 26, 2019

As a twenty year fan of the Warhammer 40k universe, It was with great pleasure and excitement that I was recently offered the chance to write a review on the upcoming release of Battlefleet Gothic: Armada 2. Whilst I never had the pleasure of playing the tabletop version of Battlefleet Gothic, the upcoming PC game is, as expected set in the same rich, gritty dark and terrifying universe as the parent tabletop miniature wargame from which it evolv

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Book of Demons - Papercuts and Dungeon Runs - Review

Posted By: Lily - January 18, 2019

Book of Demons, Smarter than the Average ARPG Recently out of early access (December 13th). Book of demons is an interesting take on the hack and slash genre, where equipment, spells and abilities come in the form of upgradable cards that you find as treasure as you progress through the game. This mix of deck building, hack and slash and roguelike elements gives Book of Demons its unique selling point. The story sees yourself, a veteran ad

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Our January rewards for you

Posted By: GamerDating Team - January 14, 2019

ABZU, Bioshock Remastered, Frostpunk, Age of Empires II HD and a collection of Assassin's Creed games. It's that time again! Each week we add more new games that are available with your subscription. With every first subscription you get to select a game, gift cards or games to bundle with your premium access. This month we've added even more games, restocked some popular choices and added a collection of Assassin's Creed games

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BATALJ extends open beta till end of Jan!

Posted By: GamerDating Team - January 04, 2019

BATALJ is a fierce online turn-based action strategy game by Fall Damage Games, an online multiplayer one v one game with multiple factions where you select out your squad of units, in tiers with heroes and then play in a hex grid map akin to games like X-Com. We wanted to cover this and share the news of extended beta in case you missed it last year. It promises to have some great gameplay, if you can get over the 1v1 platform if offers. T

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We got interviewed by DatingAdvice.com - Review & Interview

Posted By: James - December 14, 2018

Woot! We had a great interview after a request from Chief Ed Hayley Matthews over at DatingNews.com a few weeks ago, and their full interview and review of GamerDating.com just dropped, despite our shy and retiring natures! (I can't spin that sorry...) They had some nice thing to say about us and some of their own experiences: "GamerDating is a game-changing dating site designed to connect hardcore gamers who are single and look

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Settlers in Space! The Colonists - Review

Posted By: Dan - October 24, 2018

Game

Excuse the title, but as an old fan of The Settlers series, right back to The Settlers 2, I was excited for the opportunity to review The Colonists.

As the name suggests, the game focuses around a group of colonists and building up their settlement from scratch, but with a twist; The "Colonists" themselves are all tiny robots with their own names, unique functions and adorable little computer screen faces, created to simulate human needs and behaviours, however they grow tired of their human creators and blast off into space to make a life for themselves on a distant planet. That's where you come in (as usual - ed) as their omnipresent guiding hand.



Curses_They_built_a_watchtower_along_an_undefended_border_capturing_my_mothership._Game_over

Curses They built a watchtower along an undefended border capturing my mothership. Game over


When you start the game the colony ship lands on the planet with the door opening to reveal a curious bot looking outside. They will then perform a short dance of joy (AI are a funny lot... - ed), the steps of the ship descend and you're ready to go. The game eases you in with a step by step tutorial in order to get the most basic functions of your colony up and running. You start by building a lumberjack hut, followed by a residence, a well and some form of food production from which the industrious little bots will create batteries to power themselves. The batteries are apparently created from combining food and water.

 

A_new_colony_begins_to_take_shape_as_the_basic_essentials_are_put_in_place

A new colony begins to take shape as the basic essentials are put in place


It soon becomes apparent that the bots want more from life than simple sustenance and you press on to your next location for colonisation with the bots deciding to build a monument to celebrate. The responsibility of gathering the natural resources to build such a monument of course falls to you. The bots will need iron. But first they will need stone, they will need workshops to research the technology required for the construction of the monument and a number of other basics that would normally be an essential to human civilization.



A_watchtower_opens_fire_on_the_enemy_with_freshly_manufactured_arrows

A watchtower opens fire on the enemy with freshly manufactured arrows


The interface is simple to use. In some case perhaps even a little too simple (I've taken myself back to the main menu several times by accidentally clicking the 'main menu' as there is no 'are you sure?' message). The icons and menus are all relatively clearly marked, though there has been a little head scratching in some cases as to what exactly each menu symbol is, and I have simply memorised them due to the requirement to keep going back and checking things, such as production and colony requirements as well as help and advice. For a beginner, the game does offer an abundance of advice early on, telling you exactly what you should be doing with your colony to meet the mission objectives. The game seems to utilise several graphs and percentages to keep the player updated as to the overall productivity and requirements of the colony. Personally I have never been very good at reading graphs so these are of little help to me, though I can fully appreciate their utility.



Workshops_are_essential_to_researching_technological_advances_for_your_colony_but_make_sure_the_techbot_has_batteries_and_resources_or_she_ll_fall_asleep

Workshops are essential to researching technological advances for your colony but make sure the techbot has batteries and resources or she ll fall asleep


The game is aesthetically pleasing in a clean, smooth way, and the screen at no point feels crowded even when the colony starts increasing in size. Nor does it feel sparse, and overly simplified The graphics are smooth and should be easily accommodated even by  ageing or lower end PCs. The soundtrack as well as the graphical style I find to be very reminiscent of something you might play on a Nintendo Wii. The music certainly bears a resemblance to the Wii menu screen in the tones you can hear. Overall, this gives the game a relaxing feel. If you've been hammering away at a fast paced action shooter recently, and you want to kick back with something far more chilled, then I don't think games come much more chilled than The Colonists. On the other hand, I couldn't help notice that there are inventory slots in your colony ship's(warehouse) hold for arrows and cannon balls. And I get the feeling there's a good reason that the guard towers you use to expand your borders (A la early settlers titles) have hit points. I pressed on to find out what could possibly want to threaten these adorable little robots simply looking for a peaceful new life.



best_steps_to_take_towards_making_your_colony_a_success

Advisor menus clearly indicate the best steps to take towards making your colony a success


In the third mission, I was told 'There are familiar faces around and we should expand quickly'. The mission brief had stated there would be some combat. Moving to build my colony quickly and get things flowing as fast as possible I quickly built watchtowers to expand my territorial borders. It wasn't long before I discovered another colony to the north of fairly identical robots with the exception they had red trimmings as opposed to the blue trimmings of my own colonists. I was a little disappointed. I had hoped for perhaps indigenous creatures or possibly humans looking to reclaim their 'property' to fight.



Turns_out_we_re_not_alone_on_this_planet. The_expansion_of_territory_from_a_friendly_watchtower_forces_the_enemy_s_borders_back_destroying_buildings_on_the_way

Turns out we re not alone on this planet. The expansion of territory from a friendly watchtower forces the enemy s borders back destroying buildings on the way


I had noticed in the previous mission in the research panel that it was possible to upgrade your watchtowers to shoot arrows, or cannon balls. This can take a while in game and as such neither your won or your enemy's watch towers can take any form of offensive action. Early game combat becomes a game of territorial push and shove. Since you can only build watchtowers at the edge of your territory, the trick seems to be to build as many watch towers close to the edge of your territory closest to the enemy as possible, filling any gaps in the sides and surrounding them. If they have no watch tower close to their border at the point you build your own, then the expansion of your territory caused by your  watch tower will destroy any enemy buildings in the vicinity. This can lead to a... faintly interesting game of push and shove and resource denial but the interest stops there. After you and your enemy have built so many watchtowers that you cannot push each other's borders back any further, it then seems to be an arms race to see who can get their towers to a level where they can fire arrows or cannon balls at each other.



A_fisherbot_provides_fish_to_be_converted_to_batteries_for_your_industrious_worker_bots

A fisherbot provides fish to be converted to batteries for your industrious worker bots


There is a depth and nuance to this style of combat I can tell, and it matches the relatively sedate feel of the game itself yet there is an underlying urgency. Not the same sort of urgency one might feel playing say Total War: Warhammer where you might be rushing an army to intercept an enemy force about to sack one of your towns. This boils down to positioning your watchtowers and running your economy more efficiently than your opponent, it's a simple as that and it does work. It's not a particularly exciting combat system, but  I don't think that was the intention, and a faster, more adrenaline fuelled style of combat would seem incongruous in this otherwise chilled, pleasing game.



https://res.cloudinary.com/gamerdating-ltd/image/upload/v1540384881/article-images/reviews/thecolonists/The_happy_bots_celebrate_their_success_on_Terra_Firma_with_a_monument._To_themselves_of_course..jpg
The happy bots celebrate their success on Terra Firma with a monument. To themselves of course
 

If, like me you're old enough to remember the early entries in The Settlers series then you will instantly notice in The Colonists the striking similarities to The Settlers. Notably The Settlers 2. The mothership acting as a headquarters that is the beating heart of the settlement, the system of connecting buildings via roads, which are then used by workers to carry goods and produce around the colony, the system of using military buildings to expand territory whilst denying it to opponents and most of all the relaxed, comfy atmosphere the game exudes.  I wouldn't insult the developers by saying that The Colonists is The Settlers 2 reskinned, but I will say that they have taken the core mechanics of what many may consider to be an obsolete system of real time strategy and given it a thorough dusting off with ample application of spit and polish and brought it forward into a game that can quite comfortably considered a 2018 game. If you loved The Settlers 2 then you will love The Colonists. In a gaming world of high octane shoot 'em ups, gore splattered medieval battlefields, and highly competitive multiplayer games, The Colonists is a breath of warm, fuzzy life into modern strategy gaming.


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