Gamers for Gamers: Jes and Andrew Henninger

Posted By: Melissa - November 12, 2015

Dating is not easy for anyone. Many will say that the dating game is one of the most frustrating humanity plays. It should be; if finding someone who fits our individual brand of crazy were easy, wouldn’t that mean we are actually pretty dull? It is important to remember that like any game worth playing, the dating game takes time and a considerable amount of leveling up before you are ready to face the final boss. We want to share stori

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BlizzCon 2015 Wrap Up

Posted By: Melissa - November 10, 2015

This last weekend’s BlizzCon was, as expected, jammed packed with announcements about some of our favorite franchises. Here are the major things you should know about BlizzCon 2015. Warcraft Blizzard debuted the opening cinematic for WoW: Legion, which was beautifully done. It  features Varian Wrynn and Sylvanas Windrunner fighting side-by-side against the Burning Legion. If you haven’t yet, it is definitely worth the four

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Exciting Changes Coming to LoL

Posted By: The GamerDating Team - November 05, 2015

It is no secret that the members of GamerDating are in to League of Legends. It is one of the most added games to libraries and we talk about it pretty regularly. The other day, Riot released an update for the community about the changes coming to LoL before the next season. There is a lot of information to slog through, so we will give you the highlights and if you want to know more details, give Riot’s update page a read. Preseason

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Announcing new features and improvements: galleries, search and notifications

Posted By: GamerDating Team - November 05, 2015

In our quest to help you search for love, we have listened to your feedback and improved the speed of our search engine feature, offering not only matching, but also locational searches. You can now search for potential Player 2s in your local vicinity using your postcode/zipcode. We also heard your requests to see more of your potential Player 2 and have added a gallery feature to your profile where you can uploa

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Epic Games Announces Paragon

Posted By: The GamerDating Team - November 03, 2015

Epic Games, the makers of Unreal Engine and the Gears of War series, quietly announced their next release on Twitter earlier today. PlayParagon.com — Epic Games (@EpicGames) November 3, 2015 The web address takes you to a landing page which tells you to “prepare for victory” and that a new hero will be shared with us every week. This week is a cyborg named Twinblast. He has two guns and his motto is “Go in. Bo

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The Winners of The Golden Joystick Awards 2015

Posted By: The GamerDating Team - October 30, 2015

The Golden Joystick Awards, the world’s largest video game award show in terms of voting base, has concluded its 2015 show in London. Millions of votes were cast by gamers in the United Kingdom to determine the people’s favorites over the past year. The games nominated for the most awards are Bloodborne with nine nominations, Her Story with eight, and Batman: Arkham Knight and Life Is Strange with seven each. The sweeping winner th

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Steam Sales Are Spooky (For Our Wallets)

Posted By: The GamerDating Team - October 29, 2015

Of course we are excited for Halloween. Sure, there is the candy the kids don’t get and the opportunity to break out a cosplay. The really exciting thing to us is that it is another excuse for Steam to have a sale. Not that any of us have the time to play all the games we have in our queue already but there are a ton of titles we have been meaning to get. We can justify a few…just a few… Here are some of the games we recomm

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PS4 Exclusive Detroit: Become Human Announced

Posted By: The GamerDating Team - October 28, 2015

Did you see the announcement trailer for Detroit: Become Human released yesterday at Paris Games Week? We’ve been eagerly waiting for Quantic Dream to announce their next project and figured it would have something to do with the developer’s 2012 PlayStation 3 tech demo titled Kara (even though CEO David Cage originally said otherwise). Kara is a newly built android who has developed a consciousness she can only assume by the obedi

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Overwatch Beta Now Live

Posted By: The GamerDating Team - October 27, 2015

The Overwatch Beta is starting today, keeping many of us attached to our battle.net accounts and email. For the next twelve hours, waves of testers will be sent invites to give Blizzard’s first team shooter a try.  This is the smaller group of testers, however, so don’t get too upset if you don’t get brought in now.  The larger group for Beta Test Weekends has not been selected or notified. We have yet to see invite

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Updates Tomorrow for Battlefield 4

Posted By: The GamerDating Team - October 26, 2015

Battlefield 4 will get major overhauls tomorrow when the Community Operations DLC & Fall Updates roll out.  Players can expect improvements in weapons, vehicles, classes, team/objective play and a new map called Operation Outbreak.  These are two different updates, so don’t forget to download both.   From the Battlelog: The Fall Update will be deployed on Tuesday, October 27th across all platforms with the fo

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First DOOM Closed Alpha Starts Tomorrow

Posted By: The GamerDating Team - October 22, 2015

The first DOOM Multiplayer Closed Alpha begins tomorrow, Friday, October 23 at 12:01 ET and runs through Sunday, October 25 at 11:59 ET.  Bethesda uploaded a video of gameplay to their YouTube earlier today if you, like us, don’t have a chance for access.  This first Closed Alpha is available through Steam on PC, PlayStation 4 and Xbox One for those who have been chosen.       •    

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'Warhammer: End Times - Vermintide' Releases in Two Days

Posted By: The GamerDating Team - October 21, 2015

With only two days before the launch of their co-op action first person shooter and melee combat adventure, Warhammer: End Times - Vermintide, Fatshark has released a new game trailer. Our team gets pretty excited about anything Warhammer so we didn’t need the extra hype, but waiting has been agonizing.  We will happily take anything to ease the pain. A little about the game from the Steam page: Vermintide takes place in and ar

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Co-Op RPG 'Forced' Released on PS4

Posted By: The GamerDating Team - October 20, 2015

Today, Forced: Slightly Better Edition released on PlayStation 4.  Usually we don’t get that worked up about two-year-old games getting updated releases on different platforms, but this is a fantastic 1-4 player co-op game. We think any co-op news is great news! Made by Copenhagen based developer team Beta Dwarf Entertainment while still in university (their story of living in their school for 7 months to work on the game is pretty awe

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The Conclusion of Life is Strange Releases Tomorrow

Posted By: The GamerDating Team - October 19, 2015

The final episode of Life is Strange, titled Polarized, will release on PS3, PS4, Xbox One, Xbox 360 and Windows PCs tomorrow.  For anyone who hasn’t been playing the Square Enix graphic adventure game, the story follows a high-school senior named Max who has found out she has the ability to rewind time.  As one can imagine, the butterfly effect is not easy to control or predict the effects of making for a series filled with plot

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Batman: Arkham Knight DLC Schedule Announced

Posted By: The GamerDating Team - October 16, 2015

Rocksteady announced the full schedule for the Batman: Arkham Knight Season Pass content as well as the features and content they will release for the remainder of the year. It is an extensive list of Batmobile tracks, skins and missions:  OCTOBER     •    Batman Classic TV Series Batmobile Pack     •    Batmobile Track #1: Batcave Set     &

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Have You Signed Up For The Overwatch Beta?

Posted By: The GamerDating Team - October 15, 2015

Have you signed up for the Overwatch beta yet?  Yesterday, Blizzard announced on battle.net that the public beta for their team-based shooter will open on October 27th.  There are two groups: The Closed Beta group will be the core testers and there will be a number of Beta Test Weekends who will help stress test the servers. The beta will be Windows-only.  You’ll need to have the battle.net desktop app installed.  Onc

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Guild Wars 2 is Going Pro

Posted By: The GamerDating Team - October 14, 2015

A few months ago, AreaNet announced at the Guild Wars 2: World Tournament Series at Gamescom that they were adding seasonal PvP leagues to Heart of Thorns. It seems that they were only just getting warmed up. Today they announced a partnership with Electronic Sports League to create the ESL Guild Wars 2 Pro League. Some details from their announcement: In the ESL Guild Wars 2 Pro League, eight teams from each region

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10 Things You Can Do To Get The Most Out of Your Profile

Posted By: Melissa - October 13, 2015

Many of us hate writing about ourselves; we’ve all seen those profiles that simply say, “I don’t like doing this so just ask me something”. The problem is, those profiles have a much lower chance of attracting someone who will be interested enough to want to ask further questions. Writing about ourselves is all part of the territory of online dating, and you can greatly increase the likelihood of somebody taking notice and

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Halo 5 Goes Gold, Gets "Gameplay" Trailer

Posted By: The GamerDating Team - October 12, 2015

Halo 5: Guardians went gold last week so 343 Industries and Microsoft celebrated by releasing a trailer today. It is nearly 3 minutes and listed as a “gameplay trailer” but mostly includes in-game cut scenes - notably a confrontation between Master Chief and Spartan Locke. No spoilers in the trailer - but watch out, Eurogamer is reporting that they are out there already. Oddly, the most talked about part of the trailer in

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Fallout 4 Release Date and System Requirements

Posted By: The GamerDating Team - October 08, 2015

Bethesda announced today that Fallout 4 is almost here! On November 10 at 12:01 EST in North America and 12:01 local time in Europe we will all finally be able to feast our eyes on the new wasteland. The screenshots look fantastic! PC Systems Requirements (Requires Internet Connection and Free Steam Account to Activate) Minimum Windows 7/8/10 (64-bit OS required) Intel Core i5-2300 2.8 GHz/AMD Phenom II X4 945 3.0 GHz or equ

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Settlers in Space! The Colonists - Review

Posted By: Dan - October 24, 2018

Game

Excuse the title, but as an old fan of The Settlers series, right back to The Settlers 2, I was excited for the opportunity to review The Colonists.

As the name suggests, the game focuses around a group of colonists and building up their settlement from scratch, but with a twist; The "Colonists" themselves are all tiny robots with their own names, unique functions and adorable little computer screen faces, created to simulate human needs and behaviours, however they grow tired of their human creators and blast off into space to make a life for themselves on a distant planet. That's where you come in (as usual - ed) as their omnipresent guiding hand.



Curses_They_built_a_watchtower_along_an_undefended_border_capturing_my_mothership._Game_over

Curses They built a watchtower along an undefended border capturing my mothership. Game over


When you start the game the colony ship lands on the planet with the door opening to reveal a curious bot looking outside. They will then perform a short dance of joy (AI are a funny lot... - ed), the steps of the ship descend and you're ready to go. The game eases you in with a step by step tutorial in order to get the most basic functions of your colony up and running. You start by building a lumberjack hut, followed by a residence, a well and some form of food production from which the industrious little bots will create batteries to power themselves. The batteries are apparently created from combining food and water.

 

A_new_colony_begins_to_take_shape_as_the_basic_essentials_are_put_in_place

A new colony begins to take shape as the basic essentials are put in place


It soon becomes apparent that the bots want more from life than simple sustenance and you press on to your next location for colonisation with the bots deciding to build a monument to celebrate. The responsibility of gathering the natural resources to build such a monument of course falls to you. The bots will need iron. But first they will need stone, they will need workshops to research the technology required for the construction of the monument and a number of other basics that would normally be an essential to human civilization.



A_watchtower_opens_fire_on_the_enemy_with_freshly_manufactured_arrows

A watchtower opens fire on the enemy with freshly manufactured arrows


The interface is simple to use. In some case perhaps even a little too simple (I've taken myself back to the main menu several times by accidentally clicking the 'main menu' as there is no 'are you sure?' message). The icons and menus are all relatively clearly marked, though there has been a little head scratching in some cases as to what exactly each menu symbol is, and I have simply memorised them due to the requirement to keep going back and checking things, such as production and colony requirements as well as help and advice. For a beginner, the game does offer an abundance of advice early on, telling you exactly what you should be doing with your colony to meet the mission objectives. The game seems to utilise several graphs and percentages to keep the player updated as to the overall productivity and requirements of the colony. Personally I have never been very good at reading graphs so these are of little help to me, though I can fully appreciate their utility.



Workshops_are_essential_to_researching_technological_advances_for_your_colony_but_make_sure_the_techbot_has_batteries_and_resources_or_she_ll_fall_asleep

Workshops are essential to researching technological advances for your colony but make sure the techbot has batteries and resources or she ll fall asleep


The game is aesthetically pleasing in a clean, smooth way, and the screen at no point feels crowded even when the colony starts increasing in size. Nor does it feel sparse, and overly simplified The graphics are smooth and should be easily accommodated even by  ageing or lower end PCs. The soundtrack as well as the graphical style I find to be very reminiscent of something you might play on a Nintendo Wii. The music certainly bears a resemblance to the Wii menu screen in the tones you can hear. Overall, this gives the game a relaxing feel. If you've been hammering away at a fast paced action shooter recently, and you want to kick back with something far more chilled, then I don't think games come much more chilled than The Colonists. On the other hand, I couldn't help notice that there are inventory slots in your colony ship's(warehouse) hold for arrows and cannon balls. And I get the feeling there's a good reason that the guard towers you use to expand your borders (A la early settlers titles) have hit points. I pressed on to find out what could possibly want to threaten these adorable little robots simply looking for a peaceful new life.



best_steps_to_take_towards_making_your_colony_a_success

Advisor menus clearly indicate the best steps to take towards making your colony a success


In the third mission, I was told 'There are familiar faces around and we should expand quickly'. The mission brief had stated there would be some combat. Moving to build my colony quickly and get things flowing as fast as possible I quickly built watchtowers to expand my territorial borders. It wasn't long before I discovered another colony to the north of fairly identical robots with the exception they had red trimmings as opposed to the blue trimmings of my own colonists. I was a little disappointed. I had hoped for perhaps indigenous creatures or possibly humans looking to reclaim their 'property' to fight.



Turns_out_we_re_not_alone_on_this_planet. The_expansion_of_territory_from_a_friendly_watchtower_forces_the_enemy_s_borders_back_destroying_buildings_on_the_way

Turns out we re not alone on this planet. The expansion of territory from a friendly watchtower forces the enemy s borders back destroying buildings on the way


I had noticed in the previous mission in the research panel that it was possible to upgrade your watchtowers to shoot arrows, or cannon balls. This can take a while in game and as such neither your won or your enemy's watch towers can take any form of offensive action. Early game combat becomes a game of territorial push and shove. Since you can only build watchtowers at the edge of your territory, the trick seems to be to build as many watch towers close to the edge of your territory closest to the enemy as possible, filling any gaps in the sides and surrounding them. If they have no watch tower close to their border at the point you build your own, then the expansion of your territory caused by your  watch tower will destroy any enemy buildings in the vicinity. This can lead to a... faintly interesting game of push and shove and resource denial but the interest stops there. After you and your enemy have built so many watchtowers that you cannot push each other's borders back any further, it then seems to be an arms race to see who can get their towers to a level where they can fire arrows or cannon balls at each other.



A_fisherbot_provides_fish_to_be_converted_to_batteries_for_your_industrious_worker_bots

A fisherbot provides fish to be converted to batteries for your industrious worker bots


There is a depth and nuance to this style of combat I can tell, and it matches the relatively sedate feel of the game itself yet there is an underlying urgency. Not the same sort of urgency one might feel playing say Total War: Warhammer where you might be rushing an army to intercept an enemy force about to sack one of your towns. This boils down to positioning your watchtowers and running your economy more efficiently than your opponent, it's a simple as that and it does work. It's not a particularly exciting combat system, but  I don't think that was the intention, and a faster, more adrenaline fuelled style of combat would seem incongruous in this otherwise chilled, pleasing game.



https://res.cloudinary.com/gamerdating-ltd/image/upload/v1540384881/article-images/reviews/thecolonists/The_happy_bots_celebrate_their_success_on_Terra_Firma_with_a_monument._To_themselves_of_course..jpg
The happy bots celebrate their success on Terra Firma with a monument. To themselves of course
 

If, like me you're old enough to remember the early entries in The Settlers series then you will instantly notice in The Colonists the striking similarities to The Settlers. Notably The Settlers 2. The mothership acting as a headquarters that is the beating heart of the settlement, the system of connecting buildings via roads, which are then used by workers to carry goods and produce around the colony, the system of using military buildings to expand territory whilst denying it to opponents and most of all the relaxed, comfy atmosphere the game exudes.  I wouldn't insult the developers by saying that The Colonists is The Settlers 2 reskinned, but I will say that they have taken the core mechanics of what many may consider to be an obsolete system of real time strategy and given it a thorough dusting off with ample application of spit and polish and brought it forward into a game that can quite comfortably considered a 2018 game. If you loved The Settlers 2 then you will love The Colonists. In a gaming world of high octane shoot 'em ups, gore splattered medieval battlefields, and highly competitive multiplayer games, The Colonists is a breath of warm, fuzzy life into modern strategy gaming.


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