Two New Characters Announced for Heroes of the Storm

Posted By: The GamerDating Team - January 21, 2016

Two new characters have been announced for Heroes of the Storm, both hailing from the Diablo universe. Dustin Browder, the game’s director, revealed the additions in an interview with MetaBomb last night. The first was Li Ming, a wizard inspired by Diablo 3. She has three core builds, though of course, players can mix and match to suit their style. Magic Missile “is a good midrange build” according to Browder. The Arcane Orb

read more

Prison Architect Coming to Consoles

Posted By: The GamerDating Team - January 20, 2016

Good news console gamers! The developers of Prison Architect have announced that a version for Xbox One, Xbox 360 and PlayStation 4 is on its way for this spring. Each version has been tailored specifically for its platform, with exclusive features designed for the different controllers. We have been watching Prison Architect since it first showed up on Steam Early Access and are very excited the console gamers on the team will have a chance to e

read more

Pre-Orders for The Witness are Now Open

Posted By: The GamerDating Team - January 19, 2016

We only have another week to wait for Jonathan Blow’s follow-up to Braid, a massive puzzle game called The Witness for PS4 and PC. Preorders went live today on Steam for $40 and the Humble Store with one of the best pre-order bonuses we have seen yet; Pre-orderers will have the pleasure of getting “the warm and fuzzy feeling” you get when you buy a game early. Blow adds, “it’s exactly the same as buying the game

read more

PC Gamers Top Most Important Games for PC of All Time

Posted By: GamerDating - January 18, 2016

PCGamer released their Top 50 Most Important Games of All Time. A huge list going from the beginning of gaming in 1962, all the way up to 2015.  Posing questions how games have influenced the gaming world, for good, or worse throughout the years: Imagine PC gaming today without Doom. Would we still be playing first-person shooters? Probably. But who knows what they would look like? Without Doom, an entire decade of gaming would'v

read more

BioShock Infinite Now Available With 2 Month Subscription

Posted By: The GamerDating Team - January 15, 2016

Hi Gamers! We’re pretty stoked to be adding another game to our Silver bundles: this one is from a series very close to our hearts. BioShock Infinite is now available as a Silver game. This means you can get it with either a Silver subscription or with a Gold subscription and a second Silver game. What seems like forever ago(it was, in fact, six years ago) a proud gamer named James met a closet gamer named Melissa at university. He

read more

Five Nights at Freddy's RPG Gets Release Date

Posted By: The GamerDating Team - January 14, 2016

In a short and sweet update post to the Five Nights at Freddy’s 4 Steam page, Scott Cawthon gave fans a date for the release of the latest in the franchise, an RPG called FNaF World. On February 19th, PC gamers will be let in to Freddy’s world. Android and iPhone versions will release “in the following weeks.” From Cawthon’s September 15th post,  It's very important for me to say again that there wil

read more

Total War: Attila Available with Gold Bundle on GamerDating

Posted By: The GamerDating Team - January 13, 2016

At least one title in the Total War series is on every member of the GamerDating team’s list of awesome games.  Maybe you’ve noticed our excitement over Total War: Warhammer? We love the combination of strategy and history, merged with ever-evolving gameplay and increasingly great graphics. If you haven’t had a chance to explore these fantastic strategy games, perhaps now is the time! We are excited to be able to offer y

read more

Release Day Review: Pocket Mortys

Posted By: Melissa - January 13, 2016

Hi Gamers! We don’t usually spend a lot of time on mobile games, but when the majority of the team is excited for a release, it is more than worthy of a mention.  Adult Swim Games released Pocket Mortys today, a day earlier than expected. It was pretty adorable, their Twitter profile polled followers about the change and, of course, the overwhelming response was “YES”. I downloaded the game and played for about an hou

read more

EA Announces PC Subscription

Posted By: The GamerDating Team - January 12, 2016

EA has announced an extension to Origin - a subscription service, called Origin Access.  You may be familiar with EA Access, the subscription for Xbox One. This is essentially the PC version. Members can play a library of games for their $4.99/month subscription, as well as recieve a 10% discount on Origin Store purchases and pre-release access to upcoming EA titles.  The Vault is starting with 15 games, including some exclus

read more

Gamers Raise Over $1.2 MILLION for Cancer Research

Posted By: The GamerDating Team - January 11, 2016

Another Awesome Games Done Quick event has wrapped up, this one bringing in at least $1.2 million dollars for the Prevent Cancer Foundation from 30,575 donations. The largest was over $18k which is amazing enough on its own, but what really warms our hears is the just under $40 average per person. We love seeing things like this as Gamers support several gaming marathons for charity throughout the year, and Games Done Quick’s bi-annual even

read more

Scam Alert! Fake Minecraft App Found in Apple App Store

Posted By: The GamerDating Team - January 07, 2016

Late last night, Reddit user verynayce brought Minecraft II, a mobile app available on iOS, to the attention of the /r/gaming subreddit. This app claims to be the sequel to the wildly popular and currently first place app, Minecraft: Pocket Edition. It lists for the same price, $10.99 in the US, and is somehow all the way up at number four on the Top Charts despite a one star rating and clear reviews that say this is a scam. The app isn’

read more

Riot Releases Trailer For New Hero

Posted By: The GamerDating Team - January 06, 2016

We thought Riot Games had finally stopped teasing. We thought that when they released a video of their newest champion, it was a minute and some odd seconds before we knew more about what we have been being stoke up about. Not so much. It is beautiful, intriguing and devoid of details.. The video, titled “Mind of a Virtuoso”, plays more like what we would guess mixing every psychedelic looks like than the typical hero i

read more

The White March Part 2 Release Date Announced

Posted By: The GamerDating Team - January 05, 2016

Obsidian Entertainment and Paradox Interactive announced that the second expansion for Pillars of Eternity, The White March Part 2, will be released on February 16th. That is a little bit of a delay, it was planned for the end of January, but with the date only being a tad over a month away, we are willing to forgive them. The trailer, released today on Paradox Interactive's YouTube channel, gives us only a little glimpse of the game's de

read more

Oculus Announces The Rift Pre-Order

Posted By: The GamerDating Team - January 04, 2016

Ever since the approach of Back to the Future Day (October 21, 2015 in case you haven’t watched that film franchise a million times) the jokes about the differences between our reality and the movie’s idea of where we would be by now have been flying. While we are still waiting for our hover boards (and please please please let there never be a Jaws 19), at least gamers can be assured that we are finally going to see virtual real

read more

Valve Addresses The Christmas Day Issue

Posted By: The GamerDating Team - December 30, 2015

On Christmas day, a ton of Steam users logged on to the platform and found other people’s personal information displayed. It has taken five days for Valve to to make a statement and we have seen many people more upset about the lag time than the effects of the attack. We've never been through something on that scale, but we are sure it is a massive pain in the side and urge everyone ot have a little bit of Christmas spirit toward Valve.

read more

Two New Characters Announced for Battleborn

Posted By: The GamerDating Team - December 29, 2015

IGN had the pleasure of introducing two more characters for the upcoming first-person shooter Battleborn by Gearbox Software today and they are both integral parts of the game’s story. According to Creative Director Randy Varnell, the earned characters get unlocked “pretty quickly”. “We want you to encounter them first interacting with you about the story, then later you get to unlock them and make them your own.&rdqu

read more

Free DLC for Splatoon Coming Tonight

Posted By: The GamerDating Team - December 28, 2015

Earlier today, Nintendo announced via Twitter that they are releasing new DLC for Splatoon this evening. A new map called Piranha Plant will be available after 7 pm PST/10 pm EST (3 am GMT for our European friends).  This new map is expected to be one of the last pieces of DLC for Splatoon. Earlier this month, co-director Yusuke Amano told Game Informer that the free DLC campaign for the game will fun until January 2016 and there aren&rsq

read more

The Final Nintendo Download Update Before Christmas

Posted By: Melissa - December 24, 2015

I know I'm not the only one who has fond memories of tearing into a suspiciously correctly sized box on Christmas to gleefully find a Nintendo console. This year, I'm sure there are thousands of kids doing just as I did on Christmas eve: scoping out the boxes under the tree and just slightly lifting certain shaped ones to check their weight. Since ours is already hooked up to the TV, instead of snooping under the tree, I ge

read more

Changes Coming to Diablo III Seasons

Posted By: The GamerDating Team - December 23, 2015

We are sure this comes as a huge surprise to anyone who has seen the site: we love Diablo III. There are a ton of new features coming with this next patch, an entire new zone, several new monsters as well as Set Dungeons amongst other things. This patch will also bring changes to Seasons just in time for the new one to start. For the full details, check out the First Look - Season 5 post on battle.net - we’ll give you the overview below.

read more

Awesomenauts Announces Expansion Coming Soon

Posted By: The GamerDating Team - December 22, 2015

Awesomenauts, the 2-D side scrolling MOBA, has announced an update that will be released in early 2016. While the user base of the game is smaller than its free-to-play counterparts, this one is definitely worth a try for anyone who isn’t a habitual MOBA player as well as those who enjoy the typical Dota format. The update will bring three new characters: time-travelling inventor Professor M. Yoolip, hyperbike-riding bounty hunter Chucho

read more
1 2 ... 15 16 17 ... 25 26
GD
User
Password
Forgot your password?

Password Reset

We've sent you an email, please copy/paste the code we sent you to the password reset token box, then create a new password below it

Email
Help We'll send instructions to this email
Password
Help Enter code from email we sent you
Password
Help Enter your new password
Password
Help Confirm your new password

South of the Circle Preview

Posted By: Ryan - August 15, 2022

Game

A narrative experience about the power of regret.

Emotional, story-driven games like South of the Circle (SotC) are not, for better or worse, everyone’s cup of tea. Originally released in 2021 for Apple Arcade, it was developed by State of Play, published by 11 Bit Studios, and is a compelling story of ambition and love set around the Cold War.

I played SotC on the Nintendo Switch to write this review and was pleasantly surprised by what I found, but not in the way you might expect.

South of the Circle Review

As SotC was originally a mobile game, do not expect high-end graphics. Don’t get me wrong, many mobile devices are capable of high-resolution textures and visuals that other reviewers would no doubt refer to as ‘eye-popping’, but that isn’t what State of Play went for here.

SotC uses an almost comic-book style shader to bring its 3D models to life, as well as motion capture performances and a striking use of colour. While the game may look like a comic book, as the embedded screenshots and videos hopefully demonstrate, the facial animations, simple as they are, are wonderfully translated from the actor’s performance and convey a depth of feeling that many AAA titles strive for, and fail to achieve, with photo-realistic graphics.

 

Mobile game ported to PC looks clean

I’ve seen comic panels that look worse.

 

Where the graphics are relatively minimalistic, relying largely on bright splashes of colour with minimal shading, the soundtrack is phenomenal. A swelling composition that matches the story beat for beat, the music is definitely used here as part of the game and the storytelling, rather than being used as a background element designed to enhance the experience.

As SotC is primarily a narrative-experience, the soundtrack shifts to accommodate each narrative beat, often in time with dramatic camera pans, and ensures that the emotional resonance the developers intended is effortlessly created.

While I won’t find myself humming any of the music on offer here, SotC would not hit as hard as it does without its score.

 

Good music, good visuals, and good vibes

 

The script is powerfully delivered by an all-star cast of actors from television and movies.

Score, of course, isn’t the only form of audio in most video games and the voice acting here is superb. The voice cast contains some of the finest actors around, some of whom have previous voice acting experience, and they consistently knocked it out of the park with their delivery. Games like this are made or broken by two things: the writing and the voice cast.

I’ll discuss the writing below, but the voice cast deserve all the praise I can heap upon them for clearly conveying the frustration, confusion, joy, curiosity, and despair of their character. Not once did I think that a line failed to land correctly and a part of me wishes there were more of the game to experience so I could continue to enjoy their performances.

Narrative story on PC is actually lovely

The UI does nothing to detract from this either. In some narrative games, the UI is cluttered or requires some small amount of brain space to process that detracts from the rest of the game, but not here. Prompts appear in large circles, all the better to tap and hold on a mobile device, and each is coded to fit its purpose.

Empty circles highlight interactive objects, conversation prompts are represented by various symbols denoting the tone of the line being selected, and other interactive options are highlighted with easy-to-understand symbols.

Although most prompts are foreshadowed by a small white dot, I did find myself missing their appearance on several occasions, this may be because I was streaming the game at the time, but it is something to bear in mind. I have further thoughts on the accessibility of the game that will be explored below.

 

I know it’s not a new thing, but it’s a good quality of life feature.

 

But what of the actual gameplay? As with most narrative games, the gameplay itself isn’t too complex. The game takes place over two time periods: 1964 and an extended period leading up the events of 1964.

In both time periods, most of the gameplay is taken up by wonderfully delivered dialogue punctuated by conversation prompts, chances to explore the environments, or walking sections that take Peter, the protagonist, to the next scene.

Now, I should note that, due to the game being developed for mobile devices, Peter doesn’t move terribly smoothly when using the thumbstick of a controller, and that was something that took some getting used to. Beyond that, however, interactive objects are highlighted from a good distance away, and often provide opportunities for environmental storytelling, and the conversation prompts last for a good length of time before disappearing.

That’s it for gameplay really; at its simplest, this is very much a game of walking from interactive cutscene to interactive cutscene with nothing much in between.

 

My description of how the movement feels in this game almost as good as the movement itself.

 

The writing in those cutscenes though? It’s sublime. As I said above, games like SotC are made or broken by their writing and their cast, and the writing does not disappoint. Without wishing to spoil anything, Peter is an academic from Cambridge and the two timelines of the game cover his experiences looking for help in Antarctica, and the events in his life that led him to this point, including meeting Clara, a woman he falls in love with.

Clara is a fellow academic and the two characters allow the writers to explore the ‘old boys club’ feeling of academia from both the outside and the inside, a job which they handled wonderfully. The other members of the cast further build on this, and the global tensions of the Cold War are very much present in both timelines without overshadowing the intensely personal story at the heart of this experience.

PC Port controls are pretty good

As for the story itself, I cannot say much more without spoiling anything, but I will say this: it’s a reflection on how past choices can haunt us, how regret can drive us, and how easy it is to think of the good times when we are struggling.

The ending of the game may not be for everyone, and I will admit that I have mixed feelings on it from a gaming point of view, but it is a perfect capstone of the game’s themes and a culmination of everything that has come before it, as well as a commentary on the nature of choice in real life, not in video games.

As the game progresses, this commentary is hinted at and there are moments of foreshadowing sprinkled throughout that will reward multiple playthroughs.

 

Accessibility in games is important

Credit where it’s due, you can pull this screen up at any time.

 

A handful of accessibility issues tarnish the experience.

There were two main things that marred my enjoyment of SotC: some minor glitches and the accessibility. To get the former out of the way, characters would occasionally clip through terrain, teleport to ensure they were in position for the next line of dialogue, or otherwise behave in an… unnatural manner due their animation not playing correctly.

Speaking of lines of dialogue, I was surprised at how each flowed naturally into the next, given the timing of the conversation prompts, but there were rare instances when I hit the prompt too early and the start of the next line played over the end of the last. The latter problem was my main issue though.

 

Bad ports have been worse

This isn’t the worst offender but provides a good example of the text crossing multiple background colours.

 

I mentioned above that the conversation prompts use symbols to denote the tone of the line you are choosing; there are five of these prompts, each with three similar meanings, and it took me a good hour to really get a handle on what each meant.

Even then, I was occasionally surprised by the dialogue choice I had made as the symbols lack necessary context for the actual body of the response. These prompts are also usually timed and, if the timer expires, a default prompt is chosen. Often this is fine, as there may only be one prompt, but I was unwilling to risk my chosen emotional response not being the default option when multiple options are provided.

Clean art for the game delivers

Even worse, the prompts are not always presented at the same time. Several times, I didn’t realise a second prompt had appeared and had already committed to an option I would not otherwise have chosen (although this is partly my fault because solo prompts always appear above an ‘X’ button prompt on the Switch, Triangle or Y on other gamepads, and I just didn’t notice I wasn’t pressing that button).

Perhaps more annoying, however, was the fact that some prompts were so delayed that the time it took to select them, you must hold your selection for a few seconds, resulted in the first prompt to almost time out by the time my selection had finished. If I hadn’t noticed the second prompt in time, I very well might have been forced to use the other prompt by dint of it timing out first.

 

I hope you can speed read.

 

Interacting with environmental objects was similarly challenging in terms of accessibility. Lines of text are spread across a plain black screen and the object itself, they aren’t fully displayed unless they’re in the exact right place on the screen and the scroll sensitivity when using a thumbstick varied based on which item was being examined.

For the vast majority of people, these are likely to be minor niggles but I struggle with Q.T.E.s in other games because of sensory processing issues and several of the conversation prompts really pushed my ability to react to them, and I know several dyslexics who might struggle to read the background information that is used to enhance the game’s story and characters. A mention should be made, however, of the resizable subtitles being clear to read.

 

Subtitles in games are really important and the options are great

They aren’t perfect, but the fact they’re scalable and have a shadow means almost everyone will be able to find a subtitle setting that suits them.

 

A short game, perfect for a weekend away or a long train journey.

While annoying, I wouldn’t say these issues cropped up enough across the three and a half hours it took me to play SotC to detract from the experience, and even knowing they exist, I am quite likely to replay the game.

The conversation prompts you make throughout the game allow you to tell the game’s story in a wide variety of ways and flavour it to your personal emotional style, but the replayability beyond that is limited to one of two slightly different endings.

This is an accesible game

SotC seems to be retailing for around £10 and I think that’s a fair price. At the end of the day, games like this are more akin to an interactive audiobook and I would happily pay that much for an experience that has as much of an emotional impact on me as SotC did.

I will be replaying it in the future, when I’m over my current case of the feels and that price point means I can replay it because I want to, not because I feel I have to.

 

Fun easter eggs are always welcome

You unlock behind the scenes content as you play, and you don’t even need to find collectibles to do it!

 

Of course, all of this might not matter if you don’t like narrative games with an emphasis on emotional storytelling and exploring what is means to be human, and to make mistakes.

I wholeheartedly recommend South of the Circle to anyone looking for a short game that will make them connect with its characters on an emotional level whilst also exploring the tension of the Cold War and the sexism rife in academia.

Also, if you play it on the Nintendo Switch like I did, you can use the Switch’s touchscreen instead of the Joy-Cons, and that’s pretty neat. The developers even kept the tiny white square in the top left that was the Pause menu button on mobile devices, although it’s never actually explained anywhere what it is.

If you are interested in my live reactions to the game, my full playthrough can be found on YouTube

GamerDating

© 2024 Gamer Dating LLC

  • Articles
  • Contact Us
  • Press
  • Privacy Policy
  • Terms of Service
  • Affiliates
  • The Mission
  • Support
  • FAQ

Begin my quest

User
Help GamerDating.com is a community of adults looking for real relationships. We ask that you use your real name.
Email
Help Your email is safe with us - we won't spam you.
Password
Help Please input a secure password, we recommend Uppercase, lowercase, numbers, symbols, and at least 8 characters but it's not a requirement — be secure
Password
Help You've got this. Verify your password ;).
Your gender
Your Gender
  • Female
  • Male
  • Agender
  • Androgynous
  • Two-spirit
  • Gender Fluid
  • Gender Nonconforming
  • Gender Questioning
  • Genderqueer
  • Intersex
  • Pangender
  • Trans Man
  • Trans Woman
  • Transmasculine
  • Tranfeminine
  • Bisexual
  • Other
Help Select the gender that you would say you identify with
Their gender
Their Gender
  • Female
  • Male
  • Agender
  • Androgynous
  • Two-spirit
  • Gender Fluid
  • Gender Nonconforming
  • Gender Questioning
  • Genderqueer
  • Intersex
  • Pangender
  • Trans Man
  • Trans Woman
  • Transmasculine
  • Tranfeminine
  • Bisexual
  • Other
Help Who are you looking for?
Help Choose your date of birth. Members must be over 18. Or in some states over 21

By registering, you understand and agree to the terms of service