The Witcher 3 Wins GameSpot GotY

Posted By: The GamerDating Team - December 22, 2015

Adding another accolade to the long list, CDProjekt Red’s The Witcher 3 was awarded Game of the Year by GameSpot today. The global team of editors take months to collate the tastes, experiences and preferences of the communities they represent. Their final list of the top 25 games of 2015 spans everything from big AAA titles to small but impactful indie games. We explored political turmoil, civil war, supernatural elements, and a vibra

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We Now Have Way More Sympathy for Game Devs

Posted By: Melissa - December 19, 2015

Welcome to all the new members pouring in! First off, thank you to everyone here. This site is the dream of three gamers and it is incredible to share it with all of you. What started as an off-hand idea has bloomed into the work of our every waking moment and we are so grateful you are here. Some of you may have noticed the challenges we have had with our current version. Several members were magically transported to far away lands last mo

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Changes Coming to WoW PvP

Posted By: The GamerDating Team - December 17, 2015

We WoW fans have been eagerly awaiting the details of the new Legion PvP changes that were teased at BlizzCon. Blizzard put up a massively detailed post on their blog yesterday and while we admit that we were skeptical to begin with (aaaarg, change!), the updates look like they will breathe new life in to what some think is a ailing game. Hopefully, these changes will make it easier for good players who haven’t spent the past decade gatheri

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Halo 5 Update Brings Forge To A New Level

Posted By: The GamerDating Team - December 16, 2015

Halo 5: Gaurdians players are getting a holiday gift a little early. Today, 343 Industries released a free update for the Xbox One shooter, called The Cartographer’s Gift. This is the second free expansion, it follows Battle of Shadow and Light which was released in November. The Cartographer's Gift adds more maps - both Area and Warzone, new assassinations, new REQs and what we are most excited about: a massive overhaul of Fo

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The Final Announcements for Super Smash Bros Wii U

Posted By: The GamerDating Team - December 16, 2015

Masahiro Sakurai, Director of the Super Smash Bros. series, hosted the final presentation for the game today, announcing the last two additions to the list of fighters. Once they release, hopefully in February of next year, there will be 58 playable characters and 84 stages.  Corrin, from Fire Emblem Fates was announced first. The tactical role-playing game is due to be released for the 3DS in the west on February 19th. As you can choose

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Unravel Release Date Announced

Posted By: Melissa - December 14, 2015

Swedish studio Coldwood Interactive and EA have finally answered the burning question of release date for Unravel. The game will be released on February 9th on PlayStation 4, Xbox One and Windows PCs. To celebrate the announcement, they have also released a beautiful story trailer; you can see it here. This is one of my most anticipated games of next year and I don't think I am going to be disappointed.  Unravel is a physic-based puzz

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Microsoft Adds More Support for Xbox Wireless Adapter

Posted By: The GamerDating Team - December 11, 2015

For those of you who prefer controllers to keyboards, today a is a great day. Finally, Microsoft officially introduced Windows 7 and Windows 8.1 support for the Xbox Wireless Adapter. When the dongle was released in October there was only support for Windows 10 - because loads of us were super keen on that update (and all of the auto ones that would come after), right?  Now that there is support for 7 and 8.1, we don’t mind the $25

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EVE: Valkyrie Announced as Oculus Rift PreOrder Bonus

Posted By: The GamerDating Team - December 10, 2015

It has been several years since the Oculus Rift was introduced as the next big gaming experience. With still frustratingly few real details about the some time in Q1 release date, new and actually exciting info has been announced. Those who pre-order the device will get EVE: Valkyrie and an Xbox One controller so they can dogfight their way through space without leaving the living room - or your bed, no judgements.  CCP Games, best k

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Elder Scrolls Online F2P Weekend and $1M Giveaway

Posted By: The GamerDating Team - December 10, 2015

Elder Scrolls Online is free to play this weekend for PC/Mac and Xbox One. Beginning at 8am GMT on Thursday and ending on Monday at 8am GMT, players will have full run of the game. Check out their announcement for details on downloading. PlayStation 4 wasn’t included, but ZeniMax is “working with Sony on a technical solution.” We hope that has something to do with the just announced free PlayStation Plus weekend that just happen

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System Shock 3 Leaked

Posted By: The GamerDating Team - December 08, 2015

Earlier, on their Facebook, OtherSide Entertainment posted a link to a site: https://othersidetease.com/b645gt.php . Following the link takes you to a mostly black page with only an ominous count down and a glitchy animated ’s’. Of course gamers weren’t going to leave it there and a user at RPGCodex dug into the source code and posted a confirmation of what we all were hoping for: System Shock 3. System Shock and its sequel a

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Minecraft Finally Confirmed for Wii U

Posted By: The GamerDating Team - December 07, 2015

In a live podcast on Saturday for Nintendo World Report, Damon Baker - Nintendo of America Senior Manager of Licensing and Marketing - teased an announcement coming on Monday. A big announcement. Fans spent the weekend speculating everything from new Super Smash Bros. news to details about the NX.  Today, Nintendo and Mojang announced that despite doubts, Minecraft will be coming to the Wii U as a digital release on the 17th of this month

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The Leaked List of Games Probably Coming to Steam

Posted By: The GamerDating Team - December 06, 2015

NeoGAF has leaked a list of games possibly coming to Steam. Some were added as potential topics in the Steam Help Desk while others were found through SteamDB. Both are relatively reliable ways of predicting what games are planning to release on the platform. There are some fantastic games on the list, previously only available on console:     •    Everybody's gone to the rapture     

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PlayStation Experience Kicks Off With Exciting Keynote

Posted By: The GamerDating Team - December 05, 2015

Sony’s second annual PlayStation Experience kicked off with a keynote filed with tons of announcements and trailers. It continues later today with panels from some of the largest franchises on PlayStation such as Uncharted and Call of Duty. Here are the parts of the keynote speech we are most excited about: The new Final Fantasy 7 remake gameplay trailer was shown and it looks fantastic. While we wait for that, the PC port of the

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Amplitude Soundtrack and PS4 Release Date Announced

Posted By: Melissa - December 02, 2015

Today, Sony and Harmonix announced the release date of an updated version of Amplitude. On January 5th, PlayStation 4 owners can get the game through the PlayStation Store for $20. No word yet on the PS3 version. The Kickstarter backed update was originally slated to come out in March of this year and continued to be pushed back as Harmonix added new features. The original is one of my all time favorite games and I can't wait to share this

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Bloodborne Servers Down For Emergency Maintenance

Posted By: The GamerDating Team - December 01, 2015

If you were planning on playing some Bloodborne this week, perhaps trying to climb the leaderboards with your friends in recently added patch: The League -- you are going to have to wait. Sony announced today that the servers are down for “emergency maintenance”. We are currently conducting emergency maintenance on the game servers. The maintenance should be complete within a few days. We will update you again once

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Interactive Loading Screen Patent Expires Friday

Posted By: The GamerDating Team - November 25, 2015

Something great is happening this week. Though, yes, our American team members are pretty stoked to eat their weight in turkey and stuffing, what we are all really excited about this week is the end of US patent 5718632.  While that may read as just a bunch of numbers, the patent they represent has had a profound impact on gamers. Filed on November 27th, 1995 by Namco - this patent stopped all other game devs from including interactive

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New Game From Makers of Retro City Rampage

Posted By: The GamerDating Team - November 25, 2015

PlayStation and Vblank Entertainment announced a sequel to Retro City Rampage today. The 16-bit follow up, called - Shakedown Hawaii - takes place 30 years after the previous game and follows The Player as he is forced out of retirement to save his "neglected corporate empire". There aren't a lot of details in either the blog post or the trailer, but we do know it will release for the PlayStation 4 and Vita and that the first g

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Mankind Divided Delayed

Posted By: The GamerDating Team - November 18, 2015

In a blog post titled “No compromise on quality”, Eidos-Montreal Head of Studio David Anfossi announced that Deus Ex: Mankind Divided is being delayed until August 23rd, 2016.  I know that expectations are extremely high, and we not only want to meet those expectations, but exceed them. We’re confident and proud of the game so far. However, as we are now playing through the game in full we can see that it will require

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Pillars of Eternity: The White March Part 2 Announced

Posted By: The GamerDating Team - November 16, 2015

Today, Obsidian and Paradox Interactive announced that the second expansion for Pillars of Eternity, The White March Part Two, will be out in late January 2016. If that title sounds oddly familiar, you aren’t experiencing deja vu - this DLC finishes the story started in the first expansion. There isn’t a lot to report on at this time, but we can tell you that level caps have been raised, there are new quests and abilities as well a

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Highlights From Today's Nintendo Direct

Posted By: The GamerDating Team - November 13, 2015

It has been months since the last Nintendo Direct and fans turned out by the thousands online. For any of you lifetime Nintendo fans out there who couldn’t watch the livestream of today’s Nintendo Direct, we have you covered. You can watch the entire 45 minute broadcast here. Legend of Zelda As suspected, Twilight Princess HD will be coming to the WiiU. The preorders start today and the release will be March 4th, 2016. Of c

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Cities: Skylines Review

Posted By: Joe "Xirta" - June 11, 2015

Cities:Skylines is a game that is advertised as “A modern take on the classic city simulation”, and at first seems to be just that. After playing it, however, I would describe it more as an advanced and complex modern take on the classic city simulation, as it is so much more than a simple current-day version of this style of game. The roads, the services, the transportation... all these things make this game stand out from the others of its kind. They make it unique and make you want to sit down and enjoy building the city that you imagine, be it powered with natural power or using the fuels of the world you have picked, a city made for industry alone or made with an appreciation of beauty and natural surroundings mixed in with modern society. Every step made in the game is your choice alone.

 

One thing I really like about this game is its attention to detail, enhanced by its graphics. At the most zoomed out view you see it as just a map of the city, which is a nice look when you are trying to plan your city and its future expansion; when you zoom in you see the fine detail of each building . It’s nothing game changing, but it is a nice thing that if you wish you could experience the look and feel first-hand of your city. I was rather amazed at this when I first looked into it because of the level of detail: the windows even show reflections, and you can click on each person to see their name, their occupation, the name of their residence and even what is on their agenda currently.

When you begin the game you think “hey, this is rather simple,! Place a little housing there... a little shopping area here... and let’s give them somewhere to work...”, but as the game progresses it increases in complexity as well, and I found it both a challenging and fun thing to have to care about each feature that needs to be in place, in a well-run city: from places to educate inhabitants to places to bury them, all aspects need to be taken into account to make sure your people stay happy and want to live in your city. It might sound easy but you quickly realize that having thousands of people waiting around for a dead person to be picked up can prove fatal for your inhabitants.

 

As you start playing you will realise the choices you need to make and the planning involved. Even simply dealing with the water in your city requires some detailed planning, and this is an example of something this game makes you really think about. It encourages careful thought about in-depth details, including the direction the water is running in the rivers so as to not contaminate your own water supply. It may seem like a minor detail to some, but for me it added a nice realism to this game.

There were few things about this game that annoyed me, but one was the arduous task of trying to connect the transportation (ferries, trains, etc) to the city: sometimes people seemed to go out of their way just to exit the city, re-enter it via a road made for connecting these transportation buildings, and then just travel in circles back into the city just to rejoin the road around again… But why judge my virtual city inhabitants on their hobbies, when here I am having fun trying to build roads for said virtual inhabitants?

 

Cities: Skylines has an in-game version of Twitter called “Chirper”, which provides you with much-needed information regarding things such as services and lack thereof (e.g. power and water), but it can also provide a lot of annoyance because the inhabitants using Chirper often repeat themselves even when the changes are not something you wish to make. The game gives you the function to turn off the messages, but I feel that if I accidently disconnect a part of the city from the powerlines I’m going to need to know that before I lose a section of my populace, so I choose to keep Chirper activated.

You can use “Info views” to change how you see the city, in which you have the ability to check things such as pollution levels, volumes of traffic (which is really handy so you can see which parts of your city need some new roads in order to reduce the congestion and increase the flow of traffic) and which parts of the city are happy/unhappy with the city services. This then allows you to plan the addition of more services into the area, which can result in an instant change so you can actually see the improvements one building has made to the area.

 

One major flaw I experienced, is that when I attempted to “de-zone” an area, be it industrial or residential, it kept resetting to a residential location: a house would just suddenly appear again and paint its squares the green colour (associated with residential zones) it was before I took it away. I had to keep removing it then build a road across it just so it would accept the zone was no longer assigned. This was the only bug I I found, which mean this game is pretty solid.

Whilst we are on the subject of flaws I would like to add my displeasure that more or less everything needs to be built with a road attached to it. For some things I can understand, but I don’t understand why I cannot make a park made from nine attached playgrounds or the like to make it look nice to me, or perhaps a large area of park surrounded on each side by office buildings just like you might get in real life. At the end of the day I want my people to have a green paradise in the centre of modern society.

This game is valued at £22.99, from which I would say I managed to get some 21 hours before I felt the game lost its magic for me, but  for most of those hours I found myself attached and did not want to stop: my mind was filled with road plans, new energy networks and the like. When I write about planning major highways and intersections it may not sound that interesting, but when the city’s inhabitants demand raw resources then – by gosh –I am going to completely restructure a road that will go under the land or over a river and connect them to the place they need shipments from! Because this aspect of the game was really fun.

 

The thing that does increase the value of Cities: Skylines is that it is played via Steam. This means that you have the Steam workshop available, which gives you access to download mods that give it a new fresh feeling again, or simply might include more types of roads for those that are serious about road planning and wish to get some extra road types or some more fancy intersections.

The game comes with the functions to modify maps or assets, so you can tailor the game to your own liking even more, which can potentially prolong a game’s play time a lot! Some other nice functions I found are the ability to turn on infinite money or make it so every progression goal is unlocked, meaning you can just build your perfect city without the challenge, which can be rather relaxing if you want to play more for the creation of the city than the creation of a living city. What I find scary is that there is a mode to make the game even more challenging. This is the first time I think I can say there must be some hardcore building gamers out there!

So I’m going to list out some of the pros and cons of this game.

Pros:

  • Excellent road planning challenge.
  • Nice environment details such as water levels, flows and better wind areas.
  • Choices between fossil fuel or green energy.
  • Ability to play for a casual fun city build or the complex runnings of an industrial city.
  • Easy modding.
  • Great interface to see different types of information.

Cons:

  • Restricted building to roadsides
  • Driving in circles unless created so it cannot happen.

 

Overall I very much enjoyed this game, and by no means am I solely a sim player, yet it appealed to me very much. This game is one that can be played in small or large amounts and is easy to just open and play from when you last saved. I think the kinds of people that would get the most from this game are those who really get the fun from creating a plan inside their mind and being able to recreate it, but at the same time even if you just wish to build whatever makes you happy it also gives you that ability by giving you the money and all the buildings to just paint the land with whatever you have imagined for it.

Thank you to Xirta for his reivew. If interested in Cities Skyline, you can pick up Cities Skylines for free in our subscription packages for GamerDating.com

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