The Witcher 3 Wins GameSpot GotY

Posted By: The GamerDating Team - December 22, 2015

Adding another accolade to the long list, CDProjekt Red’s The Witcher 3 was awarded Game of the Year by GameSpot today. The global team of editors take months to collate the tastes, experiences and preferences of the communities they represent. Their final list of the top 25 games of 2015 spans everything from big AAA titles to small but impactful indie games. We explored political turmoil, civil war, supernatural elements, and a vibra

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We Now Have Way More Sympathy for Game Devs

Posted By: Melissa - December 19, 2015

Welcome to all the new members pouring in! First off, thank you to everyone here. This site is the dream of three gamers and it is incredible to share it with all of you. What started as an off-hand idea has bloomed into the work of our every waking moment and we are so grateful you are here. Some of you may have noticed the challenges we have had with our current version. Several members were magically transported to far away lands last mo

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Changes Coming to WoW PvP

Posted By: The GamerDating Team - December 17, 2015

We WoW fans have been eagerly awaiting the details of the new Legion PvP changes that were teased at BlizzCon. Blizzard put up a massively detailed post on their blog yesterday and while we admit that we were skeptical to begin with (aaaarg, change!), the updates look like they will breathe new life in to what some think is a ailing game. Hopefully, these changes will make it easier for good players who haven’t spent the past decade gatheri

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Halo 5 Update Brings Forge To A New Level

Posted By: The GamerDating Team - December 16, 2015

Halo 5: Gaurdians players are getting a holiday gift a little early. Today, 343 Industries released a free update for the Xbox One shooter, called The Cartographer’s Gift. This is the second free expansion, it follows Battle of Shadow and Light which was released in November. The Cartographer's Gift adds more maps - both Area and Warzone, new assassinations, new REQs and what we are most excited about: a massive overhaul of Fo

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The Final Announcements for Super Smash Bros Wii U

Posted By: The GamerDating Team - December 16, 2015

Masahiro Sakurai, Director of the Super Smash Bros. series, hosted the final presentation for the game today, announcing the last two additions to the list of fighters. Once they release, hopefully in February of next year, there will be 58 playable characters and 84 stages.  Corrin, from Fire Emblem Fates was announced first. The tactical role-playing game is due to be released for the 3DS in the west on February 19th. As you can choose

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Unravel Release Date Announced

Posted By: Melissa - December 14, 2015

Swedish studio Coldwood Interactive and EA have finally answered the burning question of release date for Unravel. The game will be released on February 9th on PlayStation 4, Xbox One and Windows PCs. To celebrate the announcement, they have also released a beautiful story trailer; you can see it here. This is one of my most anticipated games of next year and I don't think I am going to be disappointed.  Unravel is a physic-based puzz

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Microsoft Adds More Support for Xbox Wireless Adapter

Posted By: The GamerDating Team - December 11, 2015

For those of you who prefer controllers to keyboards, today a is a great day. Finally, Microsoft officially introduced Windows 7 and Windows 8.1 support for the Xbox Wireless Adapter. When the dongle was released in October there was only support for Windows 10 - because loads of us were super keen on that update (and all of the auto ones that would come after), right?  Now that there is support for 7 and 8.1, we don’t mind the $25

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EVE: Valkyrie Announced as Oculus Rift PreOrder Bonus

Posted By: The GamerDating Team - December 10, 2015

It has been several years since the Oculus Rift was introduced as the next big gaming experience. With still frustratingly few real details about the some time in Q1 release date, new and actually exciting info has been announced. Those who pre-order the device will get EVE: Valkyrie and an Xbox One controller so they can dogfight their way through space without leaving the living room - or your bed, no judgements.  CCP Games, best k

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Elder Scrolls Online F2P Weekend and $1M Giveaway

Posted By: The GamerDating Team - December 10, 2015

Elder Scrolls Online is free to play this weekend for PC/Mac and Xbox One. Beginning at 8am GMT on Thursday and ending on Monday at 8am GMT, players will have full run of the game. Check out their announcement for details on downloading. PlayStation 4 wasn’t included, but ZeniMax is “working with Sony on a technical solution.” We hope that has something to do with the just announced free PlayStation Plus weekend that just happen

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System Shock 3 Leaked

Posted By: The GamerDating Team - December 08, 2015

Earlier, on their Facebook, OtherSide Entertainment posted a link to a site: https://othersidetease.com/b645gt.php . Following the link takes you to a mostly black page with only an ominous count down and a glitchy animated ’s’. Of course gamers weren’t going to leave it there and a user at RPGCodex dug into the source code and posted a confirmation of what we all were hoping for: System Shock 3. System Shock and its sequel a

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Minecraft Finally Confirmed for Wii U

Posted By: The GamerDating Team - December 07, 2015

In a live podcast on Saturday for Nintendo World Report, Damon Baker - Nintendo of America Senior Manager of Licensing and Marketing - teased an announcement coming on Monday. A big announcement. Fans spent the weekend speculating everything from new Super Smash Bros. news to details about the NX.  Today, Nintendo and Mojang announced that despite doubts, Minecraft will be coming to the Wii U as a digital release on the 17th of this month

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The Leaked List of Games Probably Coming to Steam

Posted By: The GamerDating Team - December 06, 2015

NeoGAF has leaked a list of games possibly coming to Steam. Some were added as potential topics in the Steam Help Desk while others were found through SteamDB. Both are relatively reliable ways of predicting what games are planning to release on the platform. There are some fantastic games on the list, previously only available on console:     •    Everybody's gone to the rapture     

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PlayStation Experience Kicks Off With Exciting Keynote

Posted By: The GamerDating Team - December 05, 2015

Sony’s second annual PlayStation Experience kicked off with a keynote filed with tons of announcements and trailers. It continues later today with panels from some of the largest franchises on PlayStation such as Uncharted and Call of Duty. Here are the parts of the keynote speech we are most excited about: The new Final Fantasy 7 remake gameplay trailer was shown and it looks fantastic. While we wait for that, the PC port of the

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Amplitude Soundtrack and PS4 Release Date Announced

Posted By: Melissa - December 02, 2015

Today, Sony and Harmonix announced the release date of an updated version of Amplitude. On January 5th, PlayStation 4 owners can get the game through the PlayStation Store for $20. No word yet on the PS3 version. The Kickstarter backed update was originally slated to come out in March of this year and continued to be pushed back as Harmonix added new features. The original is one of my all time favorite games and I can't wait to share this

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Bloodborne Servers Down For Emergency Maintenance

Posted By: The GamerDating Team - December 01, 2015

If you were planning on playing some Bloodborne this week, perhaps trying to climb the leaderboards with your friends in recently added patch: The League -- you are going to have to wait. Sony announced today that the servers are down for “emergency maintenance”. We are currently conducting emergency maintenance on the game servers. The maintenance should be complete within a few days. We will update you again once

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Interactive Loading Screen Patent Expires Friday

Posted By: The GamerDating Team - November 25, 2015

Something great is happening this week. Though, yes, our American team members are pretty stoked to eat their weight in turkey and stuffing, what we are all really excited about this week is the end of US patent 5718632.  While that may read as just a bunch of numbers, the patent they represent has had a profound impact on gamers. Filed on November 27th, 1995 by Namco - this patent stopped all other game devs from including interactive

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New Game From Makers of Retro City Rampage

Posted By: The GamerDating Team - November 25, 2015

PlayStation and Vblank Entertainment announced a sequel to Retro City Rampage today. The 16-bit follow up, called - Shakedown Hawaii - takes place 30 years after the previous game and follows The Player as he is forced out of retirement to save his "neglected corporate empire". There aren't a lot of details in either the blog post or the trailer, but we do know it will release for the PlayStation 4 and Vita and that the first g

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Mankind Divided Delayed

Posted By: The GamerDating Team - November 18, 2015

In a blog post titled “No compromise on quality”, Eidos-Montreal Head of Studio David Anfossi announced that Deus Ex: Mankind Divided is being delayed until August 23rd, 2016.  I know that expectations are extremely high, and we not only want to meet those expectations, but exceed them. We’re confident and proud of the game so far. However, as we are now playing through the game in full we can see that it will require

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Pillars of Eternity: The White March Part 2 Announced

Posted By: The GamerDating Team - November 16, 2015

Today, Obsidian and Paradox Interactive announced that the second expansion for Pillars of Eternity, The White March Part Two, will be out in late January 2016. If that title sounds oddly familiar, you aren’t experiencing deja vu - this DLC finishes the story started in the first expansion. There isn’t a lot to report on at this time, but we can tell you that level caps have been raised, there are new quests and abilities as well a

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Highlights From Today's Nintendo Direct

Posted By: The GamerDating Team - November 13, 2015

It has been months since the last Nintendo Direct and fans turned out by the thousands online. For any of you lifetime Nintendo fans out there who couldn’t watch the livestream of today’s Nintendo Direct, we have you covered. You can watch the entire 45 minute broadcast here. Legend of Zelda As suspected, Twilight Princess HD will be coming to the WiiU. The preorders start today and the release will be March 4th, 2016. Of c

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Book of Demons - Papercuts and Dungeon Runs - Review

Posted By: Lily - January 18, 2019

Game

Book of Demons, Smarter than the Average ARPG

Recently out of early access (December 13th). Book of demons is an interesting take on the hack and slash genre, where equipment, spells and abilities come in the form of upgradable cards that you find as treasure as you progress through the game. This mix of deck building, hack and slash and roguelike elements gives Book of Demons its unique selling point.

The story sees yourself, a veteran adventurer, returning home to see it practically empty, and a mysterious evil lurking in the town cathedral. With no one else around, you see it as your duty to purge the cathedral and go deeper and deeper unearthing its secrets and of course getting loot along the way.

What lies within the abandoned cathedral? With only a few townsfolk around, you must venture forth to find out!

Book of demons is set in a paper world and all the story and action is inside the book. The graphics reflect this, and although simple in nature, really suit the setting of the game. I find the sprites very visually appealing, even with basic animations, it is not jarring. The tilesets are fairly detailed and interesting and it is quite easy to feel immersed in the game. Currently there are 3 quest zones each with their own enemies and tilesets, but would expect to see this expanded later with DLC or the like.

Effects such as being stunned, or frozen are also visually appealing. The entire screen changes depending on different status ailments that are affecting your character. The frozen effect makes the UI icey, being stunned activates a mini-game of mousing over stars to pull yourself together. Poison turns your health orb green and clicking it reduces the amount of damage you take from it.

I feel like I am in an episode of Frozen! It is very pretty though.

Combat and movement is done entirely through the mouse and hotkeys, your character is essentially on a track and can’t be moved off it making movement sometimes feel restrictive and monsters have free movement, this isn’t necessarily a bad thing, and adds challenge to the game, as positioning becomes very important, as if you get surrounded on both sides you are unable to move and likely very much dead. Your character auto attacks very slowly which is helpful when moving. Assuming a monster is in range you character will do a basic attack, this is handy due to basic attacks also being bound to the mouse, and you aren’t completely defenseless.

Right clicking rapidly increases your attack rate and along with your socketed abilities and gear this brings an interesting dynamic of customization. Cards can be changed during encounters so you can personalize gear for different encounters and bosses depending on your situation. Mana is used both for spells and abilities as well as socketing equipment. Equipment reserves mana lowering your pool for use with other skills. This along with the different abilities of each class makes playing through on each individual class feel unique. Initially, you just start with the warrior, your traditional sword and board fighter. I often found myself equipping more gear and using my mana less, though some abilities were very useful situationally (one I used very often was a huge leap that allowed me to get away from packs). Later you unlock the ranger and mage classes, which again fit their traditional archetypes. In many ways, combat feels similar to ARPG combat such as Diablo or Path of Exile which I thoroughly enjoyed.

 

 

Going through the dungeon nets you experience which when you level gives you a slight damage increase and a choice of 2 options. Either gain a health point or gain a mana point. The one you don’t choose goes into a pot. The pot collects these points and other materials you gather on your journey and stores them. The more resources you have the greater the rewards in relation to the number of materials spent. Each time you empty the pot and collect the rewards the cost increases slightly making it more and more expensive each time, however dying whilst loot remains in the pot empties the pot completely. This adds a certain amount of risk/reward to your progression, do you collect the loot now or risk leaving it till later and dying.

Should I collect my prizes now, or risk greater rewards?

Dying on normal gameplay drops your currently held cards on the floor and if you wish to recover them you must reenter with different cards to reclaim what was once yours.

Something that I did find very interesting was its flexible dungeon length. A game designed around the concept of “play when you can” allows you to adjust dungeon size to a play length adjustable to your schedule. Flexiscope learns your play style over time and predicts how long a dungeon will take you. Want a 15 mins break whilst revising for university exams? Sure! Stick in a small dungeon and have a couple rooms whilst you let your brain recharge. Want a gaming binge and have several hours to play? Sure! Play one of the larger dungeons and have an hour long dungeon crawl. I have often found myself playing this between other games when looking for something to do and it fits perfectly in whatever time you have available.

Flexiscope in action, giving me the choice of a quick tea break game, or an epic gaming marathon!

The game also has an endless mode once you have killed the final boss allowing you to continue playing through the procedurally generated dungeons for better loot, and has options to enable roguelike elements such as essentially perm-death. Although I am not a fan of hardcore modes, I do feel this is a good addition for fans of that playstyle. It certainly has a lot of replayability so starting from scratch doesn’t feel like a chore.

The game is fully voice acted, which was something I wasn’t expecting from the game, however the 4 NPCS in town do lack life, and found myself not really caring about what they had to say, skipping most of the dialog. The story is not especially strong and definitely feels second to the gameplay. Beyond go into cathedral, kill bad stuff, there isn’t much story, and couldn’t really tell you much else about it. Definitely one of the weaker aspects of the game, however I do feel a lot of hack and slash games do fall foul at this hurdle, so isn’t just an issue with Book of Demons.

All in all I have enjoyed my time playing Book of Demons. Those familiar with ARPG’s will find most of the controls intuitive and those who aren’t should be able to pick them up fairly quickly. The game is challenging and adaptive to your own playstyle, giving you an enjoyable experience no matter your skill level. With plenty of room for new DLC, such as new cards, classes, bosses and more I hope to see development on this game for the next while at least as I feel it definitely has room to grow. Currently priced £19.99 I definitely think it is worth the price.

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