Heat Signature’s Fair Points Update: Reacting To Good Reviews

Posted By: GamerDating - November 23, 2017

Heat Signature, made by two-man dev team Suspicious Developments came out 21st of September 2017. The devs, well followed and liked had made the previous title Gun Point which was also a well-received indie game. Heat Signature took you into space, playing a contractor, fighting for the universe, in space, hijacking ships, assassinating big targets, CEOs and rescuing captured agents. The game features top down views, procedural gener

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StarCraft II is Now Free 2 Play With Patch 4.0

Posted By: GamerDating - November 15, 2017

Starcraft II goes Free-To-Play, bringing one of the best RTS games to your door. I mean, it's very likely you already have it. BUT if you do not, it is an awesome time to hop on and play.  SCII will be giving F2P access to Wings of Liberty campaign, Multiplayer, and some awesome Co-op gameplay, perfect for you game date ;) Beginning November 14, players around the world will get free access to the full award-winning Wings of L

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Blizzcon Overwatch Animated Short, New Hero, and Early Dev Footage

Posted By: GamerDating - November 06, 2017

The weekend saw one of the best animations, awesome eSport event, new awesome hero and some brilliant panels across Blizzcon 2017. While we saw awesome announcements, new World of Warcraft Expansion, Classic Servers to come, Heroes of the Storm Hanzo and new Healer; Moira for Overwatch. Overwatch was one of the fan favourites and the new 7 minute animated short "Honor And Glory" provoked more reactions from the crowds (check it ou

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Total War: WARHAMMER II - Mortal Empires Free DLC Available

Posted By: GamerDating - October 27, 2017

When Creative Assembly, Developers of Total War made TW: Medieval I turned to my friends and exclaimed: "If only they'd team up with Games Workshop and make Warhammer". We all laughed, what a dream that would be. Now, years later, after mods, support, and game accessibility the right people. at some point. got together and heard my pleas.  When they announced Total War: WARHAMMER I eagerly snatched it up. I missed t

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Destiny 2 - PC Launch Information

Posted By: GamerDating - October 17, 2017

Destiny 2 launched last month for consoles and is set to launch next week for PC. PC is going to be able to run Destiny 2 at 4K resolution with an uncapped framerate (if you rig can handle it) and they've released a trailer showcasing some beautiful graphics, check it out below. The beta was a fun little play, and I know a lot of people are excited to get involved. It's been a month since launch, so you can check out some youtub

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Loot Boxes Are Killing Games - The Backlash Begins

Posted By: GamerDating - October 10, 2017

It has been a long time coming with season passes, launch DLC, pre-orders and loot boxes slowly eroding the market and dropping those Triple AAA titles to yet another half-cocked content grab game. Thanks to the Star Wars BattleFront 2 Beta that passed us we saw some horrific Loot Box practices and it started a massive community backlash. OpenCritic announced in a tweet they were taking a stand against these practices, and are looking at in

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Star Wars BattleFront II Open Beta

Posted By: GamerDating - October 03, 2017

Star Wars Battlefront II Restricted Beta kicks off this week in two stages. October 4th for those who have pre-ordered the game, whether they did so online or in-store. It'll go live tomorrow, at the following times: PDT: 1am EDT: 4am BST: 9am CEST: 10am The next stage opens the beta up to everyone else, kicking off on Friday, October 6th at the same times listed above. It’ll run until 09:00 PDT (17:00 BST

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Perfect Profile: How To Improve Your Profile - The Words

Posted By: GamerDating - September 25, 2017

The profile can be one of the most daunting first impression someone will have about you. The photo, the words.  Here are some top tips how to fill out your profile to get the best engagement. First of all, and most importantly, FILL OUT YOUR PROFILE.  Having a blank or near-blank profile is just as bad as not uploading a profile picture. No one is going to try to contact you because no one will know anything about yo

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Nintendo Switch gets Doom and Wolfenstein II: The New Colossus

Posted By: GamerDating - September 14, 2017

Bethesda released in a surprise announcement today. Doom and the upcoming shooter Wolfenstein II: The New Colossus is coming to the Nintendo Switch alongside Skyrim. Doom is intended to release this Christmas. Wolfenstein 2: The New Colossus will be out late on the Switch in 2018. Bethesda also confirmed the date for Skyrim, which is out on November 17th. Seeing Bethesda turn to the Switch and start releasing games is a mas

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Stellaris: Synthetic Dawn Feature Breakdown

Posted By: GamerDating - September 07, 2017

Paradox Development Studio, makers of the Crusader Kings and Europa Universalis series created Stellaris, a mix of grand strategy genre with space exploration at its core. With deep strategic gameplay, masses of alien races and an awesome emergent story, the interstellar exploration as you build your empire across space is brilliant. Now after the success of the initial launch and expansion Utopia, Stellaris boasts the new AI. Ste

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Destiny 2 - New Legends will Rise

Posted By: GamerDating - September 01, 2017

This week we've seen Destiny 2 open beta hit Blizzard Battle Net and opened up to millions of gamers to try out Bungie's follow up to the successful Destiny. Bungie has confirmed the servers go live 6th September, at 12am (of your country).  Bungie also confirmed when Destiny 2's first Nightfall strikes, Raid, and Trials will begin. The Nightfall strikes will be available right away, while the Raid kicks off at 10 AM PT / 1

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Rainbow Six Siege Free Weekend on PC, PS4 and XBone!

Posted By: GamerDating - August 23, 2017

Rainbox Six Siege is a FPS, team tactical shooter where you play a role of agents with all differing skills to rescue hostages, disarm bombs and be bad ass special forces. R6 launched at the end of Decemeber 2015, has had 6 expansions (DLC's) release (free) with the next expansion set to hit very soon. This weekend, PC, PlayStation®4, and Xbox One you will be able to play Rainbow Six Siege, for free!  Hav

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Destiny 2 PC Beta Coming in 2 Weeks

Posted By: GamerDating - August 17, 2017

Destiny 2 PC Beta is just around the corner and you can already pre-order via Blizzard Battle.net Do make sure you are eligible for beta on your Blizzard Batte.net account, and then get ready for the Open Beta hitting at the end of the month. You can pre-order to get in early, but hey, I wouldn't pre-order even if its Blizzard. Destiny 2 Open Beta opens on the 29th August and closes on the 31st, so it's only for the weekend! C

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No Man's Sky Update 1.3 - Atlas Rises!

Posted By: GamerDating - August 11, 2017

It has been a while since Hello Games, Devs of the colossal flop No Man's Sky spoke publicly. First we saw the Pathfinder and Foundation updates earlier in the year but now, on the one year anniversary, we see the latest update. Update 1.3 - Atlas Rises. Atlas Rises brings a brand new and overhauled central storyline, portals, a new procedural mission system, trade improvements, system economics, and multiplayer exploration. Sto

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Tom Clancy’s Ghost Recon® Wildlands Release 5 Hours Free!

Posted By: GamerDating - August 07, 2017

Tom Clancy’s Ghost Recon® Wildlands is a military shooter in a massive open world that you can play entirely solo or in four-player co-op. While they claim a unique play experience it is the standard ubisoft open world experience, with a modern military twist with an awesome 4 player coop bolted on. The Free Trial will provide you with full access to the content of the main game until you reach 5 hours of playtime. Once you hit this

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PLAYERUNKNOWN'S BATTLEGROUNDS Monthly Update 4

Posted By: GamerDating - August 01, 2017

PLAYERUNKNOWN'S BATTLEGROUNDS has been steadily praised, worshipped and already crowned as one of the great Early Access games, with a solid team and developers pushing the game to be great. Their communication, development schedule and acceptance for feedback for future patches has put similar games to shame. Since the launch of Early Access, PUBG has since climbed to the highest played non-valve game on Steam, knocking Fallout 4 fromitss

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TitanFall 2 Coop Horde Mode Live - Operation Frontier Shield

Posted By: GamerDating - July 26, 2017

The latest DLC for Titanfall 2 is now available as FREE DLC. You can download the Operation Frontier Shield pack on PlayStation 4, Xbox One, and PC. The main focus of Operation Frontier Shield pack is the mode "Frontier Defense", a four-player cooperative horde mode where you and your buddies defend against waves. Frontier Defense is the only way to get a new ranking, Aegis Rank, which can be used to get Titan upgrades. The DLC

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Albion Online Launching This Week

Posted By: GamerDating - July 18, 2017

Albion Online is a sandbox MMORPG set in a medieval fantasy world, in which you get to write your own story instead of just following a laid-out path. Explore Albion's vast open world, consisting of five different and unique biomes, with a focus on using gear, rather than innate skills. Spells, Movesets and abilities all rely upon gear allowing you switch out to play anything you fancy. We at GamerDating checked out Albion Online back in 2

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40,000 Steam User Banned!

Posted By: GamerDating - July 11, 2017

At the end of the 2017 Steam Summer Sale the Valve Anti-Cheat banhammer was swung. BOOM, the day after 40,000 steam users were banned, and what a beautiful day to ban them. Sweet, sweet, tears rain down in the hacking world as 40,000 kids cried out in pain after literally paying for a sweet tasty ban. As you can tell from the writing, we hate hackers, and do not see merit in gamers who choose to hack for whatever reason. Still, ov

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Evil Genius 2 Officially Announced Now In Development At Rebellion

Posted By: GamerDating - July 06, 2017

As a nice surprise to the start of this month, Rebellion snuck in an announcement in an E3 video. Evil Genius 2 is coming! 13 years ago, Evil Genius released a game where you would build your base and try and stop heroes sneaking in and ruining your plans. Very similar to the Dungeon Keeper games, and widely loved. Everybody wants to rule the world! Achieve global power with EVIL GENIUS, the one and only complete world domination sim

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Warhammer 40,000: Darktide Closed Beta Preview

Posted By: Dan and Team - October 19, 2022

Game

This weekend October 14th to 16th our team had the privilege to try Fatshark's closed BETA of Warhammer 40,000: Darktide.

We gathered together, jumped into Discord in varied group sizes and chugged through the delights of Darktide.

Darktide Coop offers a perfect 4 man team

You can play with any variation of your custom characters, a refreshing step away from Vermintide.

 

The Poundshop Paladin, WoodTier, Farske and Zahur gathered together to dip their toes in the dark gritty hives of Darktide.

As a long time set of fans of the Warhammer 40,000 universe and the accompanying miniatures games, along with many of the computer games released within the setting over the years, Dan was eager to try his hand at the highly anticipated first person shooter that has been likened to Left 4 Dead, and more closely to Fatshark's own Vermintide series.

Closed BETA 40k was a great weekend

Beautiful cinematic really set the tone.

 

The game opens with a cinematic showing a typical party of four made up of one of each available class in the game in a dropship hurtling towards a highly dangerous mission, followed by short clips of gameplay featuring melee combat and gunplay in the depths of crumbling, dystopian, far future industrial installations.

Without a pre-existing character of your own, the game then launches you straight into creating your own operative, allowing you to choose from one of these four classes; A Veteran sharpshooter, a human soldier who has been through the wars and somehow survived so far in a universe with an astronomically high mortality rate, a 'psyker', that is a practitioner of psychic abilities that can be employed in combat, a Zealot, a frenzied fanatic devoted to the God Emperor of Mankind armed for close combat or an 'Ogryn'(Space ogre!) brute, a powerhouse of strength and resilience, able to perform feats of endurance an ordinary human can not.

I got to play an Ogryn, the sound design and aesthetic made me feel POWERFUL. - Alex

Rejects REJECTS

You can choose from many rejects, Veteran, Psyker, Ogryn and Zealot. HAVE THEM ALL!

 

And if you choose one of these classes and don’t particularly enjoy it at first? Absolutely fine! You can have up to 5 characters created, so there’s no barrier experiencing a variety of playstyles and classes.

As a staunch fan of the Astra Militarum or 'Imperial Guard', the downtrodden yet proud human soldier of this dark future, I felt naturally drawn towards the veteran sharpshooter, and began the character creation process. Far from the feeling of creating a square-jawed hero with a big name, you answer a series of questions about the sort of background you want this character to have; from the planet of their birth through their early life in the forces(or respective organisation) and what ultimately, their crime was that landed them in their present situation.

It felt gritty and they really hit  the aesthetic mark. - Dan

Great FPS Coop Darktide

All criminals trudging through a hellforsaken mission, hoping to serve the Emperor.

 

Yes, to my surprise your character, no matter which class you select is a prisoner, a criminal in the eyes of Imperial law who may or may not have been guilty of their crime, but who will serve their sentence nonetheless. That sentence is to serve in a so-called 'Penal Legion', based upon a huge space cruiser named The Mourningstar, performing suicide mission after suicide mission until either they fall, or earn redemption in the eyes of The Immortal God-Emperor.

The lasgun pew cracks are just perfect to how they are described in the books - Dan

As such, your starting equipment is, as you might expect, pitiful. Being expected to go into combat in your prison overalls without even a pair of solid boots and carrying only the most basic of weapons(My soldier began with a shovel and an old lasgun (a simple laser rifle for the uninitiated)).


Jumping in with my Lasgun pew cracking my way through hordes of cultists.

 

Character creation done, I was immediately launched into a highly thematic training simulation which covered the basics and a few of the advanced aspects of gameplay, overseen by a sardonic instructor who mockingly guides you through the basic steps necessary in order to play your chosen class. Training completed, I spawned onto the deck of The Mourningstar, and to my surprise, there were other players around me.

I had been expecting a tavern of some sort akin to Vermintide, however on reflection, I realised that given the vast scale of the Warhammer 40,000 universe, it made far more sense for the game's setting to be another faceless and forgettable individual amongst countless thousands passing through this ship in hopes of finding redemption.

I loved being a nameless penal colony trooper instead of a hero in Vermindtide. It felt gritty. - Alex

The aesthetic of the Mourningstar can simply be described as perfect to the setting; festooned with a bizarre blend of fundamentalist imagery and high technology with a darkly gothic tone and low lighting, of all the games released within the Warhammer 40,000 universe over the years, I'm not sure anyone has captured the intended feel of the setting quite as well as this. Until now. Exploring what I could interact with in this area in terms of gameplay elements, I found that, at least for the purposes of the closed BETA, it was sparse. With two shops, one of which offered daily missions and rewards for special currencies, a mission terminal and an option to return to the training area to go through the tutorial again.

The mourningstar was pretty cool, if not a place of disconnections of lag.

 

There were, however, a number of closed doors, hinting tantalisingly at the area being expanded upon when the game is released in full. In terms of function and feel, I soon realised this area acted as a central hub very much akin to The Last City in Bungie's Destiny Series.

Whilst the ability to communicate with other, similarly clad players in this area was, at this time limited to a simple universal chat system, I can imagine that a full release will see this area replete with a multitude of players in various cosmetics emoting in various ways and talking about various aspects of the game, much as it was in Destiny.

Leveling up linked to trust unlocks more options, release should have more guns, right? - Chris

Examining my character, I realised that the character had a level, or as it is called here, 'trust'. How much 'trust' your character has earned back since their fall into ignominy determines which Areas of The Mourningstar you are permitted access to, what strength of weapon you are permitted to use (assuming you have also earned the money to request it!) and what level or difficulty of mission you will be entrusted by The Imperium to embark upon.

Speaking of cosmetics, I also later realised that as your level of trust rises, basic cosmetics are unlocked so your character can get out of those prison slacks and into something more befitting a warrior of The Emperor!

When people dropped out, bots took over but soon enough new people slotted in via quick match.



Having explored The Mourningstar as much as I could at this time, I decided to embark upon my first mission. I approached the mission terminal towards the front(I think?) of the ship; a huge hologram of a 'hive city' – the place your party will be deployed to fight until victory... or death.

The terminal gave me an option to select specific missions of varying difficulty, or simply click 'quick play' to be matched up with a party of random players.

Wishing to get right into it, I selected the latter, and found myself suddenly on board a dropship with the voice of a master sergeant relaying our orders to myself and three other unfortunates.

It's worth noting here, that there is no restriction on how many of a certain class may embark upon any given mission; a squad of four Imperial Guard veterans? Glory to The Emperor. Four Ogryns? Go break some skulls! Or any mixture of the above.

Mission select - gave a nice variety of options on timers.

 

As a sharpshooter, I made a point of trying to hang back to give my party support at range, however this is far from a safe tactic, as no matter how far you've progressed through any given mission, the heretical cultists can, and will appear from behind where the party entered, sometimes in huge numbers.

Further to this, the game strongly encourages the party(or 'squad) to stick together in the dark bowels of these dystopian cities, as the game mechanics punish separation to some degree.

Your character has two health bars; 'toughness', an overall representation of your character's physical resilience and worn armour, and your actual health.

When receiving damage, 'toughness' acts an ablative health bar before your character actually becomes injured, and this regenerates by remaining in close proximity to your squad mates.

There are feats that characters can gain as they level up(become more trustworthy!) that will allow a character to recover toughness of their own volition, and killing enemies in melee combat grants small amounts of toughness, however a character separated from their squad may soon find themselves separated more permanently unless they regroup and work together.

FIRE LAS PEW BURNING.

 

Combat itself is satisfying and 'chunky', with weapons and the manner in which they connect with enemies feeling like they have mass and substance, from the humble electronic 'snap' of a lasgun, to the thunderous rumble of the fabled 'Ogryn Ripper Gun' or for those who prefer to get up close and personal with axes, swords and even shovels, you will not be disappointed with how the armoury of the 41st millennium feels in the hands of your chosen warrior.

Conversely, the weapons don't feel too powerful either, after all, you will notice I have avoided using the word 'hero' to describe any of the classes.

These are after all, relatively normal people. At least within this setting.

Things got quickly hectic, which we loved.

 

The enemies are suitably varied; from the lowly poxwalker and cultist hordes wielding crude melee weapons, all the way to the traitor Astra Militarum kitted out with flak armour and lasguns, there is a good variety of standard enemies that feel rewarding to put down in your own special way.

Interwoven with these are the specials - while some archetypes may be very familiar to veterans of both Fatshark’s previous outings in the Vermintide franchise, or the Left 4 Dead franchise, such as the Mutant (charges you and pins you) or the Bomber (throws grenades on looping angles and around corners to block areas of your route), there are also some new additions like the Sniper or Mauler.

The atmosphere when on missions is remarkable, the same darkly gothic, dystopian high tech environment filled with air ducts and side doors that could produce an enemy at any time remaining consistent throughout, and the accompanying music is simply fantastic; ranging from foreboding to what can only be described as a blend of choral trance with synth elements, and is highly appropriate for the setting and what is taking place at the time.

As Ogryn, Psyker and Veteran, they all have varied views with the Ogryn being much higher.

 

The characters will chatter back and forth as the mission progresses, remarking on their present situation or idly wondering what it would be like to meet The Emperor Himself. The voice acting is superb, and well written, feeling mostly natural and not at all forced for the most part. A point on this is that there are range of voices for you to choose for your character at creation based upon your class.

Should your character fall whilst on a mission, the action isn't necessarily over for you yet; there is a chance to be revived by your squad mates, though the merciless agents of Chaos, being what they are, will continue to hack at you until an ally comes to the rescue. Should they fail to do so, your character becomes a casualty, at which point they are held hostage and guarded by the forces of Chaos further along the path of the mission, and can be returned to action by an ally approaching them and untying them. Naturally, if all of the characters fall in this manner, they are killed and the mission is a failure.

Upon victory(or defeat...) you are presented with a post match screen showing your rewards of experience contributing towards an increase in 'trust', 'Ordo Dockets', a form of basic currency on board the Mourningstar, various other resources such as 'Plasteel' and 'Diamantine' that can be gathered in the field, and occasionally you will be granted a weapon in the form of 'The Emperor's gift'.

Unlock screens, I imagine will be improved come launch.

 

Which brings me on to the bugs and downsides, although it is worth remembering that this is absolutely not the full release of the game.

At times the game was a little unstable, and the program seemed to have a strange relationship with being in windowed mode and fullscreen, though that was, perhaps easily rectified in the settings.

Rushing through the Mournginstar to get into a mission made me wish we could skip the "lobby".  - Josh

Disconnections from the deck of The Mourningstar were very frequent, however very rare when actually on a mission, so this did not feel game breaking, merely an inconvenience.

Mercifully for those who disconnect or crash from the game, there is a function to rejoin a match in progress when in a 'strike team' with friends, avoiding a lot of potential messing around with having to send out/accept invites to regroup your friends which removes most of the sting of inconvenience when this does occur.

Another relatively minor though potentially disappointing bug was that the aforementioned 'Emperor's Gift' received at the end of missions always seemed to be a completely different item to what actually appeared in your inventory thereafter, suggesting some discrepancy in the RNG responsible for assigning mission rewards.

Burning, fire, and awesome effects really gave the grit feeling.

 

The game ran well overall for half of the team, smooth, beautiful graphics and running at 120fps, although there were occasional stutters and lags on the super machines running the latest hardware.

Sadly, some of the team with older computers couldn't top 30fps for the lower case machines. Mostly we acknowledge this as a beta, and if you have an old machine, be cautious and judge upon launch.

There was also a mission-breaking bug of a door appearing to open but not allowing players to pass through it, forcing the party to abandon the mission, although I had the good fortune not to encounter this one myself over a weekend of hard gaming on this promising upcoming title.

I have every faith given what I have seen so far that the developers at Fatshark will iron things out before full release and eagerly look forward to seeing what the game looks like in it's release state slated for November 30th 2022.

Look at these heroes, ready to go to death in a strike team.

 

We asked the team to give us a thumbs up or thumbs down, and we had 3 thumbs up, and 1 thumb sideways. :D

If you are a fan of The Warhammer 40,000 universe, Destiny, Left 4 Dead, Vermintide or all of the above, looking for a co-op first person shooter presented in the same vein then this is a title not to be missed.

And if you haven't been involved with any of those settings before but think it's something you'd enjoy?

Well, it's never too late to seek The Emperor's mercy.

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