The Witcher 3 Wins GameSpot GotY

Posted By: The GamerDating Team - December 22, 2015

Adding another accolade to the long list, CDProjekt Red’s The Witcher 3 was awarded Game of the Year by GameSpot today. The global team of editors take months to collate the tastes, experiences and preferences of the communities they represent. Their final list of the top 25 games of 2015 spans everything from big AAA titles to small but impactful indie games. We explored political turmoil, civil war, supernatural elements, and a vibra

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We Now Have Way More Sympathy for Game Devs

Posted By: Melissa - December 19, 2015

Welcome to all the new members pouring in! First off, thank you to everyone here. This site is the dream of three gamers and it is incredible to share it with all of you. What started as an off-hand idea has bloomed into the work of our every waking moment and we are so grateful you are here. Some of you may have noticed the challenges we have had with our current version. Several members were magically transported to far away lands last mo

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Changes Coming to WoW PvP

Posted By: The GamerDating Team - December 17, 2015

We WoW fans have been eagerly awaiting the details of the new Legion PvP changes that were teased at BlizzCon. Blizzard put up a massively detailed post on their blog yesterday and while we admit that we were skeptical to begin with (aaaarg, change!), the updates look like they will breathe new life in to what some think is a ailing game. Hopefully, these changes will make it easier for good players who haven’t spent the past decade gatheri

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Halo 5 Update Brings Forge To A New Level

Posted By: The GamerDating Team - December 16, 2015

Halo 5: Gaurdians players are getting a holiday gift a little early. Today, 343 Industries released a free update for the Xbox One shooter, called The Cartographer’s Gift. This is the second free expansion, it follows Battle of Shadow and Light which was released in November. The Cartographer's Gift adds more maps - both Area and Warzone, new assassinations, new REQs and what we are most excited about: a massive overhaul of Fo

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The Final Announcements for Super Smash Bros Wii U

Posted By: The GamerDating Team - December 16, 2015

Masahiro Sakurai, Director of the Super Smash Bros. series, hosted the final presentation for the game today, announcing the last two additions to the list of fighters. Once they release, hopefully in February of next year, there will be 58 playable characters and 84 stages.  Corrin, from Fire Emblem Fates was announced first. The tactical role-playing game is due to be released for the 3DS in the west on February 19th. As you can choose

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Unravel Release Date Announced

Posted By: Melissa - December 14, 2015

Swedish studio Coldwood Interactive and EA have finally answered the burning question of release date for Unravel. The game will be released on February 9th on PlayStation 4, Xbox One and Windows PCs. To celebrate the announcement, they have also released a beautiful story trailer; you can see it here. This is one of my most anticipated games of next year and I don't think I am going to be disappointed.  Unravel is a physic-based puzz

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Microsoft Adds More Support for Xbox Wireless Adapter

Posted By: The GamerDating Team - December 11, 2015

For those of you who prefer controllers to keyboards, today a is a great day. Finally, Microsoft officially introduced Windows 7 and Windows 8.1 support for the Xbox Wireless Adapter. When the dongle was released in October there was only support for Windows 10 - because loads of us were super keen on that update (and all of the auto ones that would come after), right?  Now that there is support for 7 and 8.1, we don’t mind the $25

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EVE: Valkyrie Announced as Oculus Rift PreOrder Bonus

Posted By: The GamerDating Team - December 10, 2015

It has been several years since the Oculus Rift was introduced as the next big gaming experience. With still frustratingly few real details about the some time in Q1 release date, new and actually exciting info has been announced. Those who pre-order the device will get EVE: Valkyrie and an Xbox One controller so they can dogfight their way through space without leaving the living room - or your bed, no judgements.  CCP Games, best k

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Elder Scrolls Online F2P Weekend and $1M Giveaway

Posted By: The GamerDating Team - December 10, 2015

Elder Scrolls Online is free to play this weekend for PC/Mac and Xbox One. Beginning at 8am GMT on Thursday and ending on Monday at 8am GMT, players will have full run of the game. Check out their announcement for details on downloading. PlayStation 4 wasn’t included, but ZeniMax is “working with Sony on a technical solution.” We hope that has something to do with the just announced free PlayStation Plus weekend that just happen

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System Shock 3 Leaked

Posted By: The GamerDating Team - December 08, 2015

Earlier, on their Facebook, OtherSide Entertainment posted a link to a site: https://othersidetease.com/b645gt.php . Following the link takes you to a mostly black page with only an ominous count down and a glitchy animated ’s’. Of course gamers weren’t going to leave it there and a user at RPGCodex dug into the source code and posted a confirmation of what we all were hoping for: System Shock 3. System Shock and its sequel a

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Minecraft Finally Confirmed for Wii U

Posted By: The GamerDating Team - December 07, 2015

In a live podcast on Saturday for Nintendo World Report, Damon Baker - Nintendo of America Senior Manager of Licensing and Marketing - teased an announcement coming on Monday. A big announcement. Fans spent the weekend speculating everything from new Super Smash Bros. news to details about the NX.  Today, Nintendo and Mojang announced that despite doubts, Minecraft will be coming to the Wii U as a digital release on the 17th of this month

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The Leaked List of Games Probably Coming to Steam

Posted By: The GamerDating Team - December 06, 2015

NeoGAF has leaked a list of games possibly coming to Steam. Some were added as potential topics in the Steam Help Desk while others were found through SteamDB. Both are relatively reliable ways of predicting what games are planning to release on the platform. There are some fantastic games on the list, previously only available on console:     •    Everybody's gone to the rapture     

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PlayStation Experience Kicks Off With Exciting Keynote

Posted By: The GamerDating Team - December 05, 2015

Sony’s second annual PlayStation Experience kicked off with a keynote filed with tons of announcements and trailers. It continues later today with panels from some of the largest franchises on PlayStation such as Uncharted and Call of Duty. Here are the parts of the keynote speech we are most excited about: The new Final Fantasy 7 remake gameplay trailer was shown and it looks fantastic. While we wait for that, the PC port of the

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Amplitude Soundtrack and PS4 Release Date Announced

Posted By: Melissa - December 02, 2015

Today, Sony and Harmonix announced the release date of an updated version of Amplitude. On January 5th, PlayStation 4 owners can get the game through the PlayStation Store for $20. No word yet on the PS3 version. The Kickstarter backed update was originally slated to come out in March of this year and continued to be pushed back as Harmonix added new features. The original is one of my all time favorite games and I can't wait to share this

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Bloodborne Servers Down For Emergency Maintenance

Posted By: The GamerDating Team - December 01, 2015

If you were planning on playing some Bloodborne this week, perhaps trying to climb the leaderboards with your friends in recently added patch: The League -- you are going to have to wait. Sony announced today that the servers are down for “emergency maintenance”. We are currently conducting emergency maintenance on the game servers. The maintenance should be complete within a few days. We will update you again once

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Interactive Loading Screen Patent Expires Friday

Posted By: The GamerDating Team - November 25, 2015

Something great is happening this week. Though, yes, our American team members are pretty stoked to eat their weight in turkey and stuffing, what we are all really excited about this week is the end of US patent 5718632.  While that may read as just a bunch of numbers, the patent they represent has had a profound impact on gamers. Filed on November 27th, 1995 by Namco - this patent stopped all other game devs from including interactive

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New Game From Makers of Retro City Rampage

Posted By: The GamerDating Team - November 25, 2015

PlayStation and Vblank Entertainment announced a sequel to Retro City Rampage today. The 16-bit follow up, called - Shakedown Hawaii - takes place 30 years after the previous game and follows The Player as he is forced out of retirement to save his "neglected corporate empire". There aren't a lot of details in either the blog post or the trailer, but we do know it will release for the PlayStation 4 and Vita and that the first g

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Mankind Divided Delayed

Posted By: The GamerDating Team - November 18, 2015

In a blog post titled “No compromise on quality”, Eidos-Montreal Head of Studio David Anfossi announced that Deus Ex: Mankind Divided is being delayed until August 23rd, 2016.  I know that expectations are extremely high, and we not only want to meet those expectations, but exceed them. We’re confident and proud of the game so far. However, as we are now playing through the game in full we can see that it will require

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Pillars of Eternity: The White March Part 2 Announced

Posted By: The GamerDating Team - November 16, 2015

Today, Obsidian and Paradox Interactive announced that the second expansion for Pillars of Eternity, The White March Part Two, will be out in late January 2016. If that title sounds oddly familiar, you aren’t experiencing deja vu - this DLC finishes the story started in the first expansion. There isn’t a lot to report on at this time, but we can tell you that level caps have been raised, there are new quests and abilities as well a

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Highlights From Today's Nintendo Direct

Posted By: The GamerDating Team - November 13, 2015

It has been months since the last Nintendo Direct and fans turned out by the thousands online. For any of you lifetime Nintendo fans out there who couldn’t watch the livestream of today’s Nintendo Direct, we have you covered. You can watch the entire 45 minute broadcast here. Legend of Zelda As suspected, Twilight Princess HD will be coming to the WiiU. The preorders start today and the release will be March 4th, 2016. Of c

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Guild Wars 2 Review

Posted By: Joe "Xirta" - June 29, 2015

Guild Wars 2 is an immersive, fantasy-based MMORPG which allows the player to progress in their own story-based solo play in a persistent world whilst also allowing the addition of missions and events that can be played solo or with others (called “instances”).

The story of Guild Wars 2 revolves around dragons, which are bad, corrupted beings that like to raise undead and corrupt the land. These dragons threaten the world of Tyria, requiring heroes to arise and different races to overcome their difference in order to work to defeat them. Whilst the dragons are general enemy, the storyline they create also offers a lot of interesting story missions focusing on diplomatic relations. For example, as part of my character’s personal story I had to protect two diplomats because a rogue group wanted to stop these two races from uniting and working against the dragons.

When I first entered the world the graphics completely surprised me: they were crystal-clear and had so much detail. This wasn’t just still artwork in the environment but the whole environment and all its moving parts (in my case, the plantlife, as I choose to play a Sylvari, a being of plantlike nature). In-game sounds are unique, yet they retain a similarity to the sounds of other games in this genre, and there are a lot of them. I quite enjoyed the variety of sound effects, which were far better than hearing the same sounds on a standard rotation that some games have (I will go into this more later with weapon changes). The soundtrack is also beautiful, so much so that I’ve found myself listening to it outside the game. There are a vast number of soundtracks and they add a really nice touch to the gameplay.

The UI in this game is simple, yet effective. I feel as though I am able to play my game with fewer clicks, yet still enjoy it as I have so much free space to see the game around me. Your action bar is only made up of your health and energy values, buffs, the minimap, five possible combat actions, a healing ability, three skills of your choosing and one elite skill. Other things, like the chat window, can be toggled on or off.

Combat in this game is pretty straightforward. There is a difference for your character based on whether you are in or out of combat, for instance health with not naturally regenerate during combat, instead only being regained through a healing action or potion. If a pet that you have reaches 0HP it will die, but will then follow you around as a non-combat pet until you leave combat, whereupon it regenerates health. One interesting thing about combat in this game is if you use a ranged attack like firing a bow or using a ranged spell, it will actually hit the first target on the line between you and the original target. I quite liked this as it let me set up many abilities to finish off a target in front and use the rest of the move on the target behind.

Each class can actually use a number of weapons effectively, so your character can be quite different each time, even if you created the same class repeatedly. Let’s use the example of a Mage: Mages can use staffs, but they can also use a dagger and an offhand weapon, but the spells that appear on their UI bar will change based on the style of weapon they are using. I found this really great, as it meant that I wasn’t stuck to a weapon choice; it also means that a simple weapon change can completely transform your gameplay, and might even feel like you are playing the game afresh. This is also true when you are underwater: your abilities change to reflect items and abilities usable underwater . Using the example of the Ranger: to be able to fight underwater a Ranger must have equipped a spear gun or a spear. As soon as you the Ranger goes underwater their new aquatic abilities will be on their action bar. As a spear gun user you can shoot enemies as normal, or use a special move, such as creating a cloud of piranha that deal damage to all enemies in an area. As a spear user your attacks cleave to nearby enemies and can even summon a large jellyfish to shock enemies in an area. 

This game does have a crafting feature and the different branches of this are:

Armorsmith, which can make heavy armour and runes
Artificer, which makes magical weapons (foci, staves, scepters, and tridents) as well as sigils, potions, tonics and tuning crystals
Chef, which allows you to create foods that give you buffs, as well as clothing dyes
Huntsman, which makes shortbows, longbows, pistols, rifles, harpoon guns, torches, and warhorns, as well as sigils and maintenance oils
Weaponsmith, which makes melee weapons(axes, daggers, swords and spears) and shields, as well as sigils
Tailoring, which makes all things cloth-related for light armour, but can also make runes and inventory bags
Leatherworking, which makes all medium armour, as well as inventory bags and runes
Jeweler, which makes the equipment slots of trinkets, rings and amulets as well as making gems you can place within your gear to increase stats.

Like most games you can only have two active crafting professions at a time. The skills require levelling up and materials which can be found and collected yourself in the open world, bought from some NPCs or the trading post (more to come about that later).

Unlike other games, crafting in Guild Wars 2 has two features which I really, really, enjoy. The first is that when you are crafting a large batch of items the crafting picks up the speed after a few until eventually you are just speeding through the crafting. The second is that when you craft you gain character experience from it as well as crafting experience, meaning that if you want to level up this can be one and the same objective, allowing you to experience more of the game as a whole. Further, when you collect materials from the open world such as chopping down trees or mining ores, you also gain experience. This makes it very much worth taking the detour and getting the materials.

A big feature of this game is “events”. These can be things such as killing a particular monster, collecting armour parts, or escorting a person/cart to a particular location. They are all open world and anyone that manages to participate in some way will get a reward which can be achieved at three different levels: bronze, silver or gold. Each level of award rewards a different amount of XP, money or karma (another kind of currency in the game that can be used to purchase racial items and special items). Events can fail, some have time limits, some require that something does not get killed at all. One issue with events that I have found is that when there are a huge amount of people in the event it can actually stop you getting any reward because they could kill enemies before you even manage to get one attack off, meaning that you get no participation. The map you are on typically has several types of event, so the number of other players who might be involved in an event may vary depending on that map, as well as the time of day.

In this game there exists no end-game “raiding” which I was partially sad about because I enjoy the style of combat in this game. However, there are still many things to do, because in this game your level only means so much. The zones are all level restricted, meaning that if you enter a level 1–15 zone your level will be scaled down to be within a similar level (for example, I am currently stood about one third of the way into the zone and I’ve been scaled down to level 9). You get to keep any extra abilities you have gained from levels and passives from traits, so you are a little stronger in a way than one would be at this level. Dungeons are level-restricted also, so at 80 you will gain level-80 items in the dungeon but you are still performing near the level standards of the dungeon you are in, which means that it’s a challenge and you cannot truly out-level a dungeon, giving you a reason to still play in all the dungeons.

There are also a numerous amount of guild activities which are classed as guild missions, such as either killing a world boss or even a guild puzzle, which can only be entered as a guild. This game also features “Mist war”, which is a location purely set aside for PvP. Anyone who enters this area will be scaled up to level 80, so this is a way to compete and show the results of level, gear and any other combat-changing move.

An example of a world boss, which will spawn every two hours and requires a lot of people to take down. Defeating it will reward you with an event completion and loot, and is sometimes required to complete a set of daily tasks for extra rewards.

The travel in this game is either on foot (luckily, many movement speed increases exist) or instant teleportation between waypoints. These waypoints need to be found first, but once you have discovered them you can pay a sum of money which increases the further you are away from the your destination waypoint.

There are features of Guild Wars 2 that allow you to pay real money for some things, but unlike many other paying games I haven’t experienced anything that makes me feel a non-paying gets less out of the game than one who pays. You cannot buy weapons and other item slots, and most things that you can buy are simply for convenience or character appearances. Note, however, that you can exchange in-game gold for gems to use at the shop as well, and the ratio is not all that bad. As such, I found that the ability to pay real money for things just slightly decreases the time it might take a player to progress, but also gives the non-paying players a chance to earn the money and buy the shiny outfit they desire for their character.

The only bug I have come across is bugged events: sometimes the enemies are dead and yet they still appear on the map, or an escort will no longer move along the path, but these bugs are not that game-breaking, as you can just move on and the problem will go away at some point.

The game is currently valued at £34.99, which now includes the core game and the upcoming expansion. I think that it’s worth the money: I’ve managed to get 40 hours out of it so far over two characters, for which 30 hours were spent on my current Ranger character. who is only level 48. I’ve also only managed to complete one dungeon out of eight, meaning that I have a lot of content still waiting for me.

In addition you can get Guild Wars Heroic Edition with our Gold Package bundled with subscription to GamerDating.

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