Our December rewards for you

Posted By: GamerDating Team - December 12, 2018

Planet Coaster, Kerbal Space Program, The Banner Saga 2, Mafia 2 and the full Commandos Pack Each week we add more and more new games that are available with your subscription. With every first sign up you get to select a game or games to bundle in with you premium access. This month we've added even more games, even more options and some fantastic hidden gems. We offer 2 or 4 month subscriptions which allows you to read messages from f

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Fortnite Season 7 - New areas, Battle pass, creative mode

Posted By: GamerDating Team - December 06, 2018

Season 7 arrives as the Iceberg collides with the island continuing the narrative of the crazy island of Fortnite.   In season 7,  the new Battle Pass introduces the X-4 Stormwing plane and adds skins known as "Wraps" for weapons and items in Battle Royale. In addition Battle Pass owners will get early access to their creative island. The map has evolved so you can now discover new areas such as Frosty Flights, Polar

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Red Dead Redemption 2 Online launch date

Posted By: GamerDating Team - November 28, 2018

Red Dead Redemption 2 online multiplayer mode, Red Dead Online will go live on Friday, Nov. 30 for all Red Dead Redemption 2 players. The game access will be rolled out for server stability and testing. Full rollout details are as follows: Tuesday, November 27th: All Red Dead Redemption 2: Ultimate Edition owners. Please note, players who purchased the physical Ultimate Edition must redeem the Ultimate Edition code in the packaging to

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GamerDating Update - Console rewards, bugs and improvements

Posted By: GamerDating Team - November 23, 2018

PC, Xbox, PS4, Nintendo - We are all gamers This month we've rolled out improvements and fixes for mobile, including css fixes for desktop and some user accessibility improvements. Each week we take your feedback, bug reports and suggestions and plug them into our roadmap. We had a few reports from users who got stuck in a loop, or on the thank you page. What can we say? We just like saying thank you! However we have fixed that, s

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Moonlighter Loot and Sell - Review

Posted By: Alex - November 19, 2018

Moonlighter is a nifty top-down rogue-like hack and slash with a twist. After each dungeon dive you return to the sleepy town of Rynoka and peddle your wares as Will, the shop owner of Moonlighter. Will possesses a greatly sought-after pendant that allows you to go dungeon diving in one of the five randomly generated dungeons. As you explore each one, you are pitted against the need and greed of your own personal desires and profit. Dodging, r

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Spammers Down, Death of the fake profile: PT2

Posted By: James - November 13, 2018

Spammers Down Hey gamers, we wanted to give you an update on the Spam War, our ongoing battle against botters and spammers. Earlier in the year our growing userbase drew the attention of botters and spammers who started to sign up to our service and attempt to harrass our great community. We wrote about the start of the spam war. We were able to implement a few checks and this held back the tide. However the battle may have been won, but

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Our November rewards for you

Posted By: Alex - November 09, 2018

X-Com 2, Prison Architect, Reus and Hitman Full Experience. Each week we add more and more new games that are available with your subscription. With every first sign up you get to select a game or games to bundle in with you premium access. This month we've added even more games, even more options and some fantastic hidden gems. We offer 2 or 4 month subscriptions which allows you to read messages from free users, allow free users to re

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Warframe Fortuna update coming this week!

Posted By: GamerDating Team - November 06, 2018

Warframe, free to play game available on PC is rolling out their latest huge update this week; Fortuna. In this update you get to explore the frigid landscape of Venus populated with new Corpus threats, subterranean mysteries and an ecosystem on the brink of destruction. A similar set up to the open world Earth section, Fortuna will offer bounties, large creatures, more mini-games and tasks and transport options. Fortuna's story is set

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Black Desert Online: 10 Million Players

Posted By: GamerDating Team - November 01, 2018

Black Desert Online celebrates the huge 10 million player milestone with Halloween packages will be 50% off for one day. With the launch of the new Archer class, and the celebration of 10 million players the festivities are still going on in Black Desert Online. The Halloween festivities are in full swing as Black Desert Online is illuminated with an eerie red blood moon and jack-o’-lanterns that accompany a range of events where

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Settlers in Space! The Colonists - Review

Posted By: Dan - October 24, 2018

Excuse the title, but as an old fan of The Settlers series, right back to The Settlers 2, I was excited for the opportunity to review The Colonists. As the name suggests, the game focuses around a group of colonists and building up their settlement from scratch, but with a twist; The "Colonists" themselves are all tiny robots with their own names, unique functions and adorable little computer screen faces, created to simulate human n

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MapleStory 2 celebrates 1 million players

Posted By: GamerDating Team - October 19, 2018

MapleStory 2 announces a celeberation event for it's first 1 million players. MapleStory 2 is a party style MMO, complete with customisation, world building, grind and ARPG style combat. Featuring cutesy graphics and avatars, MapleStory 2 claims to offer an MMO Adventure merging a blend of action, design, creativity and all access fun. While it may not be appealing to the most hardcore of fans, the game does offer a bit of charm. It has

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Elite Dangerous: Beyond – Chapter Four Coming Soon

Posted By: GamerDating Team - October 15, 2018

Elite Dangerous: Beyond – Chapter Four Coming Soon The last update of Elite Dangerous brings significant additions to exploration, mining, multiplayer and more. Elite Dangerous: Beyond - Chapter Four provides all-new features and upgrades for every Commander, all completely free to every Elite Dangerous and Elite Dangerous: Horizons player on PC, PlayStation 4 and Xbox One. Beginning October 23, a staged beta for Beyond - Chapter F

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Our October rewards for you

Posted By: GamerDating Team - October 09, 2018

Human: Fall Flat, Metal Gear Solid V: The Phantom Pain, Magicka 2, and Max Payne 3 Each week we add more and more new games that are available with your subscription. With every first sign up you get to select a game or games to bundle in with you premium access. This month we've added even more games, even more options and some fantastic hidden gems. We offer 2 or 4 month subscriptions which allows you to read messages from free users,

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When to share your crazy

Posted By: Silja - October 05, 2018

5 Tips On How To Disclose Your Emotional Baggage Let’s face it. We’re all ‘crazy’. And that’s just a worse way to say ‘Normal is relative’. Your normal aint my normal, but that’s what makes us all unique – this is no more important than when we look for partners. As gamers your norm is putting in the hours for those achievements, taking that one last turn, playing that last match, whatever,

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Total War: Warhammer 2 - The Curse of the Vampire Coast DLC

Posted By: GamerDating Team - October 04, 2018

The Curse of the Vampire Coast, the next DLC to Total War Warhammer 2 is set to be released on the 8th November. Total War: Warhammer 2 - The Curse of the Vampire Coast DLC will be playable in both the Eye of the Vortex and Mortal Empire campaigns. It will introduce 4 new legendary Lords, including our boi lord Luthor Harkon. In addition, a new lore, Lore of the Deep will bring us new magic, probably with pirate music, krakens and other

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GamerDating Updates - Profile views, email notifications & plans!

Posted By: GamerDating Team - October 01, 2018

YOU'VE GOT MAIL. (Did you hear it in that voice... and was it Mayo or Mail?) Today we have a fairly small update, rolling out some minor fixes and improvements to your email notifications. Now when you are viewed you will get an email notification that you have been viewed by that person. We've set a limit per day is 4 emails to stop your inbox getting flooded, but if anyone wants that cap to go up, let us know. Getting notificatio

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WoW Classic Demo will be included with Blizzcon Virtual Ticket

Posted By: GamerDating Team - September 27, 2018

WoW Classic is coming! This year, BlizzCon Virtual Ticket holders will join BlizzCon attendees as the first people to play the World of Warcraft Classic demo we’re creating for BlizzCon at home. After the Youtube: Blizzcon Preview 2018 and the opening ceremony on November 2 (on or around 1pm PDT), players will be able to download the same in-development BlizzCon WoW Classic Demo that will be playable on the show floor. Players will ha

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Kingdom Come: Delivered in full - Review

Posted By: Dan - September 24, 2018

Three weeks ago I played Kingdom Come: Deliverance, an open world RPG from the fledging Warhorse Studios with the unique selling point of being true to medieval history in every detail, complete with clothing, armour, weapons and locations of the time. Having a passion for all things medieval, I was eager to jump right in. The game is set in Bohemia in 1403AD, and much of the action is centred around the city of Rattay (modern day Rataje nad S&aa

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Red Dead Online Beta

Posted By: Alex - September 20, 2018

Red Dead Online is set to come November 2018 for console only. Red Dead Online is set against the backdrop of Red Dead Redemption 2's enormous open world. We are not sure on the scale of "Red Dead Online" and if it is set to be a similar experience to GTA Online or a traditional MMO, or something akin to Warframe's open world levels. Will you have a real open world or instanced worlds with just 4 friends or randoms as a ga

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Mothergunshipped off - Core gameplay cycles

Posted By: James - September 17, 2018

It’s fair to say that Mothergunship was not what I was expecting. So what went wrong?   I wanted to start this review off with something really simple; An analysis of gameplay cycles. That's probably the least simple thing that you can do when it comes to a video game, but I'm gonna try my best because I think that when it comes to modern gaming a lot of games regardless of the amount of effort that's been put in, rea

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Mages of Mystralia - Review

Posted By: Jennifer - February 01, 2019

Game

Sassy spell books, grumpy mentors, and goblins galore. Welcome to Mystralia!

Mages of Mystralia is a bright, colourful single-player adventure, with an engaging story, memorable characters and tricky puzzles that challenge the player to think creatively. Join Zia, a novice mage in a world where magic is outlawed, as she sets out on an epic quest to learn more about her gift and save Mystralia from the forces of evil.  

Combining the talented team at Borealys Games with Ed Greenwood’s brilliant fantasy narrative, this game will definitely have you hooked from the very first spell!

The world of Mystralia is full of bright colours with a wonderful art style. The cutscenes and loading screens are filled with brilliant illustrations, and the menus are well designed with attractive flourishes that are entirely in keeping with the fantasy feel of the game. However, when the game is first loaded, the player may need to adjust the brightness settings in order to more easily see Zia against the background. The lack of contrast in some areas can make it difficult to see which direction Zia is facing, which can make a huge difference to the accuracy of the puzzle solving and combat in the game.

 


Learning your first spell can be tricky. Luckily, this unfortunate plant seems to be blocking Zia’s path.

 

The sound quality of the voiceover for the opening cutscene is excellent and quickly draws you in to the mythology of Mystralia. Currently, there are some difficulties with the sound differentiation during the main game, however there is a patch coming soon to fix this.

The game map is beautifully rendered and includes snippets of lore about each of the areas you can visit, however the text is quite small even in docked mode, which can make it difficult to read. The user interface makes it easy to find your current location and the use of exclamation marks lets you know exactly where you need to go next. This can be particularly useful if you’ve been on a side quest or puzzle hunting for a while as a tool to get you back on track with the main story.

 


Location, objective and lore all surrounded by gorgeous graphics. If only navigating the real world looked this good!

 

The attention to detail and commitment to the fantasy aesthetic in the game is fantastic. Each of the in-game items has been well crafted, and the spell effects feel realistic and weighty. The game does suffer a little in terms of frame-rate later in the game as you use more powerful spells against larger waves of enemies, but the overall gameplay doesn’t suffer too much, and it doesn’t take away from the combat experience. In fact, using your most powerful spells to test the limits of the game can be really satisfying.  

Mages of Mystralia has three difficulty settings which alter the difficulty of enemies in the game and provide a permadeath option. However, none of them impact the difficulty of the puzzles, limiting how different each of the settings will make the game.

 


This choice separates the novice from the archmage.

 

The tutorial and save feature is well woven into the narrative of the game so that these necessary functions don’t disrupt your immersion in the story. Combat is both challenging and interesting, with each boss in an area providing varied mechanics that require out of the box thinking and use of environmental features found within the arena. Each area also includes its own kind of minion enemy, with resistances and attacks that suit the environment that surrounds them. Figuring out which combination of spells will work best in combat with each kind of enemy adds an element of strategy that keeps the areas fresh, even when revisiting them multiple times. Story beats also unlock new enemies, which can force the player to adapt an established strategy, keeping the gameplay challenging throughout.

Even though combat is a large part of progressing in the game, no area of the map can be completed without some element of puzzle solving. While many of the puzzles offer some variation on a similar theme using common mechanics, each one requires some level of critical thinking and utilizing combinations of the skills that you learn on your journey. The hint system available during these puzzles is helpful without handing out the answers, as it provides the combination of skills that will make up the solution and relying on the player to put the pieces together.

 


How on Earth do you send a spell in a circle?

 

Each area of the game has a distinct aesthetic and musical score, giving each its own unique feel. Although the colourful design gives the game a deceptively happy atmosphere on the surface, the story deals with some serious issues that add weight and depth to the experience. The story itself may seem simplistic at first, but includes a wealth of world-building lore, along with some twists and turns that are artfully foreshadowed through design and sound choices.

The end game offered a different take on the combat system set up throughout the rest of the game by including a range of enemies from each of the areas on the map, requiring the player to think tactically about the approach to each level. The final boss also includes the use of timed puzzles, something that none of the other bosses require and something that added to the pressure and gravitas of the experience.

 

One of the best features of Mages of Mystralia is the ability to create and enhance the spells that Zia can use. Zia begins with four basic spells based on the four elements, with each one tailored for defence, utility, close combat and long-range combat. As you move through the game, you collect more runes that can be added to your existing spells or used to create new spells that can generate a specific effect. This means that you are able to fully customise Zia’s attacks based on your preferred play style and the mechanics of the area, enemy or puzzle that you are facing at any given time. Having the ability to rename your spells enables you to use the L button to quickly change from one spell to another at any time, allowing you the flexibility to adapt your approach in response to any obstacle.

Adding runes to spells includes its own element of problem-solving, as each spell has a unique combination and number of connectors, so working out how to lay out the runes to generate your intended effect can become more difficult as you collect more runes. The order that the runes are connected in can also affect the spell, which is critical when solving some of the puzzles in the game, so it’s a good idea to keep at least one of each kind of spell in your spell book available for easy editing.

 


From humble beginnings…

 

There are certain runes that will allow you to chain spells together, which adds an element of Mana management to the game. The more runes that you add to a spell, and the more spells you chain together, the more Mana that spell will cost. If you really want to be able to play with the rune combinations to find what works best for you, upgrading your Mana is a must, especially in the later sections of the game.

The UI for the spell-book is well designed and entirely in keeping with the fantasy theme of the game. The selection elements have been carried through from the Main Menu screen and the spell-book design and sound cue really give the impression of quickly flipping through an old spell-book to find the spell you need.

The overall interface can be a bit small in handheld mode, making selecting the right spell quickly difficult. Placing runes using a thumb-stick also presents some challenges as it can be hard to see where on the grid you are currently selecting, meaning that you may struggle to place runes correctly on the first try.

The fixed camera angles can, at times, make gameplay difficult, especially in areas with high walls or multiple levels where the camera is positioned directly above, or at an angle to Zia. This did mean that discovering smaller areas of the maps or solving problems that require contextual clues could be problematic, especially when in handheld mode.

The movement and directional controls for Zia don’t always translate well from the PC to the Joy-Con. When in tight spaces or solving puzzles that require facing in a certain direction, ensuring that Zia is facing the right way without also moving her is almost impossible, and can lead to having to repeat the area multiple times.

Cut scenes are well executed, but it is important not to move Zia out of the established context area until the cut scenes have completely finished to avoid crashing the game or getting stuck in a corner. However, quickly resetting the game by returning to the main menu solves the problem.

New areas of the map can take a while to load. Each loading screen includes snippets of lore to give you more information about Zia’s world, but in handheld mode, the text is very small. Some areas do change the loading screen art and lore to reflect events in the story as it progresses, which is a nice touch that keeps you immersed in the world.


Loading screens, brought to you by the travel association of Mystralia.

 

Mages of Mystralia offers around 20 hours of engaging gameplay, which will scale up with the harder difficulties. There is no multiplayer option, but there is a Trials area with waves of enemies to beat for rewards. This area is required if you want to 100% the game and can provide a challenge, with a mix of enemies from each of the game areas. However, by tackling this section late-game with the right combination of spells, all of the challenges are easily completed.

The biggest enticement to replay the game is the spell creation mechanic, which encourages you to replay the game to discover the optimum combinations of runes and spells to beat the various bosses at the different difficulty levels.

With a captivating story, stunning visuals, and creative gameplay, Mages of Mystralia is definitely worth its £17.99 price tag. The unlimited number of spells you can create will capture the imagination and keep you coming back again and again to revisit Zia and her companions and to save Mystralia in new and innovative ways. 

 

Pros: Brilliant story, captivating puzzle gameplay, creative spell mechanic, beautiful art style and visuals, atmospheric sound design. 

Cons: Some framerate lag late game, minor directional issues, long load times, fixed camera angle, small elements in handheld mode.

On balance, Mages of Mystralia is a fun, engaging adventure through a vibrant fantasy setting that incorporates a story that touches on deeper issues of discovering who you are in a world that can seem ever more hostile. Combining spell creation, varied combat, and creative puzzles, the game challenges you to think outside the box and forge your own path through this magical world.

I would absolutely recommend this game to anyone who wants something that will encourage them to think critically and still have hours of fun! Now, if you’ll excuse me, there are more spell combinations waiting to be tried.

See you in Mystralia!

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