Our December rewards for you

Posted By: GamerDating Team - December 12, 2018

Planet Coaster, Kerbal Space Program, The Banner Saga 2, Mafia 2 and the full Commandos Pack Each week we add more and more new games that are available with your subscription. With every first sign up you get to select a game or games to bundle in with you premium access. This month we've added even more games, even more options and some fantastic hidden gems. We offer 2 or 4 month subscriptions which allows you to read messages from f

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Fortnite Season 7 - New areas, Battle pass, creative mode

Posted By: GamerDating Team - December 06, 2018

Season 7 arrives as the Iceberg collides with the island continuing the narrative of the crazy island of Fortnite.   In season 7,  the new Battle Pass introduces the X-4 Stormwing plane and adds skins known as "Wraps" for weapons and items in Battle Royale. In addition Battle Pass owners will get early access to their creative island. The map has evolved so you can now discover new areas such as Frosty Flights, Polar

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Red Dead Redemption 2 Online launch date

Posted By: GamerDating Team - November 28, 2018

Red Dead Redemption 2 online multiplayer mode, Red Dead Online will go live on Friday, Nov. 30 for all Red Dead Redemption 2 players. The game access will be rolled out for server stability and testing. Full rollout details are as follows: Tuesday, November 27th: All Red Dead Redemption 2: Ultimate Edition owners. Please note, players who purchased the physical Ultimate Edition must redeem the Ultimate Edition code in the packaging to

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GamerDating Update - Console rewards, bugs and improvements

Posted By: GamerDating Team - November 23, 2018

PC, Xbox, PS4, Nintendo - We are all gamers This month we've rolled out improvements and fixes for mobile, including css fixes for desktop and some user accessibility improvements. Each week we take your feedback, bug reports and suggestions and plug them into our roadmap. We had a few reports from users who got stuck in a loop, or on the thank you page. What can we say? We just like saying thank you! However we have fixed that, s

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Moonlighter Loot and Sell - Review

Posted By: Alex - November 19, 2018

Moonlighter is a nifty top-down rogue-like hack and slash with a twist. After each dungeon dive you return to the sleepy town of Rynoka and peddle your wares as Will, the shop owner of Moonlighter. Will possesses a greatly sought-after pendant that allows you to go dungeon diving in one of the five randomly generated dungeons. As you explore each one, you are pitted against the need and greed of your own personal desires and profit. Dodging, r

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Spammers Down, Death of the fake profile: PT2

Posted By: James - November 13, 2018

Spammers Down Hey gamers, we wanted to give you an update on the Spam War, our ongoing battle against botters and spammers. Earlier in the year our growing userbase drew the attention of botters and spammers who started to sign up to our service and attempt to harrass our great community. We wrote about the start of the spam war. We were able to implement a few checks and this held back the tide. However the battle may have been won, but

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Our November rewards for you

Posted By: Alex - November 09, 2018

X-Com 2, Prison Architect, Reus and Hitman Full Experience. Each week we add more and more new games that are available with your subscription. With every first sign up you get to select a game or games to bundle in with you premium access. This month we've added even more games, even more options and some fantastic hidden gems. We offer 2 or 4 month subscriptions which allows you to read messages from free users, allow free users to re

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Warframe Fortuna update coming this week!

Posted By: GamerDating Team - November 06, 2018

Warframe, free to play game available on PC is rolling out their latest huge update this week; Fortuna. In this update you get to explore the frigid landscape of Venus populated with new Corpus threats, subterranean mysteries and an ecosystem on the brink of destruction. A similar set up to the open world Earth section, Fortuna will offer bounties, large creatures, more mini-games and tasks and transport options. Fortuna's story is set

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Black Desert Online: 10 Million Players

Posted By: GamerDating Team - November 01, 2018

Black Desert Online celebrates the huge 10 million player milestone with Halloween packages will be 50% off for one day. With the launch of the new Archer class, and the celebration of 10 million players the festivities are still going on in Black Desert Online. The Halloween festivities are in full swing as Black Desert Online is illuminated with an eerie red blood moon and jack-o’-lanterns that accompany a range of events where

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Settlers in Space! The Colonists - Review

Posted By: Dan - October 24, 2018

Excuse the title, but as an old fan of The Settlers series, right back to The Settlers 2, I was excited for the opportunity to review The Colonists. As the name suggests, the game focuses around a group of colonists and building up their settlement from scratch, but with a twist; The "Colonists" themselves are all tiny robots with their own names, unique functions and adorable little computer screen faces, created to simulate human n

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MapleStory 2 celebrates 1 million players

Posted By: GamerDating Team - October 19, 2018

MapleStory 2 announces a celeberation event for it's first 1 million players. MapleStory 2 is a party style MMO, complete with customisation, world building, grind and ARPG style combat. Featuring cutesy graphics and avatars, MapleStory 2 claims to offer an MMO Adventure merging a blend of action, design, creativity and all access fun. While it may not be appealing to the most hardcore of fans, the game does offer a bit of charm. It has

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Elite Dangerous: Beyond – Chapter Four Coming Soon

Posted By: GamerDating Team - October 15, 2018

Elite Dangerous: Beyond – Chapter Four Coming Soon The last update of Elite Dangerous brings significant additions to exploration, mining, multiplayer and more. Elite Dangerous: Beyond - Chapter Four provides all-new features and upgrades for every Commander, all completely free to every Elite Dangerous and Elite Dangerous: Horizons player on PC, PlayStation 4 and Xbox One. Beginning October 23, a staged beta for Beyond - Chapter F

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Our October rewards for you

Posted By: GamerDating Team - October 09, 2018

Human: Fall Flat, Metal Gear Solid V: The Phantom Pain, Magicka 2, and Max Payne 3 Each week we add more and more new games that are available with your subscription. With every first sign up you get to select a game or games to bundle in with you premium access. This month we've added even more games, even more options and some fantastic hidden gems. We offer 2 or 4 month subscriptions which allows you to read messages from free users,

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When to share your crazy

Posted By: Silja - October 05, 2018

5 Tips On How To Disclose Your Emotional Baggage Let’s face it. We’re all ‘crazy’. And that’s just a worse way to say ‘Normal is relative’. Your normal aint my normal, but that’s what makes us all unique – this is no more important than when we look for partners. As gamers your norm is putting in the hours for those achievements, taking that one last turn, playing that last match, whatever,

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Total War: Warhammer 2 - The Curse of the Vampire Coast DLC

Posted By: GamerDating Team - October 04, 2018

The Curse of the Vampire Coast, the next DLC to Total War Warhammer 2 is set to be released on the 8th November. Total War: Warhammer 2 - The Curse of the Vampire Coast DLC will be playable in both the Eye of the Vortex and Mortal Empire campaigns. It will introduce 4 new legendary Lords, including our boi lord Luthor Harkon. In addition, a new lore, Lore of the Deep will bring us new magic, probably with pirate music, krakens and other

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GamerDating Updates - Profile views, email notifications & plans!

Posted By: GamerDating Team - October 01, 2018

YOU'VE GOT MAIL. (Did you hear it in that voice... and was it Mayo or Mail?) Today we have a fairly small update, rolling out some minor fixes and improvements to your email notifications. Now when you are viewed you will get an email notification that you have been viewed by that person. We've set a limit per day is 4 emails to stop your inbox getting flooded, but if anyone wants that cap to go up, let us know. Getting notificatio

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WoW Classic Demo will be included with Blizzcon Virtual Ticket

Posted By: GamerDating Team - September 27, 2018

WoW Classic is coming! This year, BlizzCon Virtual Ticket holders will join BlizzCon attendees as the first people to play the World of Warcraft Classic demo we’re creating for BlizzCon at home. After the Youtube: Blizzcon Preview 2018 and the opening ceremony on November 2 (on or around 1pm PDT), players will be able to download the same in-development BlizzCon WoW Classic Demo that will be playable on the show floor. Players will ha

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Kingdom Come: Delivered in full - Review

Posted By: Dan - September 24, 2018

Three weeks ago I played Kingdom Come: Deliverance, an open world RPG from the fledging Warhorse Studios with the unique selling point of being true to medieval history in every detail, complete with clothing, armour, weapons and locations of the time. Having a passion for all things medieval, I was eager to jump right in. The game is set in Bohemia in 1403AD, and much of the action is centred around the city of Rattay (modern day Rataje nad S&aa

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Red Dead Online Beta

Posted By: Alex - September 20, 2018

Red Dead Online is set to come November 2018 for console only. Red Dead Online is set against the backdrop of Red Dead Redemption 2's enormous open world. We are not sure on the scale of "Red Dead Online" and if it is set to be a similar experience to GTA Online or a traditional MMO, or something akin to Warframe's open world levels. Will you have a real open world or instanced worlds with just 4 friends or randoms as a ga

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Mothergunshipped off - Core gameplay cycles

Posted By: James - September 17, 2018

It’s fair to say that Mothergunship was not what I was expecting. So what went wrong?   I wanted to start this review off with something really simple; An analysis of gameplay cycles. That's probably the least simple thing that you can do when it comes to a video game, but I'm gonna try my best because I think that when it comes to modern gaming a lot of games regardless of the amount of effort that's been put in, rea

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Pupperazzi, cute game of dog photography

Posted By: Ryan - January 26, 2022

Game

A wholesome, casual video game for lovers of dogs and photography everywhere.

This review was written based on my experiences playing the Xbox Game Pass version on an Xbox One X.

Pupperazzi has a simple premise: take pictures of adorable dogs. That’s it. There’s no overarching story, there’s barely any lore to speak of, and that’s okay. The world has been a dark place in the past few years and sometimes it’s nice to sit down for a few hours, walk around a handful of small locations and take pictures of dogs.

Considering the game is built around a visual medium, it should be no surprise that how it looks is where a lot of the focus seems to have been spent. Colours and textures are smooth, almost cartoonish, the 3D models are simple but varied and the colour palette changes to suit the time of day (more on that later). Everything here is simple, basic, and, above all, clean. A lot of indie games find their own graphical niche and style, and Pupperazzi is no different. Most everything in the game world is easy to identify from a distance, many different breeds of dogs can be found in the humanless world the game takes place in and, perhaps most importantly, there is very little screen clutter to distract from the UI, such as it is.

Pupperazi is kinda like Pokemon Snap

The currency scattered around isn’t always so… obvious.

 

The UI itself is a treat (pun not intended). It would have been too easy for the developers, Sundae Month, to clutter the screen with the various different prompts, options, and variables available in a game entirely about photography. Instead, by burying those option in a menu, you are presented with only the details you need at any one time: how many more photographs you can take before the film runs out, what film you have selected, and whether or not you can interact with something. When you switch to camera mode, the screen also displays the control prompts you need to swap between portrait and landscape and how to zoom in and out, as well the zoom level itself.

The downside to this means that all of the many film and lens options, each of which allows you to alter the colour balance of your photographs or apply a variety of graphical filters, are kept in a menu interface designed for mouse and keyboard. On several occasions, I found the input from my controller was either dropped or duplicated. Whilst hardly a game-ruining experience, it was slightly annoying and spoke to an implied assumption about the platform Pupperazzi would be played on. The interface itself is serviceable and easy to understand, just clunky on the platform I was using.

‘Clunky’ can best sum up the UX as well. Due to the necessities of the control scheme on a controller, the B button cancels all the menus but not the camera mode. All too often I would habitually press B to lower the camera and crouch instead. The controls are fine, if a little floaty, and you have the basics here: a sprint, a jump, and a crouch. The game world is simple enough that I never got lost or trapped, although some surfaces function as bounce pads without the game telling you so, and you are never told you can walk on water although it is necessary to do so.

I present: the Visible Invisible Wall!

The lack of tutorial means you can spend more time petting dogs.

The best of the UX for me was how Pupperazzi presents its objectives. Each map has four different versions, based on different times of day, and each version has different objectives presented as requests from fans of your dogNET account—a social media site built around dog pictures, surprisingly. For some reason I cannot work out, the developers chose to make some of these objectives hidden until you select them without requiring any extra effort than pressing your platform’s select button, whilst others need to be picked up in the world. Most objectives, whilst clearly displayed in the request list, provide some context about why a certain character wants them which is displayed over two text boxes. If you navigate to the hidden request and press the select button to reveal it, it will proceed to the second text box; the first is readable as soon as you highlight the objective, even if the objective itself isn’t. It’s clunky and served as a minor irritant throughout my time with the game.

You can probably tell by the fact I haven’t yet mentioned it, but the music and sound design is fine. It’s nothing special, but it isn’t bad by any means. It’s a perfect accompaniment for the game, no more and no less.

But what about the game itself? By now, you’ve probably figured out the basics. The world map allows you to travel between different areas, each of which (bar one) has four different times of day to choose from. The time of day affects the weather, the dogs’ activity and the objectives you are required to complete. Each map also contains objects you can pick up to help you, and picking one up unlocks it for use in all the maps. Objectives require taking pictures of dogs in specific locations, certain outfits or doing particular things and none are terribly demanding. Fulfil enough objectives, and upload enough pictures to dogNET, and you unlock the next area of the game. As a gameplay loop, it is simple, it has great precedent, and it kept me engaged enough that I didn’t notice the time passing.

Casual game of taking pics of doggos has questionable controls at times

This is the entire game world. Selecting the space shuttle is far harder than it should be with a controller.

 

That was until the crash happened. Somewhere around the 75% complete mark, my game crashed and I lost a lot of progress. Pupperazzi relies on autosaves to keep track of your progress and, for whatever reason, it didn’t work. Luckily, the game is so short, around two to three hours depending on how distracted you get by the adorable dogs, that it took only fifteen minutes or so to get back to where I was, but it still irked me. Fortunately, this was the only time the game crashed during my play session. After finishing, I decided to go back and take a few more pictures to fill out the Puppypedia, a collection of specific photographs that are optional collectibles, and it crashed three times from the main menu. I still don’t have those photographs.

I should point out though, that crashing issue was my main problem and I was playing on the day of release. By the time you read this, it is likely the bug has been fixed, or may not even affect you. Such is the way of software. There were also a few instances of items falling through walls, but I was always able to recover them easily.

Moments before the autosave feature betrayed me.

There are, of course, some nuances to the gameplay beyond merely taking photographs. The dogs react to the items you can pick up: they’ll chase thrown bones or RC cars, sit for treats, and dance next to stereos, for example. You can even, on the Muttropolis map, push a dog in a swing. Perhaps best of all though, is the ability to pet the dogs. If you like a particular dog enough to want to feature it in your photographs, you can pet it and it will follow you around for a short period.

More of a sandbox than an open world, Pupperazzi is a delight to explore.

Writing, as you can probably figure out, isn’t terribly important here. The objectives are easy to understand and the characters providing you with them are all distinct, but that’s really it. That isn’t necessarily a bad thing though, as Sundae Month could just as easily have provided a list of objectives on the HUD and left it at that. There is some sense of progression provided by the barebones writing, although the amount of satisfaction you will get from it is largely down the type of person you are.

If you’re just looking to pet the dogs, this is probably going to work for you. If you want answers about where the humans are, who built the humanorphs (robots) or where the ghost dogs come from, you’re going to leave unsatisfied.

Wholesome options for wholesome games

Thoughtful gestures like this are finding their way into more and more indie games.

 

As mentioned above, the game itself is pretty short in terms of time to complete, but, much like New Pokémon Snap, which I almost got through the entire review without mentioning, the draw here is returning to take more pictures and to see what the random behaviour of the dogs results in. For those who care about such things, the achievements aren’t terribly difficult, mostly they boil down to getting a certain number of photographs at certain time of day or similar. You will likely make good progress towards them purely by playing the game casually.

Games as open-ended as this are always a little difficult to value but I feel the £15.49 price tag on Steam (at time of writing) is a little high if you’re only going to play it through until you finish the objectives and then never return. It is slightly cheaper in the Xbox store, where it is £12.99, but again, that might be a bit more than I would happily play for a single playthrough.

If you’re looking for a relaxing, wholesome experience that asks little of you and presents a bright, aesthetically pleasing world populated almost entirely by adorable dogs, Pupperazzi is for you. If you’re looking for something that tests your brain, is driven by a strong narrative or has large, complex environments to explore, I recommend you look elsewhere.

Pupperazzi knows what it wants to do and, for better or worse, does it pretty heckin’ well.

Petting dogs is the best thing to do :D

Sometimes you have to use your uncomfortably long arm to pet the dog skateboarding into a wall.

Are you barking up the wrong tree with this game?

Is it for you?

If you grab it or try it, share some pics with us on Twitter :D

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