“Press F to Kick Door” - Door Kickers: Action Squad Review

Posted By: Craig - May 24, 2019

Door Kickers: Action Squad is what I imagine life would be like as an actual SWAT officer, only with less respawns and not in 2D side scrolling pixel art.   I want to begin by prefacing that I adore 80s action movies, with the bullets flying, blood splattering and explosions…exploding. So you can understand why I relished the opportunity to review Door Kickers for the site. I watched the trailer and it ticked a lot of boxes for

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Be Grateful, Biatch! How gratitude will reprogram your brain.

Posted By: Silja - May 15, 2019

This morning when I lifted my feet out of my bed I immediately cringed at the cold seeping through the window that was cracked open. Raised in Southern California, I’m no friend of the cold, and instantly my mood went from neutral to Minus 2. Grumbling, I headed to the bathroom to discover my partner had used up the toothpaste and not replaced it. Mood drop to Minus 4. In the kitchen I was confronted with the fact that my smoothie ba

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GamerDating will be your Shield!

Posted By: Alex - May 10, 2019

GamerDating's launch is here and above all, we want you to be safe!   We will be your tank class while you take the role of hero, dps and healer as we take the blows from spam/fakes and bots.   When we made GamerDating one of our core missions was to ensure we had a safe, secure and real place for our users.   We didn't want to create a place for avatars to find other avatars, but real people, real gamers.  

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GamerDating LAUNCH and $50K Giveaway!

Posted By: Alex - May 02, 2019

GamerDating is OUT of BETA! After seven years in beta GamerDating.com, the world’s first dating site dedicated to gamers, finally and formally launches on desktop and mobile web! But the development doesn't stop here. We have matchmaking queues, new email systems, game matches, profile updates and, of course, all improvements based from feedback you all sent in <3 Just as we bundle games into our subscription sig

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GamerDating Launch update is live!

Posted By: Alex - April 29, 2019

Introducing GamerDating.com We're so happy you joined us for Beta and finally we're stepping into the light of release land, and wow there were A LOT OF YOU! Here's to our 130thousanth active user on release!   It's been a-long-time, and no one at GamerDating is going to pretend there hasn't been ups and downs with our project to change the nature of relationships in gaming, but this stuff doesn't happen o

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GamerDating Updates Preview - Advanced Matchmaking, emails & activity labels.

Posted By: GamerDating Team - April 22, 2019

Coming Soon - Advanced Matchmaking, Matchmaking emails and new activity labels. This month we intend to roll out our advanced matching making system. After feedback and user suggestions we are pleased to announce that we have nearly finished our improved system to bring you more opportunities to find your special Player 2. Each week we take your feedback, bug reports and suggestions and plug them into our roadmap.   FINDING YOU M

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Warcraft: Orcs and Humans & Warcraft 2 available on GOG

Posted By: Alex - March 29, 2019

Warcraft: Orcs and Humans & Warcraft 2 Battle.net Edition is now available as a bundle on GOG.com (an its DRM-free). As the upcoming 25th anniversary of Warcraft looms, the community murmurs and we see the real-time strategy classics that started it all, Warcraft: Orcs and Humans and Warcraft II Battle.net Edition, including both the original Tides of Darkness and the Beyond the Dark Portal expansion is now available, DRM-free over at GOG.

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>Observer_ Review

Posted By: Ryan - March 21, 2019

>observer_ is a cyberpunk marvel built on the little stories of its all too human cast. Told through the eyes of KPD officer Daniel Lazarski (voiced by none other than Rutger Hauer himself), >observer_ is a short horror game drenched in the atmosphere one would expect from the minds behind Layers of Fear. The 8 or so hours it took me to complete the main story (as well as some side cases) raised many questions concerning the nature of hu

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Back 4 Blood: Left 4 Dead Devs return with this spiritual successor

Posted By: GamerDating Team - March 18, 2019

Warner Bros. Interactive Entertainment and Turtle Rock Studios today announced Back 4 Blood, from the creators and development team behind Left 4 Dead. Back 4 Blood is designed from the ground-up as an original, premium title and marries the best of what made the co-op zombie shooter so successful with new features and state-of-the-art technology. And yes.... it has PVP! While actual juicy news is limited about Back 4 Blood with no images,

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Popularity killed our email server - Fixed!

Posted By: GamerDating Team - March 14, 2019

Sorry, we had to add this beautiful image from Halo, but we're just so excited about the MCC coming to Steam too! Consider this server report our tribute. Hopefully, we will have our revenge on the covenant for blowing the damn thing up (It wasn't them, we're just a little popular right now - this is great lol). Earlier today our email server clogged up and stopped sending out emails, confirmation emails, notifications and message

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Our March rewards for you

Posted By: GamerDating Team - March 13, 2019

BattleTech, Jurassic World Evolution, War for the Overworld and Company of Heroes 2  to name just a few. It's that time again gamers! Each week we add new games that are available with your subscription. With every first subscription you get to select a game, gift card or games to bundle with your premium access. This month we've added even more games, restocked some popular choices and added a collection of new games across b

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GamerDating Patch 25th February - Anti-Spam and Bot Tools and General Improvements

Posted By: GamerDating Team - February 25, 2019

Spammers, Bots lose with our new anti-spam system. Huge bug fixes roll out for QoL. So far in 2019 we have rolled out a few stealth bug fixes to address reported bugs, but overall we have been working on fighting the spammers and botters. Each week we take your feedback, bug reports and suggestions and plug them into our roadmap. In the last few months we've been in a full war with spammers, and you can read more about our spam war h

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Our February rewards for you

Posted By: GamerDating Team - February 20, 2019

Fallout 4, Post Scriptum, The Bard's Tale: Remastered and Resnarkled, >observer_ (OBSV) and Vampyr to name just a few. It's that time again gamers! Each week we add new games that are available with your subscription. With every first subscription you get to select a game, gift card or games to bundle with your premium access. This month we've added even more games, restocked some popular choices and added a collection of ne

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Mini Metro - Review

Posted By: Ricky - February 06, 2019

Mini Metro is billed as a strategy game and while there might be some strategy involved it plays more like a sometimes frantic puzzle game. With many game modes and a variety of maps this charmingly simple game will provide entertainment for your own train journeys. Visuals The first thing you’ll notice is that Mini Metro is graphically simple; a small pallet of flat colours and icons keep it crisp and clear. At times however the u

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Mages of Mystralia - Review

Posted By: Jennifer - February 01, 2019

Sassy spell books, grumpy mentors, and goblins galore. Welcome to Mystralia! Mages of Mystralia is a bright, colourful single-player adventure, with an engaging story, memorable characters and tricky puzzles that challenge the player to think creatively. Join Zia, a novice mage in a world where magic is outlawed, as she sets out on an epic quest to learn more about her gift and save Mystralia from the forces of evil.   Combining the ta

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Battlefleet Gothic: Armada 2 - Grim Dark Review

Posted By: Dan - January 26, 2019

As a twenty year fan of the Warhammer 40k universe, It was with great pleasure and excitement that I was recently offered the chance to write a review on the upcoming release of Battlefleet Gothic: Armada 2. Whilst I never had the pleasure of playing the tabletop version of Battlefleet Gothic, the upcoming PC game is, as expected set in the same rich, gritty dark and terrifying universe as the parent tabletop miniature wargame from which it evolv

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Book of Demons - Papercuts and Dungeon Runs - Review

Posted By: Lily - January 18, 2019

Book of Demons, Smarter than the Average ARPG Recently out of early access (December 13th). Book of demons is an interesting take on the hack and slash genre, where equipment, spells and abilities come in the form of upgradable cards that you find as treasure as you progress through the game. This mix of deck building, hack and slash and roguelike elements gives Book of Demons its unique selling point. The story sees yourself, a veteran ad

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Our January rewards for you

Posted By: GamerDating Team - January 14, 2019

ABZU, Bioshock Remastered, Frostpunk, Age of Empires II HD and a collection of Assassin's Creed games. It's that time again! Each week we add more new games that are available with your subscription. With every first subscription you get to select a game, gift cards or games to bundle with your premium access. This month we've added even more games, restocked some popular choices and added a collection of Assassin's Creed games

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BATALJ extends open beta till end of Jan!

Posted By: GamerDating Team - January 04, 2019

BATALJ is a fierce online turn-based action strategy game by Fall Damage Games, an online multiplayer one v one game with multiple factions where you select out your squad of units, in tiers with heroes and then play in a hex grid map akin to games like X-Com. We wanted to cover this and share the news of extended beta in case you missed it last year. It promises to have some great gameplay, if you can get over the 1v1 platform if offers. T

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We got interviewed by DatingAdvice.com - Review & Interview

Posted By: James - December 14, 2018

Woot! We had a great interview after a request from Chief Ed Hayley Matthews over at DatingNews.com a few weeks ago, and their full interview and review of GamerDating.com just dropped, despite our shy and retiring natures! (I can't spin that sorry...) They had some nice thing to say about us and some of their own experiences: "GamerDating is a game-changing dating site designed to connect hardcore gamers who are single and look

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Mages of Mystralia - Review

Posted By: Jennifer - February 01, 2019

Game

Sassy spell books, grumpy mentors, and goblins galore. Welcome to Mystralia!

Mages of Mystralia is a bright, colourful single-player adventure, with an engaging story, memorable characters and tricky puzzles that challenge the player to think creatively. Join Zia, a novice mage in a world where magic is outlawed, as she sets out on an epic quest to learn more about her gift and save Mystralia from the forces of evil.  

Combining the talented team at Borealys Games with Ed Greenwood’s brilliant fantasy narrative, this game will definitely have you hooked from the very first spell!

The world of Mystralia is full of bright colours with a wonderful art style. The cutscenes and loading screens are filled with brilliant illustrations, and the menus are well designed with attractive flourishes that are entirely in keeping with the fantasy feel of the game. However, when the game is first loaded, the player may need to adjust the brightness settings in order to more easily see Zia against the background. The lack of contrast in some areas can make it difficult to see which direction Zia is facing, which can make a huge difference to the accuracy of the puzzle solving and combat in the game.

 


Learning your first spell can be tricky. Luckily, this unfortunate plant seems to be blocking Zia’s path.

 

The sound quality of the voiceover for the opening cutscene is excellent and quickly draws you in to the mythology of Mystralia. Currently, there are some difficulties with the sound differentiation during the main game, however there is a patch coming soon to fix this.

The game map is beautifully rendered and includes snippets of lore about each of the areas you can visit, however the text is quite small even in docked mode, which can make it difficult to read. The user interface makes it easy to find your current location and the use of exclamation marks lets you know exactly where you need to go next. This can be particularly useful if you’ve been on a side quest or puzzle hunting for a while as a tool to get you back on track with the main story.

 


Location, objective and lore all surrounded by gorgeous graphics. If only navigating the real world looked this good!

 

The attention to detail and commitment to the fantasy aesthetic in the game is fantastic. Each of the in-game items has been well crafted, and the spell effects feel realistic and weighty. The game does suffer a little in terms of frame-rate later in the game as you use more powerful spells against larger waves of enemies, but the overall gameplay doesn’t suffer too much, and it doesn’t take away from the combat experience. In fact, using your most powerful spells to test the limits of the game can be really satisfying.  

Mages of Mystralia has three difficulty settings which alter the difficulty of enemies in the game and provide a permadeath option. However, none of them impact the difficulty of the puzzles, limiting how different each of the settings will make the game.

 


This choice separates the novice from the archmage.

 

The tutorial and save feature is well woven into the narrative of the game so that these necessary functions don’t disrupt your immersion in the story. Combat is both challenging and interesting, with each boss in an area providing varied mechanics that require out of the box thinking and use of environmental features found within the arena. Each area also includes its own kind of minion enemy, with resistances and attacks that suit the environment that surrounds them. Figuring out which combination of spells will work best in combat with each kind of enemy adds an element of strategy that keeps the areas fresh, even when revisiting them multiple times. Story beats also unlock new enemies, which can force the player to adapt an established strategy, keeping the gameplay challenging throughout.

Even though combat is a large part of progressing in the game, no area of the map can be completed without some element of puzzle solving. While many of the puzzles offer some variation on a similar theme using common mechanics, each one requires some level of critical thinking and utilizing combinations of the skills that you learn on your journey. The hint system available during these puzzles is helpful without handing out the answers, as it provides the combination of skills that will make up the solution and relying on the player to put the pieces together.

 


How on Earth do you send a spell in a circle?

 

Each area of the game has a distinct aesthetic and musical score, giving each its own unique feel. Although the colourful design gives the game a deceptively happy atmosphere on the surface, the story deals with some serious issues that add weight and depth to the experience. The story itself may seem simplistic at first, but includes a wealth of world-building lore, along with some twists and turns that are artfully foreshadowed through design and sound choices.

The end game offered a different take on the combat system set up throughout the rest of the game by including a range of enemies from each of the areas on the map, requiring the player to think tactically about the approach to each level. The final boss also includes the use of timed puzzles, something that none of the other bosses require and something that added to the pressure and gravitas of the experience.

 

One of the best features of Mages of Mystralia is the ability to create and enhance the spells that Zia can use. Zia begins with four basic spells based on the four elements, with each one tailored for defence, utility, close combat and long-range combat. As you move through the game, you collect more runes that can be added to your existing spells or used to create new spells that can generate a specific effect. This means that you are able to fully customise Zia’s attacks based on your preferred play style and the mechanics of the area, enemy or puzzle that you are facing at any given time. Having the ability to rename your spells enables you to use the L button to quickly change from one spell to another at any time, allowing you the flexibility to adapt your approach in response to any obstacle.

Adding runes to spells includes its own element of problem-solving, as each spell has a unique combination and number of connectors, so working out how to lay out the runes to generate your intended effect can become more difficult as you collect more runes. The order that the runes are connected in can also affect the spell, which is critical when solving some of the puzzles in the game, so it’s a good idea to keep at least one of each kind of spell in your spell book available for easy editing.

 


From humble beginnings…

 

There are certain runes that will allow you to chain spells together, which adds an element of Mana management to the game. The more runes that you add to a spell, and the more spells you chain together, the more Mana that spell will cost. If you really want to be able to play with the rune combinations to find what works best for you, upgrading your Mana is a must, especially in the later sections of the game.

The UI for the spell-book is well designed and entirely in keeping with the fantasy theme of the game. The selection elements have been carried through from the Main Menu screen and the spell-book design and sound cue really give the impression of quickly flipping through an old spell-book to find the spell you need.

The overall interface can be a bit small in handheld mode, making selecting the right spell quickly difficult. Placing runes using a thumb-stick also presents some challenges as it can be hard to see where on the grid you are currently selecting, meaning that you may struggle to place runes correctly on the first try.

The fixed camera angles can, at times, make gameplay difficult, especially in areas with high walls or multiple levels where the camera is positioned directly above, or at an angle to Zia. This did mean that discovering smaller areas of the maps or solving problems that require contextual clues could be problematic, especially when in handheld mode.

The movement and directional controls for Zia don’t always translate well from the PC to the Joy-Con. When in tight spaces or solving puzzles that require facing in a certain direction, ensuring that Zia is facing the right way without also moving her is almost impossible, and can lead to having to repeat the area multiple times.

Cut scenes are well executed, but it is important not to move Zia out of the established context area until the cut scenes have completely finished to avoid crashing the game or getting stuck in a corner. However, quickly resetting the game by returning to the main menu solves the problem.

New areas of the map can take a while to load. Each loading screen includes snippets of lore to give you more information about Zia’s world, but in handheld mode, the text is very small. Some areas do change the loading screen art and lore to reflect events in the story as it progresses, which is a nice touch that keeps you immersed in the world.


Loading screens, brought to you by the travel association of Mystralia.

 

Mages of Mystralia offers around 20 hours of engaging gameplay, which will scale up with the harder difficulties. There is no multiplayer option, but there is a Trials area with waves of enemies to beat for rewards. This area is required if you want to 100% the game and can provide a challenge, with a mix of enemies from each of the game areas. However, by tackling this section late-game with the right combination of spells, all of the challenges are easily completed.

The biggest enticement to replay the game is the spell creation mechanic, which encourages you to replay the game to discover the optimum combinations of runes and spells to beat the various bosses at the different difficulty levels.

With a captivating story, stunning visuals, and creative gameplay, Mages of Mystralia is definitely worth its £17.99 price tag. The unlimited number of spells you can create will capture the imagination and keep you coming back again and again to revisit Zia and her companions and to save Mystralia in new and innovative ways. 

 

Pros: Brilliant story, captivating puzzle gameplay, creative spell mechanic, beautiful art style and visuals, atmospheric sound design. 

Cons: Some framerate lag late game, minor directional issues, long load times, fixed camera angle, small elements in handheld mode.

On balance, Mages of Mystralia is a fun, engaging adventure through a vibrant fantasy setting that incorporates a story that touches on deeper issues of discovering who you are in a world that can seem ever more hostile. Combining spell creation, varied combat, and creative puzzles, the game challenges you to think outside the box and forge your own path through this magical world.

I would absolutely recommend this game to anyone who wants something that will encourage them to think critically and still have hours of fun! Now, if you’ll excuse me, there are more spell combinations waiting to be tried.

See you in Mystralia!

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