“Press F to Kick Door” - Door Kickers: Action Squad Review

Posted By: Craig - May 24, 2019

Door Kickers: Action Squad is what I imagine life would be like as an actual SWAT officer, only with less respawns and not in 2D side scrolling pixel art.   I want to begin by prefacing that I adore 80s action movies, with the bullets flying, blood splattering and explosions…exploding. So you can understand why I relished the opportunity to review Door Kickers for the site. I watched the trailer and it ticked a lot of boxes for

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Be Grateful, Biatch! How gratitude will reprogram your brain.

Posted By: Silja - May 15, 2019

This morning when I lifted my feet out of my bed I immediately cringed at the cold seeping through the window that was cracked open. Raised in Southern California, I’m no friend of the cold, and instantly my mood went from neutral to Minus 2. Grumbling, I headed to the bathroom to discover my partner had used up the toothpaste and not replaced it. Mood drop to Minus 4. In the kitchen I was confronted with the fact that my smoothie ba

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GamerDating will be your Shield!

Posted By: Alex - May 10, 2019

GamerDating's launch is here and above all, we want you to be safe!   We will be your tank class while you take the role of hero, dps and healer as we take the blows from spam/fakes and bots.   When we made GamerDating one of our core missions was to ensure we had a safe, secure and real place for our users.   We didn't want to create a place for avatars to find other avatars, but real people, real gamers.  

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GamerDating LAUNCH and $50K Giveaway!

Posted By: Alex - May 02, 2019

GamerDating is OUT of BETA! After seven years in beta GamerDating.com, the world’s first dating site dedicated to gamers, finally and formally launches on desktop and mobile web! But the development doesn't stop here. We have matchmaking queues, new email systems, game matches, profile updates and, of course, all improvements based from feedback you all sent in <3 Just as we bundle games into our subscription sig

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GamerDating Launch update is live!

Posted By: Alex - April 29, 2019

Introducing GamerDating.com We're so happy you joined us for Beta and finally we're stepping into the light of release land, and wow there were A LOT OF YOU! Here's to our 130thousanth active user on release!   It's been a-long-time, and no one at GamerDating is going to pretend there hasn't been ups and downs with our project to change the nature of relationships in gaming, but this stuff doesn't happen o

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GamerDating Updates Preview - Advanced Matchmaking, emails & activity labels.

Posted By: GamerDating Team - April 22, 2019

Coming Soon - Advanced Matchmaking, Matchmaking emails and new activity labels. This month we intend to roll out our advanced matching making system. After feedback and user suggestions we are pleased to announce that we have nearly finished our improved system to bring you more opportunities to find your special Player 2. Each week we take your feedback, bug reports and suggestions and plug them into our roadmap.   FINDING YOU M

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Warcraft: Orcs and Humans & Warcraft 2 available on GOG

Posted By: Alex - March 29, 2019

Warcraft: Orcs and Humans & Warcraft 2 Battle.net Edition is now available as a bundle on GOG.com (an its DRM-free). As the upcoming 25th anniversary of Warcraft looms, the community murmurs and we see the real-time strategy classics that started it all, Warcraft: Orcs and Humans and Warcraft II Battle.net Edition, including both the original Tides of Darkness and the Beyond the Dark Portal expansion is now available, DRM-free over at GOG.

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>Observer_ Review

Posted By: Ryan - March 21, 2019

>observer_ is a cyberpunk marvel built on the little stories of its all too human cast. Told through the eyes of KPD officer Daniel Lazarski (voiced by none other than Rutger Hauer himself), >observer_ is a short horror game drenched in the atmosphere one would expect from the minds behind Layers of Fear. The 8 or so hours it took me to complete the main story (as well as some side cases) raised many questions concerning the nature of hu

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Back 4 Blood: Left 4 Dead Devs return with this spiritual successor

Posted By: GamerDating Team - March 18, 2019

Warner Bros. Interactive Entertainment and Turtle Rock Studios today announced Back 4 Blood, from the creators and development team behind Left 4 Dead. Back 4 Blood is designed from the ground-up as an original, premium title and marries the best of what made the co-op zombie shooter so successful with new features and state-of-the-art technology. And yes.... it has PVP! While actual juicy news is limited about Back 4 Blood with no images,

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Popularity killed our email server - Fixed!

Posted By: GamerDating Team - March 14, 2019

Sorry, we had to add this beautiful image from Halo, but we're just so excited about the MCC coming to Steam too! Consider this server report our tribute. Hopefully, we will have our revenge on the covenant for blowing the damn thing up (It wasn't them, we're just a little popular right now - this is great lol). Earlier today our email server clogged up and stopped sending out emails, confirmation emails, notifications and message

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Our March rewards for you

Posted By: GamerDating Team - March 13, 2019

BattleTech, Jurassic World Evolution, War for the Overworld and Company of Heroes 2  to name just a few. It's that time again gamers! Each week we add new games that are available with your subscription. With every first subscription you get to select a game, gift card or games to bundle with your premium access. This month we've added even more games, restocked some popular choices and added a collection of new games across b

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GamerDating Patch 25th February - Anti-Spam and Bot Tools and General Improvements

Posted By: GamerDating Team - February 25, 2019

Spammers, Bots lose with our new anti-spam system. Huge bug fixes roll out for QoL. So far in 2019 we have rolled out a few stealth bug fixes to address reported bugs, but overall we have been working on fighting the spammers and botters. Each week we take your feedback, bug reports and suggestions and plug them into our roadmap. In the last few months we've been in a full war with spammers, and you can read more about our spam war h

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Our February rewards for you

Posted By: GamerDating Team - February 20, 2019

Fallout 4, Post Scriptum, The Bard's Tale: Remastered and Resnarkled, >observer_ (OBSV) and Vampyr to name just a few. It's that time again gamers! Each week we add new games that are available with your subscription. With every first subscription you get to select a game, gift card or games to bundle with your premium access. This month we've added even more games, restocked some popular choices and added a collection of ne

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Mini Metro - Review

Posted By: Ricky - February 06, 2019

Mini Metro is billed as a strategy game and while there might be some strategy involved it plays more like a sometimes frantic puzzle game. With many game modes and a variety of maps this charmingly simple game will provide entertainment for your own train journeys. Visuals The first thing you’ll notice is that Mini Metro is graphically simple; a small pallet of flat colours and icons keep it crisp and clear. At times however the u

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Mages of Mystralia - Review

Posted By: Jennifer - February 01, 2019

Sassy spell books, grumpy mentors, and goblins galore. Welcome to Mystralia! Mages of Mystralia is a bright, colourful single-player adventure, with an engaging story, memorable characters and tricky puzzles that challenge the player to think creatively. Join Zia, a novice mage in a world where magic is outlawed, as she sets out on an epic quest to learn more about her gift and save Mystralia from the forces of evil.   Combining the ta

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Battlefleet Gothic: Armada 2 - Grim Dark Review

Posted By: Dan - January 26, 2019

As a twenty year fan of the Warhammer 40k universe, It was with great pleasure and excitement that I was recently offered the chance to write a review on the upcoming release of Battlefleet Gothic: Armada 2. Whilst I never had the pleasure of playing the tabletop version of Battlefleet Gothic, the upcoming PC game is, as expected set in the same rich, gritty dark and terrifying universe as the parent tabletop miniature wargame from which it evolv

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Book of Demons - Papercuts and Dungeon Runs - Review

Posted By: Lily - January 18, 2019

Book of Demons, Smarter than the Average ARPG Recently out of early access (December 13th). Book of demons is an interesting take on the hack and slash genre, where equipment, spells and abilities come in the form of upgradable cards that you find as treasure as you progress through the game. This mix of deck building, hack and slash and roguelike elements gives Book of Demons its unique selling point. The story sees yourself, a veteran ad

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Our January rewards for you

Posted By: GamerDating Team - January 14, 2019

ABZU, Bioshock Remastered, Frostpunk, Age of Empires II HD and a collection of Assassin's Creed games. It's that time again! Each week we add more new games that are available with your subscription. With every first subscription you get to select a game, gift cards or games to bundle with your premium access. This month we've added even more games, restocked some popular choices and added a collection of Assassin's Creed games

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BATALJ extends open beta till end of Jan!

Posted By: GamerDating Team - January 04, 2019

BATALJ is a fierce online turn-based action strategy game by Fall Damage Games, an online multiplayer one v one game with multiple factions where you select out your squad of units, in tiers with heroes and then play in a hex grid map akin to games like X-Com. We wanted to cover this and share the news of extended beta in case you missed it last year. It promises to have some great gameplay, if you can get over the 1v1 platform if offers. T

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We got interviewed by DatingAdvice.com - Review & Interview

Posted By: James - December 14, 2018

Woot! We had a great interview after a request from Chief Ed Hayley Matthews over at DatingNews.com a few weeks ago, and their full interview and review of GamerDating.com just dropped, despite our shy and retiring natures! (I can't spin that sorry...) They had some nice thing to say about us and some of their own experiences: "GamerDating is a game-changing dating site designed to connect hardcore gamers who are single and look

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Frostpunked to my heart - Frostpunk Review

Posted By: James - May 28, 2018

Game

A Cold wind blows across the town.

 

80 stunted refugees stumble through the wind to the remains of what was their train that drove into the frosty winds God only knows where.

 

There before us, in a steampunkesque Dickensian world lies the world of FrostPunk. FrostPunk, where every small decision not a battle against your people, a battle to retain control, its against one thing, the cold, the ever pressing effervescent cold that surrounds you. The world has been destroyed in a post-apocalyptic wind that is colder than anything that has been seen before in the history of mankind, think the day after tomorrow but Victorian steampunk Day After Tomorrow.



In a nutshell, the game plays very similar to something like settlers crossed with The Banner Saga.

This makes for some very interesting decisions that the player must make.

The game that I couldn't put down (and that's saying something because games like this generally hold my attention for as long as me building my first Big Town) however I found myself staring at my screen for hours looking at the same thing. Looking at a ring, at the tower in the middle of my town, the tower that ensures that my people survive.

 

Just that tower the generator generates the heat from cold, and it must have fuel.

 

I say that again, it must have fuel, it must be fed, for without it everyone will die everyone you now know in this tiny encampment in a little crater somewhere in the North will die.

This leads to some extraordinary gameplay something that I didn't think I'd witness in a long time, I found myself looking at the same screen for 9 hours wanting and needing to know what the outcome of my people would be and how I could lead my people through the storm.

-40 degrees that's your flat temperature around you that you have to deal with. This, every single hour of every single day and that's where your generator comes in, for without it everybody's going to die. You won't be able to build shelter, you won't be able to forage for things, you won't be able to sleep, because it will be too cold, these are the challenges that this game places before you, this game places you in a situation where about 30 houses worth of space is all you have between one side of the crater you live in and the other side.

 

Whole civilizations have to live with in this crater, why? Because if you don't you won't be near the generator.

And without the generator you're going to die, because outside the generator it's -70 degrees now, and around the generator it's a comfortable temperature. But the generator must be fed. There are all kinds of other resources that you need to do this, you need to build better houses because as the game goes on what are you fighting? You're not fighting people, you're fighting the cold, you need to build new houses that are made out of stronger things, so your little encampment has to go from building houses out of wood to building houses out of wood and steel.

 

If you don't build your new houses out of steel, you'll have to find more coal for the generator.

 

Thus this game become a steady balance between the amount of coal you're digging out of the ground, sometimes finding in the crator, because you don't have time to dig it out of the ground in a mine, you don't have the resources to put a mine together.

So you have to temper what your people are doing and carefully, balance the feeding of the generator, the all-important generator, and the feeding of your people, who also need food.

This leads to some really interesting gameplay, this isn't just an economy game, this is an economy survival game, but this time it isn't like They Are Billions or another game of a similar vein, where you're building a big camp and having to keep aggresive people (or beings) out.

This isn't one of those economy micro games Warcraft 3 or Starcraft 2 where you have to build a little base and defend yourself against wave after wave of enemies.

No, there are no enemies in this game, the enemy in this game proves to be nothing more than the environment itself, which will kill you if you don't stay warm.

Which will kill you if you don't feed your people.



FrostPunk itself runs on a beautiful engine nicely made, there’s not really much to show, there about two screens you have to tab between the first screen is your crater which you will be looking at for hours at a time and be enthralled by the fact that you're looking at your crater for hours at a time, watching your little people go about their daily tasks watching the pleasant hum and clink of the generator while all the horrible cold is threatening to engulf you and kill everybody.

 

The graphics are pleasant and realistic they're not highly stylized but I would say there are they are a notch above the same sort of Steampunk theme that you could find in a game like Dishonored, in fact the Dishonored and steampunk universe in itself has really lent itself to this situation because rather than having High Technology, where perhaps now we would have electric generators and electricity where we would be able to constantly generate new sources of power, in this steampunk universe you have to burn coal, there's nothing else you can do but burn more coal, because there's no other way of generating heat than burning coal for your generator.

The game doesn't really go about explaining why there was a catastrophe or why the climate has dropped to Sub-Zero temperatures across the whole planet, and actually, it doesn't really need to, there are enough games that overly explain on indeed of films that overly explain the situation that people are placed in this game leaves it to your imagination, it leaves hints from time to time from scientists who you will find out in the frozen waste from the second screen which I referred to which is an overlay of your surrounding area,

 

Your surrounding area you won't be able to see because you don't have telescopic equipment good enough to see through the constant snow storms and blizzards.

 

The only thing you have connecting you to the outside world of your crater are two teams of scouts that you can train up and send to go away on little more or less event quests, the Scouts will take a period of time to reach the event and then the quest will be triggered, you will then have a series of options in which you can tell the Scouts to do,  some of the things might include the Scouts found an abandoned camp everyone, died but there's a bunch of wood coal and steel that the Scouts could take back with them if you want them to do.

 

Of course there are also other exotic things which this finds and of course the most important thing that you will need back to your camp, people.

 

Without people nothing happens, here nothing will survive, the people have to look after the town, the people feed the generator, and the generator has to keep the people alive.

 

There's almost a symbiosis with the generator in you and your people, it makes for a very interesting storyline which as I said in the first campaign, kept me enthralled for 9 hours.

I couldn't look away from my screen in fact I believe I took one break before I completed the campaign which at its conclusion was extremely stressful and difficult, and I can't believe I got through in a single playthrough, and I can't believe I got through without saving and loading the game at any point, all I did was I played it to its conclusion and my god do I feel like an economy game boss, being able to beat that campaign in one go, because by the end of it you feel like you've really accomplish something, after staring at your screen at the same warm little generator for 9 hours, that was a great campaign.

 

There's other content in the game other than the first campaign but, was the game worth the money just for that? Worth that just for those first nine hours? Absolutely, because I couldn't tear myself away from the screen it was an absolutely enthralling and well-built handcrafted and beautifully made game that was bug free and had little to be desired in additions.

The way you manage your economy is done simply and efficiently almost ruthlessly.

Infact the game does give you at one point the ability to choose whether to be a ruthless dictator or choose whether to go perhaps down the path of spirituality, I went down the part of order, perhaps thinking that an ordered Society would be better than a spiritual and superstitious society, or but I didn't know that the things you could do down the order path were basically public executions, and other things, unfortunately I ended up becoming near enough a ruthless dictator without clicking on the ruthless dictator button.

 

But within the context of the game it seems fine, these 100 people would not and could not survive without ruthless dictatorship of what they do every day, if you don't bring the 30 coal that we need to the generator today, the generator will go off, and then people will start getting ill, and when people get ill things get bad, because people stop working, and when people stop working because they're ill, nobody hunts for food and the generator doesn't get fed which means everyone goes cold and more people get ill.

There’s this wonderful symbiosis at the heart of this game which I haven't really felt in other games before, people feed the generator, the generator feeds the people all for the sake of just keeping everybody alive. There's nothing else really to it, there's no greater enemy that you have to overcome, there's no secondary faction that you have to interact with, there's no one outside of your little bubble that you need to deal with, and when others come along, invite them in, share your precious few resources, or tell them to go away, there’s no consequence, so letting people in becomes the welcoming of a challenge, not the forcing of a challenge. How are you going to feed them? You don't have to, but the challenge is inviting enough.

This is pure symbiosis in-game form as a strategy game, without having to overcome another player or another opponent it's deeply referred there is no one else, you just have to stay alive, you have economy or we are going to die, and in fact it's different in that regard to other strategy games where you just have to stay alive, for example another economy management game the environment reaches a certain level of challenge that doesn't really go above that and then it starts throwing enemies at you.

For example there might be a very cold winter which will have to deal with and if you don't set up enough robust systems in order to deal with a cold winter in a different economy game where you might get a summer where you might be able to grow food your people will just continue happily ticking over the little economy train that you've made for them. In FrostPunk you don't have that luxury new line, things will get harder, the environment will get tougher, it will be a bigger problem to collect coal, it will get colder, it will get colder, and then it will get colder, and the challenges that await to keep the cold out to stop people from dying are significant but deeply rewarding as a game experience.

This has been one of the most fun strategy games I've played this year and honestly I've only just picked up Crusader Kings 2 which is destroying my time, but this game was really a real gem amongst a lot of strategy games which I felt little to say about recently.

 

This is a real time strategy game with elements of The Banner Saga and a few other classics mixed in like some of the later Settlers games.

 

If managing an economy in slightly different ways while trying to survive in a steampunk universe in a world that's threatening to freeze everyone to death sound good to you, you should definitely pick this up I heartily recommend it.

 

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